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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SYNC_TEST_FAKE_SERVER_PERMANENT_ENTITY_H_
#define SYNC_TEST_FAKE_SERVER_PERMANENT_ENTITY_H_
#include <string>
#include "base/basictypes.h"
#include "sync/internal_api/public/base/model_type.h"
#include "sync/protocol/sync.pb.h"
#include "sync/test/fake_server/fake_server_entity.h"
namespace fake_server {
// A server-created, permanent entity.
class PermanentEntity : public FakeServerEntity {
public:
~PermanentEntity() override;
// Factory function for PermanentEntity. |server_tag| should be a globally
// unique identifier.
static FakeServerEntity* Create(const syncer::ModelType& model_type,
const std::string& server_tag,
const std::string& name,
const std::string& parent_server_tag);
// Factory function for a top level PermanentEntity. Top level means that the
// entity's parent is the root entity (no PermanentEntity exists for root).
static FakeServerEntity* CreateTopLevel(const syncer::ModelType& model_type);
// Factory function for creating an updated version of a PermanentEntity.
// This function should only be called for the Nigori entity.
static FakeServerEntity* CreateUpdatedNigoriEntity(
const sync_pb::SyncEntity& client_entity,
FakeServerEntity* current_server_entity);
// FakeServerEntity implementation.
std::string GetParentId() const override;
void SerializeAsProto(sync_pb::SyncEntity* proto) override;
bool IsDeleted() const override;
bool IsFolder() const override;
private:
PermanentEntity(const std::string& id,
const syncer::ModelType& model_type,
const std::string& name,
const std::string& parent_id,
const std::string& server_defined_unique_tag,
const sync_pb::EntitySpecifics& entity_specifics);
// All member values have equivalent fields in SyncEntity.
std::string server_defined_unique_tag_;
std::string parent_id_;
sync_pb::EntitySpecifics specifics_;
};
} // namespace fake_server
#endif // SYNC_TEST_FAKE_SERVER_PERMANENT_ENTITY_H_