blob: 30501f37ef6fb7a6fd5ca497da5da99f3509ccf3 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/copresence/mediums/audio/audio_manager_impl.h"
#include <algorithm>
#include <vector>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/run_loop.h"
#include "base/strings/string_util.h"
#include "base/time/time.h"
#include "components/copresence/mediums/audio/audio_player_impl.h"
#include "components/copresence/mediums/audio/audio_recorder_impl.h"
#include "components/copresence/public/copresence_constants.h"
#include "components/copresence/public/whispernet_client.h"
#include "content/public/browser/browser_thread.h"
#include "media/audio/audio_manager.h"
#include "media/audio/audio_manager_base.h"
#include "media/base/audio_bus.h"
namespace copresence {
namespace {
// UrlSafe is defined as:
// '/' represented by a '_' and '+' represented by a '-'
// TODO(rkc): Move this processing to the whispernet wrapper.
std::string FromUrlSafe(std::string token) {
base::ReplaceChars(token, "-", "+", &token);
base::ReplaceChars(token, "_", "/", &token);
return token;
}
const int kSampleExpiryTimeMs = 60 * 60 * 1000; // 60 minutes.
const int kMaxSamples = 10000;
const int kTokenTimeoutMs = 2000;
} // namespace
// Public methods.
AudioManagerImpl::AudioManagerImpl()
: whispernet_client_(nullptr), recorder_(nullptr) {
// TODO(rkc): Move all of these into initializer lists once it is allowed.
playing_[AUDIBLE] = false;
playing_[INAUDIBLE] = false;
recording_[AUDIBLE] = false;
recording_[INAUDIBLE] = false;
player_[AUDIBLE] = nullptr;
player_[INAUDIBLE] = nullptr;
}
void AudioManagerImpl::Initialize(WhispernetClient* whispernet_client,
const TokensCallback& tokens_cb) {
samples_cache_.resize(2);
samples_cache_[AUDIBLE] = new SamplesMap(
base::TimeDelta::FromMilliseconds(kSampleExpiryTimeMs), kMaxSamples);
samples_cache_[INAUDIBLE] = new SamplesMap(
base::TimeDelta::FromMilliseconds(kSampleExpiryTimeMs), kMaxSamples);
DCHECK(whispernet_client);
whispernet_client_ = whispernet_client;
tokens_cb_ = tokens_cb;
// These will be unregistered on destruction, so unretained is safe to use.
whispernet_client_->RegisterTokensCallback(
base::Bind(&AudioManagerImpl::OnTokensFound, base::Unretained(this)));
whispernet_client_->RegisterSamplesCallback(
base::Bind(&AudioManagerImpl::OnTokenEncoded, base::Unretained(this)));
if (!player_[AUDIBLE])
player_[AUDIBLE] = new AudioPlayerImpl();
player_[AUDIBLE]->Initialize();
if (!player_[INAUDIBLE])
player_[INAUDIBLE] = new AudioPlayerImpl();
player_[INAUDIBLE]->Initialize();
decode_cancelable_cb_.Reset(base::Bind(&WhispernetClient::DecodeSamples,
base::Unretained(whispernet_client_),
BOTH));
if (!recorder_)
recorder_ = new AudioRecorderImpl();
recorder_->Initialize(decode_cancelable_cb_.callback());
}
AudioManagerImpl::~AudioManagerImpl() {
if (player_[AUDIBLE])
player_[AUDIBLE]->Finalize();
if (player_[INAUDIBLE])
player_[INAUDIBLE]->Finalize();
if (recorder_)
recorder_->Finalize();
DCHECK(whispernet_client_);
whispernet_client_->RegisterTokensCallback(TokensCallback());
whispernet_client_->RegisterSamplesCallback(SamplesCallback());
}
void AudioManagerImpl::StartPlaying(AudioType type) {
DCHECK(type == AUDIBLE || type == INAUDIBLE);
playing_[type] = true;
started_playing_[type] = base::Time::Now();
// If we don't have our token encoded yet, this check will be false, for now.
