blob: 651e928c29113d967a63c478d1f45cdd051a5358 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_QUIC_CRYPTO_CRYPTO_SERVER_CONFIG_H_
#define NET_QUIC_CRYPTO_CRYPTO_SERVER_CONFIG_H_
#include <map>
#include <string>
#include <vector>
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/strings/string_piece.h"
#include "base/synchronization/lock.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_export.h"
#include "net/quic/crypto/crypto_handshake.h"
#include "net/quic/crypto/crypto_protocol.h"
#include "net/quic/crypto/crypto_secret_boxer.h"
#include "net/quic/quic_time.h"
namespace net {
class EphemeralKeySource;
class KeyExchange;
class ProofSource;
class QuicClock;
class QuicDecrypter;
class QuicEncrypter;
class QuicRandom;
class QuicServerConfigProtobuf;
class StrikeRegister;
struct ClientHelloInfo;
namespace test {
class QuicCryptoServerConfigPeer;
} // namespace test
// QuicCryptoServerConfig contains the crypto configuration of a QUIC server.
// Unlike a client, a QUIC server can have multiple configurations active in
// order to support clients resuming with a previous configuration.
// TODO(agl): when adding configurations at runtime is added, this object will
// need to consider locking.
class NET_EXPORT_PRIVATE QuicCryptoServerConfig {
public:
// ConfigOptions contains options for generating server configs.
struct NET_EXPORT_PRIVATE ConfigOptions {
ConfigOptions();
// expiry_time is the time, in UNIX seconds, when the server config will
// expire. If unset, it defaults to the current time plus six months.
QuicWallTime expiry_time;
// channel_id_enabled controls whether the server config will indicate
// support for ChannelIDs.
bool channel_id_enabled;
// id contains the server config id for the resulting config. If empty, a
// random id is generated.
std::string id;
// orbit contains the kOrbitSize bytes of the orbit value for the server
// config. If |orbit| is empty then a random orbit is generated.
std::string orbit;
};
// |source_address_token_secret|: secret key material used for encrypting and
// decrypting source address tokens. It can be of any length as it is fed
// into a KDF before use. In tests, use TESTING.
// |server_nonce_entropy|: an entropy source used to generate the orbit and
// key for server nonces, which are always local to a given instance of a
// server.
QuicCryptoServerConfig(base::StringPiece source_address_token_secret,
QuicRandom* server_nonce_entropy);
~QuicCryptoServerConfig();
// TESTING is a magic parameter for passing to the constructor in tests.
static const char TESTING[];
// DefaultConfig generates a QuicServerConfigProtobuf protobuf suitable for
// using in tests.
static QuicServerConfigProtobuf* DefaultConfig(
QuicRandom* rand,
const QuicClock* clock,
const ConfigOptions& options);
// AddConfig adds a QuicServerConfigProtobuf to the availible configurations.
// It returns the SCFG message from the config if successful. The caller
// takes ownership of the CryptoHandshakeMessage. |now| is used in
// conjunction with |protobuf->primary_time()| to determine whether the
// config should be made primary.
CryptoHandshakeMessage* AddConfig(QuicServerConfigProtobuf* protobuf,
QuicWallTime now);
// AddDefaultConfig calls DefaultConfig to create a config and then calls
// AddConfig to add it. See the comment for |DefaultConfig| for details of
// the arguments.
CryptoHandshakeMessage* AddDefaultConfig(
QuicRandom* rand,
const QuicClock* clock,
const ConfigOptions& options);
// SetConfigs takes a vector of config protobufs and the current time.
// Configs are assumed to be uniquely identified by their server config ID.
// Previously unknown configs are added and possibly made the primary config
// depending on their |primary_time| and the value of |now|. Configs that are
// known, but are missing from the protobufs are deleted, unless they are
// currently the primary config. SetConfigs returns false if any errors were
// encountered and no changes to the QuicCryptoServerConfig will occur.
bool SetConfigs(const std::vector<QuicServerConfigProtobuf*>& protobufs,
QuicWallTime now);
// ProcessClientHello processes |client_hello| and decides whether to accept
// or reject the connection. If the connection is to be accepted, |out| is
// set to the contents of the ServerHello, |out_params| is completed and
// QUIC_NO_ERROR is returned. Otherwise |out| is set to be a REJ message and
// an error code is returned.
