blob: ced8822dc9b8502f5762707a10e3190f7dac8435 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/p2p/ipc_socket_factory.h"
#include <deque>
#include "base/compiler_specific.h"
#include "base/debug/trace_event.h"
#include "base/message_loop/message_loop.h"
#include "base/message_loop/message_loop_proxy.h"
#include "content/renderer/p2p/socket_client.h"
#include "content/renderer/p2p/socket_dispatcher.h"
#include "jingle/glue/utils.h"
#include "third_party/libjingle/source/talk/base/asyncpacketsocket.h"
namespace content {
namespace {
bool IsTcpClientSocket(P2PSocketType type) {
return (type == P2P_SOCKET_STUN_TCP_CLIENT) ||
(type == P2P_SOCKET_TCP_CLIENT) ||
(type == P2P_SOCKET_STUN_SSLTCP_CLIENT) ||
(type == P2P_SOCKET_SSLTCP_CLIENT) ||
(type == P2P_SOCKET_TLS_CLIENT) ||
(type == P2P_SOCKET_STUN_TLS_CLIENT);
}
// TODO(miu): This needs tuning. http://crbug.com/237960
const size_t kMaximumInFlightBytes = 64 * 1024; // 64 KB
// IpcPacketSocket implements talk_base::AsyncPacketSocket interface
// using P2PSocketClient that works over IPC-channel. It must be used
// on the thread it was created.
class IpcPacketSocket : public talk_base::AsyncPacketSocket,
public P2PSocketClient::Delegate {
public:
IpcPacketSocket();
virtual ~IpcPacketSocket();
// Always takes ownership of client even if initialization fails.
bool Init(P2PSocketType type, P2PSocketClient* client,
const talk_base::SocketAddress& local_address,
const talk_base::SocketAddress& remote_address);
// talk_base::AsyncPacketSocket interface.
virtual talk_base::SocketAddress GetLocalAddress() const OVERRIDE;
virtual talk_base::SocketAddress GetRemoteAddress() const OVERRIDE;
virtual int Send(const void *pv, size_t cb,
talk_base::DiffServCodePoint dscp) OVERRIDE;
virtual int SendTo(const void *pv, size_t cb,
const talk_base::SocketAddress& addr,
talk_base::DiffServCodePoint dscp) OVERRIDE;
virtual int Close() OVERRIDE;
virtual State GetState() const OVERRIDE;
virtual int GetOption(talk_base::Socket::Option opt, int* value) OVERRIDE;
virtual int SetOption(talk_base::Socket::Option opt, int value) OVERRIDE;
virtual int GetError() const OVERRIDE;
virtual void SetError(int error) OVERRIDE;
// P2PSocketClient::Delegate implementation.
virtual void OnOpen(const net::IPEndPoint& address) OVERRIDE;
virtual void OnIncomingTcpConnection(const net::IPEndPoint& address,
P2PSocketClient* client) OVERRIDE;
virtual void OnSendComplete() OVERRIDE;
virtual void OnError() OVERRIDE;
virtual void OnDataReceived(const net::IPEndPoint& address,
const std::vector<char>& data) OVERRIDE;
private:
enum InternalState {
IS_UNINITIALIZED,
IS_OPENING,
IS_OPEN,
IS_CLOSED,
IS_ERROR,
};
// Update trace of send throttling internal state. This should be called
// immediately after any changes to |send_bytes_available_| and/or
// |in_flight_packet_sizes_|.
void TraceSendThrottlingState() const;
void InitAcceptedTcp(P2PSocketClient* client,
const talk_base::SocketAddress& local_address,
const talk_base::SocketAddress& remote_address);
P2PSocketType type_;
// Message loop on which this socket was created and being used.
base::MessageLoop* message_loop_;
// Corresponding P2P socket client.
scoped_refptr<P2PSocketClient> client_;
// Local address is allocated by the browser process, and the
// renderer side doesn't know the address until it receives OnOpen()
// event from the browser.
talk_base::SocketAddress local_address_;
// Remote address for client TCP connections.
talk_base::SocketAddress remote_address_;
// Current state of the object.
InternalState state_;
// Track the number of bytes allowed to be sent non-blocking. This is used to
// throttle the sending of packets to the browser process. For each packet
// sent, the value is decreased. As callbacks to OnSendComplete() (as IPCs
// from the browser process) are made, the value is increased back. This
// allows short bursts of high-rate sending without dropping packets, but
// quickly restricts the client to a sustainable steady-state rate.
size_t send_bytes_available_;
std::deque<size_t> in_flight_packet_sizes_;
// Set to true once EWOULDBLOCK was returned from Send(). Indicates that the
// caller expects SignalWritable notification.
bool writable_signal_expected_;
// Current error code. Valid when state_ == IS_ERROR.
