blob: 586392bcdc81b9e8ceb02a8a0971530ae9324f50 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/window_targeter.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/client/event_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
#include "ui/aura/window_delegate.h"
#include "ui/events/event_target.h"
namespace aura {
WindowTargeter::WindowTargeter() {}
WindowTargeter::~WindowTargeter() {}
ui::EventTarget* WindowTargeter::FindTargetForEvent(ui::EventTarget* root,
ui::Event* event) {
if (event->IsKeyEvent()) {
Window* window = static_cast<Window*>(root);
Window* root_window = window->GetRootWindow();
const ui::KeyEvent& key = static_cast<const ui::KeyEvent&>(*event);
if (key.key_code() == ui::VKEY_UNKNOWN)
return NULL;
client::EventClient* event_client = client::GetEventClient(root_window);
client::FocusClient* focus_client = client::GetFocusClient(root_window);
Window* focused_window = focus_client->GetFocusedWindow();
if (event_client &&
!event_client->CanProcessEventsWithinSubtree(focused_window)) {
focus_client->FocusWindow(NULL);
return NULL;
}
return focused_window ? focused_window : window;
}
return EventTargeter::FindTargetForEvent(root, event);
}
bool WindowTargeter::SubtreeShouldBeExploredForEvent(
ui::EventTarget* root,
const ui::LocatedEvent& event) {
Window* window = static_cast<Window*>(root);
if (!window->IsVisible())
return false;
if (window->ignore_events())
return false;
client::EventClient* client = client::GetEventClient(window->GetRootWindow());
if (client && !client->CanProcessEventsWithinSubtree(window))
return false;
Window* parent = window->parent();
if (parent && parent->delegate_ && !parent->delegate_->
ShouldDescendIntoChildForEventHandling(window, event.location())) {
return false;
}
return window->bounds().Contains(event.location());
}
ui::EventTarget* WindowTargeter::FindTargetForLocatedEvent(
ui::EventTarget* root,
ui::LocatedEvent* event) {
Window* window = static_cast<Window*>(root);
if (!window->parent()) {
Window* target = FindTargetInRootWindow(window, *event);
if (target) {
window->ConvertEventToTarget(target, event);
return target;
}
}
return EventTargeter::FindTargetForLocatedEvent(root, event);
}
Window* WindowTargeter::FindTargetInRootWindow(Window* root_window,
const ui::LocatedEvent& event) {
DCHECK_EQ(root_window, root_window->GetRootWindow());
// Mouse events should be dispatched to the window that processed the
// mouse-press events (if any).
if (event.IsScrollEvent() || event.IsMouseEvent()) {
WindowEventDispatcher* dispatcher = root_window->GetDispatcher();
if (dispatcher->mouse_pressed_handler())
return dispatcher->mouse_pressed_handler();
}
// All events should be directed towards the capture window (if any).
Window* capture_window = client::GetCaptureWindow(root_window);
if (capture_window)
return capture_window;
return NULL;
}
} // namespace aura