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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/compositing_iosurface_layer_mac.h"
#include <CoreFoundation/CoreFoundation.h>
#include <OpenGL/gl.h>
#include "base/mac/mac_util.h"
#include "base/mac/sdk_forward_declarations.h"
#include "content/browser/renderer_host/render_widget_host_impl.h"
#include "content/browser/renderer_host/render_widget_host_view_mac.h"
#include "content/browser/renderer_host/compositing_iosurface_context_mac.h"
#include "content/browser/renderer_host/compositing_iosurface_mac.h"
#include "ui/base/cocoa/animation_utils.h"
#include "ui/gfx/size_conversions.h"
#include "ui/gl/gpu_switching_manager.h"
@implementation CompositingIOSurfaceLayer
- (id)initWithRenderWidgetHostViewMac:(content::RenderWidgetHostViewMac*)r {
if (self = [super init]) {
renderWidgetHostView_ = r;
context_ = content::CompositingIOSurfaceContext::Get(
content::CompositingIOSurfaceContext::kCALayerContextWindowNumber);
DCHECK(context_);
needsDisplay_ = NO;
[self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)];
[self setAnchorPoint:CGPointMake(0, 0)];
// Setting contents gravity is necessary to prevent the layer from being
// scaled during dyanmic resizes (especially with devtools open).
[self setContentsGravity:kCAGravityTopLeft];
if (renderWidgetHostView_->compositing_iosurface_ &&
[self respondsToSelector:(@selector(setContentsScale:))]) {
[self setContentsScale:
renderWidgetHostView_->compositing_iosurface_->scale_factor()];
}
}
return self;
}
- (void)disableCompositing{
renderWidgetHostView_ = nil;
}
- (void)gotNewFrame {
if (context_ && context_->is_vsync_disabled()) {
// If vsync is disabled, draw immediately and don't bother trying to use
// the isAsynchronous property to ensure smooth animation.
[self setNeedsDisplay];
[self displayIfNeeded];
// Calls to setNeedsDisplay can sometimes be ignored, especially if issued
// rapidly (e.g, with vsync off). This is unacceptable because the failure
// to ack a single frame will hang the renderer. Ensure that the renderer
// not be blocked.
if (needsDisplay_)
renderWidgetHostView_->SendPendingSwapAck();
} else {
needsDisplay_ = YES;
if (![self isAsynchronous])
[self setAsynchronous:YES];
}
}
- (void)timerSinceGotNewFrameFired {
if (![self isAsynchronous])
return;
[self setAsynchronous:NO];
// If there was a pending frame, ensure that it goes through.
if (needsDisplay_) {
[self setNeedsDisplay];
[self displayIfNeeded];
}
// If that fails then ensure that, at a minimum, the renderer is not blocked.
if (needsDisplay_)
renderWidgetHostView_->SendPendingSwapAck();
}
// The remaining methods implement the CAOpenGLLayer interface.
- (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask {
if (!context_)
return [super copyCGLPixelFormatForDisplayMask:mask];
return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context()));
}
- (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat {
if (!context_)
return [super copyCGLContextForPixelFormat:pixelFormat];
return CGLRetainContext(context_->cgl_context());
}
- (void)setNeedsDisplay {
needsDisplay_ = YES;
[super setNeedsDisplay];
}
- (BOOL)canDrawInCGLContext:(CGLContextObj)glContext
pixelFormat:(CGLPixelFormatObj)pixelFormat
forLayerTime:(CFTimeInterval)timeInterval
displayTime:(const CVTimeStamp*)timeStamp {
if (!renderWidgetHostView_)
return NO;
// Add an instantaneous blip to the PendingSwapAck state to indicate
// that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually
// from 2, indicating that a swap ack is pending) indicates that we requested
// a draw. A blip up to 1 (usually from 0, indicating there is no pending swap
// ack) indicates that we did not request a draw. This would be more natural
// to do with a tracing pseudo-thread
// http://crbug.com/366300
TRACE_COUNTER_ID1("browser", "PendingSwapAck", renderWidgetHostView_,
needsDisplay_ ? 3 : 1);
TRACE_COUNTER_ID1("browser", "PendingSwapAck", renderWidgetHostView_,
renderWidgetHostView_->HasPendingSwapAck() ? 2 : 0);
return needsDisplay_;
}
- (void)drawInCGLContext:(CGLContextObj)glContext
pixelFormat:(CGLPixelFormatObj)pixelFormat
forLayerTime:(CFTimeInterval)timeInterval
displayTime:(const CVTimeStamp*)timeStamp {
TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext");
if (!context_ ||
(context_ && context_->cgl_context() != glContext) ||
!renderWidgetHostView_ ||
!renderWidgetHostView_->compositing_iosurface_ ||
!renderWidgetHostView_->compositing_iosurface_->HasIOSurface()) {
glClearColor(1, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
return;
}
// The correct viewport to cover the layer will be set up by the caller.
// Transform this into a window size for DrawIOSurface, where it will be
// transformed back into this viewport.
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
gfx::Rect window_rect(viewport[0], viewport[1], viewport[2], viewport[3]);
float window_scale_factor = 1.f;
if ([self respondsToSelector:(@selector(contentsScale))])
window_scale_factor = [self contentsScale];
window_rect = ToNearestRect(
gfx::ScaleRect(window_rect, 1.f/window_scale_factor));
if (!renderWidgetHostView_->compositing_iosurface_->DrawIOSurface(
context_,
window_rect,
window_scale_factor,
false)) {
renderWidgetHostView_->GotAcceleratedCompositingError();
return;
}
needsDisplay_ = NO;
renderWidgetHostView_->SendPendingLatencyInfoToHost();
renderWidgetHostView_->SendPendingSwapAck();
[super drawInCGLContext:glContext
pixelFormat:pixelFormat
forLayerTime:timeInterval
displayTime:timeStamp];
}
@end