| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_HOST_PLUGIN_HOST_LOG_HANDLER_H_ |
| #define REMOTING_HOST_PLUGIN_HOST_LOG_HANDLER_H_ |
| |
| #include <string> |
| |
| namespace remoting { |
| |
| class HostNPScriptObject; |
| |
| class HostLogHandler { |
| public: |
| // Register the log handler. |
| // These should be called from the plugin init/destroy methods so that they |
| // are only called once per plugin process (not once per plugin instance). |
| static void RegisterLogMessageHandler(); |
| |
| // We don't have the corresponding UnregisterLogMessageHandler because it |
| // is not safe to call it when there are multiple threads that might be |
| // logging. |
| |
| static void RegisterLoggingScriptObject(HostNPScriptObject* script_object); |
| static void UnregisterLoggingScriptObject(HostNPScriptObject* script_object); |
| |
| private: |
| // A Log Message Handler that is called after each LOG message has been |
| // processed. This must be of type LogMessageHandlerFunction defined in |
| // base/logging.h. |
| static bool LogToUI(int severity, const char* file, int line, |
| size_t message_start, const std::string& str); |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_HOST_PLUGIN_HOST_LOG_HANDLER_H_ |