blob: 9e63b6825ebae9b177726f5c14fb932a75b64fdb [file] [log] [blame]
// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_TEXTURE_LAYER_H_
#define CC_LAYERS_TEXTURE_LAYER_H_
#include <string>
#include "base/callback.h"
#include "cc/base/cc_export.h"
#include "cc/layers/layer.h"
#include "cc/resources/texture_mailbox.h"
namespace WebKit { class WebGraphicsContext3D; }
namespace base {
class MessageLoopProxy;
}
namespace cc {
class TextureLayerClient;
// A Layer containing a the rendered output of a plugin instance.
class CC_EXPORT TextureLayer : public Layer {
public:
// If this texture layer requires special preparation logic for each frame
// driven by the compositor, pass in a non-nil client. Pass in a nil client
// pointer if texture updates are driven by an external process.
static scoped_refptr<TextureLayer> Create(TextureLayerClient* client);
// Used when mailbox names are specified instead of texture IDs.
static scoped_refptr<TextureLayer> CreateForMailbox(
TextureLayerClient* client);
void ClearClient();
virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
OVERRIDE;
// Sets whether this texture should be Y-flipped at draw time. Defaults to
// true.
void SetFlipped(bool flipped);
// Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
void SetUV(gfx::PointF top_left, gfx::PointF bottom_right);
// Sets an opacity value per vertex. It will be multiplied by the layer
// opacity value.
void SetVertexOpacity(float bottom_left,
float top_left,
float top_right,
float bottom_right);
// Sets whether the alpha channel is premultiplied or unpremultiplied.
// Defaults to true.
void SetPremultipliedAlpha(bool premultiplied_alpha);
// Sets whether the texture should be blended with the background color
// at draw time. Defaults to false.
void SetBlendBackgroundColor(bool blend);
// Sets whether this context should rate limit on damage to prevent too many
// frames from being queued up before the compositor gets a chance to run.
// Requires a non-nil client. Defaults to false.
void SetRateLimitContext(bool rate_limit);
// Code path for plugins which supply their own texture ID.
void SetTextureId(unsigned texture_id);
// Code path for plugins which supply their own mailbox.
bool uses_mailbox() const { return uses_mailbox_; }
void SetTextureMailbox(const TextureMailbox& mailbox);
void WillModifyTexture();
virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect) OVERRIDE;
virtual void SetLayerTreeHost(LayerTreeHost* layer_tree_host) OVERRIDE;
virtual bool DrawsContent() const OVERRIDE;
virtual bool Update(ResourceUpdateQueue* queue,
const OcclusionTracker* occlusion) OVERRIDE;
virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
virtual Region VisibleContentOpaqueRegion() const OVERRIDE;
virtual bool BlocksPendingCommit() const OVERRIDE;
virtual bool CanClipSelf() const OVERRIDE;
protected:
TextureLayer(TextureLayerClient* client, bool uses_mailbox);
virtual ~TextureLayer();
private:
class MailboxHolder : public base::RefCountedThreadSafe<MailboxHolder> {
public:
class MainThreadReference {
public:
explicit MainThreadReference(MailboxHolder* holder);
~MainThreadReference();
MailboxHolder* holder() { return holder_.get(); }
private:
scoped_refptr<MailboxHolder> holder_;
DISALLOW_COPY_AND_ASSIGN(MainThreadReference);
};
static scoped_ptr<MainThreadReference> Create(
const TextureMailbox& mailbox);
const TextureMailbox& mailbox() const { return mailbox_; }
void Return(unsigned sync_point, bool is_lost);
// Gets a ReleaseCallback that can be called from another thread. Note: the
// caller must ensure the callback is called.
TextureMailbox::ReleaseCallback GetCallbackForImplThread();
private:
friend class base::RefCountedThreadSafe<MailboxHolder>;
friend class MainThreadReference;
explicit MailboxHolder(const TextureMailbox& mailbox);
~MailboxHolder();
void InternalAddRef();
void InternalRelease();
void ReturnAndReleaseOnMainThread(unsigned sync_point, bool is_lost);
void ReturnAndReleaseOnImplThread(unsigned sync_point, bool is_lost);
// Thread safety notes: except for the thread-safe message_loop_, all fields
// are only used on the main thread, or on the impl thread during commit
// where the main thread is blocked.
const scoped_refptr<base::MessageLoopProxy> message_loop_;
unsigned internal_references_;
TextureMailbox mailbox_;
unsigned sync_point_;
bool is_lost_;
DISALLOW_COPY_AND_ASSIGN(MailboxHolder);
};
TextureLayerClient* client_;
bool uses_mailbox_;
bool flipped_;
gfx::PointF uv_top_left_;
gfx::PointF uv_bottom_right_;
// [bottom left, top left, top right, bottom right]
float vertex_opacity_[4];
bool premultiplied_alpha_;
bool blend_background_color_;
bool rate_limit_context_;
bool content_committed_;
unsigned texture_id_;
scoped_ptr<MailboxHolder::MainThreadReference> holder_ref_;
bool needs_set_mailbox_;
DISALLOW_COPY_AND_ASSIGN(TextureLayer);
};
} // namespace cc
#endif // CC_LAYERS_TEXTURE_LAYER_H_