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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HELPER_H_
#define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HELPER_H_
#include <deque>
#include <map>
#include "base/atomic_sequence_num.h"
#include "base/containers/hash_tables.h"
#include "base/memory/ref_counted.h"
#include "base/process/process.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/browser/global_request_id.h"
#include "content/public/common/window_container_type.h"
#include "third_party/WebKit/public/web/WebPopupType.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/surface/transport_dib.h"
namespace IPC {
class Message;
}
namespace base {
class TimeDelta;
}
struct ViewHostMsg_CreateWindow_Params;
struct ViewMsg_SwapOut_Params;
namespace content {
class ResourceDispatcherHostImpl;
class SessionStorageNamespace;
// Instantiated per RenderProcessHost to provide various optimizations on
// behalf of a RenderWidgetHost. This class bridges between the IO thread
// where the RenderProcessHost's MessageFilter lives and the UI thread where
// the RenderWidgetHost lives.
//
//
// OPTIMIZED RESIZE
//
// RenderWidgetHelper is used to implement optimized resize. When the
// RenderWidgetHost is resized, it sends a Resize message to its RenderWidget
// counterpart in the renderer process. In response to the Resize message,
// the RenderWidget generates a new BackingStore and sends an UpdateRect
// message (or BuffersSwapped via the GPU process in the case of accelerated
// compositing), and it sets the IS_RESIZE_ACK flag in the UpdateRect message
// to true. In the accelerated case, an UpdateRect is still sent from the
// renderer to the browser with acks and plugin moves even though the GPU
// BackingStore was sent earlier in the BuffersSwapped message. "BackingStore
// message" is used throughout this code and documentation to mean either a
// software UpdateRect or GPU BuffersSwapped message.
//
// Back in the browser process, when the RenderProcessHost's MessageFilter
// sees an UpdateRect message (or when the GpuProcessHost sees a
// BuffersSwapped message), it directs it to the RenderWidgetHelper by calling
// the DidReceiveBackingStoreMsg method. That method stores the data for the
// message in a map, where it can be directly accessed by the RenderWidgetHost
// on the UI thread during a call to RenderWidgetHost's GetBackingStore
// method.
//
// When the RenderWidgetHost's GetBackingStore method is called, it first
// checks to see if it is waiting for a resize ack. If it is, then it calls
// the RenderWidgetHelper's WaitForBackingStoreMsg to check if there is
// already a resulting BackingStore message (or to wait a short amount of time
// for one to arrive). The main goal of this mechanism is to short-cut the
// usual way in which IPC messages are proxied over to the UI thread via
// InvokeLater. This approach is necessary since window resize is followed up
// immediately by a request to repaint the window.
//
//
// OPTIMIZED TAB SWITCHING
//
// When a RenderWidgetHost is in a background tab, it is flagged as hidden.
// This causes the corresponding RenderWidget to stop sending BackingStore
// messages. The RenderWidgetHost also discards its backingstore when it is
// hidden, which helps free up memory. As a result, when a RenderWidgetHost
// is restored, it can be momentarily be without a backingstore. (Restoring
// a RenderWidgetHost results in a WasShown message being sent to the
// RenderWidget, which triggers a full BackingStore message.) This can lead
// to an observed rendering glitch as the WebContentsImpl will just have to
// fill white overtop the RenderWidgetHost until the RenderWidgetHost
// receives a BackingStore message to refresh its backingstore.
//
// To avoid this 'white flash', the RenderWidgetHost again makes use of the
// RenderWidgetHelper's WaitForBackingStoreMsg method. When the
// RenderWidgetHost's GetBackingStore method is called, it will call
// WaitForBackingStoreMsg if it has no backingstore.
//
// TRANSPORT DIB CREATION
//
// On some platforms (currently the Mac) the renderer cannot create transport
// DIBs because of sandbox limitations. Thus, it has to make synchronous IPCs
// to the browser for them. Since these requests are synchronous, they cannot
// terminate on the UI thread. Thus, in this case, this object performs the
// allocation and maintains the set of allocated transport DIBs which the
// renderers can refer to.
