blob: 394b78ef07d26f6ea145c2cbd73b97567bee565d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/libjingle_transport_factory.h"
#include "base/callback.h"
#include "base/single_thread_task_runner.h"
#include "base/thread_task_runner_handle.h"
#include "base/timer/timer.h"
#include "jingle/glue/channel_socket_adapter.h"
#include "jingle/glue/pseudotcp_adapter.h"
#include "jingle/glue/utils.h"
#include "net/base/net_errors.h"
#include "remoting/base/constants.h"
#include "remoting/jingle_glue/jingle_info_request.h"
#include "remoting/jingle_glue/network_settings.h"
#include "remoting/protocol/channel_authenticator.h"
#include "third_party/libjingle/source/talk/base/network.h"
#include "third_party/libjingle/source/talk/p2p/base/constants.h"
#include "third_party/libjingle/source/talk/p2p/base/p2ptransportchannel.h"
#include "third_party/libjingle/source/talk/p2p/client/basicportallocator.h"
#include "third_party/libjingle/source/talk/p2p/client/httpportallocator.h"
namespace remoting {
namespace protocol {
namespace {
// Value is chosen to balance the extra latency against the reduced
// load due to ACK traffic.
const int kTcpAckDelayMilliseconds = 10;
// Values for the TCP send and receive buffer size. This should be tuned to
// accommodate high latency network but not backlog the decoding pipeline.
const int kTcpReceiveBufferSize = 256 * 1024;
const int kTcpSendBufferSize = kTcpReceiveBufferSize + 30 * 1024;
// Try connecting ICE twice with timeout of 15 seconds for each attempt.
const int kMaxReconnectAttempts = 2;
const int kReconnectDelaySeconds = 15;
// Get fresh STUN/Relay configuration every hour.
const int kJingleInfoUpdatePeriodSeconds = 3600;
class LibjingleStreamTransport
: public StreamTransport,
public base::SupportsWeakPtr<LibjingleStreamTransport>,
public sigslot::has_slots<> {
public:
LibjingleStreamTransport(cricket::PortAllocator* port_allocator,
const NetworkSettings& network_settings);
virtual ~LibjingleStreamTransport();
// Called by JingleTransportFactory when it has fresh Jingle info.
void OnCanStart();
// StreamTransport interface.
virtual void Initialize(
const std::string& name,
Transport::EventHandler* event_handler,
scoped_ptr<ChannelAuthenticator> authenticator) OVERRIDE;
virtual void Connect(
const StreamTransport::ConnectedCallback& callback) OVERRIDE;
virtual void AddRemoteCandidate(const cricket::Candidate& candidate) OVERRIDE;
virtual const std::string& name() const OVERRIDE;
virtual bool is_connected() const OVERRIDE;
private:
void DoStart();
// Signal handlers for cricket::TransportChannel.
void OnRequestSignaling(cricket::TransportChannelImpl* channel);
void OnCandidateReady(cricket::TransportChannelImpl* channel,
const cricket::Candidate& candidate);
void OnRouteChange(cricket::TransportChannel* channel,
const cricket::Candidate& candidate);
void OnWritableState(cricket::TransportChannel* channel);
// Callback for PseudoTcpAdapter::Connect().
void OnTcpConnected(int result);
// Callback for Authenticator::SecureAndAuthenticate();
void OnAuthenticationDone(net::Error error,
scoped_ptr<net::StreamSocket> socket);
// Callback for jingle_glue::TransportChannelSocketAdapter to notify when the
// socket is destroyed.
void OnChannelDestroyed();
// Tries to connect by restarting ICE. Called by |reconnect_timer_|.
void TryReconnect();
// Helper methods to call |callback_|.
void NotifyConnected(scoped_ptr<net::StreamSocket> socket);
void NotifyConnectFailed();
cricket::PortAllocator* port_allocator_;
NetworkSettings network_settings_;
std::string name_;
EventHandler* event_handler_;
StreamTransport::ConnectedCallback callback_;
scoped_ptr<ChannelAuthenticator> authenticator_;
std::string ice_username_fragment_;
std::string ice_password_;
bool can_start_;
std::list<cricket::Candidate> pending_candidates_;
scoped_ptr<cricket::P2PTransportChannel> channel_;
bool channel_was_writable_;
int connect_attempts_left_;
base::RepeatingTimer<LibjingleStreamTransport> reconnect_timer_;
// We own |socket_| until it is connected.
