blob: db75239c44cafefc0ba11cb8433081ab472c912d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/basictypes.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/shared_memory.h"
#include "base/timer/timer.h"
#include "content/browser/browser_thread_impl.h"
#include "content/browser/renderer_host/input/gesture_event_queue.h"
#include "content/browser/renderer_host/input/input_router_impl.h"
#include "content/browser/renderer_host/input/tap_suppression_controller.h"
#include "content/browser/renderer_host/input/tap_suppression_controller_client.h"
#include "content/browser/renderer_host/input/touch_event_queue.h"
#include "content/browser/renderer_host/overscroll_controller.h"
#include "content/browser/renderer_host/overscroll_controller_delegate.h"
#include "content/browser/renderer_host/render_widget_host_delegate.h"
#include "content/common/input/synthetic_web_input_event_builders.h"
#include "content/common/input_messages.h"
#include "content/common/view_messages.h"
#include "content/port/browser/render_widget_host_view_port.h"
#include "content/public/common/content_switches.h"
#include "content/public/test/mock_render_process_host.h"
#include "content/public/test/test_browser_context.h"
#include "content/test/test_render_view_host.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/screen.h"
#if defined(USE_AURA)
#include "content/browser/compositor/image_transport_factory.h"
#include "content/browser/renderer_host/render_widget_host_view_aura.h"
#include "ui/aura/env.h"
#include "ui/aura/test/test_screen.h"
#include "ui/compositor/test/in_process_context_factory.h"
#endif
#if defined(USE_AURA)
#include "content/browser/renderer_host/ui_events_helper.h"
#include "ui/events/event.h"
#endif
using base::TimeDelta;
using blink::WebGestureEvent;
using blink::WebInputEvent;
using blink::WebKeyboardEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
namespace content {
// TestOverscrollDelegate ------------------------------------------------------
class TestOverscrollDelegate : public OverscrollControllerDelegate {
public:
explicit TestOverscrollDelegate(RenderWidgetHostView* view)
: view_(view),
current_mode_(OVERSCROLL_NONE),
completed_mode_(OVERSCROLL_NONE),
delta_x_(0.f),
delta_y_(0.f) {
}
virtual ~TestOverscrollDelegate() {}
OverscrollMode current_mode() const { return current_mode_; }
OverscrollMode completed_mode() const { return completed_mode_; }
float delta_x() const { return delta_x_; }
float delta_y() const { return delta_y_; }
void Reset() {
current_mode_ = OVERSCROLL_NONE;
completed_mode_ = OVERSCROLL_NONE;
delta_x_ = delta_y_ = 0.f;
}
private:
// Overridden from OverscrollControllerDelegate:
virtual gfx::Rect GetVisibleBounds() const OVERRIDE {
return view_->IsShowing() ? view_->GetViewBounds() : gfx::Rect();
}
virtual void OnOverscrollUpdate(float delta_x, float delta_y) OVERRIDE {
delta_x_ = delta_x;
delta_y_ = delta_y;
}
virtual void OnOverscrollComplete(OverscrollMode overscroll_mode) OVERRIDE {
EXPECT_EQ(current_mode_, overscroll_mode);
completed_mode_ = overscroll_mode;
current_mode_ = OVERSCROLL_NONE;
}
virtual void OnOverscrollModeChange(OverscrollMode old_mode,
OverscrollMode new_mode) OVERRIDE {
EXPECT_EQ(current_mode_, old_mode);
current_mode_ = new_mode;
delta_x_ = delta_y_ = 0.f;
}
RenderWidgetHostView* view_;
OverscrollMode current_mode_;
OverscrollMode completed_mode_;
float delta_x_;
float delta_y_;
DISALLOW_COPY_AND_ASSIGN(TestOverscrollDelegate);
};
// MockInputRouter -------------------------------------------------------------
class MockInputRouter : public InputRouter {
public:
explicit MockInputRouter(InputRouterClient* client)
: send_event_called_(false),
sent_mouse_event_(false),
sent_wheel_event_(false),
sent_keyboard_event_(false),
sent_gesture_event_(false),
send_touch_event_not_cancelled_(false),
message_received_(false),
client_(client) {
}
virtual ~MockInputRouter() {}
// InputRouter
virtual void Flush() OVERRIDE {
flush_called_ = true;
}
virtual bool SendInput(scoped_ptr<IPC::Message> message) OVERRIDE {
send_event_called_ = true;
return true;
}
virtual void SendMouseEvent(
const MouseEventWithLatencyInfo& mouse_event) OVERRIDE {
sent_mouse_event_ = true;
}
virtual void SendWheelEvent(
const MouseWheelEventWithLatencyInfo& wheel_event) OVERRIDE {
sent_wheel_event_ = true;
}
virtual void SendKeyboardEvent(
const NativeWebKeyboardEvent& key_event,
const ui::LatencyInfo& latency_info,
bool is_shortcut) OVERRIDE {
sent_keyboard_event_ = true;
}
virtual void SendGestureEvent(
const GestureEventWithLatencyInfo& gesture_event) OVERRIDE {
sent_gesture_event_ = true;
}
virtual void SendTouchEvent(
const TouchEventWithLatencyInfo& touch_event) OVERRIDE {
send_touch_event_not_cancelled_ =
client_->FilterInputEvent(touch_event.event, touch_event.latency) ==
INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
}
virtual const NativeWebKeyboardEvent* GetLastKeyboardEvent() const OVERRIDE {
NOTREACHED();
return NULL;
}
virtual bool ShouldForwardTouchEvent() const OVERRIDE { return true; }
virtual void OnViewUpdated(int view_flags) OVERRIDE {}
// IPC::Listener
virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE {
message_received_ = true;
return false;
}
bool flush_called_;
bool send_event_called_;
bool sent_mouse_event_;
bool sent_wheel_event_;
bool sent_keyboard_event_;
bool sent_gesture_event_;
bool send_touch_event_not_cancelled_;
bool message_received_;
private:
InputRouterClient* client_;
DISALLOW_COPY_AND_ASSIGN(MockInputRouter);
};
// MockRenderWidgetHost ----------------------------------------------------
class MockRenderWidgetHost : public RenderWidgetHostImpl {
public:
MockRenderWidgetHost(
RenderWidgetHostDelegate* delegate,
RenderProcessHost* process,
int routing_id)
: RenderWidgetHostImpl(delegate, process, routing_id, false),
unresponsive_timer_fired_(false) {
input_router_impl_ = static_cast<InputRouterImpl*>(input_router_.get());
acked_touch_event_type_ = blink::WebInputEvent::Undefined;
}
// Allow poking at a few private members.
using RenderWidgetHostImpl::OnUpdateRect;
using RenderWidgetHostImpl::RendererExited;
using RenderWidgetHostImpl::last_requested_size_;
using RenderWidgetHostImpl::is_hidden_;
using RenderWidgetHostImpl::resize_ack_pending_;
using RenderWidgetHostImpl::input_router_;
bool unresponsive_timer_fired() const {
return unresponsive_timer_fired_;
}
void set_hung_renderer_delay_ms(int delay_ms) {
hung_renderer_delay_ms_ = delay_ms;
}
unsigned GestureEventLastQueueEventSize() const {
return gesture_event_queue().coalesced_gesture_events_.size();
}
WebGestureEvent GestureEventSecondFromLastQueueEvent() const {
return gesture_event_queue().coalesced_gesture_events_.at(
GestureEventLastQueueEventSize() - 2).event;
}
WebGestureEvent GestureEventLastQueueEvent() const {
return gesture_event_queue().coalesced_gesture_events_.back().event;
}
unsigned GestureEventDebouncingQueueSize() const {
return gesture_event_queue().debouncing_deferral_queue_.size();
}
WebGestureEvent GestureEventQueueEventAt(int i) const {
return gesture_event_queue().coalesced_gesture_events_.at(i).event;
}
bool ScrollingInProgress() const {
return gesture_event_queue().scrolling_in_progress_;
}
void SetupForOverscrollControllerTest() {
SetOverscrollControllerEnabled(true);
overscroll_delegate_.reset(new TestOverscrollDelegate(GetView()));
overscroll_controller_->set_delegate(overscroll_delegate_.get());
}
void DisableGestureDebounce() {
gesture_event_queue().set_debounce_enabled_for_testing(false);
}
void set_debounce_interval_time_ms(int delay_ms) {
gesture_event_queue().
set_debounce_interval_time_ms_for_testing(delay_ms);
}
bool TouchEventQueueEmpty() const {
return touch_event_queue().empty();
}
virtual void OnTouchEventAck(
const TouchEventWithLatencyInfo& event,
InputEventAckState ack_result) OVERRIDE {
// Sniff touch acks.
