| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| var RowAlignment = { |
| STRETCH: "stretch", |
| LEFT: "left", |
| RIGHT: "right", |
| CENTER: "center", |
| } |
| |
| /** |
| * Ratio of key height and font size. |
| * @type {number} |
| */ |
| var FONT_SIZE_RATIO = 2.5; |
| |
| /** |
| * @type {enum} |
| * Possible layout alignments. |
| */ |
| var LayoutAlignment = { |
| CENTER: "center", |
| STRETCH: "stretch", |
| }; |
| |
| /** |
| * The enumerations of key sounds. |
| * @const |
| * @type {enum} |
| */ |
| var Sound = { |
| NONE: "none", |
| DEFAULT: "keypress-standard", |
| }; |
| |
| /** |
| * The enumeration of swipe directions. |
| * @const |
| * @type {Enum} |
| */ |
| var SwipeDirection = { |
| RIGHT: 0x1, |
| LEFT: 0x2, |
| UP: 0x4, |
| DOWN: 0x8 |
| }; |
| |
| /** |
| * The ratio between the width and height of the key when in portrait mode. |
| * @type {number} |
| */ |
| var KEY_ASPECT_RATIO_PORTRAIT = 1; |
| |
| /** |
| * The ratio between the width and height of the key when in landscape mode. |
| * @type {number} |
| */ |
| var KEY_ASPECT_RATIO_LANDSCAPE = 1.46; |
| |
| /** |
| * The ratio between the height and width of the compact keyboard. |
| * @type {number} |
| */ |
| var DEFAULT_KEYBOARD_ASPECT_RATIO = 0.41; |
| |
| /** |
| * The default weight of a key. |
| * @type {number} |
| */ |
| var DEFAULT_KEY_WEIGHT = 100; |
| |
| /** |
| * The default volume for keyboard sounds. |
| * @type {number} |
| */ |
| var DEFAULT_VOLUME = 0.2; |
| |
| /** |
| * The top padding on each key. |
| * @type {number} |
| */ |
| // TODO(rsadam): Remove this variable once figure out how to calculate this |
| // number before the key is rendered. |
| var KEY_PADDING_TOP = 1; |
| var KEY_PADDING_BOTTOM = 1; |
| |
| /** |
| * The greatest distance between a key and a touch point for a PointerEvent |
| * to be processed. |
| * @type {number} |
| */ |
| var MAX_TOUCH_FUZZ_DISTANCE = 20; |
| |
| /** |
| * The maximum number of extra pixels before a resize is triggered. |
| * @type {number} |
| */ |
| var RESIZE_THRESHOLD = 20; |
| |
| /** |
| * The size of the pool to use for playing audio sounds on key press. This is to |
| * enable the same sound to be overlayed, for example, when a repeat key is |
| * pressed. |
| * @type {number} |
| */ |
| var SOUND_POOL_SIZE = 10; |
| |
| /** |
| * Whether or not to enable sounds on key press. |
| * @type {boolean} |
| */ |
| var SOUND_ENABLED = false; |