| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/browser/aura/gpu_process_transport_factory.h" |
| |
| #include <string> |
| |
| #include "base/bind.h" |
| #include "base/command_line.h" |
| #include "base/location.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/metrics/histogram.h" |
| #include "cc/output/compositor_frame.h" |
| #include "cc/output/output_surface.h" |
| #include "content/browser/aura/browser_compositor_output_surface.h" |
| #include "content/browser/aura/browser_compositor_output_surface_proxy.h" |
| #include "content/browser/aura/gpu_browser_compositor_output_surface.h" |
| #include "content/browser/aura/reflector_impl.h" |
| #include "content/browser/aura/software_browser_compositor_output_surface.h" |
| #include "content/browser/gpu/browser_gpu_channel_host_factory.h" |
| #include "content/browser/gpu/gpu_data_manager_impl.h" |
| #include "content/browser/gpu/gpu_surface_tracker.h" |
| #include "content/browser/renderer_host/render_widget_host_impl.h" |
| #include "content/common/gpu/client/context_provider_command_buffer.h" |
| #include "content/common/gpu/client/gl_helper.h" |
| #include "content/common/gpu/client/gpu_channel_host.h" |
| #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
| #include "content/common/gpu/gpu_process_launch_causes.h" |
| #include "gpu/GLES2/gl2extchromium.h" |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| #include "ui/compositor/compositor.h" |
| #include "ui/compositor/compositor_constants.h" |
| #include "ui/compositor/compositor_switches.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/size.h" |
| |
| #if defined(OS_WIN) |
| #include "content/browser/aura/software_output_device_win.h" |
| #include "ui/surface/accelerated_surface_win.h" |
| #elif defined(USE_OZONE) |
| #include "content/browser/aura/software_output_device_ozone.h" |
| #elif defined(USE_X11) |
| #include "content/browser/aura/software_output_device_x11.h" |
| #endif |
| |
| using cc::ContextProvider; |
| using gpu::gles2::GLES2Interface; |
| |
| namespace content { |
| |
| struct GpuProcessTransportFactory::PerCompositorData { |
| int surface_id; |
| #if defined(OS_WIN) |
| scoped_ptr<AcceleratedSurface> accelerated_surface; |
| #endif |
| scoped_refptr<ReflectorImpl> reflector; |
| }; |
| |
| class OwnedTexture : public ui::Texture, ImageTransportFactoryObserver { |
| public: |
| OwnedTexture(const scoped_refptr<ContextProvider>& provider, |
| const gfx::Size& size, |
| float device_scale_factor, |
| GLuint texture_id) |
| : ui::Texture(true, size, device_scale_factor), |
| provider_(provider), |
| texture_id_(texture_id) { |
| ImageTransportFactory::GetInstance()->AddObserver(this); |
| } |
| |
| // ui::Texture overrides: |
| virtual unsigned int PrepareTexture() OVERRIDE { |
| // It's possible that we may have lost the context owning our |
| // texture but not yet fired the OnLostResources callback, so poll to see if |
| // it's still valid. |
| if (provider_ && provider_->IsContextLost()) |
| texture_id_ = 0u; |
| return texture_id_; |
| } |
| |
| // ImageTransportFactory overrides: |
| virtual void OnLostResources() OVERRIDE { |
| DeleteTexture(); |
| provider_ = NULL; |
| } |
| |
| protected: |
| virtual ~OwnedTexture() { |
| ImageTransportFactory::GetInstance()->RemoveObserver(this); |
| DeleteTexture(); |
| } |
| |
| protected: |
| void DeleteTexture() { |
| if (texture_id_) { |
| provider_->ContextGL()->DeleteTextures(1, &texture_id_); |
| texture_id_ = 0; |
| } |
| } |
| |
| scoped_refptr<cc::ContextProvider> provider_; |
| GLuint texture_id_; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(OwnedTexture); |
