| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/base/ui_base_switches.h" |
| |
| namespace switches { |
| |
| // Disables use of DWM composition for top level windows. |
| const char kDisableDwmComposition[] = "disable-dwm-composition"; |
| |
| // Disables touch adjustment. |
| const char kDisableTouchAdjustment[] = "disable-touch-adjustment"; |
| |
| // Disables touch event based drag and drop. |
| const char kDisableTouchDragDrop[] = "disable-touch-drag-drop"; |
| |
| // Disables controls that support touch base text editing. |
| const char kDisableTouchEditing[] = "disable-touch-editing"; |
| |
| // Enables touch event based drag and drop. |
| const char kEnableTouchDragDrop[] = "enable-touch-drag-drop"; |
| |
| // Enables controls that support touch base text editing. |
| const char kEnableTouchEditing[] = "enable-touch-editing"; |
| |
| // If a resource is requested at a scale factor at which it is not available |
| // or the resource is the incorrect size (based on the size of the 1x resource), |
| // generates the missing resource and applies a red mask to the generated |
| // resource. Resources for which hidpi is not supported because of software |
| // reasons will show up pixelated. |
| const char kHighlightMissingScaledResources[] = |
| "highlight-missing-scaled-resources"; |
| |
| // The language file that we want to try to open. Of the form |
| // language[-country] where language is the 2 letter code from ISO-639. |
| const char kLang[] = "lang"; |
| |
| // Load the locale resources from the given path. When running on Mac/Unix the |
| // path should point to a locale.pak file. |
| const char kLocalePak[] = "locale_pak"; |
| |
| // Disable ui::MessageBox. This is useful when running as part of scripts that |
| // do not have a user interface. |
| const char kNoMessageBox[] = "no-message-box"; |
| |
| // Enables UI changes that make it easier to use with a touchscreen. |
| // WARNING: Do not check this flag directly when deciding what UI to draw, |
| // instead you must call ui::GetDisplayLayout |
| const char kTouchOptimizedUI[] = "touch-optimized-ui"; |
| |
| // The values the kTouchOptimizedUI switch may have, as in |
| // "--touch-optimized-ui=disabled". |
| // auto: Enabled on monitors which have touchscreen support (default). |
| const char kTouchOptimizedUIAuto[] = "auto"; |
| // enabled: always optimized for touch (even if no touch support). |
| const char kTouchOptimizedUIEnabled[] = "enabled"; |
| // disabled: never optimized for touch. |
| const char kTouchOptimizedUIDisabled[] = "disabled"; |
| |
| // Enables touch events on the side bezels. |
| const char kTouchSideBezels[] = "touch-side-bezels"; |
| |
| #if defined(OS_ANDROID) |
| // Uses the tablet specific UI components when available. |
| const char kTabletUI[] = "tablet-ui"; |
| #endif |
| |
| #if defined(USE_XI2_MT) |
| // The calibration factors given as "<left>,<right>,<top>,<bottom>". |
| const char kTouchCalibration[] = "touch-calibration"; |
| #endif |
| |
| } // namespace switches |