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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_IMAGE_IO_SURFACE_H_
#define UI_GL_GL_IMAGE_IO_SURFACE_H_
#include "base/mac/scoped_cftyperef.h"
#include "ui/gl/gl_image.h"
class IOSurfaceSupport;
namespace gfx {
class GL_EXPORT GLImageIOSurface : public GLImage {
public:
explicit GLImageIOSurface(gfx::Size size);
bool Initialize(gfx::GpuMemoryBufferHandle buffer);
// Implement GLImage.
virtual void Destroy() OVERRIDE;
virtual gfx::Size GetSize() OVERRIDE;
virtual bool BindTexImage(unsigned target) OVERRIDE;
virtual void ReleaseTexImage(unsigned target) OVERRIDE;
virtual void WillUseTexImage() OVERRIDE;
virtual void DidUseTexImage() OVERRIDE;
protected:
virtual ~GLImageIOSurface();
private:
IOSurfaceSupport* io_surface_support_;
base::ScopedCFTypeRef<CFTypeRef> io_surface_;
gfx::Size size_;
DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface);
};
} // namespace gfx
#endif // UI_GL_GL_IMAGE_IO_SURFACE_H_