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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_H_
#define CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_H_
#include <string>
#include <vector>
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/strings/string16.h"
#include "ui/gfx/native_widget_types.h" // gfx::NativeWindow
class Browser;
namespace ui {
class MenuModel;
}
namespace views {
class MenuItemView;
class MenuButton;
class MenuRunner;
}
namespace chromeos {
class NetworkMenuModel;
// This class builds and manages a ui::MenuModel used to build network
// menus. It does not represent an actual menu widget. The menu is populated
// with the list of wifi and mobile networks, and handles connecting to
// existing networks or spawning UI to configure a new network.
//
// This class is now only used to build the dropdown menu in the oobe and
// other web based login screen UI. See ash::NetworkStateListDetailedView for
// the status area network list. TODO(stevenjb): Integrate this with the
// login UI code.
//
// The network menu model looks like this:
//
// <icon> Ethernet
// <icon> Wifi Network A
// <icon> Wifi Network B
// <icon> Wifi Network C
// <icon> Cellular Network A
// <icon> Cellular Network B
// <icon> Cellular Network C
// <icon> Other Wi-Fi network...
// --------------------------------
// Disable Wifi
// Disable Celluar
// --------------------------------
// <IP Address>
// Proxy settings...
//
// <icon> will show the strength of the wifi/cellular networks.
// The label will be BOLD if the network is currently connected.
class NetworkMenu {
public:
class Delegate {
public:
virtual ~Delegate();
virtual gfx::NativeWindow GetNativeWindow() const = 0;
virtual void OpenButtonOptions() = 0;
virtual bool ShouldOpenButtonOptions() const = 0;
virtual void OnConnectToNetworkRequested(
const std::string& service_path) = 0;
};
explicit NetworkMenu(Delegate* delegate);
virtual ~NetworkMenu();
// Access to menu definition.
ui::MenuModel* GetMenuModel();
// Update the menu (e.g. when the network list or status has changed).
virtual void UpdateMenu();
private:
friend class NetworkMenuModel;
// Getters.
Delegate* delegate() const { return delegate_; }
// Weak ptr to delegate.
Delegate* delegate_;
// Set to true if we are currently refreshing the menu.
bool refreshing_menu_;
// The network menu.
scoped_ptr<NetworkMenuModel> main_menu_model_;
// Weak pointer factory so we can start connections at a later time
// without worrying that they will actually try to happen after the lifetime
// of this object.
base::WeakPtrFactory<NetworkMenu> weak_pointer_factory_;
DISALLOW_COPY_AND_ASSIGN(NetworkMenu);
};
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_H_