acked_touch_event_type_ = event.event.type;
RenderWidgetHostImpl::OnTouchEventAck(event, ack_result);
}
WebInputEvent::Type acked_touch_event_type() const {
return acked_touch_event_type_;
}
bool ScrollStateIsContentScrolling() const {
return scroll_state() == OverscrollController::STATE_CONTENT_SCROLLING;
}
bool ScrollStateIsOverscrolling() const {
return scroll_state() == OverscrollController::STATE_OVERSCROLLING;
}
bool ScrollStateIsUnknown() const {
return scroll_state() == OverscrollController::STATE_UNKNOWN;
}
OverscrollController::ScrollState scroll_state() const {
return overscroll_controller_->scroll_state_;
}
OverscrollMode overscroll_mode() const {
return overscroll_controller_->overscroll_mode_;
}
float overscroll_delta_x() const {
return overscroll_controller_->overscroll_delta_x_;
}
float overscroll_delta_y() const {
return overscroll_controller_->overscroll_delta_y_;
}
TestOverscrollDelegate* overscroll_delegate() {
return overscroll_delegate_.get();
}
void SetupForInputRouterTest() {
mock_input_router_ = new MockInputRouter(this);
input_router_.reset(mock_input_router_);
}
MockInputRouter* mock_input_router() {
return mock_input_router_;
}
protected:
virtual void NotifyRendererUnresponsive() OVERRIDE {
unresponsive_timer_fired_ = true;
}
const TouchEventQueue& touch_event_queue() const {
return input_router_impl_->touch_event_queue_;
}
const GestureEventQueue& gesture_event_queue() const {
return input_router_impl_->gesture_event_queue_;
}
GestureEventQueue& gesture_event_queue() {
return input_router_impl_->gesture_event_queue_;
}
private:
bool unresponsive_timer_fired_;
WebInputEvent::Type acked_touch_event_type_;
// |input_router_impl_| and |mock_input_router_| are owned by
// RenderWidgetHostImpl. The handles below are provided for convenience so
// that we don't have to reinterpret_cast it all the time.
InputRouterImpl* input_router_impl_;
MockInputRouter* mock_input_router_;
scoped_ptr<TestOverscrollDelegate> overscroll_delegate_;
DISALLOW_COPY_AND_ASSIGN(MockRenderWidgetHost);
};
namespace {
// RenderWidgetHostProcess -----------------------------------------------------
class RenderWidgetHostProcess : public MockRenderProcessHost {
public:
explicit RenderWidgetHostProcess(BrowserContext* browser_context)
: MockRenderProcessHost(browser_context),
update_msg_should_reply_(false),
update_msg_reply_flags_(0) {
}
virtual ~RenderWidgetHostProcess() {
}
void set_update_msg_should_reply(bool reply) {
update_msg_should_reply_ = reply;
}
void set_update_msg_reply_flags(int flags) {
update_msg_reply_flags_ = flags;
}
// Fills the given update parameters with resonable default values.
void InitUpdateRectParams(ViewHostMsg_UpdateRect_Params* params);
virtual bool HasConnection() const OVERRIDE { return true; }
protected:
virtual bool WaitForBackingStoreMsg(int render_widget_id,
const base::TimeDelta& max_delay,
IPC::Message* msg) OVERRIDE;
// Set to true when WaitForBackingStoreMsg should return a successful update
// message reply. False implies timeout.
bool update_msg_should_reply_;
// Indicates the flags that should be sent with a repaint request. This
// only has an effect when update_msg_should_reply_ is true.
int update_msg_reply_flags_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostProcess);
};
void RenderWidgetHostProcess::InitUpdateRectParams(
ViewHostMsg_UpdateRect_Params* params) {
const int w = 100, h = 100;
params->view_size = gfx::Size(w, h);
params->flags = update_msg_reply_flags_;
}
bool RenderWidgetHostProcess::WaitForBackingStoreMsg(
int render_widget_id,
const base::TimeDelta& max_delay,
IPC::Message* msg) {
if (!update_msg_should_reply_)
return false;
// Construct a fake update reply.
ViewHostMsg_UpdateRect_Params params;
InitUpdateRectParams(&params);
ViewHostMsg_UpdateRect message(render_widget_id, params);
*msg = message;
return true;
}
// TestView --------------------------------------------------------------------
// This test view allows us to specify the size, and keep track of acked
// touch-events.
class TestView : public TestRenderWidgetHostView {
public:
explicit TestView(RenderWidgetHostImpl* rwh)
: TestRenderWidgetHostView(rwh),
unhandled_wheel_event_count_(0),
acked_event_count_(0),
gesture_event_type_(-1),
use_fake_physical_backing_size_(false),
ack_result_(INPUT_EVENT_ACK_STATE_UNKNOWN) {
}
// Sets the bounds returned by GetViewBounds.
void set_bounds(const gfx::Rect& bounds) {
bounds_ = bounds;
}
const WebTouchEvent& acked_event() const { return acked_event_; }
int acked_event_count() const { return acked_event_count_; }
void ClearAckedEvent() {
acked_event_.type = blink::WebInputEvent::Undefined;
acked_event_count_ = 0;
}
const WebMouseWheelEvent& unhandled_wheel_event() const {
return unhandled_wheel_event_;
}
int unhandled_wheel_event_count() const {
return unhandled_wheel_event_count_;
}
int gesture_event_type() const { return gesture_event_type_; }
InputEventAckState ack_result() const { return ack_result_; }
void SetMockPhysicalBackingSize(const gfx::Size& mock_physical_backing_size) {
use_fake_physical_backing_size_ = true;
mock_physical_backing_size_ = mock_physical_backing_size;
}
void ClearMockPhysicalBackingSize() {
use_fake_physical_backing_size_ = false;
}
// RenderWidgetHostView override.
virtual gfx::Rect GetViewBounds() const OVERRIDE {
return bounds_;
}
virtual void ProcessAckedTouchEvent(const TouchEventWithLatencyInfo& touch,
InputEventAckState ack_result) OVERRIDE {
acked_event_ = touch.event;
++acked_event_count_;
}
virtual void UnhandledWheelEvent(const WebMouseWheelEvent& event) OVERRIDE {
unhandled_wheel_event_count_++;
unhandled_wheel_event_ = event;
}
virtual void GestureEventAck(const WebGestureEvent& event,
InputEventAckState ack_result) OVERRIDE {
gesture_event_type_ = event.type;
ack_result_ = ack_result;
}
virtual gfx::Size GetPhysicalBackingSize() const OVERRIDE {
if (use_fake_physical_backing_size_)
return mock_physical_backing_size_;
return TestRenderWidgetHostView::GetPhysicalBackingSize();
}
protected:
WebMouseWheelEvent unhandled_wheel_event_;
int unhandled_wheel_event_count_;
WebTouchEvent acked_event_;
int acked_event_count_;
int gesture_event_type_;
gfx::Rect bounds_;
bool use_fake_physical_backing_size_;
gfx::Size mock_physical_backing_size_;
InputEventAckState ack_result_;
DISALLOW_COPY_AND_ASSIGN(TestView);
};
// MockRenderWidgetHostDelegate --------------------------------------------
class MockRenderWidgetHostDelegate : public RenderWidgetHostDelegate {
public:
MockRenderWidgetHostDelegate()
: prehandle_keyboard_event_(false),
prehandle_keyboard_event_called_(false),
prehandle_keyboard_event_type_(WebInputEvent::Undefined),
unhandled_keyboard_event_called_(false),
unhandled_keyboard_event_type_(WebInputEvent::Undefined),
handle_wheel_event_(false),
handle_wheel_event_called_(false) {
}
virtual ~MockRenderWidgetHostDelegate() {}
// Tests that make sure we ignore keyboard event acknowledgments to events we
// didn't send work by making sure we didn't call UnhandledKeyboardEvent().
bool unhandled_keyboard_event_called() const {
return unhandled_keyboard_event_called_;
}
WebInputEvent::Type unhandled_keyboard_event_type() const {
return unhandled_keyboard_event_type_;
}
bool prehandle_keyboard_event_called() const {
return prehandle_keyboard_event_called_;
}
WebInputEvent::Type prehandle_keyboard_event_type() const {
return prehandle_keyboard_event_type_;
}
void set_prehandle_keyboard_event(bool handle) {
prehandle_keyboard_event_ = handle;
}
void set_handle_wheel_event(bool handle) {
handle_wheel_event_ = handle;
}
bool handle_wheel_event_called() {
return handle_wheel_event_called_;
}
protected:
virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event,
bool* is_keyboard_shortcut) OVERRIDE {
prehandle_keyboard_event_type_ = event.type;
prehandle_keyboard_event_called_ = true;
return prehandle_keyboard_event_;
}
virtual void HandleKeyboardEvent(
const NativeWebKeyboardEvent& event) OVERRIDE {
unhandled_keyboard_event_type_ = event.type;
unhandled_keyboard_event_called_ = true;
}
virtual bool HandleWheelEvent(
const blink::WebMouseWheelEvent& event) OVERRIDE {
handle_wheel_event_called_ = true;
return handle_wheel_event_;
}
private:
bool prehandle_keyboard_event_;
bool prehandle_keyboard_event_called_;
WebInputEvent::Type prehandle_keyboard_event_type_;
bool unhandled_keyboard_event_called_;
WebInputEvent::Type unhandled_keyboard_event_type_;
bool handle_wheel_event_;
bool handle_wheel_event_called_;
};
// RenderWidgetHostTest --------------------------------------------------------
class RenderWidgetHostTest : public testing::Test {
public:
RenderWidgetHostTest()
: process_(NULL),
handle_key_press_event_(false),
handle_mouse_event_(false),
simulated_event_time_delta_seconds_(0) {
last_simulated_event_time_seconds_ =
(base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
}
virtual ~RenderWidgetHostTest() {
}
bool KeyPressEventCallback(const NativeWebKeyboardEvent& /* event */) {
return handle_key_press_event_;
}
bool MouseEventCallback(const blink::WebMouseEvent& /* event */) {
return handle_mouse_event_;
}
protected:
// testing::Test
virtual void SetUp() {
CommandLine* command_line = CommandLine::ForCurrentProcess();
command_line->AppendSwitch(switches::kValidateInputEventStream);
browser_context_.reset(new TestBrowserContext());
delegate_.reset(new MockRenderWidgetHostDelegate());
process_ = new RenderWidgetHostProcess(browser_context_.get());
#if defined(USE_AURA)
ImageTransportFactory::InitializeForUnitTests(
scoped_ptr<ui::ContextFactory>(new ui::InProcessContextFactory));
aura::Env::CreateInstance();
screen_.reset(aura::TestScreen::Create());
gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_.get());
#endif
host_.reset(
new MockRenderWidgetHost(delegate_.get(), process_, MSG_ROUTING_NONE));
view_.reset(new TestView(host_.get()));
host_->SetView(view_.get());
host_->Init();
}
virtual void TearDown() {
view_.reset();
host_.reset();
delegate_.reset();
process_ = NULL;
browser_context_.reset();
#if defined(USE_AURA)
aura::Env::DeleteInstance();
screen_.reset();
ImageTransportFactory::Terminate();
#endif
// Process all pending tasks to avoid leaks.
