blob: 02e2f593a1dfd81649d07f7acd21170a4b3af204 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/overview/window_selector_controller.h"
#include "ash/metrics/user_metrics_recorder.h"
#include "ash/root_window_controller.h"
#include "ash/session/session_state_delegate.h"
#include "ash/shell.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/window_selector.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/metrics/histogram.h"
#include "ui/aura/window.h"
namespace ash {
WindowSelectorController::WindowSelectorController() {
}
WindowSelectorController::~WindowSelectorController() {
}
// static
bool WindowSelectorController::CanSelect() {
// Don't allow a window overview if the screen is locked or a modal dialog is
// open or running in kiosk app session.
return Shell::GetInstance()->session_state_delegate()->
IsActiveUserSessionStarted() &&
!Shell::GetInstance()->session_state_delegate()->IsScreenLocked() &&
!Shell::GetInstance()->IsSystemModalWindowOpen() &&
Shell::GetInstance()->system_tray_delegate()->GetUserLoginStatus() !=
user::LOGGED_IN_KIOSK_APP;
}
void WindowSelectorController::ToggleOverview() {
if (IsSelecting()) {
OnSelectionEnded();
} else {
// Don't start overview if window selection is not allowed.
if (!CanSelect())
return;
std::vector<aura::Window*> windows = ash::Shell::GetInstance()->
mru_window_tracker()->BuildMruWindowList();
// Don't enter overview mode with no windows.
if (windows.empty())
return;
window_selector_.reset(new WindowSelector(windows, this));
OnSelectionStarted();
}
}
bool WindowSelectorController::IsSelecting() {
return window_selector_.get() != NULL;
}
// TODO(nsatragno): Make WindowSelectorController observe the activation of
// windows, so we can remove WindowSelectorDelegate.
void WindowSelectorController::OnSelectionEnded() {
window_selector_.reset();
last_selection_time_ = base::Time::Now();
}
void WindowSelectorController::OnSelectionStarted() {
if (!last_selection_time_.is_null()) {
UMA_HISTOGRAM_LONG_TIMES(
"Ash.WindowSelector.TimeBetweenUse",
base::Time::Now() - last_selection_time_);
}
}
} // namespace ash