scoped_ptr<jingle_glue::PseudoTcpAdapter> socket_;
DISALLOW_COPY_AND_ASSIGN(LibjingleStreamTransport);
};
LibjingleStreamTransport::LibjingleStreamTransport(
cricket::PortAllocator* port_allocator,
const NetworkSettings& network_settings)
: port_allocator_(port_allocator),
network_settings_(network_settings),
event_handler_(NULL),
ice_username_fragment_(
talk_base::CreateRandomString(cricket::ICE_UFRAG_LENGTH)),
ice_password_(talk_base::CreateRandomString(cricket::ICE_PWD_LENGTH)),
can_start_(false),
channel_was_writable_(false),
connect_attempts_left_(kMaxReconnectAttempts) {
DCHECK(!ice_username_fragment_.empty());
DCHECK(!ice_password_.empty());
}
LibjingleStreamTransport::~LibjingleStreamTransport() {
DCHECK(event_handler_);
event_handler_->OnTransportDeleted(this);
// Channel should be already destroyed if we were connected.
DCHECK(!is_connected() || socket_.get() == NULL);
if (channel_.get()) {
base::ThreadTaskRunnerHandle::Get()->DeleteSoon(
FROM_HERE, channel_.release());
}
}
void LibjingleStreamTransport::OnCanStart() {
DCHECK(CalledOnValidThread());
DCHECK(!can_start_);
can_start_ = true;
// If Connect() has been called then start connection.
if (!callback_.is_null())
DoStart();
while (!pending_candidates_.empty()) {
channel_->OnCandidate(pending_candidates_.front());
pending_candidates_.pop_front();
}
}
void LibjingleStreamTransport::Initialize(
const std::string& name,
Transport::EventHandler* event_handler,
scoped_ptr<ChannelAuthenticator> authenticator) {
DCHECK(CalledOnValidThread());
DCHECK(!name.empty());
DCHECK(event_handler);
// Can be initialized only once.
DCHECK(name_.empty());
name_ = name;
event_handler_ = event_handler;
authenticator_ = authenticator.Pass();
}
void LibjingleStreamTransport::Connect(
const StreamTransport::ConnectedCallback& callback) {
DCHECK(CalledOnValidThread());
callback_ = callback;
if (can_start_)
DoStart();
}
void LibjingleStreamTransport::DoStart() {
DCHECK(!channel_.get());
// Create P2PTransportChannel, attach signal handlers and connect it.
// TODO(sergeyu): Specify correct component ID for the channel.
channel_.reset(new cricket::P2PTransportChannel(
std::string(), 0, NULL, port_allocator_));
channel_->SetIceProtocolType(cricket::ICEPROTO_GOOGLE);
channel_->SetIceCredentials(ice_username_fragment_, ice_password_);
channel_->SignalRequestSignaling.connect(
this, &LibjingleStreamTransport::OnRequestSignaling);
channel_->SignalCandidateReady.connect(
this, &LibjingleStreamTransport::OnCandidateReady);
channel_->SignalRouteChange.connect(
this, &LibjingleStreamTransport::OnRouteChange);
channel_->SignalWritableState.connect(
this, &LibjingleStreamTransport::OnWritableState);
channel_->set_incoming_only(
!(network_settings_.flags & NetworkSettings::NAT_TRAVERSAL_OUTGOING));
channel_->Connect();
--connect_attempts_left_;
// Start reconnection timer.
reconnect_timer_.Start(
FROM_HERE, base::TimeDelta::FromSeconds(kReconnectDelaySeconds),
this, &LibjingleStreamTransport::TryReconnect);
// Create net::Socket adapter for the P2PTransportChannel.
scoped_ptr<jingle_glue::TransportChannelSocketAdapter> channel_adapter(
new jingle_glue::TransportChannelSocketAdapter(channel_.get()));
channel_adapter->SetOnDestroyedCallback(base::Bind(
&LibjingleStreamTransport::OnChannelDestroyed, base::Unretained(this)));
// Configure and connect PseudoTCP adapter.