base::MessageLoop::current()->RunUntilIdle();
}
int64 GetLatencyComponentId() {
return host_->GetLatencyComponentId();
}
void SendInputEventACK(WebInputEvent::Type type,
InputEventAckState ack_result) {
scoped_ptr<IPC::Message> response(
new InputHostMsg_HandleInputEvent_ACK(0, type, ack_result,
ui::LatencyInfo()));
host_->OnMessageReceived(*response);
}
double GetNextSimulatedEventTimeSeconds() {
last_simulated_event_time_seconds_ += simulated_event_time_delta_seconds_;
return last_simulated_event_time_seconds_;
}
void SimulateKeyboardEvent(WebInputEvent::Type type) {
SimulateKeyboardEvent(type, 0);
}
void SimulateKeyboardEvent(WebInputEvent::Type type, int modifiers) {
WebKeyboardEvent event = SyntheticWebKeyboardEventBuilder::Build(type);
event.modifiers = modifiers;
NativeWebKeyboardEvent native_event;
memcpy(&native_event, &event, sizeof(event));
host_->ForwardKeyboardEvent(native_event);
}
void SimulateMouseEvent(WebInputEvent::Type type) {
host_->ForwardMouseEvent(SyntheticWebMouseEventBuilder::Build(type));
}
void SimulateMouseEventWithLatencyInfo(WebInputEvent::Type type,
const ui::LatencyInfo& ui_latency) {
host_->ForwardMouseEventWithLatencyInfo(
SyntheticWebMouseEventBuilder::Build(type),
ui_latency);
}
void SimulateWheelEvent(float dX, float dY, int modifiers, bool precise) {
host_->ForwardWheelEvent(
SyntheticWebMouseWheelEventBuilder::Build(dX, dY, modifiers, precise));
}
void SimulateWheelEventWithLatencyInfo(float dX,
float dY,
int modifiers,
bool precise,
const ui::LatencyInfo& ui_latency) {
host_->ForwardWheelEventWithLatencyInfo(
SyntheticWebMouseWheelEventBuilder::Build(dX, dY, modifiers, precise),
ui_latency);
}
void SimulateMouseMove(int x, int y, int modifiers) {
SimulateMouseEvent(WebInputEvent::MouseMove, x, y, modifiers, false);
}
void SimulateMouseEvent(
WebInputEvent::Type type, int x, int y, int modifiers, bool pressed) {
WebMouseEvent event =
SyntheticWebMouseEventBuilder::Build(type, x, y, modifiers);
if (pressed)
event.button = WebMouseEvent::ButtonLeft;
event.timeStampSeconds = GetNextSimulatedEventTimeSeconds();
host_->ForwardMouseEvent(event);
}
void SimulateWheelEventWithPhase(WebMouseWheelEvent::Phase phase) {
host_->ForwardWheelEvent(SyntheticWebMouseWheelEventBuilder::Build(phase));
}
// Inject provided synthetic WebGestureEvent instance.
void SimulateGestureEventCore(const WebGestureEvent& gesture_event) {
host_->ForwardGestureEvent(gesture_event);
}
void SimulateGestureEventCoreWithLatencyInfo(
const WebGestureEvent& gesture_event,
const ui::LatencyInfo& ui_latency) {
host_->ForwardGestureEventWithLatencyInfo(gesture_event, ui_latency);
}
// Inject simple synthetic WebGestureEvent instances.
void SimulateGestureEvent(WebInputEvent::Type type,
WebGestureEvent::SourceDevice sourceDevice) {
SimulateGestureEventCore(
SyntheticWebGestureEventBuilder::Build(type, sourceDevice));
}
void SimulateGestureEventWithLatencyInfo(
WebInputEvent::Type type,
WebGestureEvent::SourceDevice sourceDevice,
const ui::LatencyInfo& ui_latency) {
SimulateGestureEventCoreWithLatencyInfo(
SyntheticWebGestureEventBuilder::Build(type, sourceDevice),
ui_latency);
}
void SimulateGestureScrollUpdateEvent(float dX, float dY, int modifiers) {
SimulateGestureEventCore(
SyntheticWebGestureEventBuilder::BuildScrollUpdate(dX, dY, modifiers));
}
void SimulateGesturePinchUpdateEvent(float scale,
float anchorX,
float anchorY,
int modifiers) {
SimulateGestureEventCore(
SyntheticWebGestureEventBuilder::BuildPinchUpdate(scale,
anchorX,
anchorY,
modifiers));
}
// Inject synthetic GestureFlingStart events.
void SimulateGestureFlingStartEvent(
float velocityX,
float velocityY,
WebGestureEvent::SourceDevice sourceDevice) {
SimulateGestureEventCore(
SyntheticWebGestureEventBuilder::BuildFling(velocityX,
velocityY,
sourceDevice));
}
// Set the timestamp for the touch-event.
void SetTouchTimestamp(base::TimeDelta timestamp) {
touch_event_.SetTimestamp(timestamp);
}
// Sends a touch event (irrespective of whether the page has a touch-event
// handler or not).
void SendTouchEvent() {
host_->ForwardTouchEventWithLatencyInfo(touch_event_, ui::LatencyInfo());
touch_event_.ResetPoints();
}
int PressTouchPoint(int x, int y) {
return touch_event_.PressPoint(x, y);
}
void MoveTouchPoint(int index, int x, int y) {
touch_event_.MovePoint(index, x, y);
}
void ReleaseTouchPoint(int index) {
touch_event_.ReleasePoint(index);
}
const WebInputEvent* GetInputEventFromMessage(const IPC::Message& message) {
PickleIterator iter(message);
const char* data;
int data_length;
if (!message.ReadData(&iter, &data, &data_length))
return NULL;
return reinterpret_cast<const WebInputEvent*>(data);
}
base::MessageLoopForUI message_loop_;
scoped_ptr<TestBrowserContext> browser_context_;
RenderWidgetHostProcess* process_; // Deleted automatically by the widget.
scoped_ptr<MockRenderWidgetHostDelegate> delegate_;
scoped_ptr<MockRenderWidgetHost> host_;
scoped_ptr<TestView> view_;
scoped_ptr<gfx::Screen> screen_;
bool handle_key_press_event_;
bool handle_mouse_event_;
double last_simulated_event_time_seconds_;
double simulated_event_time_delta_seconds_;
private:
SyntheticWebTouchEvent touch_event_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostTest);
};
#if GTEST_HAS_PARAM_TEST
// RenderWidgetHostWithSourceTest ----------------------------------------------
// This is for tests that are to be run for all source devices.
class RenderWidgetHostWithSourceTest
: public RenderWidgetHostTest,
public testing::WithParamInterface<WebGestureEvent::SourceDevice> {
};
#endif // GTEST_HAS_PARAM_TEST
} // namespace
// -----------------------------------------------------------------------------
TEST_F(RenderWidgetHostTest, Resize) {
// The initial bounds is the empty rect, and the screen info hasn't been sent
// yet, so setting it to the same thing shouldn't send the resize message.
view_->set_bounds(gfx::Rect());
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Setting the bounds to a "real" rect should send out the notification.
// but should not expect ack for empty physical backing size.
gfx::Rect original_size(0, 0, 100, 100);
process_->sink().ClearMessages();
view_->set_bounds(original_size);
view_->SetMockPhysicalBackingSize(gfx::Size());
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->last_requested_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Setting the bounds to a "real" rect should send out the notification.
