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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_
#define ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/sticky_keys/sticky_keys_state.h"
#include "base/memory/scoped_ptr.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_handler.h"
namespace ui {
class Event;
class KeyEvent;
class MouseEvent;
} // namespace ui
namespace aura {
class Window;
} // namespace aura
namespace ash {
class StickyKeysOverlay;
class StickyKeysHandler;
// StickyKeysController is an accessibility feature for users to be able to
// compose key and mouse event with modifier keys without simultaneous key
// press event. Instead they can compose events separately pressing each of the
// modifier keys involved.
// e.g. Composing Ctrl + T
// User Action : The KeyEvent widget will receives
// ----------------------------------------------------------
// 1. Press Ctrl key : Ctrl Keydown.
// 2. Release Ctrl key : No event
// 3. Press T key : T keydown event with ctrl modifier.
// 4. : Ctrl Keyup
// 5. Release T key : T keyup without ctrl modifier (Windows behavior)
//
// By typing same modifier keys twice, users can generate bunch of modified key
// events.
// e.g. To focus tabs consistently by Ctrl + 1, Ctrl + 2 ...
// User Action : The KeyEvent widget will receives
// ----------------------------------------------------------
// 1. Press Ctrl key : Ctrl Keydown
// 2. Release Ctrl key : No event
// 3. Press Ctrl key : No event
// 4. Release Ctrl key : No event
// 5. Press 1 key : 1 Keydown event with Ctrl modifier.
// 6. Release 1 key : 1 Keyup event with Ctrl modifier.
// 7. Press 2 key : 2 Keydown event with Ctrl modifier.
// 8. Release 2 key : 2 Keyup event with Ctrl modifier.
// 9. Press Ctrl key : No event
// 10. Release Ctrl key: Ctrl Keyup
//
// In the case of Chrome OS, StickyKeysController supports Shift,Alt,Ctrl
// modifiers. Each handling or state is performed independently.
//
// StickyKeysController is disabled by default.
class ASH_EXPORT StickyKeysController : public ui::EventHandler {
public:
StickyKeysController();
virtual ~StickyKeysController();
// Activate sticky keys to intercept and modify incoming events.
void Enable(bool enabled);
void SetModifiersEnabled(bool mod3_enabled, bool altgr_enabled);
// Overridden from ui::EventHandler:
virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
// Returns the StickyKeyOverlay used by the controller. Ownership is not
// passed.
StickyKeysOverlay* GetOverlayForTest();
private:
// Handles keyboard event. Returns true if Sticky key consumes keyboard event.
bool HandleKeyEvent(ui::KeyEvent* event);
// Handles mouse event. Returns true if sticky key consumes mouse event.
bool HandleMouseEvent(ui::MouseEvent* event);
// Handles scroll event. Returns true if sticky key consumes scroll event.
bool HandleScrollEvent(ui::ScrollEvent* event);
// Updates the overlay UI with the current state of the sticky keys.
void UpdateOverlay();
// Whether sticky keys is activated and modifying events.
bool enabled_;
// Whether the current layout has a mod3 key.
bool mod3_enabled_;
// Whether the current layout has an altgr key.
bool altgr_enabled_;
// Sticky key handlers.
scoped_ptr<StickyKeysHandler> shift_sticky_key_;
scoped_ptr<StickyKeysHandler> alt_sticky_key_;
scoped_ptr<StickyKeysHandler> altgr_sticky_key_;
scoped_ptr<StickyKeysHandler> ctrl_sticky_key_;
scoped_ptr<StickyKeysHandler> mod3_sticky_key_;
scoped_ptr<StickyKeysOverlay> overlay_;
DISALLOW_COPY_AND_ASSIGN(StickyKeysController);
};
// StickyKeysHandler handles key event and controls sticky keysfor specific
// modifier keys. If monitored keyboard events are recieved, StickyKeysHandler
// changes internal state. If non modifier keyboard events or mouse events are
// received, StickyKeysHandler will append modifier based on internal state.
// For other events, StickyKeysHandler does nothing.
//
// The DISABLED state is default state and any incoming non modifier keyboard
// events will not be modified. The ENABLED state is one shot modification
// state. Only next keyboard event will be modified. After that, internal state
// will be back to DISABLED state with sending modifier keyup event. In the case
// of LOCKED state, all incomming keyboard events will be modified. The LOCKED
// state will be back to DISABLED state by next monitoring modifier key.
