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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// The pure virtual class for send side congestion control algorithm.
#ifndef NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_
#define NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_
#include <algorithm>
#include <map>
#include "base/basictypes.h"
#include "net/base/net_export.h"
#include "net/quic/quic_bandwidth.h"
#include "net/quic/quic_clock.h"
#include "net/quic/quic_config.h"
#include "net/quic/quic_connection_stats.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_time.h"
namespace net {
class RttStats;
class NET_EXPORT_PRIVATE SendAlgorithmInterface {
public:
typedef std::map<QuicPacketSequenceNumber, TransmissionInfo> CongestionMap;
static SendAlgorithmInterface* Create(const QuicClock* clock,
const RttStats* rtt_stats,
CongestionFeedbackType type,
QuicConnectionStats* stats);
virtual ~SendAlgorithmInterface() {}
virtual void SetFromConfig(const QuicConfig& config, bool is_server) = 0;
// Called when we receive congestion feedback from remote peer.
virtual void OnIncomingQuicCongestionFeedbackFrame(
const QuicCongestionFeedbackFrame& feedback,
QuicTime feedback_receive_time) = 0;
// Indicates an update to the congestion state, caused either by an incoming
// ack or loss event timeout. |rtt_updated| indicates whether a new
// latest_rtt sample has been taken, |byte_in_flight| the bytes in flight
// prior to the congestion event. |acked_packets| and |lost_packets| are
// any packets considered acked or lost as a result of the congestion event.
virtual void OnCongestionEvent(bool rtt_updated,
QuicByteCount bytes_in_flight,
const CongestionMap& acked_packets,
const CongestionMap& lost_packets) = 0;
// Inform that we sent |bytes| to the wire, and if the packet is
// retransmittable. Returns true if the packet should be tracked by the
// congestion manager and included in bytes_in_flight, false otherwise.
// |bytes_in_flight| is the number of bytes in flight before the packet was
// sent.
// Note: this function must be called for every packet sent to the wire.
virtual bool OnPacketSent(QuicTime sent_time,
QuicByteCount bytes_in_flight,
QuicPacketSequenceNumber sequence_number,
QuicByteCount bytes,
HasRetransmittableData is_retransmittable) = 0;
// Called when the retransmission timeout fires. Neither OnPacketAbandoned
// nor OnPacketLost will be called for these packets.
virtual void OnRetransmissionTimeout(bool packets_retransmitted) = 0;
// Calculate the time until we can send the next packet.
virtual QuicTime::Delta TimeUntilSend(
QuicTime now,
QuicByteCount bytes_in_flight,
HasRetransmittableData has_retransmittable_data) const = 0;
// What's the current estimated bandwidth in bytes per second.
// Returns 0 when it does not have an estimate.
virtual QuicBandwidth BandwidthEstimate() const = 0;
// Get the send algorithm specific retransmission delay, called RTO in TCP,
// Note 1: the caller is responsible for sanity checking this value.
// Note 2: this will return zero if we don't have enough data for an estimate.
virtual QuicTime::Delta RetransmissionDelay() const = 0;
// Returns the size of the current congestion window in bytes. Note, this is
// not the *available* window. Some send algorithms may not use a congestion
// window and will return 0.
virtual QuicByteCount GetCongestionWindow() const = 0;
};
} // namespace net
#endif // NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_