// but should not expect ack for only physical backing size change.
process_->sink().ClearMessages();
view_->ClearMockPhysicalBackingSize();
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->last_requested_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send out a update that's not a resize ack after setting resize ack pending
// flag. This should not clean the resize ack pending flag.
process_->sink().ClearMessages();
gfx::Rect second_size(0, 0, 110, 110);
EXPECT_FALSE(host_->resize_ack_pending_);
view_->set_bounds(second_size);
host_->WasResized();
EXPECT_TRUE(host_->resize_ack_pending_);
ViewHostMsg_UpdateRect_Params params;
process_->InitUpdateRectParams(&params);
host_->OnUpdateRect(params);
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(second_size.size(), host_->last_requested_size_);
// Sending out a new notification should NOT send out a new IPC message since
// a resize ACK is pending.
gfx::Rect third_size(0, 0, 120, 120);
process_->sink().ClearMessages();
view_->set_bounds(third_size);
host_->WasResized();
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(second_size.size(), host_->last_requested_size_);
EXPECT_FALSE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send a update that's a resize ack, but for the original_size we sent. Since
// this isn't the second_size, the message handler should immediately send
// a new resize message for the new size to the renderer.
process_->sink().ClearMessages();
params.flags = ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
params.view_size = original_size.size();
host_->OnUpdateRect(params);
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(third_size.size(), host_->last_requested_size_);
ASSERT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send the resize ack for the latest size.
process_->sink().ClearMessages();
params.view_size = third_size.size();
host_->OnUpdateRect(params);
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(third_size.size(), host_->last_requested_size_);
ASSERT_FALSE(process_->sink().GetFirstMessageMatching(ViewMsg_Resize::ID));
// Now clearing the bounds should send out a notification but we shouldn't
// expect a resize ack (since the renderer won't ack empty sizes). The message
// should contain the new size (0x0) and not the previous one that we skipped
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect());
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->last_requested_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Send a rect that has no area but has either width or height set.
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 0, 30));
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(0, 30), host_->last_requested_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Set the same size again. It should not be sent again.
process_->sink().ClearMessages();
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(0, 30), host_->last_requested_size_);
EXPECT_FALSE(process_->sink().GetFirstMessageMatching(ViewMsg_Resize::ID));
// A different size should be sent again, however.
view_->set_bounds(gfx::Rect(0, 0, 0, 31));
host_->WasResized();
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(0, 31), host_->last_requested_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
}
// Test for crbug.com/25097. If a renderer crashes between a resize and the
// corresponding update message, we must be sure to clear the resize ack logic.
TEST_F(RenderWidgetHostTest, ResizeThenCrash) {
// Clear the first Resize message that carried screen info.
process_->sink().ClearMessages();
// Setting the bounds to a "real" rect should send out the notification.
gfx::Rect original_size(0, 0, 100, 100);
view_->set_bounds(original_size);
host_->WasResized();
EXPECT_TRUE(host_->resize_ack_pending_);
EXPECT_EQ(original_size.size(), host_->last_requested_size_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_Resize::ID));
// Simulate a renderer crash before the update message. Ensure all the
// resize ack logic is cleared. Must clear the view first so it doesn't get
// deleted.
host_->SetView(NULL);
host_->RendererExited(base::TERMINATION_STATUS_PROCESS_CRASHED, -1);
EXPECT_FALSE(host_->resize_ack_pending_);
EXPECT_EQ(gfx::Size(), host_->last_requested_size_);
// Reset the view so we can exit the test cleanly.
host_->SetView(view_.get());
}
// Tests setting custom background
TEST_F(RenderWidgetHostTest, Background) {
#if !defined(OS_MACOSX)
scoped_ptr<RenderWidgetHostView> view(
RenderWidgetHostView::CreateViewForWidget(host_.get()));
#if defined(OS_LINUX) || defined(USE_AURA)
// TODO(derat): Call this on all platforms: http://crbug.com/102450.
// InitAsChild doesn't seem to work if NULL parent is passed on Windows,
// which leads to DCHECK failure in RenderWidgetHostView::Destroy.
// When you enable this for OS_WIN, enable |view.release()->Destroy()|
// below.
view->InitAsChild(NULL);
#endif
host_->SetView(view.get());
// Create a checkerboard background to test with.
gfx::Canvas canvas(gfx::Size(4, 4), 1.0f, true);
canvas.FillRect(gfx::Rect(0, 0, 2, 2), SK_ColorBLACK);
canvas.FillRect(gfx::Rect(2, 0, 2, 2), SK_ColorWHITE);
canvas.FillRect(gfx::Rect(0, 2, 2, 2), SK_ColorWHITE);
canvas.FillRect(gfx::Rect(2, 2, 2, 2), SK_ColorBLACK);
const SkBitmap& background =
canvas.sk_canvas()->getDevice()->accessBitmap(false);
// Set the background and make sure we get back a copy.
view->SetBackground(background);
EXPECT_EQ(4, view->GetBackground().width());
EXPECT_EQ(4, view->GetBackground().height());
EXPECT_EQ(background.getSize(), view->GetBackground().getSize());
background.lockPixels();
view->GetBackground().lockPixels();
EXPECT_TRUE(0 == memcmp(background.getPixels(),
view->GetBackground().getPixels(),
background.getSize()));
view->GetBackground().unlockPixels();
background.unlockPixels();
const IPC::Message* set_background =
process_->sink().GetUniqueMessageMatching(ViewMsg_SetBackground::ID);
ASSERT_TRUE(set_background);
Tuple1<SkBitmap> sent_background;
ViewMsg_SetBackground::Read(set_background, &sent_background);
EXPECT_EQ(background.getSize(), sent_background.a.getSize());
background.lockPixels();
sent_background.a.lockPixels();
EXPECT_TRUE(0 == memcmp(background.getPixels(),
sent_background.a.getPixels(),
background.getSize()));
sent_background.a.unlockPixels();
background.unlockPixels();
#if defined(OS_LINUX) || defined(USE_AURA)
// See the comment above |InitAsChild(NULL)|.
host_->SetView(NULL);
static_cast<RenderWidgetHostViewPort*>(view.release())->Destroy();
#endif
#else
// TODO(port): Mac does not have gfx::Canvas. Maybe we can just change this
// test to use SkCanvas directly?
#endif
// TODO(aa): It would be nice to factor out the painting logic so that we
// could test that, but it appears that would mean painting everything twice
// since windows HDC structures are opaque.
}
// Test that we don't paint when we're hidden, but we still send the ACK. Most
// of the rest of the painting is tested in the GetBackingStore* ones.
TEST_F(RenderWidgetHostTest, HiddenPaint) {
BrowserThreadImpl ui_thread(BrowserThread::UI, base::MessageLoop::current());
// Hide the widget, it should have sent out a message to the renderer.
EXPECT_FALSE(host_->is_hidden_);
host_->WasHidden();
EXPECT_TRUE(host_->is_hidden_);
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(ViewMsg_WasHidden::ID));
// Send it an update as from the renderer.
process_->sink().ClearMessages();
ViewHostMsg_UpdateRect_Params params;
process_->InitUpdateRectParams(&params);
host_->OnUpdateRect(params);
// Now unhide.
process_->sink().ClearMessages();
host_->WasShown();
EXPECT_FALSE(host_->is_hidden_);
// It should have sent out a restored message with a request to paint.
const IPC::Message* restored = process_->sink().GetUniqueMessageMatching(
ViewMsg_WasShown::ID);
ASSERT_TRUE(restored);
Tuple1<bool> needs_repaint;
ViewMsg_WasShown::Read(restored, &needs_repaint);
EXPECT_TRUE(needs_repaint.a);
}
TEST_F(RenderWidgetHostTest, IgnoreKeyEventsHandledByRenderer) {
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
// Make sure we sent the input event to the renderer.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
InputMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::RawKeyDown,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_FALSE(delegate_->unhandled_keyboard_event_called());
}
TEST_F(RenderWidgetHostTest, PreHandleRawKeyDownEvent) {
// Simluate the situation that the browser handled the key down event during
// pre-handle phrase.
delegate_->set_prehandle_keyboard_event(true);
process_->sink().ClearMessages();
// Simulate a keyboard event.
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
EXPECT_TRUE(delegate_->prehandle_keyboard_event_called());
EXPECT_EQ(WebInputEvent::RawKeyDown,
delegate_->prehandle_keyboard_event_type());
// Make sure the RawKeyDown event is not sent to the renderer.
EXPECT_EQ(0U, process_->sink().message_count());
// The browser won't pre-handle a Char event.
delegate_->set_prehandle_keyboard_event(false);
// Forward the Char event.
SimulateKeyboardEvent(WebInputEvent::Char);
// Make sure the Char event is suppressed.
EXPECT_EQ(0U, process_->sink().message_count());
// Forward the KeyUp event.
SimulateKeyboardEvent(WebInputEvent::KeyUp);
// Make sure only KeyUp was sent to the renderer.
