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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// A render model simulator for the original model used in Chromium.
#ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
#define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "gpu/tools/compositor_model_bench/render_model_utils.h"
#include "gpu/tools/compositor_model_bench/render_models.h"
class ForwardRenderNodeVisitor;
class ForwardRenderSimulator : public RenderModelSimulator {
public:
explicit ForwardRenderSimulator(RenderNode* root,
int window_width,
int window_height);
virtual ~ForwardRenderSimulator() OVERRIDE;
virtual void Update() OVERRIDE;
virtual void Resize(int width, int height) OVERRIDE;
private:
scoped_ptr<ForwardRenderNodeVisitor> visitor_;
scoped_ptr<TextureGenerator> textures_;
DISALLOW_IMPLICIT_CONSTRUCTORS(ForwardRenderSimulator);
};
#endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_