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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_DICTIONARY_OVERLAY_HANDLER_H_
#define CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_DICTIONARY_OVERLAY_HANDLER_H_
#include "chrome/browser/spellchecker/spellcheck_custom_dictionary.h"
#include "chrome/browser/ui/webui/options/options_ui.h"
namespace options {
class LanguageDictionaryOverlayHandler
: public OptionsPageUIHandler,
public SpellcheckCustomDictionary::Observer {
public:
LanguageDictionaryOverlayHandler();
virtual ~LanguageDictionaryOverlayHandler();
// Overridden from OptionsPageUIHandler:
virtual void GetLocalizedValues(
base::DictionaryValue* localized_strings) OVERRIDE;
virtual void RegisterMessages() OVERRIDE;
virtual void Uninitialize() OVERRIDE;
// Overridden from SpellcheckCustomDictionary::Observer:
virtual void OnCustomDictionaryLoaded() OVERRIDE;
virtual void OnCustomDictionaryChanged(
const SpellcheckCustomDictionary::Change& dictionary_change) OVERRIDE;
private:
// Sends the dictionary words to WebUI.
void ResetDictionaryWords();
// Refreshes the displayed words. Called from WebUI.
void RefreshWords(const base::ListValue* args);
// Adds a new word to the dictionary. Called from WebUI.
void AddWord(const base::ListValue* args);
// Removes a word from the dictionary. Called from WebUI.
void RemoveWord(const base::ListValue* args);
// Whether the overlay is initialized and ready to show data.
bool overlay_initialized_;
// The custom spelling dictionary. Used for adding, removing, and reading
// words in custom dictionary file.
SpellcheckCustomDictionary* dictionary_;
DISALLOW_COPY_AND_ASSIGN(LanguageDictionaryOverlayHandler);
};
} // namespace options
#endif // CHROME_BROWSER_UI_WEBUI_OPTIONS_LANGUAGE_DICTIONARY_OVERLAY_HANDLER_H_