//
// The detailed state flow as follows:
// Current state
// | DISABLED | ENABLED | LOCKED |
// ----------------------------------------------------------------|
// Modifier KeyDown | noop | noop(*) | noop(*) |
// Modifier KeyUp | To ENABLED(*) | To LOCKED(*) | To DISABLED |
// Normal KeyDown | noop | To DISABLED(#) | noop(#) |
// Normal KeyUp | noop | noop | noop(#) |
// Other KeyUp/Down | noop | noop | noop |
// Mouse Press | noop | noop(#) | noop(#) |
// Mouse Release | noop | To DISABLED(#) | noop(#) |
// Mouse Wheel | noop | To DISABLED(#) | noop(#) |
// Other Mouse Event| noop | noop | noop |
//
// Here, (*) means key event will be consumed by StickyKeys, and (#) means event
// is modified.
class ASH_EXPORT StickyKeysHandler {
public:
class StickyKeysHandlerDelegate {
public:
StickyKeysHandlerDelegate();
virtual ~StickyKeysHandlerDelegate();
// Dispatches keyboard event synchronously. |event| is an event that has
// been previously dispatched.
virtual void DispatchKeyEvent(ui::KeyEvent* event,
aura::Window* target) = 0;
// Dispatches mouse event synchronously. |event| is an event that has
// been previously dispatched.
virtual void DispatchMouseEvent(ui::MouseEvent* event,
aura::Window* target) = 0;
// Dispatches scroll event synchronously. |event| is an event that has
// been previously dispatched.
virtual void DispatchScrollEvent(ui::ScrollEvent* event,
aura::Window* target) = 0;
};
// This class takes an ownership of |delegate|.
StickyKeysHandler(ui::EventFlags modifier_flag,
StickyKeysHandlerDelegate* delegate);
~StickyKeysHandler();
// Handles key event. Returns true if key is consumed.
bool HandleKeyEvent(ui::KeyEvent* event);
// Handles a mouse event. Returns true if mouse event is consumed.
bool HandleMouseEvent(ui::MouseEvent* event);
// Handles a scroll event. Returns true if scroll event is consumed.
bool HandleScrollEvent(ui::ScrollEvent* event);
// Returns current internal state.
StickyKeyState current_state() const { return current_state_; }
private:
// Represents event type in Sticky Key context.
enum KeyEventType {
TARGET_MODIFIER_DOWN, // The monitoring modifier key is down.
TARGET_MODIFIER_UP, // The monitoring modifier key is up.
NORMAL_KEY_DOWN, // The non modifier key is down.
NORMAL_KEY_UP, // The non modifier key is up.
OTHER_MODIFIER_DOWN, // The modifier key but not monitored key is down.
OTHER_MODIFIER_UP, // The modifier key but not monitored key is up.
};
// Translates |event| to sticky keys event type.
KeyEventType TranslateKeyEvent(ui::KeyEvent* event);
// Handles key event in DISABLED state.
bool HandleDisabledState(ui::KeyEvent* event);
// Handles key event in ENABLED state.
bool HandleEnabledState(ui::KeyEvent* event);
// Handles key event in LOCKED state.
bool HandleLockedState(ui::KeyEvent* event);
// Dispatches |event| to its target and then dispatch a key released event
// for the modifier key. This function is required to ensure that the events
// are sent in the correct order when disabling sticky key after a key/mouse
// button press.
void DispatchEventAndReleaseModifier(ui::Event* event);
// Adds |modifier_flags_| to a native X11 event state mask.
void AppendNativeEventMask(unsigned int* state);
// Adds |modifier_flags_| into |event|.
void AppendModifier(ui::KeyEvent* event);
void AppendModifier(ui::MouseEvent* event);
void AppendModifier(ui::ScrollEvent* event);
// The modifier flag to be monitored and appended to events.
const ui::EventFlags modifier_flag_;
// The current sticky key status.
StickyKeyState current_state_;
// True if the received key event is sent by StickyKeyHandler.
bool event_from_myself_;
// True if we received the TARGET_MODIFIER_DOWN event while in the DISABLED
// state but before we receive the TARGET_MODIFIER_UP event. Normal
// shortcuts (eg. ctrl + t) during this time will prevent a transition to
// the ENABLED state.
bool preparing_to_enable_;
// Tracks the scroll direction of the current scroll sequence. Sticky keys
// stops modifying the scroll events of the sequence when the direction
// changes. If no sequence is tracked, the value is 0.
int scroll_delta_;
// The modifier up key event to be sent on non modifier key on ENABLED state.
scoped_ptr<ui::KeyEvent> modifier_up_event_;
scoped_ptr<StickyKeysHandlerDelegate> delegate_;
DISALLOW_COPY_AND_ASSIGN(StickyKeysHandler);
};
} // namespace ash
#endif // ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_