//
class RenderWidgetHelper
: public base::RefCountedThreadSafe<RenderWidgetHelper,
BrowserThread::DeleteOnIOThread> {
public:
RenderWidgetHelper();
void Init(int render_process_id,
ResourceDispatcherHostImpl* resource_dispatcher_host);
// Gets the next available routing id. This is thread safe.
int GetNextRoutingID();
// IO THREAD ONLY -----------------------------------------------------------
// Lookup the RenderWidgetHelper from the render_process_host_id. Returns NULL
// if not found. NOTE: The raw pointer is for temporary use only. To retain,
// store in a scoped_refptr.
static RenderWidgetHelper* FromProcessHostID(int render_process_host_id);
// UI THREAD ONLY -----------------------------------------------------------
// These three functions provide the backend implementation of the
// corresponding functions in RenderProcessHost. See those declarations
// for documentation.
void ResumeDeferredNavigation(const GlobalRequestID& request_id);
bool WaitForBackingStoreMsg(int render_widget_id,
const base::TimeDelta& max_delay,
IPC::Message* msg);
// Called to resume the requests for a view after it's ready. The view was
// created by CreateNewWindow which initially blocked the requests.
void ResumeRequestsForView(int route_id);
#if defined(OS_POSIX) && !defined(TOOLKIT_GTK) && !defined(OS_ANDROID)
// Given the id of a transport DIB, return a mapping to it or NULL on error.
TransportDIB* MapTransportDIB(TransportDIB::Id dib_id);
#endif
// IO THREAD ONLY -----------------------------------------------------------
// Called on the IO thread when a BackingStore message is received.
void DidReceiveBackingStoreMsg(const IPC::Message& msg);
void CreateNewWindow(
const ViewHostMsg_CreateWindow_Params& params,
bool no_javascript_access,
base::ProcessHandle render_process,
int* route_id,
int* main_frame_route_id,
int* surface_id,
SessionStorageNamespace* session_storage_namespace);
void CreateNewWidget(int opener_id,
WebKit::WebPopupType popup_type,
int* route_id,
int* surface_id);
void CreateNewFullscreenWidget(int opener_id, int* route_id, int* surface_id);
#if defined(OS_POSIX)
// Called on the IO thread to handle the allocation of a TransportDIB. If
// |cache_in_browser| is |true|, then a copy of the shmem is kept by the
// browser, and it is the caller's repsonsibility to call
// FreeTransportDIB(). In all cases, the caller is responsible for deleting
// the resulting TransportDIB.
void AllocTransportDIB(uint32 size,
bool cache_in_browser,
TransportDIB::Handle* result);
// Called on the IO thread to handle the freeing of a transport DIB
void FreeTransportDIB(TransportDIB::Id dib_id);
#endif
private:
// A class used to proxy a paint message. PaintMsgProxy objects are created
// on the IO thread and destroyed on the UI thread.
class BackingStoreMsgProxy;
friend class BackingStoreMsgProxy;
friend class base::RefCountedThreadSafe<RenderWidgetHelper>;
friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>;
friend class base::DeleteHelper<RenderWidgetHelper>;
typedef std::deque<BackingStoreMsgProxy*> BackingStoreMsgProxyQueue;
// Map from render_widget_id to a queue of live PaintMsgProxy instances.
typedef base::hash_map<int, BackingStoreMsgProxyQueue >
BackingStoreMsgProxyMap;
~RenderWidgetHelper();
// Called on the UI thread to discard a paint message.
void OnDiscardBackingStoreMsg(BackingStoreMsgProxy* proxy);
// Called on the UI thread to dispatch a paint message if necessary.
void OnDispatchBackingStoreMsg(BackingStoreMsgProxy* proxy);
// Called on the UI thread to finish creating a window.
void OnCreateWindowOnUI(
const ViewHostMsg_CreateWindow_Params& params,
int route_id,
int main_frame_route_id,
SessionStorageNamespace* session_storage_namespace);
// Called on the IO thread after a window was created on the UI thread.
void OnResumeRequestsForView(int route_id);
// Called on the UI thread to finish creating a widget.
void OnCreateWidgetOnUI(int opener_id,
int route_id,
WebKit::WebPopupType popup_type);
// Called on the UI thread to create a fullscreen widget.
void OnCreateFullscreenWidgetOnUI(int opener_id, int route_id);
// Called on the IO thread to resume a paused navigation in the network
// stack without transferring it to a new renderer process.
void OnResumeDeferredNavigation(const GlobalRequestID& request_id);
#if defined(OS_POSIX)
// Called on destruction to release all allocated transport DIBs
void ClearAllocatedDIBs();
// On POSIX we keep file descriptors to all the allocated DIBs around until
// the renderer frees them.
base::Lock allocated_dibs_lock_;
std::map<TransportDIB::Id, int> allocated_dibs_;
#endif
// A map of live paint messages. Must hold pending_paints_lock_ to access.
// The BackingStoreMsgProxy objects are not owned by this map. (See
// BackingStoreMsgProxy for details about how the lifetime of instances are
// managed.)
BackingStoreMsgProxyMap pending_paints_;
base::Lock pending_paints_lock_;
int render_process_id_;
// Event used to implement WaitForBackingStoreMsg.
base::WaitableEvent event_;
// The next routing id to use.
base::AtomicSequenceNumber next_routing_id_;
ResourceDispatcherHostImpl* resource_dispatcher_host_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHelper);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HELPER_H_