blob: 8c452e93e5d7fb70b742baaf9c6933c62815fcac [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_FRAME_TREE_H_
#define CONTENT_BROWSER_RENDERER_HOST_FRAME_TREE_H_
#include <string>
#include "base/callback.h"
#include "base/memory/scoped_ptr.h"
#include "content/browser/renderer_host/frame_tree_node.h"
#include "content/common/content_export.h"
namespace content {
class FrameTreeNode;
class RenderProcessHost;
class RenderViewHostImpl;
// Represents the frame tree for a page. With the exception of the main frame,
// all FrameTreeNodes will be created/deleted in response to frame attach and
// detach events in the DOM.
//
// The main frame's FrameTreeNode is special in that it is reused. This allows
// it to serve as an anchor for state that needs to persist across top-level
// page navigations.
//
// TODO(ajwong): Move NavigationController ownership to the main frame
// FrameTreeNode. Possibly expose access to it from here.
//
// TODO(ajwong): Currently this class only contains FrameTreeNodes for
// subframes if the --site-per-process flag is enabled.
//
// This object is only used on the UI thread.
class CONTENT_EXPORT FrameTree {
public:
FrameTree();
~FrameTree();
// Returns the FrameTreeNode with the given |frame_id|.
FrameTreeNode* FindByID(int64 frame_id);
// Executes |on_node| on each node in the frame tree. If |on_node| returns
// false, terminates the iteration immediately. Returning false is useful
// if |on_node| is just doing a search over the tree.
void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const;
// After the FrameTree is created, or after SwapMainFrame() has been called,
// the root node does not yet have a frame id. This is allocated by the
// renderer and is published to the browser process on the first navigation
// after a swap. These two functions are used to set the root node's frame
// id.
//
// TODO(ajwong): Remove these once RenderFrameHost's routing id replaces
// frame_id.
bool IsFirstNavigationAfterSwap() const;
void OnFirstNavigationAfterSwap(int main_frame_id);
// Frame tree manipulation routines.
void AddFrame(int render_frame_host_id, int64 parent_frame_id,
int64 frame_id, const std::string& frame_name);
void RemoveFrame(int64 parent_frame_id, int64 frame_id);
void SetFrameUrl(int64 frame_id, const GURL& url);
// Resets the FrameTree and changes RenderFrameHost for the main frame.
// This destroys most of the frame tree but retains the root node so that
// navigation state may be kept on it between process swaps. Used to
// support bookkeeping for top-level navigations.
//
// If |main_frame| is NULL, reset tree to initially constructed state.
//
// TODO(ajwong): This function should not be given a |main_frame|. This is
// required currently because the RenderViewHost owns its main frame. When
// that relation is fixed, the FrameTree should be responsible for
// created/destroying the main frame on the swap.
void SwapMainFrame(RenderFrameHostImpl* main_frame);
// Convenience accessor for the main frame's RenderFrameHostImpl.
RenderFrameHostImpl* GetMainFrame() const;
// Allows a client to listen for frame removal.
void SetFrameRemoveListener(
const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed);
FrameTreeNode* GetRootForTesting() { return root_.get(); }
private:
scoped_ptr<FrameTreeNode> CreateNode(int64 frame_id,
const std::string& frame_name,
int render_frame_host_id,
RenderProcessHost* render_process_host);
scoped_ptr<FrameTreeNode> root_;
base::Callback<void(RenderViewHostImpl*, int64)> on_frame_removed_;
DISALLOW_COPY_AND_ASSIGN(FrameTree);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_FRAME_TREE_H_