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_EQ(InputMsg_HandleInputEvent::ID,
process_->sink().GetMessageAt(0)->type());
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::KeyUp,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_TRUE(delegate_->unhandled_keyboard_event_called());
EXPECT_EQ(WebInputEvent::KeyUp, delegate_->unhandled_keyboard_event_type());
}
TEST_F(RenderWidgetHostTest, UnhandledWheelEvent) {
SimulateWheelEvent(-5, 0, 0, true);
// Make sure we sent the input event to the renderer.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
InputMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_TRUE(delegate_->handle_wheel_event_called());
EXPECT_EQ(1, view_->unhandled_wheel_event_count());
EXPECT_EQ(-5, view_->unhandled_wheel_event().deltaX);
}
TEST_F(RenderWidgetHostTest, HandleWheelEvent) {
// Indicate that we're going to handle this wheel event
delegate_->set_handle_wheel_event(true);
SimulateWheelEvent(-5, 0, 0, true);
// Make sure we sent the input event to the renderer.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
InputMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
// ensure the wheel event handler was invoked
EXPECT_TRUE(delegate_->handle_wheel_event_called());
// and that it suppressed the unhandled wheel event handler.
EXPECT_EQ(0, view_->unhandled_wheel_event_count());
}
TEST_F(RenderWidgetHostTest, UnhandledGestureEvent) {
SimulateGestureEvent(WebInputEvent::GestureTwoFingerTap,
WebGestureEvent::Touchscreen);
// Make sure we sent the input event to the renderer.
EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
InputMsg_HandleInputEvent::ID));
process_->sink().ClearMessages();
// Send the simulated response from the renderer back.
SendInputEventACK(WebInputEvent::GestureTwoFingerTap,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(WebInputEvent::GestureTwoFingerTap, view_->gesture_event_type());
EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, view_->ack_result());
}
// Test that the hang monitor timer expires properly if a new timer is started
// while one is in progress (see crbug.com/11007).
TEST_F(RenderWidgetHostTest, DontPostponeHangMonitorTimeout) {
// Start with a short timeout.
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(10));
// Immediately try to add a long 30 second timeout.
EXPECT_FALSE(host_->unresponsive_timer_fired());
host_->StartHangMonitorTimeout(TimeDelta::FromSeconds(30));
// Wait long enough for first timeout and see if it fired.
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_TRUE(host_->unresponsive_timer_fired());
}
// Test that the hang monitor timer expires properly if it is started, stopped,
// and then started again.
TEST_F(RenderWidgetHostTest, StopAndStartHangMonitorTimeout) {
// Start with a short timeout, then stop it.
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(10));
host_->StopHangMonitorTimeout();
// Start it again to ensure it still works.
EXPECT_FALSE(host_->unresponsive_timer_fired());
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(10));
// Wait long enough for first timeout and see if it fired.
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(40));
base::MessageLoop::current()->Run();
EXPECT_TRUE(host_->unresponsive_timer_fired());
}
// Test that the hang monitor timer expires properly if it is started, then
// updated to a shorter duration.
TEST_F(RenderWidgetHostTest, ShorterDelayHangMonitorTimeout) {
// Start with a timeout.
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(100));
// Start it again with shorter delay.
EXPECT_FALSE(host_->unresponsive_timer_fired());
host_->StartHangMonitorTimeout(TimeDelta::FromMilliseconds(20));
// Wait long enough for the second timeout and see if it fired.
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(25));
base::MessageLoop::current()->Run();
EXPECT_TRUE(host_->unresponsive_timer_fired());
}
// Test that the hang monitor catches two input events but only one ack.
// This can happen if the second input event causes the renderer to hang.
// This test will catch a regression of crbug.com/111185.
TEST_F(RenderWidgetHostTest, MultipleInputEvents) {
// Configure the host to wait 10ms before considering
// the renderer hung.
host_->set_hung_renderer_delay_ms(10);
// Send two events but only one ack.
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
SendInputEventACK(WebInputEvent::RawKeyDown,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Wait long enough for first timeout and see if it fired.
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(40));
base::MessageLoop::current()->Run();
EXPECT_TRUE(host_->unresponsive_timer_fired());
}
// Tests that scroll ACKs are correctly handled by the overscroll-navigation
// controller.
TEST_F(RenderWidgetHostTest, WheelScrollEventOverscrolls) {
host_->SetupForOverscrollControllerTest();
process_->sink().ClearMessages();
// Simulate wheel events.
SimulateWheelEvent(-5, 0, 0, true); // sent directly
SimulateWheelEvent(-1, 1, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-20, 6, 1, true); // enqueued, different modifiers
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK the first wheel event as not processed.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK for the second (coalesced) event as not processed. This will
// start a back navigation. However, this will also cause the queued next
// event to be sent to the renderer. But since overscroll navigation has
// started, that event will also be included in the overscroll computation
// instead of being sent to the renderer. So the result will be an overscroll
// back navigation, and no event will be sent to the renderer.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(-81.f, host_->overscroll_delta_x());
EXPECT_EQ(-31.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
EXPECT_EQ(0U, process_->sink().message_count());
// Send a mouse-move event. This should cancel the overscroll navigation.
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
}
// Tests that if some scroll events are consumed towards the start, then
// subsequent scrolls do not horizontal overscroll.
TEST_F(RenderWidgetHostTest, WheelScrollConsumedDoNotHorizOverscroll) {
host_->SetupForOverscrollControllerTest();
process_->sink().ClearMessages();
// Simulate wheel events.
SimulateWheelEvent(-5, 0, 0, true); // sent directly
SimulateWheelEvent(-1, -1, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-20, 6, 1, true); // enqueued, different modifiers
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK the first wheel event as processed.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK for the second (coalesced) event as not processed. This should
// not initiate overscroll, since the beginning of the scroll has been
// consumed. The queued event with different modifiers should be sent to the
// renderer.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
// Indicate the end of the scrolling from the touchpad.
SimulateGestureFlingStartEvent(-1200.f, 0.f, WebGestureEvent::Touchpad);
EXPECT_EQ(1U, process_->sink().message_count());
// Start another scroll. This time, do not consume any scroll events.
process_->sink().ClearMessages();
SimulateWheelEvent(0, -5, 0, true); // sent directly
SimulateWheelEvent(0, -1, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-20, 6, 1, true); // enqueued, different modifiers
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK for the first wheel and the subsequent coalesced event as not
// processed. This should start a back-overscroll.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_mode());
}
// Tests that wheel-scrolling correctly turns overscroll on and off.
TEST_F(RenderWidgetHostTest, WheelScrollOverscrollToggle) {
host_->SetupForOverscrollControllerTest();
process_->sink().ClearMessages();
// Send a wheel event. ACK the event as not processed. This should not
// initiate an overscroll gesture since it doesn't cross the threshold yet.
SimulateWheelEvent(10, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Scroll some more so as to not overscroll.
SimulateWheelEvent(10, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Scroll some more to initiate an overscroll.
SimulateWheelEvent(40, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(60.f, host_->overscroll_delta_x());
EXPECT_EQ(10.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
process_->sink().ClearMessages();
// Scroll in the reverse direction enough to abort the overscroll.
SimulateWheelEvent(-20, 0, 0, true);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
// Continue to scroll in the reverse direction.
SimulateWheelEvent(-20, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Continue to scroll in the reverse direction enough to initiate overscroll
// in that direction.
SimulateWheelEvent(-55, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(-75.f, host_->overscroll_delta_x());
EXPECT_EQ(-25.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
}
TEST_F(RenderWidgetHostTest, ScrollEventsOverscrollWithFling) {
host_->SetupForOverscrollControllerTest();
process_->sink().ClearMessages();
// Send a wheel event. ACK the event as not processed. This should not
// initiate an overscroll gesture since it doesn't cross the threshold yet.
SimulateWheelEvent(10, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Scroll some more so as to not overscroll.
SimulateWheelEvent(20, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Scroll some more to initiate an overscroll.
SimulateWheelEvent(30, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(60.f, host_->overscroll_delta_x());
EXPECT_EQ(10.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
process_->sink().ClearMessages();
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
// Send a fling start, but with a small velocity, so that the overscroll is
// aborted. The fling should proceed to the renderer, through the gesture
// event filter.
SimulateGestureFlingStartEvent(0.f, 0.1f, WebGestureEvent::Touchpad);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, process_->sink().message_count());
}
// Same as ScrollEventsOverscrollWithFling, but with zero velocity. Checks that
// the zero-velocity fling does not reach the renderer.
TEST_F(RenderWidgetHostTest, ScrollEventsOverscrollWithZeroFling) {
host_->SetupForOverscrollControllerTest();
process_->sink().ClearMessages();
// Send a wheel event. ACK the event as not processed. This should not
// initiate an overscroll gesture since it doesn't cross the threshold yet.
SimulateWheelEvent(10, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Scroll some more so as to not overscroll.
SimulateWheelEvent(20, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Scroll some more to initiate an overscroll.
SimulateWheelEvent(30, 0, 0, true);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(60.f, host_->overscroll_delta_x());
EXPECT_EQ(10.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
process_->sink().ClearMessages();
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
// Send a fling start, but with a small velocity, so that the overscroll is
// aborted. The fling should proceed to the renderer, through the gesture
// event filter.
SimulateGestureFlingStartEvent(10.f, 0.f, WebGestureEvent::Touchpad);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, process_->sink().message_count());
}
// Tests that a fling in the opposite direction of the overscroll cancels the
// overscroll nav instead of completing it.