| }; |
| |
| class ImageTransportClientTexture : public OwnedTexture { |
| public: |
| ImageTransportClientTexture(const scoped_refptr<ContextProvider>& provider, |
| float device_scale_factor, |
| GLuint texture_id) |
| : OwnedTexture(provider, |
| gfx::Size(0, 0), |
| device_scale_factor, |
| texture_id) {} |
| |
| virtual void Consume(const std::string& mailbox_name, |
| const gfx::Size& new_size) OVERRIDE { |
| DCHECK(mailbox_name.size() == GL_MAILBOX_SIZE_CHROMIUM); |
| mailbox_name_ = mailbox_name; |
| if (mailbox_name.empty()) |
| return; |
| |
| DCHECK(provider_ && texture_id_); |
| GLES2Interface* gl = provider_->ContextGL(); |
| gl->BindTexture(GL_TEXTURE_2D, texture_id_); |
| gl->ConsumeTextureCHROMIUM( |
| GL_TEXTURE_2D, reinterpret_cast<const GLbyte*>(mailbox_name.c_str())); |
| size_ = new_size; |
| gl->ShallowFlushCHROMIUM(); |
| } |
| |
| virtual std::string Produce() OVERRIDE { return mailbox_name_; } |
| |
| protected: |
| virtual ~ImageTransportClientTexture() {} |
| |
| private: |
| std::string mailbox_name_; |
| DISALLOW_COPY_AND_ASSIGN(ImageTransportClientTexture); |
| }; |
| |
| GpuProcessTransportFactory::GpuProcessTransportFactory() |
| : callback_factory_(this) { |
| output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy( |
| &output_surface_map_); |
| } |
| |
| GpuProcessTransportFactory::~GpuProcessTransportFactory() { |
| DCHECK(per_compositor_data_.empty()); |
| |
| // Make sure the lost context callback doesn't try to run during destruction. |
| callback_factory_.InvalidateWeakPtrs(); |
| } |
| |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
| GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() { |
| return CreateContextCommon(0); |
| } |
| |
| scoped_ptr<cc::SoftwareOutputDevice> CreateSoftwareOutputDevice( |
| ui::Compositor* compositor) { |
| #if defined(OS_WIN) |
| return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceWin( |
| compositor)); |
| #elif defined(USE_OZONE) |
| return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceOzone( |
| compositor)); |
| #elif defined(USE_X11) |
| return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceX11( |
| compositor)); |
| #endif |
| |
| NOTREACHED(); |
| return scoped_ptr<cc::SoftwareOutputDevice>(); |
| } |
| |
| scoped_ptr<cc::OutputSurface> GpuProcessTransportFactory::CreateOutputSurface( |
| ui::Compositor* compositor, bool software_fallback) { |
| PerCompositorData* data = per_compositor_data_[compositor]; |
| if (!data) |
| data = CreatePerCompositorData(compositor); |
| |
| bool force_software_renderer = false; |
| #if defined(OS_WIN) |
| if (::GetProp(compositor->widget(), kForceSoftwareCompositor)) { |
| force_software_renderer = reinterpret_cast<bool>( |
| ::RemoveProp(compositor->widget(), kForceSoftwareCompositor)); |
| } |
| #endif |
| |
| scoped_refptr<ContextProviderCommandBuffer> context_provider; |
| |
| // Software fallback does not happen on Chrome OS. |
| #if defined(OS_CHROMEOS) |
| software_fallback = false; |
| #endif |
| |
| CommandLine* command_line = CommandLine::ForCurrentProcess(); |
| if (!command_line->HasSwitch(switches::kUIEnableSoftwareCompositing) && |
| !force_software_renderer && !software_fallback) { |
| context_provider = ContextProviderCommandBuffer::Create( |
| GpuProcessTransportFactory::CreateContextCommon(data->surface_id), |
| "Compositor"); |
| } |
| |
| UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", !!context_provider); |
| |
| if (!context_provider.get()) { |
| if (ui::Compositor::WasInitializedWithThread()) { |
| LOG(FATAL) << "Failed to create UI context, but can't use software" |
