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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_EXTENSIONS_API_MESSAGING_MESSAGE_SERVICE_H_
#define CHROME_BROWSER_EXTENSIONS_API_MESSAGING_MESSAGE_SERVICE_H_
#include <map>
#include <set>
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "chrome/browser/extensions/api/messaging/message_property_provider.h"
#include "chrome/browser/extensions/api/messaging/native_message_process_host.h"
#include "chrome/browser/extensions/api/profile_keyed_api_factory.h"
#include "content/public/browser/notification_observer.h"
#include "content/public/browser/notification_registrar.h"
class GURL;
class Profile;
namespace base {
class DictionaryValue;
}
namespace content {
class RenderProcessHost;
class WebContents;
}
namespace extensions {
class Extension;
class ExtensionHost;
class LazyBackgroundTaskQueue;
// This class manages message and event passing between renderer processes.
// It maintains a list of processes that are listening to events and a set of
// open channels.
//
// Messaging works this way:
// - An extension-owned script context (like a background page or a content
// script) adds an event listener to the "onConnect" event.
// - Another context calls "runtime.connect()" to open a channel to the
// extension process, or an extension context calls "tabs.connect(tabId)" to
// open a channel to the content scripts for the given tab. The EMS notifies
// the target process/tab, which then calls the onConnect event in every
// context owned by the connecting extension in that process/tab.
// - Once the channel is established, either side can call postMessage to send
// a message to the opposite side of the channel, which may have multiple
// listeners.
//
// Terminology:
// channel: connection between two ports
// port: an IPC::Message::Process interface and an optional routing_id (in the
// case that the port is a tab). The Process is usually either a
// RenderProcessHost or a RenderViewHost.
class MessageService : public ProfileKeyedAPI,
public content::NotificationObserver,
public NativeMessageProcessHost::Client {
public:
// A messaging channel. Note that the opening port can be the same as the
// receiver, if an extension background page wants to talk to its tab (for
// example).
struct MessageChannel;
// One side of the communication handled by extensions::MessageService.
class MessagePort {
public:
virtual ~MessagePort() {}
// Notify the port that the channel has been opened.
virtual void DispatchOnConnect(int dest_port_id,
const std::string& channel_name,
const base::DictionaryValue& source_tab,
const std::string& source_extension_id,
const std::string& target_extension_id,
const GURL& source_url,
const std::string& tls_channel_id) {}
// Notify the port that the channel has been closed. If |error_message| is
// non-empty, it indicates an error occurred while opening the connection.
virtual void DispatchOnDisconnect(int source_port_id,
const std::string& error_message) {}
// Dispatch a message to this end of the communication.
virtual void DispatchOnMessage(const std::string& message,
int target_port_id) = 0;
// MessagPorts that target extensions will need to adjust their keepalive
// counts for their lazy background page.
virtual void IncrementLazyKeepaliveCount() {}
virtual void DecrementLazyKeepaliveCount() {}
// Get the RenderProcessHost (if any) associated with the port.
virtual content::RenderProcessHost* GetRenderProcessHost();
protected:
MessagePort() {}
private:
DISALLOW_COPY_AND_ASSIGN(MessagePort);
};
// Allocates a pair of port ids.
// NOTE: this can be called from any thread.
static void AllocatePortIdPair(int* port1, int* port2);
explicit MessageService(Profile* profile);
virtual ~MessageService();
// ProfileKeyedAPI implementation.
static ProfileKeyedAPIFactory<MessageService>* GetFactoryInstance();
// Convenience method to get the MessageService for a profile.
static MessageService* Get(Profile* profile);
// Given an extension's ID, opens a channel between the given renderer "port"
// and every listening context owned by that extension. |channel_name| is
// an optional identifier for use by extension developers.
void OpenChannelToExtension(
int source_process_id, int source_routing_id, int receiver_port_id,
const std::string& source_extension_id,
const std::string& target_extension_id,
const GURL& source_url,
const std::string& channel_name,
bool include_tls_channel_id);
// Same as above, but opens a channel to the tab with the given ID. Messages
// are restricted to that tab, so if there are multiple tabs in that process,
// only the targeted tab will receive messages.
void OpenChannelToTab(
int source_process_id, int source_routing_id, int receiver_port_id,
int tab_id, const std::string& extension_id,
const std::string& channel_name);
void OpenChannelToNativeApp(
int source_process_id,
int source_routing_id,
int receiver_port_id,
const std::string& source_extension_id,
const std::string& native_app_name);
// Closes the message channel associated with the given port, and notifies
// the other side.