TEST_F(RenderWidgetHostTest, ReverseFlingCancelsOverscroll) {
host_->SetupForOverscrollControllerTest();
host_->DisableGestureDebounce();
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
{
// Start and end a gesture in the same direction without processing the
// gesture events in the renderer. This should initiate and complete an
// overscroll navigation.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
}
{
// Start over, except instead of ending the gesture with ScrollEnd, end it
// with a FlingStart, with velocity in the reverse direction. This should
// initiate an overscroll navigation, but it should be cancelled because of
// the fling in the opposite direction.
host_->overscroll_delegate()->Reset();
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(-300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
SimulateGestureFlingStartEvent(100, 0, WebGestureEvent::Touchscreen);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
}
}
// Tests that touch-scroll events are handled correctly by the overscroll
// controller. This also tests that the overscroll controller and the
// gesture-event filter play nice with each other.
TEST_F(RenderWidgetHostTest, GestureScrollOverscrolls) {
// Turn off debounce handling for test isolation.
host_->SetupForOverscrollControllerTest();
host_->DisableGestureDebounce();
process_->sink().ClearMessages();
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
// Send another gesture event and ACK as not being processed. This should
// initiate the navigation gesture.
SimulateGestureScrollUpdateEvent(55, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, host_->overscroll_delta_x());
EXPECT_EQ(-5.f, host_->overscroll_delta_y());
EXPECT_EQ(5.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(-5.f, host_->overscroll_delegate()->delta_y());
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
process_->sink().ClearMessages();
// Send another gesture update event. This event should be consumed by the
// controller, and not be forwarded to the renderer. The gesture-event filter
// should not also receive this event.
SimulateGestureScrollUpdateEvent(10, -5, 0);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, host_->overscroll_delta_x());
EXPECT_EQ(-10.f, host_->overscroll_delta_y());
EXPECT_EQ(15.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(-10.f, host_->overscroll_delegate()->delta_y());
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
// Now send a scroll end. This should cancel the overscroll gesture, and send
// the event to the renderer. The gesture-event filter should receive this
// event.
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
// The scroll end event will have received a synthetic ack from the input
// router.
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
}
// Tests that if the page is scrolled because of a scroll-gesture, then that
// particular scroll sequence never generates overscroll if the scroll direction
// is horizontal.
TEST_F(RenderWidgetHostTest, GestureScrollConsumedHorizontal) {
// Turn off debounce handling for test isolation.
host_->SetupForOverscrollControllerTest();
host_->DisableGestureDebounce();
process_->sink().ClearMessages();
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(10, 0, 0);
// Start scrolling on content. ACK both events as being processed.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Send another gesture event and ACK as not being processed. This should
// not initiate overscroll because the beginning of the scroll event did
// scroll some content on the page. Since there was no overscroll, the event
// should reach the renderer.
SimulateGestureScrollUpdateEvent(55, 0, 0);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
}
// Tests that the overscroll controller plays nice with touch-scrolls and the
// gesture event filter with debounce filtering turned on.
TEST_F(RenderWidgetHostTest, GestureScrollDebounceOverscrolls) {
host_->SetupForOverscrollControllerTest();
host_->set_debounce_interval_time_ms(100);
process_->sink().ClearMessages();
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Send update events.
SimulateGestureScrollUpdateEvent(25, 0, 0);
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Quickly end and restart the scroll gesture. These two events should get
// discarded.
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, host_->GestureEventDebouncingQueueSize());
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(2U, host_->GestureEventDebouncingQueueSize());
// Send another update event. This should get into the queue.
SimulateGestureScrollUpdateEvent(30, 0, 0);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(2U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
// Receive an ACK for the first scroll-update event as not being processed.
// This will contribute to the overscroll gesture, but not enough for the
// overscroll controller to start consuming gesture events. This also cause
// the queued gesture event to be forwarded to the renderer.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Send another update event. This should get into the queue.
SimulateGestureScrollUpdateEvent(10, 0, 0);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(2U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
// Receive an ACK for the second scroll-update event as not being processed.
// This will now initiate an overscroll. This will also cause the queued
// gesture event to be released. But instead of going to the renderer, it will
// be consumed by the overscroll controller.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, host_->overscroll_delta_x());
EXPECT_EQ(15.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
}
// Tests that the gesture debounce timer plays nice with the overscroll
// controller.
TEST_F(RenderWidgetHostTest, GestureScrollDebounceTimerOverscroll) {
host_->SetupForOverscrollControllerTest();
host_->set_debounce_interval_time_ms(10);
process_->sink().ClearMessages();
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Send update events.
SimulateGestureScrollUpdateEvent(55, 0, 0);
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Send an end event. This should get in the debounce queue.
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, host_->GestureEventDebouncingQueueSize());
// Receive ACK for the scroll-update event.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, host_->overscroll_delta_x());
EXPECT_EQ(5.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, host_->GestureEventDebouncingQueueSize());
EXPECT_EQ(0U, process_->sink().message_count());
// Let the timer for the debounce queue fire. That should release the queued
// scroll-end event. Since overscroll has started, but there hasn't been
// enough overscroll to complete the gesture, the overscroll controller
// will reset the state. The scroll-end should therefore be dispatched to the
// renderer, and the gesture-event-filter should await an ACK for it.
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(15));
base::MessageLoop::current()->Run();
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
// The scroll end event will have received a synthetic ack from the input
// router.
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_EQ(1U, process_->sink().message_count());
}
// Tests that when touch-events are dispatched to the renderer, the overscroll
// gesture deals with them correctly.
TEST_F(RenderWidgetHostTest, OverscrollWithTouchEvents) {
host_->SetupForOverscrollControllerTest();
host_->set_debounce_interval_time_ms(10);
host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
// The test sends an intermingled sequence of touch and gesture events.
PressTouchPoint(0, 1);
SendTouchEvent();
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
MoveTouchPoint(0, 20, 5);
SendTouchEvent();
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(20, 0, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Another touch move event should reach the renderer since overscroll hasn't
// started yet.
MoveTouchPoint(0, 65, 10);
SendTouchEvent();
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
SimulateGestureScrollUpdateEvent(45, 0, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, host_->overscroll_delta_x());
EXPECT_EQ(15.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
EXPECT_TRUE(host_->TouchEventQueueEmpty());
process_->sink().ClearMessages();
// Send another touch event. The page should get the touch-move event, even
// though overscroll has started.
MoveTouchPoint(0, 55, 5);
SendTouchEvent();
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_FALSE(host_->TouchEventQueueEmpty());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, host_->overscroll_delta_x());
EXPECT_EQ(15.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
SendInputEventACK(WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_TRUE(host_->TouchEventQueueEmpty());
process_->sink().ClearMessages();
SimulateGestureScrollUpdateEvent(-10, 0, 0);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_TRUE(host_->TouchEventQueueEmpty());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, host_->overscroll_delta_x());
EXPECT_EQ(5.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
MoveTouchPoint(0, 255, 5);
SendTouchEvent();
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_FALSE(host_->TouchEventQueueEmpty());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
SimulateGestureScrollUpdateEvent(200, 0, 0);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_TRUE(host_->TouchEventQueueEmpty());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(255.f, host_->overscroll_delta_x());
EXPECT_EQ(205.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
// The touch-end/cancel event should always reach the renderer if the page has
// touch handlers.
ReleaseTouchPoint(0);
SendTouchEvent();
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_FALSE(host_->TouchEventQueueEmpty());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::TouchEnd,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_TRUE(host_->TouchEventQueueEmpty());
SimulateGestureEvent(blink::WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_TRUE(host_->TouchEventQueueEmpty());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->completed_mode());
}
// Tests that touch-gesture end is dispatched to the renderer at the end of a
// touch-gesture initiated overscroll.
TEST_F(RenderWidgetHostTest, TouchGestureEndDispatchedAfterOverscrollComplete) {
host_->SetupForOverscrollControllerTest();
host_->set_debounce_interval_time_ms(10);
host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(1U, process_->sink().message_count());
// The scroll begin event will have received a synthetic ack from the input
// router.
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
process_->sink().ClearMessages();
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
// Send update events.
SimulateGestureScrollUpdateEvent(55, -5, 0);
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, host_->overscroll_delta_x());
EXPECT_EQ(5.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(-5.f, host_->overscroll_delegate()->delta_y());
// Send end event.
SimulateGestureEvent(blink::WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, host_->GestureEventDebouncingQueueSize());
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// The scroll end event will have received a synthetic ack from the input
// router.
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_EQ(0U, process_->sink().message_count());
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(1U, process_->sink().message_count());
// The scroll begin event will have received a synthetic ack from the input
// router.
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
process_->sink().ClearMessages();
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
// Send update events.
SimulateGestureScrollUpdateEvent(235, -5, 0);
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(235.f, host_->overscroll_delta_x());
EXPECT_EQ(185.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(-5.f, host_->overscroll_delegate()->delta_y());
// Send end event.
SimulateGestureEvent(blink::WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(1U, host_->GestureEventDebouncingQueueSize());
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// The scroll end event will have received a synthetic ack from the input
// router.
EXPECT_EQ(0U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_EQ(0U, process_->sink().message_count());
}
TEST_F(RenderWidgetHostTest, OverscrollDirectionChange) {
host_->SetupForOverscrollControllerTest();
host_->set_debounce_interval_time_ms(100);
process_->sink().ClearMessages();
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Send update events and receive ack as not consumed.
