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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_USB_SERVICE_USB_DEVICE_HANDLE_H_
#define COMPONENTS_USB_SERVICE_USB_DEVICE_HANDLE_H_
#include <map>
#include <vector>
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/strings/string16.h"
#include "base/threading/thread_checker.h"
#include "components/usb_service/usb_interface.h"
#include "components/usb_service/usb_service_export.h"
#include "net/base/io_buffer.h"
namespace usb_service {
class UsbDevice;
enum UsbTransferStatus {
USB_TRANSFER_COMPLETED = 0,
USB_TRANSFER_ERROR,
USB_TRANSFER_TIMEOUT,
USB_TRANSFER_CANCELLED,
USB_TRANSFER_STALLED,
USB_TRANSFER_DISCONNECT,
USB_TRANSFER_OVERFLOW,
USB_TRANSFER_LENGTH_SHORT,
};
typedef base::Callback<
void(UsbTransferStatus, scoped_refptr<net::IOBuffer>, size_t)>
UsbTransferCallback;
// UsbDeviceHandle class provides basic I/O related functionalities.
class USB_SERVICE_EXPORT UsbDeviceHandle
: public base::RefCountedThreadSafe<UsbDeviceHandle> {
public:
enum TransferRequestType { STANDARD, CLASS, VENDOR, RESERVED };
enum TransferRecipient { DEVICE, INTERFACE, ENDPOINT, OTHER };
virtual scoped_refptr<UsbDevice> GetDevice() const = 0;
// Notifies UsbDevice to drop the reference of this object; cancels all the
// flying transfers.
// It is possible that the object has no other reference after this call. So
// if it is called using a raw pointer, it could be invalidated.
// The platform device handle will be closed when UsbDeviceHandle destructs.
virtual void Close() = 0;
// Device manipulation operations. These methods are blocking and must be
// called on FILE thread.
virtual bool ClaimInterface(const int interface_number) = 0;
virtual bool ReleaseInterface(const int interface_number) = 0;
virtual bool SetInterfaceAlternateSetting(const int interface_number,
const int alternate_setting) = 0;
virtual bool ResetDevice() = 0;
virtual bool GetSerial(base::string16* serial) = 0;
// Async IO. Can be called on any thread.
virtual void ControlTransfer(const UsbEndpointDirection direction,
const TransferRequestType request_type,
const TransferRecipient recipient,
const uint8 request,
const uint16 value,
const uint16 index,
net::IOBuffer* buffer,
const size_t length,
const unsigned int timeout,
const UsbTransferCallback& callback) = 0;
virtual void BulkTransfer(const UsbEndpointDirection direction,
const uint8 endpoint,
net::IOBuffer* buffer,
const size_t length,
const unsigned int timeout,
const UsbTransferCallback& callback) = 0;
virtual void InterruptTransfer(const UsbEndpointDirection direction,
const uint8 endpoint,
net::IOBuffer* buffer,
const size_t length,
const unsigned int timeout,
const UsbTransferCallback& callback) = 0;
virtual void IsochronousTransfer(const UsbEndpointDirection direction,
const uint8 endpoint,
net::IOBuffer* buffer,
const size_t length,
const unsigned int packets,
const unsigned int packet_length,
const unsigned int timeout,
const UsbTransferCallback& callback) = 0;
protected:
friend class base::RefCountedThreadSafe<UsbDeviceHandle>;
UsbDeviceHandle() {};
virtual ~UsbDeviceHandle() {};
DISALLOW_COPY_AND_ASSIGN(UsbDeviceHandle);
};
} // namespace usb_service
#endif // COMPONENTS_USB_SERVICE_USB_DEVICE_HANDLE_H_