| " compositing with browser threaded compositing. Aborting."; |
| } |
| |
| scoped_ptr<SoftwareBrowserCompositorOutputSurface> surface( |
| new SoftwareBrowserCompositorOutputSurface( |
| output_surface_proxy_, |
| CreateSoftwareOutputDevice(compositor), |
| per_compositor_data_[compositor]->surface_id, |
| &output_surface_map_, |
| base::MessageLoopProxy::current().get(), |
| compositor->AsWeakPtr())); |
| return surface.PassAs<cc::OutputSurface>(); |
| } |
| |
| scoped_refptr<base::SingleThreadTaskRunner> compositor_thread_task_runner = |
| ui::Compositor::GetCompositorMessageLoop(); |
| if (!compositor_thread_task_runner.get()) |
| compositor_thread_task_runner = base::MessageLoopProxy::current(); |
| |
| // Here we know the GpuProcessHost has been set up, because we created a |
| // context. |
| output_surface_proxy_->ConnectToGpuProcessHost( |
| compositor_thread_task_runner.get()); |
| |
| scoped_ptr<BrowserCompositorOutputSurface> surface( |
| new GpuBrowserCompositorOutputSurface( |
| context_provider, |
| per_compositor_data_[compositor]->surface_id, |
| &output_surface_map_, |
| base::MessageLoopProxy::current().get(), |
| compositor->AsWeakPtr())); |
| if (data->reflector.get()) { |
| data->reflector->CreateSharedTexture(); |
| data->reflector->AttachToOutputSurface(surface.get()); |
| } |
| |
| return surface.PassAs<cc::OutputSurface>(); |
| } |
| |
| scoped_refptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector( |
| ui::Compositor* source, |
| ui::Layer* target) { |
| PerCompositorData* data = per_compositor_data_[source]; |
| DCHECK(data); |
| |
| if (data->reflector.get()) |
| RemoveObserver(data->reflector.get()); |
| |
| data->reflector = new ReflectorImpl( |
| source, target, &output_surface_map_, data->surface_id); |
| AddObserver(data->reflector.get()); |
| return data->reflector; |
| } |
| |
| void GpuProcessTransportFactory::RemoveReflector( |
| scoped_refptr<ui::Reflector> reflector) { |
| ReflectorImpl* reflector_impl = |
| static_cast<ReflectorImpl*>(reflector.get()); |
| PerCompositorData* data = |
| per_compositor_data_[reflector_impl->mirrored_compositor()]; |
| DCHECK(data); |
| RemoveObserver(reflector_impl); |
| data->reflector->Shutdown(); |
| data->reflector = NULL; |
| } |
| |
| void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor* compositor) { |
| PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor); |
| if (it == per_compositor_data_.end()) |
| return; |
| PerCompositorData* data = it->second; |
| DCHECK(data); |
| GpuSurfaceTracker::Get()->RemoveSurface(data->surface_id); |
| delete data; |
| per_compositor_data_.erase(it); |
| if (per_compositor_data_.empty()) |
| gl_helper_.reset(); |
| } |
| |
| bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; } |
| |
| ui::ContextFactory* GpuProcessTransportFactory::AsContextFactory() { |
| return this; |
| } |
| |
| gfx::GLSurfaceHandle GpuProcessTransportFactory::CreateSharedSurfaceHandle() { |
| scoped_refptr<cc::ContextProvider> provider = |
| SharedMainThreadContextProvider(); |
| if (!provider.get()) |
| return gfx::GLSurfaceHandle(); |
| typedef WebGraphicsContext3DCommandBufferImpl WGC3DCBI; |
| WGC3DCBI* context = static_cast<WGC3DCBI*>(provider->Context3d()); |
| gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle( |
| gfx::kNullPluginWindow, gfx::TEXTURE_TRANSPORT); |
| handle.parent_gpu_process_id = context->GetGPUProcessID(); |
| handle.parent_client_id = |
| BrowserGpuChannelHostFactory::instance()->GetGpuChannelId(); |
| return handle; |
| } |
| |
| void GpuProcessTransportFactory::DestroySharedSurfaceHandle( |
| gfx::GLSurfaceHandle surface) {} |
