blob: 13b7df5948bc5995a50e33dcceaec7e59c6588db [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
#define CC_OUTPUT_CONTEXT_PROVIDER_H_
#include "base/callback.h"
#include "base/memory/ref_counted.h"
class GrContext;
namespace WebKit { class WebGraphicsContext3D; }
namespace cc {
class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
public:
// Bind the 3d context to the current thread. This should be called before
// accessing the contexts. Calling it more than once should have no effect.
// Once this function has been called, the class should only be accessed
// from the same thread.
virtual bool BindToCurrentThread() = 0;
virtual WebKit::WebGraphicsContext3D* Context3d() = 0;
virtual class GrContext* GrContext() = 0;
// Ask the provider to check if the contexts are valid or lost. If they are,
// this should invalidate the provider so that it can be replaced with a new
// one.
virtual void VerifyContexts() = 0;
// A method to be called from the main thread that should return true if
// the context inside the provider is no longer valid.
virtual bool DestroyedOnMainThread() = 0;
// Sets a callback to be called when the context is lost. This should be
// called from the same thread that the context is bound to. To avoid races,
// it should be called before BindToCurrentThread(), or VerifyContexts()
// should be called after setting the callback.
typedef base::Closure LostContextCallback;
virtual void SetLostContextCallback(
const LostContextCallback& lost_context_callback) = 0;
protected:
friend class base::RefCountedThreadSafe<ContextProvider>;
virtual ~ContextProvider() {}
};
} // namespace cc
#endif // CC_OUTPUT_CONTEXT_PROVIDER_H_