int error_;
DISALLOW_COPY_AND_ASSIGN(IpcPacketSocket);
};
IpcPacketSocket::IpcPacketSocket()
: type_(P2P_SOCKET_UDP),
message_loop_(base::MessageLoop::current()),
state_(IS_UNINITIALIZED),
send_bytes_available_(kMaximumInFlightBytes),
writable_signal_expected_(false),
error_(0) {
COMPILE_ASSERT(kMaximumInFlightBytes > 0, would_send_at_zero_rate);
}
IpcPacketSocket::~IpcPacketSocket() {
if (state_ == IS_OPENING || state_ == IS_OPEN ||
state_ == IS_ERROR) {
Close();
}
}
void IpcPacketSocket::TraceSendThrottlingState() const {
TRACE_COUNTER_ID1("p2p", "P2PSendBytesAvailable", local_address_.port(),
send_bytes_available_);
TRACE_COUNTER_ID1("p2p", "P2PSendPacketsInFlight", local_address_.port(),
in_flight_packet_sizes_.size());
}
bool IpcPacketSocket::Init(P2PSocketType type, P2PSocketClient* client,
const talk_base::SocketAddress& local_address,
const talk_base::SocketAddress& remote_address) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
DCHECK_EQ(state_, IS_UNINITIALIZED);
type_ = type;
client_ = client;
local_address_ = local_address;
remote_address_ = remote_address;
state_ = IS_OPENING;
net::IPEndPoint local_endpoint;
if (!jingle_glue::SocketAddressToIPEndPoint(
local_address, &local_endpoint)) {
return false;
}
net::IPEndPoint remote_endpoint;
if (!remote_address.IsNil() &&
!jingle_glue::SocketAddressToIPEndPoint(
remote_address, &remote_endpoint)) {
return false;
}
client_->Init(type, local_endpoint, remote_endpoint, this);
return true;
}
void IpcPacketSocket::InitAcceptedTcp(
P2PSocketClient* client,
const talk_base::SocketAddress& local_address,
const talk_base::SocketAddress& remote_address) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
DCHECK_EQ(state_, IS_UNINITIALIZED);
client_ = client;
local_address_ = local_address;
remote_address_ = remote_address;
state_ = IS_OPEN;
TraceSendThrottlingState();
client_->set_delegate(this);
}
// talk_base::AsyncPacketSocket interface.
talk_base::SocketAddress IpcPacketSocket::GetLocalAddress() const {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
return local_address_;
}
talk_base::SocketAddress IpcPacketSocket::GetRemoteAddress() const {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
return remote_address_;
}
int IpcPacketSocket::Send(const void *data, size_t data_size,
talk_base::DiffServCodePoint dscp) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
return SendTo(data, data_size, remote_address_, dscp);
}
int IpcPacketSocket::SendTo(const void *data, size_t data_size,
const talk_base::SocketAddress& address,
talk_base::DiffServCodePoint dscp) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
switch (state_) {
case IS_UNINITIALIZED:
NOTREACHED();
return EWOULDBLOCK;
case IS_OPENING:
return EWOULDBLOCK;
case IS_CLOSED:
return ENOTCONN;
case IS_ERROR:
return error_;
case IS_OPEN:
// Continue sending the packet.
break;
}
if (data_size == 0) {
NOTREACHED();
return 0;
}
if (data_size > send_bytes_available_) {
TRACE_EVENT_INSTANT1("p2p", "MaxPendingBytesWouldBlock",
TRACE_EVENT_SCOPE_THREAD, "id", client_->socket_id());
writable_signal_expected_ = true;
error_ = EWOULDBLOCK;
return -1;
}
net::IPEndPoint address_chrome;
if (!jingle_glue::SocketAddressToIPEndPoint(address, &address_chrome)) {
NOTREACHED();
error_ = EINVAL;
return -1;
}
send_bytes_available_ -= data_size;
in_flight_packet_sizes_.push_back(data_size);
TraceSendThrottlingState();
const char* data_char = reinterpret_cast<const char*>(data);
std::vector<char> data_vector(data_char, data_char + data_size);
client_->Send(address_chrome, data_vector);
// Fake successful send. The caller ignores result anyway.
return data_size;
}
int IpcPacketSocket::Close() {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
client_->Close();
state_ = IS_CLOSED;
return 0;
}
talk_base::AsyncPacketSocket::State IpcPacketSocket::GetState() const {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
switch (state_) {
case IS_UNINITIALIZED:
NOTREACHED();
return STATE_CLOSED;
case IS_OPENING:
return STATE_BINDING;
case IS_OPEN:
if (IsTcpClientSocket(type_)) {
return STATE_CONNECTED;
} else {
return STATE_BOUND;
}
case IS_CLOSED:
case IS_ERROR:
return STATE_CLOSED;
}
NOTREACHED();
return STATE_CLOSED;
}
int IpcPacketSocket::GetOption(talk_base::Socket::Option opt, int* value) {
// We don't support socket options for IPC sockets.
return -1;
}
int IpcPacketSocket::SetOption(talk_base::Socket::Option opt, int value) {
// We don't support socket options for IPC sockets.
return -1;
}
int IpcPacketSocket::GetError() const {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
return error_;
}
void IpcPacketSocket::SetError(int error) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
error_ = error;
}
void IpcPacketSocket::OnOpen(const net::IPEndPoint& address) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
if (!jingle_glue::IPEndPointToSocketAddress(address, &local_address_)) {
// Always expect correct IPv4 address to be allocated.
