blob: b0b4cacea525d442d3da135c60c2ff42bd4928c9 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// The pure virtual class for send side congestion control algorithm.
#ifndef NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_
#define NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_
#include <map>
#include "base/basictypes.h"
#include "net/base/net_export.h"
#include "net/quic/quic_bandwidth.h"
#include "net/quic/quic_clock.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_time.h"
namespace net {
class NET_EXPORT_PRIVATE SendAlgorithmInterface {
public:
class SentPacket {
public:
SentPacket(QuicByteCount bytes, QuicTime timestamp)
: bytes_sent_(bytes),
send_timestamp_(timestamp) {
}
QuicByteCount BytesSent() { return bytes_sent_; }
QuicTime& SendTimestamp() { return send_timestamp_; }
private:
QuicByteCount bytes_sent_;
QuicTime send_timestamp_;
};
typedef std::map<QuicPacketSequenceNumber, SentPacket*> SentPacketsMap;
static SendAlgorithmInterface* Create(const QuicClock* clock,
CongestionFeedbackType type);
virtual ~SendAlgorithmInterface() {}
// Called when we receive congestion feedback from remote peer.
virtual void OnIncomingQuicCongestionFeedbackFrame(
const QuicCongestionFeedbackFrame& feedback,
QuicTime feedback_receive_time,
const SentPacketsMap& sent_packets) = 0;
// Called for each received ACK, with sequence number from remote peer.
virtual void OnIncomingAck(QuicPacketSequenceNumber acked_sequence_number,
QuicByteCount acked_bytes,
QuicTime::Delta rtt) = 0;
virtual void OnIncomingLoss(QuicTime ack_receive_time) = 0;
// Inform that we sent x bytes to the wire, and if that was a retransmission.
// Returns true if the packet should be tracked by the congestion manager,
// false otherwise. This is used by implementations such as tcp_cubic_sender
// that do not count outgoing ACK packets against the congestion window.
// Note: this function must be called for every packet sent to the wire.
virtual bool OnPacketSent(QuicTime sent_time,
QuicPacketSequenceNumber sequence_number,
QuicByteCount bytes,
TransmissionType transmission_type,
HasRetransmittableData is_retransmittable) = 0;
// Called when a packet is timed out.
virtual void OnPacketAbandoned(QuicPacketSequenceNumber sequence_number,
QuicByteCount abandoned_bytes) = 0;
// Calculate the time until we can send the next packet.
virtual QuicTime::Delta TimeUntilSend(
QuicTime now,
TransmissionType transmission_type,
HasRetransmittableData has_retransmittable_data,
IsHandshake handshake) = 0;
// What's the current estimated bandwidth in bytes per second.
// Returns 0 when it does not have an estimate.
virtual QuicBandwidth BandwidthEstimate() = 0;
// TODO(satyamshekhar): Monitor MinRtt.
virtual QuicTime::Delta SmoothedRtt() = 0;
// Get the send algorithm specific retransmission delay, called RTO in TCP,
// Note 1: the caller is responsible for sanity checking this value.
// Note 2: this will return zero if we don't have enough data for an estimate.
virtual QuicTime::Delta RetransmissionDelay() = 0;
};
} // namespace net
#endif // NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_