blob: fc863b38bbeed6ed6aa4d6c277a094e2da7a4681 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_WEBRTC_LOCAL_AUDIO_RENDERER_H_
#define CONTENT_RENDERER_MEDIA_WEBRTC_LOCAL_AUDIO_RENDERER_H_
#include <vector>
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "content/common/content_export.h"
#include "content/renderer/media/media_stream_audio_renderer.h"
#include "content/renderer/media/webrtc_audio_device_impl.h"
#include "content/renderer/media/webrtc_local_audio_track.h"
namespace media {
class AudioBus;
class AudioFifo;
class AudioOutputDevice;
class AudioParameters;
}
namespace content {
class WebRtcAudioCapturer;
// WebRtcLocalAudioRenderer is a MediaStreamAudioRenderer designed for rendering
// local audio media stream tracks,
// http://dev.w3.org/2011/webrtc/editor/getusermedia.html#mediastreamtrack
// It also implements media::AudioRendererSink::RenderCallback to render audio
// data provided from a WebRtcLocalAudioTrack source.
// When the audio layer in the browser process asks for data to render, this
// class provides the data by implementing the WebRtcAudioCapturerSink
// interface, i.e., we are a sink seen from the WebRtcAudioCapturer perspective.
// TODO(henrika): improve by using similar principles as in RTCVideoRenderer
// which register itself to the video track when the provider is started and
// deregisters itself when it is stopped.
// Tracking this at http://crbug.com/164813.
class CONTENT_EXPORT WebRtcLocalAudioRenderer
: NON_EXPORTED_BASE(public MediaStreamAudioRenderer),
NON_EXPORTED_BASE(public media::AudioRendererSink::RenderCallback),
NON_EXPORTED_BASE(public WebRtcAudioCapturerSink) {
public:
// Creates a local renderer and registers a capturing |source| object.
// The |source| is owned by the WebRtcAudioDeviceImpl.
// Called on the main thread.
WebRtcLocalAudioRenderer(WebRtcLocalAudioTrack* audio_track,
int source_render_view_id,
int session_id,
int sample_rate,
int frames_per_buffer);
// MediaStreamAudioRenderer implementation.
// Called on the main thread.
virtual void Start() OVERRIDE;
virtual void Stop() OVERRIDE;
virtual void Play() OVERRIDE;
virtual void Pause() OVERRIDE;
virtual void SetVolume(float volume) OVERRIDE;
virtual base::TimeDelta GetCurrentRenderTime() const OVERRIDE;
virtual bool IsLocalRenderer() const OVERRIDE;
const base::TimeDelta& total_render_time() const {
return total_render_time_;
}
protected:
virtual ~WebRtcLocalAudioRenderer();
private:
// WebRtcAudioCapturerSink implementation.
// Called on the AudioInputDevice worker thread.
virtual int CaptureData(const std::vector<int>& channels,
const int16* audio_data,
int sample_rate,
int number_of_channels,
int number_of_frames,
int audio_delay_milliseconds,
int current_volume,
bool need_audio_processing,
bool key_pressed) OVERRIDE;
// Can be called on different user thread.
virtual void SetCaptureFormat(const media::AudioParameters& params) OVERRIDE;
// media::AudioRendererSink::RenderCallback implementation.
// Render() is called on the AudioOutputDevice thread and OnRenderError()
// on the IO thread.
virtual int Render(media::AudioBus* audio_bus,
int audio_delay_milliseconds) OVERRIDE;
virtual void OnRenderError() OVERRIDE;
void StartSink();
// The audio track which provides data to render. Given that this class
// implements local loopback, the audio track is getting data from a capture
// instance like a selected microphone and forwards the recorded data to its
// sinks. The recorded data is stored in a FIFO and consumed
// by this class when the sink asks for new data.
// The WebRtcAudioCapturer is today created by WebRtcAudioDeviceImpl.
scoped_refptr<WebRtcLocalAudioTrack> audio_track_;
// The render view in which the audio is rendered into |sink_|.
const int source_render_view_id_;
const int session_id_;
// The sink (destination) for rendered audio.
scoped_refptr<media::AudioOutputDevice> sink_;
// Used to DCHECK that we are called on the correct thread.
base::ThreadChecker thread_checker_;
// Contains copies of captured audio frames.
scoped_ptr<media::AudioFifo> loopback_fifo_;
// Stores last time a render callback was received. The time difference
// between a new time stamp and this value can be used to derive the
// total render time.
base::Time last_render_time_;
// Keeps track of total time audio has been rendered.
base::TimeDelta total_render_time_;
// The audio parameters used by the renderer.
media::AudioParameters audio_params_;
// Set when playing, cleared when paused.
bool playing_;
// Protects |loopback_fifo_|, |playing_| and |sink_|.
mutable base::Lock thread_lock_;
// The preferred sample rate and buffer sizes provided via the ctor.
const int sample_rate_;
const int frames_per_buffer_;
// The preferred device id of the output device or empty for the default
// output device.
const std::string output_device_id_;
// Cache value for the volume.
float volume_;
// Flag to start the sink only once. Used to log correctly in UMA.
bool sink_started_;
DISALLOW_COPY_AND_ASSIGN(WebRtcLocalAudioRenderer);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_WEBRTC_LOCAL_AUDIO_RENDERER_H_