socket_.reset(
new jingle_glue::PseudoTcpAdapter(channel_adapter.release()));
socket_->SetSendBufferSize(kTcpSendBufferSize);
socket_->SetReceiveBufferSize(kTcpReceiveBufferSize);
socket_->SetNoDelay(true);
socket_->SetAckDelay(kTcpAckDelayMilliseconds);
// TODO(sergeyu): This is a hack to improve latency of the video
// channel. Consider removing it once we have better flow control
// implemented.
if (name_ == kVideoChannelName)
socket_->SetWriteWaitsForSend(true);
int result = socket_->Connect(
base::Bind(&LibjingleStreamTransport::OnTcpConnected,
base::Unretained(this)));
if (result != net::ERR_IO_PENDING)
OnTcpConnected(result);
}
void LibjingleStreamTransport::AddRemoteCandidate(
const cricket::Candidate& candidate) {
DCHECK(CalledOnValidThread());
if (channel_) {
channel_->OnCandidate(candidate);
} else {
pending_candidates_.push_back(candidate);
}
}
const std::string& LibjingleStreamTransport::name() const {
DCHECK(CalledOnValidThread());
return name_;
}
bool LibjingleStreamTransport::is_connected() const {
DCHECK(CalledOnValidThread());
return callback_.is_null();
}
void LibjingleStreamTransport::OnRequestSignaling(
cricket::TransportChannelImpl* channel) {
DCHECK(CalledOnValidThread());
channel_->OnSignalingReady();
}
void LibjingleStreamTransport::OnCandidateReady(
cricket::TransportChannelImpl* channel,
const cricket::Candidate& candidate) {
DCHECK(CalledOnValidThread());
event_handler_->OnTransportCandidate(this, candidate);
}
void LibjingleStreamTransport::OnRouteChange(
cricket::TransportChannel* channel,
const cricket::Candidate& candidate) {
TransportRoute route;
if (candidate.type() == "local") {
route.type = TransportRoute::DIRECT;
} else if (candidate.type() == "stun") {
route.type = TransportRoute::STUN;
} else if (candidate.type() == "relay") {
route.type = TransportRoute::RELAY;
} else {
LOG(FATAL) << "Unknown candidate type: " << candidate.type();
}
if (!jingle_glue::SocketAddressToIPEndPoint(
candidate.address(), &route.remote_address)) {
LOG(FATAL) << "Failed to convert peer IP address.";
}
DCHECK(channel_->best_connection());
const cricket::Candidate& local_candidate =
channel_->best_connection()->local_candidate();
if (!jingle_glue::SocketAddressToIPEndPoint(
local_candidate.address(), &route.local_address)) {
LOG(FATAL) << "Failed to convert local IP address.";
}
event_handler_->OnTransportRouteChange(this, route);
}
void LibjingleStreamTransport::OnWritableState(
cricket::TransportChannel* channel) {
DCHECK_EQ(channel, channel_.get());
if (channel->writable()) {
channel_was_writable_ = true;
connect_attempts_left_ = kMaxReconnectAttempts;
reconnect_timer_.Stop();
} else if (!channel->writable() && channel_was_writable_) {
reconnect_timer_.Reset();
TryReconnect();
}
}
void LibjingleStreamTransport::OnTcpConnected(int result) {
DCHECK(CalledOnValidThread());
if (result != net::OK) {
NotifyConnectFailed();
return;
}
authenticator_->SecureAndAuthenticate(
socket_.PassAs<net::StreamSocket>(),
base::Bind(&LibjingleStreamTransport::OnAuthenticationDone,
base::Unretained(this)));
}
void LibjingleStreamTransport::OnAuthenticationDone(
net::Error error,
scoped_ptr<net::StreamSocket> socket) {
if (error != net::OK) {
NotifyConnectFailed();
return;
}
NotifyConnected(socket.Pass());
}
void LibjingleStreamTransport::OnChannelDestroyed() {
if (is_connected()) {
// The connection socket is being deleted, so delete the transport too.
delete this;
}
}
void LibjingleStreamTransport::TryReconnect() {
DCHECK(!channel_->writable());
if (connect_attempts_left_ <= 0) {
reconnect_timer_.Stop();
// Notify the caller that ICE connection has failed - normally that will
// terminate Jingle connection (i.e. the transport will be destroyed).
event_handler_->OnTransportFailed(this);
return;
}
--connect_attempts_left_;
// Restart ICE by resetting ICE password.
