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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_
#define NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_
#include <map>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread.h"
#include "base/threading/thread_checker.h"
#include "net/socket/tcp_listen_socket.h"
#include "url/gurl.h"
namespace base {
class FilePath;
}
namespace net {
namespace test_server {
class HttpConnection;
class HttpResponse;
struct HttpRequest;
// This class is required to be able to have composition instead of inheritance,
class HttpListenSocket : public TCPListenSocket {
public:
HttpListenSocket(const SocketDescriptor socket_descriptor,
StreamListenSocket::Delegate* delegate);
virtual ~HttpListenSocket();
virtual void Listen();
private:
friend class EmbeddedTestServer;
// Detaches the current from |thread_checker_|.
void DetachFromThread();
base::ThreadChecker thread_checker_;
};
// Class providing an HTTP server for testing purpose. This is a basic server
// providing only an essential subset of HTTP/1.1 protocol. Especially,
// it assumes that the request syntax is correct. It *does not* support
// a Chunked Transfer Encoding.
//
// The common use case for unit tests is below:
//
// void SetUp() {
// test_server_.reset(new EmbeddedTestServer());
// ASSERT_TRUE(test_server_.InitializeAndWaitUntilReady());
// test_server_->RegisterRequestHandler(
// base::Bind(&FooTest::HandleRequest, base::Unretained(this)));
// }
//
// scoped_ptr<HttpResponse> HandleRequest(const HttpRequest& request) {
// GURL absolute_url = test_server_->GetURL(request.relative_url);
// if (absolute_url.path() != "/test")
// return scoped_ptr<HttpResponse>();
//
// scoped_ptr<HttpResponse> http_response(new HttpResponse());
// http_response->set_code(test_server::SUCCESS);
// http_response->set_content("hello");
// http_response->set_content_type("text/plain");
// return http_response.Pass();
// }
//
// For a test that spawns another process such as browser_tests, it is
// suggested to call InitializeAndWaitUntilReady in SetUpOnMainThread after
// the process is spawned. If you have to do it before the process spawns,
// you need to stop the server's thread so that there is no no other
// threads running while spawning the process. To do so, please follow
// the following example:
//
// void SetUp() {
// ASSERT_TRUE(embedded_test_server()->InitializeAndWaitUntilReady());
// // EmbeddedTestServer spawns a thread to initialize socket.
// // Stop the thread in preparation for fork and exec.
// embedded_test_server()->StopThread();
// ...
// InProcessBrowserTest::SetUp();
// }
//
// void SetUpOnMainThread() {
// embedded_test_server()->RestartThreadAndListen();
// }
//
class EmbeddedTestServer : public StreamListenSocket::Delegate {
public:
typedef base::Callback<scoped_ptr<HttpResponse>(
const HttpRequest& request)> HandleRequestCallback;
// Creates a http test server. InitializeAndWaitUntilReady() must be called
// to start the server.
EmbeddedTestServer();
virtual ~EmbeddedTestServer();
// Initializes and waits until the server is ready to accept requests.
bool InitializeAndWaitUntilReady() WARN_UNUSED_RESULT;
// Shuts down the http server and waits until the shutdown is complete.
bool ShutdownAndWaitUntilComplete() WARN_UNUSED_RESULT;
// Checks if the server is started.
bool Started() const {
return listen_socket_.get() != NULL;
}
// Returns the base URL to the server, which looks like
// http://127.0.0.1:<port>/, where <port> is the actual port number used by
// the server.
const GURL& base_url() const { return base_url_; }
// Returns a URL to the server based on the given relative URL, which
// should start with '/'. For example: GetURL("/path?query=foo") =>
// http://127.0.0.1:<port>/path?query=foo.
GURL GetURL(const std::string& relative_url) const;
// Returns the port number used by the server.
int port() const { return port_; }
// Registers request handler which serves files from |directory|.
// For instance, a request to "/foo.html" is served by "foo.html" under
// |directory|. Files under sub directories are also handled in the same way
// (i.e. "/foo/bar.html" is served by "foo/bar.html" under |directory|).
void ServeFilesFromDirectory(const base::FilePath& directory);
// The most general purpose method. Any request processing can be added using
// this method. Takes ownership of the object. The |callback| is called
// on UI thread.
void RegisterRequestHandler(const HandleRequestCallback& callback);
// Stops IO thread that handles http requests.
void StopThread();
// Restarts IO thread and listen on the socket.
void RestartThreadAndListen();
private:
void StartThread();
// Initializes and starts the server. If initialization succeeds, Starts()
// will return true.
void InitializeOnIOThread();
void ListenOnIOThread();
// Shuts down the server.
void ShutdownOnIOThread();
// Handles a request when it is parsed. It passes the request to registed
// request handlers and sends a http response.
void HandleRequest(HttpConnection* connection,
scoped_ptr<HttpRequest> request);
// StreamListenSocket::Delegate overrides:
virtual void DidAccept(StreamListenSocket* server,
scoped_ptr<StreamListenSocket> connection) OVERRIDE;
virtual void DidRead(StreamListenSocket* connection,
const char* data,
int length) OVERRIDE;
virtual void DidClose(StreamListenSocket* connection) OVERRIDE;
HttpConnection* FindConnection(StreamListenSocket* socket);
// Posts a task to the |io_thread_| and waits for a reply.
bool PostTaskToIOThreadAndWait(
const base::Closure& closure) WARN_UNUSED_RESULT;
scoped_ptr<base::Thread> io_thread_;
scoped_ptr<HttpListenSocket> listen_socket_;
int port_;
GURL base_url_;
// Owns the HttpConnection objects.
std::map<StreamListenSocket*, HttpConnection*> connections_;
// Vector of registered request handlers.
std::vector<HandleRequestCallback> request_handlers_;
// Note: This should remain the last member so it'll be destroyed and
// invalidate its weak pointers before any other members are destroyed.
base::WeakPtrFactory<EmbeddedTestServer> weak_factory_;
base::ThreadChecker thread_checker_;
DISALLOW_COPY_AND_ASSIGN(EmbeddedTestServer);
};
} // namespace test_servers
} // namespace net
#endif // NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_