// Once our token is encoded, OnTokenEncoded will call UpdateToken, which
// will call this code again (if we're still supposed to be playing).
if (samples_cache_[type]->HasKey(playing_token_[type]) &&
!player_[type]->IsPlaying()) {
DCHECK(!playing_token_[type].empty());
player_[type]->Play(samples_cache_[type]->GetValue(playing_token_[type]));
// If we're playing, we always record to hear what we are playing.
if (!recorder_->IsRecording())
recorder_->Record();
}
}
void AudioManagerImpl::StopPlaying(AudioType type) {
DCHECK(type == AUDIBLE || type == INAUDIBLE);
playing_[type] = false;
if (player_[type]->IsPlaying()) {
player_[type]->Stop();
// If we were only recording to hear our own played tokens, stop.
if (recorder_->IsRecording() && !recording_[AUDIBLE] &&
!recording_[INAUDIBLE])
recorder_->Stop();
}
}
void AudioManagerImpl::StartRecording(AudioType type) {
DCHECK(type == AUDIBLE || type == INAUDIBLE);
recording_[type] = true;
if (!recorder_->IsRecording())
recorder_->Record();
}
void AudioManagerImpl::StopRecording(AudioType type) {
DCHECK(type == AUDIBLE || type == INAUDIBLE);
recording_[type] = false;
if (recorder_->IsRecording())
recorder_->Stop();
}
void AudioManagerImpl::SetToken(AudioType type,
const std::string& url_unsafe_token) {
DCHECK(type == AUDIBLE || type == INAUDIBLE);
std::string token = FromUrlSafe(url_unsafe_token);
if (!samples_cache_[type]->HasKey(token)) {
whispernet_client_->EncodeToken(token, type);
} else {
UpdateToken(type, token);
}
}
const std::string AudioManagerImpl::GetToken(AudioType type) {
return playing_token_[type];
}
bool AudioManagerImpl::IsRecording(AudioType type) {
return recording_[type];
}
bool AudioManagerImpl::IsPlaying(AudioType type) {
return playing_[type];
}
bool AudioManagerImpl::IsPlayingTokenHeard(AudioType type) {
base::TimeDelta tokenTimeout =
base::TimeDelta::FromMilliseconds(kTokenTimeoutMs);
// This is a bit of a hack. If we haven't been playing long enough,
// return true to avoid tripping an audio fail alarm.
if (base::Time::Now() - started_playing_[type] < tokenTimeout)
return true;
return base::Time::Now() - heard_own_token_[type] < tokenTimeout;
}
// Private methods.
void AudioManagerImpl::OnTokenEncoded(
AudioType type,
const std::string& token,
const scoped_refptr<media::AudioBusRefCounted>& samples) {
samples_cache_[type]->Add(token, samples);
UpdateToken(type, token);
}
void AudioManagerImpl::OnTokensFound(const std::vector<AudioToken>& tokens) {
std::vector<AudioToken> tokens_to_report;
for (const auto& token : tokens) {
AudioType type = token.audible ? AUDIBLE : INAUDIBLE;
if (playing_token_[type] == token.token)
heard_own_token_[type] = base::Time::Now();
if (recording_[AUDIBLE] && token.audible) {
tokens_to_report.push_back(token);
} else if (recording_[INAUDIBLE] && !token.audible) {
tokens_to_report.push_back(token);
}
}
if (!tokens_to_report.empty())
tokens_cb_.Run(tokens_to_report);
}
void AudioManagerImpl::UpdateToken(AudioType type, const std::string& token) {
DCHECK(type == AUDIBLE || type == INAUDIBLE);
if (playing_token_[type] == token)
return;
// Update token.
playing_token_[type] = token;
// out playback with the new samples.
// If we are supposed to be playing this token type at this moment, switch
if (playing_[type]) {
if (player_[type]->IsPlaying())
player_[type]->Stop();
StartPlaying(type);
}
}
} // namespace copresence