ice_password_ = talk_base::CreateRandomString(cricket::ICE_PWD_LENGTH);
channel_->SetIceCredentials(ice_username_fragment_, ice_password_);
}
void LibjingleStreamTransport::NotifyConnected(
scoped_ptr<net::StreamSocket> socket) {
DCHECK(!is_connected());
StreamTransport::ConnectedCallback callback = callback_;
callback_.Reset();
callback.Run(socket.Pass());
}
void LibjingleStreamTransport::NotifyConnectFailed() {
DCHECK(!is_connected());
socket_.reset();
// This method may be called in response to a libjingle signal, so
// libjingle objects must be deleted asynchronously.
if (channel_.get()) {
base::ThreadTaskRunnerHandle::Get()->DeleteSoon(
FROM_HERE, channel_.release());
}
authenticator_.reset();
NotifyConnected(scoped_ptr<net::StreamSocket>());
}
} // namespace
LibjingleTransportFactory::LibjingleTransportFactory(
SignalStrategy* signal_strategy,
scoped_ptr<cricket::HttpPortAllocatorBase> port_allocator,
const NetworkSettings& network_settings)
: signal_strategy_(signal_strategy),
port_allocator_(port_allocator.Pass()),
network_settings_(network_settings) {
}
LibjingleTransportFactory::~LibjingleTransportFactory() {
// This method may be called in response to a libjingle signal, so
// libjingle objects must be deleted asynchronously.
scoped_refptr<base::SingleThreadTaskRunner> task_runner =
base::ThreadTaskRunnerHandle::Get();
task_runner->DeleteSoon(FROM_HERE, port_allocator_.release());
}
void LibjingleTransportFactory::PrepareTokens() {
EnsureFreshJingleInfo();
}
scoped_ptr<StreamTransport> LibjingleTransportFactory::CreateStreamTransport() {
scoped_ptr<LibjingleStreamTransport> result(
new LibjingleStreamTransport(port_allocator_.get(), network_settings_));
EnsureFreshJingleInfo();
// If there is a pending |jingle_info_request_| delay starting the new
// transport until the request is finished.
if (jingle_info_request_) {
on_jingle_info_callbacks_.push_back(
base::Bind(&LibjingleStreamTransport::OnCanStart,
result->AsWeakPtr()));
} else {
result->OnCanStart();
}
return result.PassAs<StreamTransport>();
}
scoped_ptr<DatagramTransport>
LibjingleTransportFactory::CreateDatagramTransport() {
NOTIMPLEMENTED();
return scoped_ptr<DatagramTransport>();
}
void LibjingleTransportFactory::EnsureFreshJingleInfo() {
uint32 stun_or_relay_flags = NetworkSettings::NAT_TRAVERSAL_STUN |
NetworkSettings::NAT_TRAVERSAL_RELAY;
if (!(network_settings_.flags & stun_or_relay_flags) ||
jingle_info_request_) {
return;
}
if (base::TimeTicks::Now() - last_jingle_info_update_time_ >
base::TimeDelta::FromSeconds(kJingleInfoUpdatePeriodSeconds)) {
jingle_info_request_.reset(new JingleInfoRequest(signal_strategy_));
jingle_info_request_->Send(base::Bind(
&LibjingleTransportFactory::OnJingleInfo, base::Unretained(this)));
}
}
void LibjingleTransportFactory::OnJingleInfo(
const std::string& relay_token,
const std::vector<std::string>& relay_hosts,
const std::vector<talk_base::SocketAddress>& stun_hosts) {
if (!relay_token.empty() && !relay_hosts.empty()) {
port_allocator_->SetRelayHosts(relay_hosts);
port_allocator_->SetRelayToken(relay_token);
}
if (!stun_hosts.empty()) {
port_allocator_->SetStunHosts(stun_hosts);
}
jingle_info_request_.reset();
if ((!relay_token.empty() && !relay_hosts.empty()) || !stun_hosts.empty())
last_jingle_info_update_time_ = base::TimeTicks::Now();
while (!on_jingle_info_callbacks_.empty()) {
on_jingle_info_callbacks_.begin()->Run();
on_jingle_info_callbacks_.pop_front();
}
}
} // namespace protocol
} // namespace remoting