blob: c598dce7748183113df35a7ce4b32545e9a98d1f [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/examples/aura_demo/window_tree_host_mojo.h"
#include "mojo/examples/aura_demo/demo_context_factory.h"
#include "mojo/public/c/gles2/gles2.h"
#include "mojo/public/cpp/bindings/allocation_scope.h"
#include "mojo/services/native_viewport/geometry_conversions.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/compositor/compositor.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/rect.h"
namespace mojo {
namespace examples {
// static
ui::ContextFactory* WindowTreeHostMojo::context_factory_ = NULL;
////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostMojo, public:
WindowTreeHostMojo::WindowTreeHostMojo(
ScopedNativeViewportHandle viewport_handle,
const gfx::Rect& bounds,
const base::Callback<void()>& compositor_created_callback)
: native_viewport_(viewport_handle.Pass(), this),
compositor_created_callback_(compositor_created_callback),
bounds_(bounds) {
AllocationScope scope;
native_viewport_->Create(bounds);
ScopedMessagePipeHandle gles2_client_handle;
CreateMessagePipe(&gles2_handle_, &gles2_client_handle);
// The ContextFactory must exist before any Compositors are created.
if (!context_factory_) {
scoped_ptr<DemoContextFactory> cf(new DemoContextFactory(this));
if (cf->Initialize())
context_factory_ = cf.release();
ui::ContextFactory::SetInstance(context_factory_);
}
CHECK(context_factory_) << "No GL bindings.";
native_viewport_->CreateGLES2Context(gles2_client_handle.Pass());
}
WindowTreeHostMojo::~WindowTreeHostMojo() {}
////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostMojo, aura::WindowTreeHost implementation:
ui::EventSource* WindowTreeHostMojo::GetEventSource() {
return this;
}
gfx::AcceleratedWidget WindowTreeHostMojo::GetAcceleratedWidget() {
NOTIMPLEMENTED() << "GetAcceleratedWidget";
return gfx::kNullAcceleratedWidget;
}
void WindowTreeHostMojo::Show() {
window()->Show();
native_viewport_->Show();
}
void WindowTreeHostMojo::Hide() {
native_viewport_->Hide();
window()->Hide();
}
gfx::Rect WindowTreeHostMojo::GetBounds() const {
return bounds_;
}
void WindowTreeHostMojo::SetBounds(const gfx::Rect& bounds) {
AllocationScope scope;
native_viewport_->SetBounds(bounds);
}
gfx::Point WindowTreeHostMojo::GetLocationOnNativeScreen() const {
return gfx::Point(0, 0);
}
void WindowTreeHostMojo::SetCapture() {
NOTIMPLEMENTED();
}
void WindowTreeHostMojo::ReleaseCapture() {
NOTIMPLEMENTED();
}
void WindowTreeHostMojo::PostNativeEvent(
const base::NativeEvent& native_event) {
NOTIMPLEMENTED();
}
void WindowTreeHostMojo::OnDeviceScaleFactorChanged(float device_scale_factor) {
NOTIMPLEMENTED();
}
void WindowTreeHostMojo::SetCursorNative(gfx::NativeCursor cursor) {
NOTIMPLEMENTED();
}
void WindowTreeHostMojo::MoveCursorToNative(const gfx::Point& location) {
NOTIMPLEMENTED();
}
void WindowTreeHostMojo::OnCursorVisibilityChangedNative(bool show) {
NOTIMPLEMENTED();
}
////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostMojo, ui::EventSource implementation:
ui::EventProcessor* WindowTreeHostMojo::GetEventProcessor() {
return dispatcher();
}
////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostMojo, NativeViewportClient implementation:
void WindowTreeHostMojo::OnCreated() {
CreateCompositor(GetAcceleratedWidget());
compositor_created_callback_.Run();
}
void WindowTreeHostMojo::OnBoundsChanged(const Rect& bounds) {
bounds_ = gfx::Rect(bounds.position().x(), bounds.position().y(),
bounds.size().width(), bounds.size().height());
window()->SetBounds(gfx::Rect(bounds_.size()));
OnHostResized(bounds_.size());
}
void WindowTreeHostMojo::OnDestroyed() {
base::MessageLoop::current()->Quit();
}
void WindowTreeHostMojo::OnEvent(const Event& event,
const mojo::Callback<void()>& callback) {
switch (event.action()) {
case ui::ET_MOUSE_PRESSED:
case ui::ET_MOUSE_DRAGGED:
case ui::ET_MOUSE_RELEASED:
case ui::ET_MOUSE_MOVED:
case ui::ET_MOUSE_ENTERED:
case ui::ET_MOUSE_EXITED: {
gfx::Point location(event.location().x(), event.location().y());
ui::MouseEvent ev(static_cast<ui::EventType>(event.action()), location,
location, event.flags(), 0);
SendEventToProcessor(&ev);
break;
}
case ui::ET_KEY_PRESSED:
case ui::ET_KEY_RELEASED: {
ui::KeyEvent ev(
static_cast<ui::EventType>(event.action()),
static_cast<ui::KeyboardCode>(event.key_data().key_code()),
event.flags(), event.key_data().is_char());
SendEventToProcessor(&ev);
break;
}
// TODO(beng): touch, etc.
}
callback.Run();
};
} // namespace examples
} // namespace mojo