blob: f93de85b3075b1c0c363393a8416bfb3225fc28e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/sync/glue/tab_node_pool.h"
#include "base/logging.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace browser_sync {
class SyncTabNodePoolTest : public testing::Test {
protected:
SyncTabNodePoolTest() : pool_(NULL) { pool_.SetMachineTag("tag"); }
int GetMaxUsedTabNodeId() const { return pool_.max_used_tab_node_id_; }
void AddFreeTabNodes(size_t size, const int node_ids[]);
TabNodePool pool_;
};
void SyncTabNodePoolTest::AddFreeTabNodes(size_t size, const int node_ids[]) {
for (size_t i = 0; i < size; ++i) {
pool_.free_nodes_pool_.insert(node_ids[i]);
}
}
namespace {
TEST_F(SyncTabNodePoolTest, TabNodeIdIncreases) {
// max_used_tab_node_ always increases.
pool_.AddTabNode(10);
EXPECT_EQ(10, GetMaxUsedTabNodeId());
pool_.AddTabNode(5);
EXPECT_EQ(10, GetMaxUsedTabNodeId());
pool_.AddTabNode(1000);
EXPECT_EQ(1000, GetMaxUsedTabNodeId());
pool_.ReassociateTabNode(1000, 1);
pool_.ReassociateTabNode(5, 2);
pool_.ReassociateTabNode(10, 3);
// Freeing a tab node does not change max_used_tab_node_id_.
pool_.FreeTabNode(1000);
pool_.FreeTabNode(5);
pool_.FreeTabNode(10);
for (int i = 0; i < 3; ++i) {
pool_.AssociateTabNode(pool_.GetFreeTabNode(), i + 1);
EXPECT_EQ(1000, GetMaxUsedTabNodeId());
}
EXPECT_EQ(1000, GetMaxUsedTabNodeId());
EXPECT_TRUE(pool_.Empty());
}
TEST_F(SyncTabNodePoolTest, OldTabNodesAddAndRemove) {
// VerifyOldTabNodes are added.
pool_.AddTabNode(1);
pool_.AddTabNode(2);
EXPECT_EQ(2u, pool_.Capacity());
EXPECT_TRUE(pool_.Empty());
EXPECT_TRUE(pool_.IsUnassociatedTabNode(1));
EXPECT_TRUE(pool_.IsUnassociatedTabNode(2));
pool_.ReassociateTabNode(1, 2);
EXPECT_TRUE(pool_.Empty());
pool_.AssociateTabNode(2, 3);
EXPECT_FALSE(pool_.IsUnassociatedTabNode(1));
EXPECT_FALSE(pool_.IsUnassociatedTabNode(2));
pool_.FreeTabNode(2);
// 2 should be returned to free node pool_.
EXPECT_EQ(2u, pool_.Capacity());
// Should be able to free 1.
pool_.FreeTabNode(1);
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(1, pool_.GetFreeTabNode());
pool_.AssociateTabNode(1, 1);
EXPECT_EQ(2, pool_.GetFreeTabNode());
pool_.AssociateTabNode(2, 1);
EXPECT_TRUE(pool_.Empty());
EXPECT_FALSE(pool_.Full());
}
TEST_F(SyncTabNodePoolTest, OldTabNodesReassociation) {
// VerifyOldTabNodes are reassociated correctly.
pool_.AddTabNode(4);
pool_.AddTabNode(5);
pool_.AddTabNode(6);
EXPECT_EQ(3u, pool_.Capacity());
EXPECT_TRUE(pool_.Empty());
EXPECT_TRUE(pool_.IsUnassociatedTabNode(4));
pool_.ReassociateTabNode(4, 5);
pool_.AssociateTabNode(5, 6);
pool_.AssociateTabNode(6, 7);
// Free 5 and 6.
pool_.FreeTabNode(5);
pool_.FreeTabNode(6);
// 5 and 6 nodes should not be unassociated.
EXPECT_FALSE(pool_.IsUnassociatedTabNode(5));
EXPECT_FALSE(pool_.IsUnassociatedTabNode(6));
// Free node pool should have 5 and 6.
EXPECT_FALSE(pool_.Empty());
EXPECT_EQ(3u, pool_.Capacity());
// Free all nodes
pool_.FreeTabNode(4);
EXPECT_TRUE(pool_.Full());
std::set<int> free_sync_ids;
for (int i = 0; i < 3; ++i) {
free_sync_ids.insert(pool_.GetFreeTabNode());
// GetFreeTabNode will return the same value till the node is
// reassociated.
pool_.AssociateTabNode(pool_.GetFreeTabNode(), i + 1);
}
EXPECT_TRUE(pool_.Empty());
EXPECT_EQ(3u, free_sync_ids.size());
EXPECT_EQ(1u, free_sync_ids.count(4));
EXPECT_EQ(1u, free_sync_ids.count(5));
EXPECT_EQ(1u, free_sync_ids.count(6));
}
TEST_F(SyncTabNodePoolTest, Init) {
EXPECT_TRUE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
}
TEST_F(SyncTabNodePoolTest, AddGet) {
int free_nodes[] = {5, 10};
AddFreeTabNodes(2, free_nodes);
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
EXPECT_EQ(5, pool_.GetFreeTabNode());
pool_.AssociateTabNode(5, 1);
EXPECT_FALSE(pool_.Empty());
EXPECT_FALSE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
// 5 is now used, should return 10.
EXPECT_EQ(10, pool_.GetFreeTabNode());
}
TEST_F(SyncTabNodePoolTest, All) {
EXPECT_TRUE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(0U, pool_.Capacity());
int free_nodes[] = {5, 10};
AddFreeTabNodes(2, free_nodes);
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
// GetFreeTabNode returns the lowest numbered free node.
EXPECT_EQ(5, pool_.GetFreeTabNode());
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
// Associate 5, next free node should be 10.
pool_.AssociateTabNode(5, 1);
EXPECT_EQ(10, pool_.GetFreeTabNode());
pool_.AssociateTabNode(10, 2);
EXPECT_TRUE(pool_.Empty());
EXPECT_FALSE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
// Release them in reverse order.
pool_.FreeTabNode(10);
pool_.FreeTabNode(5);
EXPECT_EQ(2U, pool_.Capacity());
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(5, pool_.GetFreeTabNode());
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
pool_.AssociateTabNode(5, 1);
EXPECT_EQ(2U, pool_.Capacity());
EXPECT_EQ(10, pool_.GetFreeTabNode());
pool_.AssociateTabNode(10, 2);
EXPECT_TRUE(pool_.Empty());
EXPECT_FALSE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
// Release them again.
pool_.FreeTabNode(10);
pool_.FreeTabNode(5);
EXPECT_FALSE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(2U, pool_.Capacity());
pool_.Clear();
EXPECT_TRUE(pool_.Empty());
EXPECT_TRUE(pool_.Full());
EXPECT_EQ(0U, pool_.Capacity());
}
} // namespace
} // namespace browser_sync