| |
| scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateTransportClient( |
| float device_scale_factor) { |
| scoped_refptr<cc::ContextProvider> provider = |
| SharedMainThreadContextProvider(); |
| if (!provider.get()) |
| return NULL; |
| GLuint texture_id = 0; |
| provider->ContextGL()->GenTextures(1, &texture_id); |
| scoped_refptr<ImageTransportClientTexture> image( |
| new ImageTransportClientTexture( |
| provider, device_scale_factor, texture_id)); |
| return image; |
| } |
| |
| scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateOwnedTexture( |
| const gfx::Size& size, |
| float device_scale_factor, |
| unsigned int texture_id) { |
| scoped_refptr<cc::ContextProvider> provider = |
| SharedMainThreadContextProvider(); |
| if (!provider.get()) |
| return NULL; |
| scoped_refptr<OwnedTexture> image(new OwnedTexture( |
| provider, size, device_scale_factor, texture_id)); |
| return image; |
| } |
| |
| GLHelper* GpuProcessTransportFactory::GetGLHelper() { |
| if (!gl_helper_) { |
| scoped_refptr<cc::ContextProvider> provider = |
| SharedMainThreadContextProvider(); |
| if (provider.get()) |
| gl_helper_.reset(new GLHelper(provider->Context3d(), |
| provider->ContextSupport())); |
| } |
| return gl_helper_.get(); |
| } |
| |
| uint32 GpuProcessTransportFactory::InsertSyncPoint() { |
| scoped_refptr<cc::ContextProvider> provider = |
| SharedMainThreadContextProvider(); |
| if (!provider.get()) |
| return 0; |
| return provider->Context3d()->insertSyncPoint(); |
| } |
| |
| void GpuProcessTransportFactory::WaitSyncPoint(uint32 sync_point) { |
| scoped_refptr<cc::ContextProvider> provider = |
| SharedMainThreadContextProvider(); |
| if (!provider.get()) |
| return; |
| provider->Context3d()->waitSyncPoint(sync_point); |
| } |
| |
| void GpuProcessTransportFactory::AddObserver( |
| ImageTransportFactoryObserver* observer) { |
| observer_list_.AddObserver(observer); |
| } |
| |
| void GpuProcessTransportFactory::RemoveObserver( |
| ImageTransportFactoryObserver* observer) { |
| observer_list_.RemoveObserver(observer); |
| } |
| |
| scoped_refptr<cc::ContextProvider> |
| GpuProcessTransportFactory::OffscreenCompositorContextProvider() { |
| // Don't check for DestroyedOnMainThread() here. We hear about context |
| // loss for this context through the lost context callback. If the context |
| // is lost, we want to leave this ContextProvider available until the lost |
| // context notification is sent to the ImageTransportFactoryObserver clients. |
| if (offscreen_compositor_contexts_.get()) |
| return offscreen_compositor_contexts_; |
| |
| offscreen_compositor_contexts_ = ContextProviderCommandBuffer::Create( |
| GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(), |
| "Compositor-Offscreen"); |
| |
| return offscreen_compositor_contexts_; |
| } |
| |
| scoped_refptr<cc::ContextProvider> |
| GpuProcessTransportFactory::SharedMainThreadContextProvider() { |
| if (shared_main_thread_contexts_.get()) |
| return shared_main_thread_contexts_; |
| |
| if (ui::Compositor::WasInitializedWithThread()) { |
| // In threaded compositing mode, we have to create our own context for the |
| // main thread since the compositor's context will be bound to the |
| // compositor thread. |
| shared_main_thread_contexts_ = ContextProviderCommandBuffer::Create( |
| GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(), |
| "Offscreen-MainThread"); |
| } else { |
| // In single threaded compositing mode, we can just reuse the compositor's |
| // shared context. |
| shared_main_thread_contexts_ = |
| static_cast<ContextProviderCommandBuffer*>( |