virtual void CloseChannel(int port_id,
const std::string& error_message) OVERRIDE;
// Enqueues a message on a pending channel, or sends a message to the given
// port if the channel isn't pending.
void PostMessage(int port_id, const std::string& message);
// NativeMessageProcessHost::Client
virtual void PostMessageFromNativeProcess(
int port_id,
const std::string& message) OVERRIDE;
private:
friend class MockMessageService;
friend class ProfileKeyedAPIFactory<MessageService>;
struct OpenChannelParams;
// A map of channel ID to its channel object.
typedef std::map<int, MessageChannel*> MessageChannelMap;
typedef std::pair<int, std::string> PendingMessage;
typedef std::vector<PendingMessage> PendingMessagesQueue;
// A set of channel IDs waiting for TLS channel IDs to complete opening,
// and any pending messages queued to be sent on those channels.
typedef std::map<int, PendingMessagesQueue> PendingTlsChannelIdMap;
// A map of channel ID to information about the extension that is waiting
// for that channel to open. Used for lazy background pages.
typedef std::string ExtensionID;
typedef std::pair<Profile*, ExtensionID> PendingLazyBackgroundPageChannel;
typedef std::map<int, PendingLazyBackgroundPageChannel>
PendingLazyBackgroundPageChannelMap;
// Common among OpenChannel* variants.
bool OpenChannelImpl(scoped_ptr<OpenChannelParams> params);
void CloseChannelImpl(MessageChannelMap::iterator channel_iter,
int port_id,
const std::string& error_message,
bool notify_other_port);
// Have MessageService take ownership of |channel|, and remove any pending
// channels with the same id.
void AddChannel(MessageChannel* channel, int receiver_port_id);
// content::NotificationObserver interface.
virtual void Observe(int type,
const content::NotificationSource& source,
const content::NotificationDetails& details) OVERRIDE;
// A process that might be in our list of channels has closed.
void OnProcessClosed(content::RenderProcessHost* process);
void GotDomainBoundCert(scoped_ptr<OpenChannelParams> params,
const std::string& tls_channel_id);
// Enqueues a message on a pending channel.
void EnqueuePendingMessage(int port_id, int channel_id,
const std::string& message);
// Enqueues a message on a channel pending on a lazy background page load.
void EnqueuePendingMessageForLazyBackgroundLoad(int port_id,
int channel_id,
const std::string& message);
// Immediately sends a message to the given port.
void DispatchMessage(int port_id, MessageChannel* channel,
const std::string& message);
// Potentially registers a pending task with the LazyBackgroundTaskQueue
// to open a channel. Returns true if a task was queued.
// Takes ownership of |params| if true is returned.
bool MaybeAddPendingLazyBackgroundPageOpenChannelTask(
Profile* profile,
const Extension* extension,
OpenChannelParams* params);
// Callbacks for LazyBackgroundTaskQueue tasks. The queue passes in an
// ExtensionHost to its task callbacks, though some of our callbacks don't
// use that argument.
void PendingLazyBackgroundPageOpenChannel(
scoped_ptr<OpenChannelParams> params,
int source_process_id,
extensions::ExtensionHost* host);
void PendingLazyBackgroundPageCloseChannel(int port_id,
const std::string& error_message,
extensions::ExtensionHost* host) {
if (host)
CloseChannel(port_id, error_message);
}
void PendingLazyBackgroundPagePostMessage(int port_id,
const std::string& message,
extensions::ExtensionHost* host) {
if (host)
PostMessage(port_id, message);
}
// Immediate dispatches a disconnect to |source| for |port_id|. Sets source's
// runtime.lastMessage to |error_message|, if any.
void DispatchOnDisconnect(content::RenderProcessHost* source,
int port_id,
const std::string& error_message);
// ProfileKeyedAPI implementation.
static const char* service_name() {
return "MessageService";
}
static const bool kServiceRedirectedInIncognito = true;
static const bool kServiceIsCreatedWithBrowserContext = false;
static const bool kServiceIsNULLWhileTesting = true;
content::NotificationRegistrar registrar_;
MessageChannelMap channels_;
PendingTlsChannelIdMap pending_tls_channel_id_channels_;
PendingLazyBackgroundPageChannelMap pending_lazy_background_page_channels_;
MessagePropertyProvider property_provider_;
// Weak pointer. Guaranteed to outlive this class.
LazyBackgroundTaskQueue* lazy_background_task_queue_;
base::WeakPtrFactory<MessageService> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(MessageService);
};
} // namespace extensions
#endif // CHROME_BROWSER_EXTENSIONS_API_MESSAGING_MESSAGE_SERVICE_H_