NOTREACHED();
OnError();
return;
}
state_ = IS_OPEN;
TraceSendThrottlingState();
SignalAddressReady(this, local_address_);
if (IsTcpClientSocket(type_))
SignalConnect(this);
}
void IpcPacketSocket::OnIncomingTcpConnection(
const net::IPEndPoint& address,
P2PSocketClient* client) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
scoped_ptr<IpcPacketSocket> socket(new IpcPacketSocket());
talk_base::SocketAddress remote_address;
if (!jingle_glue::IPEndPointToSocketAddress(address, &remote_address)) {
// Always expect correct IPv4 address to be allocated.
NOTREACHED();
}
socket->InitAcceptedTcp(client, local_address_, remote_address);
SignalNewConnection(this, socket.release());
}
void IpcPacketSocket::OnSendComplete() {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
CHECK(!in_flight_packet_sizes_.empty());
send_bytes_available_ += in_flight_packet_sizes_.front();
DCHECK_LE(send_bytes_available_, kMaximumInFlightBytes);
in_flight_packet_sizes_.pop_front();
TraceSendThrottlingState();
if (writable_signal_expected_ && send_bytes_available_ > 0) {
SignalReadyToSend(this);
writable_signal_expected_ = false;
}
}
void IpcPacketSocket::OnError() {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
state_ = IS_ERROR;
error_ = ECONNABORTED;
}
void IpcPacketSocket::OnDataReceived(const net::IPEndPoint& address,
const std::vector<char>& data) {
DCHECK_EQ(base::MessageLoop::current(), message_loop_);
talk_base::SocketAddress address_lj;
if (!jingle_glue::IPEndPointToSocketAddress(address, &address_lj)) {
// We should always be able to convert address here because we
// don't expect IPv6 address on IPv4 connections.
NOTREACHED();
return;
}
SignalReadPacket(this, &data[0], data.size(), address_lj);
}
} // namespace
IpcPacketSocketFactory::IpcPacketSocketFactory(
P2PSocketDispatcher* socket_dispatcher)
: socket_dispatcher_(socket_dispatcher) {
}
IpcPacketSocketFactory::~IpcPacketSocketFactory() {
}
talk_base::AsyncPacketSocket* IpcPacketSocketFactory::CreateUdpSocket(
const talk_base::SocketAddress& local_address, int min_port, int max_port) {
talk_base::SocketAddress crome_address;
P2PSocketClient* socket_client = new P2PSocketClient(socket_dispatcher_);
scoped_ptr<IpcPacketSocket> socket(new IpcPacketSocket());
// TODO(sergeyu): Respect local_address and port limits here (need
// to pass them over IPC channel to the browser).
if (!socket->Init(P2P_SOCKET_UDP, socket_client,
local_address, talk_base::SocketAddress())) {
return NULL;
}
return socket.release();
}
talk_base::AsyncPacketSocket* IpcPacketSocketFactory::CreateServerTcpSocket(
const talk_base::SocketAddress& local_address, int min_port, int max_port,
int opts) {
// TODO(sergeyu): Implement SSL support.
if (opts & talk_base::PacketSocketFactory::OPT_SSLTCP)
return NULL;
P2PSocketType type = (opts & talk_base::PacketSocketFactory::OPT_STUN) ?
P2P_SOCKET_STUN_TCP_SERVER : P2P_SOCKET_TCP_SERVER;
P2PSocketClient* socket_client = new P2PSocketClient(socket_dispatcher_);
scoped_ptr<IpcPacketSocket> socket(new IpcPacketSocket());
if (!socket->Init(type, socket_client, local_address,
talk_base::SocketAddress())) {
return NULL;
}
return socket.release();
}
talk_base::AsyncPacketSocket* IpcPacketSocketFactory::CreateClientTcpSocket(
const talk_base::SocketAddress& local_address,
const talk_base::SocketAddress& remote_address,
const talk_base::ProxyInfo& proxy_info,
const std::string& user_agent, int opts) {
P2PSocketType type;
if (opts & talk_base::PacketSocketFactory::OPT_SSLTCP) {
type = (opts & talk_base::PacketSocketFactory::OPT_STUN) ?
P2P_SOCKET_STUN_SSLTCP_CLIENT : P2P_SOCKET_SSLTCP_CLIENT;
} else if (opts & talk_base::PacketSocketFactory::OPT_TLS) {
type = (opts & talk_base::PacketSocketFactory::OPT_STUN) ?
P2P_SOCKET_STUN_TLS_CLIENT : P2P_SOCKET_TLS_CLIENT;
} else {
type = (opts & talk_base::PacketSocketFactory::OPT_STUN) ?
P2P_SOCKET_STUN_TCP_CLIENT : P2P_SOCKET_TCP_CLIENT;
}
P2PSocketClient* socket_client = new P2PSocketClient(socket_dispatcher_);
scoped_ptr<IpcPacketSocket> socket(new IpcPacketSocket());
if (!socket->Init(type, socket_client, local_address,
remote_address))
return NULL;
return socket.release();
}
} // namespace content