| OffscreenCompositorContextProvider().get()); |
| } |
| |
| if (shared_main_thread_contexts_) { |
| shared_main_thread_contexts_->SetLostContextCallback( |
| base::Bind(&GpuProcessTransportFactory:: |
| OnLostMainThreadSharedContextInsideCallback, |
| callback_factory_.GetWeakPtr())); |
| if (!shared_main_thread_contexts_->BindToCurrentThread()) { |
| shared_main_thread_contexts_ = NULL; |
| offscreen_compositor_contexts_ = NULL; |
| } |
| } |
| return shared_main_thread_contexts_; |
| } |
| |
| GpuProcessTransportFactory::PerCompositorData* |
| GpuProcessTransportFactory::CreatePerCompositorData( |
| ui::Compositor* compositor) { |
| DCHECK(!per_compositor_data_[compositor]); |
| |
| gfx::AcceleratedWidget widget = compositor->widget(); |
| GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get(); |
| |
| PerCompositorData* data = new PerCompositorData; |
| data->surface_id = tracker->AddSurfaceForNativeWidget(widget); |
| #if defined(OS_WIN) |
| if (GpuDataManagerImpl::GetInstance()->IsUsingAcceleratedSurface()) |
| data->accelerated_surface.reset(new AcceleratedSurface(widget)); |
| #endif |
| tracker->SetSurfaceHandle( |
| data->surface_id, |
| gfx::GLSurfaceHandle(widget, gfx::NATIVE_DIRECT)); |
| |
| per_compositor_data_[compositor] = data; |
| |
| return data; |
| } |
| |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
| GpuProcessTransportFactory::CreateContextCommon(int surface_id) { |
| if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor()) |
| return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| blink::WebGraphicsContext3D::Attributes attrs; |
| attrs.shareResources = true; |
| attrs.depth = false; |
| attrs.stencil = false; |
| attrs.antialias = false; |
| attrs.noAutomaticFlushes = true; |
| CauseForGpuLaunch cause = |
| CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; |
| scoped_refptr<GpuChannelHost> gpu_channel_host( |
| BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause)); |
| if (!gpu_channel_host) |
| return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon"); |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context( |
| new WebGraphicsContext3DCommandBufferImpl( |
| surface_id, |
| url, |
| gpu_channel_host.get(), |
| attrs, |
| false, |
| WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits())); |
| return context.Pass(); |
| } |
| |
| void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() { |
| base::MessageLoop::current()->PostTask( |
| FROM_HERE, |
| base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext, |
| callback_factory_.GetWeakPtr())); |
| } |
| |
| void GpuProcessTransportFactory::OnLostMainThreadSharedContext() { |
| LOG(ERROR) << "Lost UI shared context."; |
| |
| // Keep old resources around while we call the observers, but ensure that |
| // new resources are created if needed. |
| // Kill shared contexts for both threads in tandem so they are always in |
| // the same share group. |
| scoped_refptr<cc::ContextProvider> lost_offscreen_compositor_contexts = |
| offscreen_compositor_contexts_; |
| scoped_refptr<cc::ContextProvider> lost_shared_main_thread_contexts = |
| shared_main_thread_contexts_; |
| offscreen_compositor_contexts_ = NULL; |
| shared_main_thread_contexts_ = NULL; |
| |
| scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass(); |
| |
| FOR_EACH_OBSERVER(ImageTransportFactoryObserver, |
| observer_list_, |
| OnLostResources()); |
| |
| // Kill things that use the shared context before killing the shared context. |
| lost_gl_helper.reset(); |
| lost_offscreen_compositor_contexts = NULL; |
| lost_shared_main_thread_contexts = NULL; |
| } |
| |
| } // namespace content |