SimulateGestureScrollUpdateEvent(125, -5, 0);
EXPECT_EQ(1U, host_->GestureEventLastQueueEventSize());
EXPECT_EQ(0U, host_->GestureEventDebouncingQueueSize());
EXPECT_TRUE(host_->ScrollingInProgress());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(0U, process_->sink().message_count());
// Send another update event, but in the reverse direction. The overscroll
// controller will consume the event, and reset the overscroll mode.
SimulateGestureScrollUpdateEvent(-260, 0, 0);
EXPECT_EQ(0U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
// Since the overscroll mode has been reset, the next scroll update events
// should reach the renderer.
SimulateGestureScrollUpdateEvent(-20, 0, 0);
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
}
// Tests that if a mouse-move event completes the overscroll gesture, future
// move events do reach the renderer.
TEST_F(RenderWidgetHostTest, OverscrollMouseMoveCompletion) {
host_->SetupForOverscrollControllerTest();
host_->DisableGestureDebounce();
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
SimulateWheelEvent(5, 0, 0, true); // sent directly
SimulateWheelEvent(-1, 0, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK the first wheel event as not processed.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Receive ACK for the second (coalesced) event as not processed. This will
// start an overcroll gesture.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(0U, process_->sink().message_count());
// Send a mouse-move event. This should cancel the overscroll navigation
// (since the amount overscrolled is not above the threshold), and so the
// mouse-move should reach the renderer.
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
// Moving the mouse more should continue to send the events to the renderer.
SimulateMouseMove(5, 10, 0);
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Now try with gestures.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
process_->sink().ClearMessages();
// Overscroll gesture is in progress. Send a mouse-move now. This should
// complete the gesture (because the amount overscrolled is above the
// threshold).
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// Move mouse some more. The mouse-move events should reach the renderer.
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(1U, process_->sink().message_count());
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
process_->sink().ClearMessages();
}
// Tests that if a page scrolled, then the overscroll controller's states are
// reset after the end of the scroll.
TEST_F(RenderWidgetHostTest, OverscrollStateResetsAfterScroll) {
host_->SetupForOverscrollControllerTest();
host_->DisableGestureDebounce();
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
SimulateWheelEvent(0, 5, 0, true); // sent directly
SimulateWheelEvent(0, 30, 0, true); // enqueued
SimulateWheelEvent(0, 40, 0, true); // coalesced into previous event
SimulateWheelEvent(0, 10, 0, true); // coalesced into previous event
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// The first wheel event is consumed. Dispatches the queued wheel event.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(host_->ScrollStateIsContentScrolling());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
// The second wheel event is consumed.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(host_->ScrollStateIsContentScrolling());
// Touchpad scroll can end with a zero-velocity fling. But it is not
// dispatched, but it should still reset the overscroll controller state.
SimulateGestureFlingStartEvent(0.f, 0.f, WebGestureEvent::Touchpad);
EXPECT_TRUE(host_->ScrollStateIsUnknown());
EXPECT_EQ(0U, process_->sink().message_count());
SimulateWheelEvent(-5, 0, 0, true); // sent directly
SimulateWheelEvent(-60, 0, 0, true); // enqueued
SimulateWheelEvent(-100, 0, 0, true); // coalesced into previous event
EXPECT_EQ(1U, process_->sink().message_count());
EXPECT_TRUE(host_->ScrollStateIsUnknown());
process_->sink().ClearMessages();
// The first wheel scroll did not scroll content. Overscroll should not start
// yet, since enough hasn't been scrolled.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_TRUE(host_->ScrollStateIsUnknown());
EXPECT_EQ(1U, process_->sink().message_count());
process_->sink().ClearMessages();
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_mode());
EXPECT_TRUE(host_->ScrollStateIsOverscrolling());
EXPECT_EQ(0U, process_->sink().message_count());
SimulateGestureFlingStartEvent(0.f, 0.f, WebGestureEvent::Touchpad);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, host_->overscroll_delegate()->completed_mode());
EXPECT_TRUE(host_->ScrollStateIsUnknown());
EXPECT_EQ(0U, process_->sink().message_count());
process_->sink().ClearMessages();
}
TEST_F(RenderWidgetHostTest, OverscrollResetsOnBlur) {
host_->SetupForOverscrollControllerTest();
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
// Start an overscroll with gesture scroll. In the middle of the scroll, blur
// the host.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
host_->Blur();
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->completed_mode());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, host_->overscroll_delegate()->delta_y());
process_->sink().ClearMessages();
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(0U, process_->sink().message_count());
// Start a scroll gesture again. This should correctly start the overscroll
// after the threshold.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->completed_mode());
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
WebGestureEvent::Touchscreen);
EXPECT_EQ(OVERSCROLL_NONE, host_->overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_EAST, host_->overscroll_delegate()->completed_mode());
process_->sink().ClearMessages();
}
std::string GetInputMessageTypes(RenderWidgetHostProcess* process) {
const WebInputEvent* event = NULL;
ui::LatencyInfo latency_info;
bool is_keyboard_shortcut;
std::string result;
for (size_t i = 0; i < process->sink().message_count(); ++i) {
const IPC::Message *message = process->sink().GetMessageAt(i);
EXPECT_EQ(InputMsg_HandleInputEvent::ID, message->type());
EXPECT_TRUE(InputMsg_HandleInputEvent::Read(
message, &event, &latency_info, &is_keyboard_shortcut));
if (i != 0)
result += " ";
result += WebInputEventTraits::GetName(event->type);
}
process->sink().ClearMessages();
return result;
}
TEST_F(RenderWidgetHostTest, TouchEmulator) {
simulated_event_time_delta_seconds_ = 0.1;
host_->DisableGestureDebounce();
// Immediately ack all touches instead of sending them to the renderer.
host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, false));
host_->OnMessageReceived(
ViewHostMsg_SetTouchEventEmulationEnabled(0, true, true));
process_->sink().ClearMessages();
view_->set_bounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 10, 0, false);
EXPECT_EQ(0U, process_->sink().message_count());
// Mouse press becomes touch start which in turn becomes tap.
SimulateMouseEvent(WebInputEvent::MouseDown, 10, 10, 0, true);
EXPECT_EQ(WebInputEvent::TouchStart, host_->acked_touch_event_type());
EXPECT_EQ("GestureTapDown", GetInputMessageTypes(process_));
// Mouse drag generates touch move, cancels tap and starts scroll.
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 30, 0, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ(
"GestureTapCancel GestureScrollBegin GestureScrollUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
// Mouse drag with shift becomes pinch.
SimulateMouseEvent(
WebInputEvent::MouseMove, 10, 40, WebInputEvent::ShiftKey, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ("GesturePinchBegin",
GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
SimulateMouseEvent(
WebInputEvent::MouseMove, 10, 50, WebInputEvent::ShiftKey, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ("GesturePinchUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GesturePinchUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
// Mouse drag without shift becomes scroll again.
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 60, 0, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ("GesturePinchEnd GestureScrollUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 70, 0, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ("GestureScrollUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
SimulateMouseEvent(WebInputEvent::MouseUp, 10, 70, 0, true);
EXPECT_EQ(WebInputEvent::TouchEnd, host_->acked_touch_event_type());
EXPECT_EQ("GestureScrollEnd", GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
// Mouse move does nothing.
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 80, 0, false);
EXPECT_EQ(0U, process_->sink().message_count());
// Another mouse down continues scroll.
SimulateMouseEvent(WebInputEvent::MouseDown, 10, 80, 0, true);
EXPECT_EQ(WebInputEvent::TouchStart, host_->acked_touch_event_type());
EXPECT_EQ("GestureTapDown", GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 100, 0, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ(
"GestureTapCancel GestureScrollBegin GestureScrollUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
// Another pinch.
SimulateMouseEvent(
WebInputEvent::MouseMove, 10, 110, WebInputEvent::ShiftKey, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ("GesturePinchBegin",
GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
SimulateMouseEvent(
WebInputEvent::MouseMove, 10, 120, WebInputEvent::ShiftKey, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ("GesturePinchUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GesturePinchUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
// Turn off emulation during a pinch.
host_->OnMessageReceived(
ViewHostMsg_SetTouchEventEmulationEnabled(0, false, false));
EXPECT_EQ(WebInputEvent::TouchCancel, host_->acked_touch_event_type());
EXPECT_EQ("GesturePinchEnd GestureScrollEnd",
GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
// Mouse event should pass untouched.
SimulateMouseEvent(
WebInputEvent::MouseMove, 10, 10, WebInputEvent::ShiftKey, true);
EXPECT_EQ("MouseMove", GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, process_->sink().message_count());
// Turn on emulation.
host_->OnMessageReceived(
ViewHostMsg_SetTouchEventEmulationEnabled(0, true, true));
EXPECT_EQ(0U, process_->sink().message_count());
// Another touch.
SimulateMouseEvent(WebInputEvent::MouseDown, 10, 10, 0, true);
EXPECT_EQ(WebInputEvent::TouchStart, host_->acked_touch_event_type());
EXPECT_EQ("GestureTapDown", GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
// Scroll.
SimulateMouseEvent(WebInputEvent::MouseMove, 10, 30, 0, true);
EXPECT_EQ(WebInputEvent::TouchMove, host_->acked_touch_event_type());
EXPECT_EQ(
"GestureTapCancel GestureScrollBegin GestureScrollUpdate",
GetInputMessageTypes(process_));
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Turn off emulation during a scroll.
host_->OnMessageReceived(
ViewHostMsg_SetTouchEventEmulationEnabled(0, false, false));
EXPECT_EQ(WebInputEvent::TouchCancel, host_->acked_touch_event_type());
EXPECT_EQ("GestureScrollEnd", GetInputMessageTypes(process_));
EXPECT_EQ(0U, process_->sink().message_count());
}
#define TEST_InputRouterRoutes_NOARGS(INPUTMSG) \
TEST_F(RenderWidgetHostTest, InputRouterRoutes##INPUTMSG) { \
host_->SetupForInputRouterTest(); \
host_->INPUTMSG(); \
EXPECT_TRUE(host_->mock_input_router()->send_event_called_); \
}
TEST_InputRouterRoutes_NOARGS(Focus);
TEST_InputRouterRoutes_NOARGS(Blur);
TEST_InputRouterRoutes_NOARGS(LostCapture);
#undef TEST_InputRouterRoutes_NOARGS
#define TEST_InputRouterRoutes_NOARGS_FromRFH(INPUTMSG) \
TEST_F(RenderWidgetHostTest, InputRouterRoutes##INPUTMSG) { \
host_->SetupForInputRouterTest(); \
host_->Send(new INPUTMSG(host_->GetRoutingID())); \
EXPECT_TRUE(host_->mock_input_router()->send_event_called_); \
}
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Undo);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Redo);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Cut);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Copy);
#if defined(OS_MACOSX)
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_CopyToFindPboard);
#endif
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Paste);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_PasteAndMatchStyle);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Delete);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_SelectAll);
TEST_InputRouterRoutes_NOARGS_FromRFH(InputMsg_Unselect);
#undef TEST_InputRouterRoutes_NOARGS_FromRFH
TEST_F(RenderWidgetHostTest, InputRouterRoutesReplace) {
host_->SetupForInputRouterTest();
host_->Send(new InputMsg_Replace(host_->GetRoutingID(), base::string16()));
EXPECT_TRUE(host_->mock_input_router()->send_event_called_);
}
TEST_F(RenderWidgetHostTest, InputRouterRoutesReplaceMisspelling) {
host_->SetupForInputRouterTest();
host_->Send(new InputMsg_ReplaceMisspelling(host_->GetRoutingID(),
base::string16()));
EXPECT_TRUE(host_->mock_input_router()->send_event_called_);
}
TEST_F(RenderWidgetHostTest, IgnoreInputEvent) {
host_->SetupForInputRouterTest();
host_->SetIgnoreInputEvents(true);
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
EXPECT_FALSE(host_->mock_input_router()->sent_keyboard_event_);
SimulateMouseEvent(WebInputEvent::MouseMove);
EXPECT_FALSE(host_->mock_input_router()->sent_mouse_event_);
SimulateWheelEvent(0, 100, 0, true);
EXPECT_FALSE(host_->mock_input_router()->sent_wheel_event_);
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
EXPECT_FALSE(host_->mock_input_router()->sent_gesture_event_);
PressTouchPoint(100, 100);
SendTouchEvent();
EXPECT_FALSE(host_->mock_input_router()->send_touch_event_not_cancelled_);
}
TEST_F(RenderWidgetHostTest, KeyboardListenerIgnoresEvent) {
host_->SetupForInputRouterTest();
host_->AddKeyPressEventCallback(
base::Bind(&RenderWidgetHostTest::KeyPressEventCallback,
base::Unretained(this)));
handle_key_press_event_ = false;
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
EXPECT_TRUE(host_->mock_input_router()->sent_keyboard_event_);
}
TEST_F(RenderWidgetHostTest, KeyboardListenerSuppressFollowingEvents) {
host_->SetupForInputRouterTest();
host_->AddKeyPressEventCallback(
base::Bind(&RenderWidgetHostTest::KeyPressEventCallback,
base::Unretained(this)));
// The callback handles the first event
handle_key_press_event_ = true;
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
EXPECT_FALSE(host_->mock_input_router()->sent_keyboard_event_);
// Following Char events should be suppressed
handle_key_press_event_ = false;
SimulateKeyboardEvent(WebInputEvent::Char);
EXPECT_FALSE(host_->mock_input_router()->sent_keyboard_event_);
SimulateKeyboardEvent(WebInputEvent::Char);
EXPECT_FALSE(host_->mock_input_router()->sent_keyboard_event_);
// Sending RawKeyDown event should stop suppression
SimulateKeyboardEvent(WebInputEvent::RawKeyDown);
EXPECT_TRUE(host_->mock_input_router()->sent_keyboard_event_);
host_->mock_input_router()->sent_keyboard_event_ = false;
SimulateKeyboardEvent(WebInputEvent::Char);
EXPECT_TRUE(host_->mock_input_router()->sent_keyboard_event_);
}
TEST_F(RenderWidgetHostTest, MouseEventCallbackCanHandleEvent) {
host_->SetupForInputRouterTest();
host_->AddMouseEventCallback(
base::Bind(&RenderWidgetHostTest::MouseEventCallback,
base::Unretained(this)));
handle_mouse_event_ = true;
SimulateMouseEvent(WebInputEvent::MouseDown);
EXPECT_FALSE(host_->mock_input_router()->sent_mouse_event_);
handle_mouse_event_ = false;
SimulateMouseEvent(WebInputEvent::MouseDown);
EXPECT_TRUE(host_->mock_input_router()->sent_mouse_event_);
}
TEST_F(RenderWidgetHostTest, InputRouterReceivesHandleInputEvent_ACK) {
host_->SetupForInputRouterTest();
SendInputEventACK(WebInputEvent::RawKeyDown,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(host_->mock_input_router()->message_received_);
}
TEST_F(RenderWidgetHostTest, InputRouterReceivesMoveCaret_ACK) {
host_->SetupForInputRouterTest();
host_->OnMessageReceived(ViewHostMsg_MoveCaret_ACK(0));
EXPECT_TRUE(host_->mock_input_router()->message_received_);
}
TEST_F(RenderWidgetHostTest, InputRouterReceivesSelectRange_ACK) {
host_->SetupForInputRouterTest();
host_->OnMessageReceived(ViewHostMsg_SelectRange_ACK(0));
EXPECT_TRUE(host_->mock_input_router()->message_received_);
}
TEST_F(RenderWidgetHostTest, InputRouterReceivesHasTouchEventHandlers) {
host_->SetupForInputRouterTest();
host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
EXPECT_TRUE(host_->mock_input_router()->message_received_);
}
void CheckLatencyInfoComponentInMessage(RenderWidgetHostProcess* process,
int64 component_id,
WebInputEvent::Type input_type) {
const WebInputEvent* event = NULL;
ui::LatencyInfo latency_info;
bool is_keyboard_shortcut;
const IPC::Message* message = process->sink().GetUniqueMessageMatching(
InputMsg_HandleInputEvent::ID);
ASSERT_TRUE(message);
EXPECT_TRUE(InputMsg_HandleInputEvent::Read(
message, &event, &latency_info, &is_keyboard_shortcut));
EXPECT_TRUE(latency_info.FindLatency(
ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT,
component_id,
NULL));
process->sink().ClearMessages();
}
// Tests that after input event passes through RWHI through ForwardXXXEvent()
// or ForwardXXXEventWithLatencyInfo(), LatencyInfo component
// ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT will always present in the
// event's LatencyInfo.
TEST_F(RenderWidgetHostTest, InputEventRWHLatencyComponent) {
host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
process_->sink().ClearMessages();
// Tests RWHI::ForwardWheelEvent().
SimulateWheelEvent(-5, 0, 0, true);
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::MouseWheel);
SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
// Tests RWHI::ForwardWheelEventWithLatencyInfo().
SimulateWheelEventWithLatencyInfo(-5, 0, 0, true, ui::LatencyInfo());
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::MouseWheel);
SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
// Tests RWHI::ForwardMouseEvent().
SimulateMouseEvent(WebInputEvent::MouseMove);
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::MouseMove);
SendInputEventACK(WebInputEvent::MouseMove, INPUT_EVENT_ACK_STATE_CONSUMED);
// Tests RWHI::ForwardMouseEventWithLatencyInfo().
SimulateMouseEventWithLatencyInfo(WebInputEvent::MouseMove,
ui::LatencyInfo());
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::MouseMove);
SendInputEventACK(WebInputEvent::MouseMove, INPUT_EVENT_ACK_STATE_CONSUMED);
// Tests RWHI::ForwardGestureEvent().
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
WebGestureEvent::Touchscreen);
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::GestureScrollBegin);
// Tests RWHI::ForwardGestureEventWithLatencyInfo().
SimulateGestureEventWithLatencyInfo(WebInputEvent::GestureScrollUpdate,
WebGestureEvent::Touchscreen,
ui::LatencyInfo());
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::GestureScrollUpdate);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Tests RWHI::ForwardTouchEventWithLatencyInfo().
PressTouchPoint(0, 1);
SendTouchEvent();
CheckLatencyInfoComponentInMessage(
process_, GetLatencyComponentId(), WebInputEvent::TouchStart);
SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
}
} // namespace content