//
// client_hello: the incoming client hello message.
// guid: the GUID for the connection, which is used in key derivation.
// client_ip: the IP address of the client, which is used to generate and
// validate source-address tokens.
// clock: used to validate client nonces and ephemeral keys.
// rand: an entropy source
// params: the state of the handshake. This may be updated with a server
// nonce when we send a rejection. After a successful handshake, this will
// contain the state of the connection.
// out: the resulting handshake message (either REJ or SHLO)
// error_details: used to store a string describing any error.
QuicErrorCode ProcessClientHello(const CryptoHandshakeMessage& client_hello,
QuicGuid guid,
const IPEndPoint& client_ip,
const QuicClock* clock,
QuicRandom* rand,
QuicCryptoNegotiatedParameters* params,
CryptoHandshakeMessage* out,
std::string* error_details) const;
// SetProofSource installs |proof_source| as the ProofSource for handshakes.
// This object takes ownership of |proof_source|.
void SetProofSource(ProofSource* proof_source);
// SetEphemeralKeySource installs an object that can cache ephemeral keys for
// a short period of time. This object takes ownership of
// |ephemeral_key_source|. If not set then ephemeral keys will be generated
// per-connection.
void SetEphemeralKeySource(EphemeralKeySource* ephemeral_key_source);
// set_replay_protection controls whether replay protection is enabled. If
// replay protection is disabled then no strike registers are needed and
// frontends can share an orbit value without a shared strike-register.
// However, an attacker can duplicate a handshake and cause a client's
// request to be processed twice.
void set_replay_protection(bool on);
// set_strike_register_max_entries sets the maximum number of entries that
// the internal strike register will hold. If the strike register fills up
// then the oldest entries (by the client's clock) will be dropped.
void set_strike_register_max_entries(uint32 max_entries);
// set_strike_register_window_secs sets the number of seconds around the
// current time that the strike register will attempt to be authoritative
// for. Setting a larger value allows for greater client clock-skew, but
// means that the quiescent startup period must be longer.
void set_strike_register_window_secs(uint32 window_secs);
// set_source_address_token_future_secs sets the number of seconds into the
// future that source-address tokens will be accepted from. Since
// source-address tokens are authenticated, this should only happen if
// another, valid server has clock-skew.
void set_source_address_token_future_secs(uint32 future_secs);
// set_source_address_token_lifetime_secs sets the number of seconds that a
// source-address token will be valid for.
void set_source_address_token_lifetime_secs(uint32 lifetime_secs);
// set_server_nonce_strike_register_max_entries sets the number of entries in
// the server-nonce strike-register. This is used to record that server nonce
// values have been used. If the number of entries is too small then clients
// which are depending on server nonces may fail to handshake because their
// nonce has expired in the amount of time it took to go from the server to
// the client and back.
void set_server_nonce_strike_register_max_entries(uint32 max_entries);
// set_server_nonce_strike_register_window_secs sets the number of seconds
// around the current time that the server-nonce strike-register will accept
// nonces from. Setting a larger value allows for clients to delay follow-up
// client hellos for longer and still use server nonces as proofs of
// uniqueness.
void set_server_nonce_strike_register_window_secs(uint32 window_secs);
private:
friend class test::QuicCryptoServerConfigPeer;
// Config represents a server config: a collection of preferences and
// Diffie-Hellman public values.
class NET_EXPORT_PRIVATE Config : public QuicCryptoConfig,
public base::RefCounted<Config> {
public:
Config();
// serialized contains the bytes of this server config, suitable for sending
// on the wire.
std::string serialized;
// id contains the SCID of this server config.
std::string id;
// orbit contains the orbit value for this config: an opaque identifier
// used to identify clusters of server frontends.
unsigned char orbit[kOrbitSize];
// key_exchanges contains key exchange objects with the private keys
// already loaded. The values correspond, one-to-one, with the tags in
// |kexs| from the parent class.
std::vector<KeyExchange*> key_exchanges;
// tag_value_map contains the raw key/value pairs for the config.
QuicTagValueMap tag_value_map;
// channel_id_enabled is true if the config in |serialized| specifies that
// ChannelIDs are supported.
bool channel_id_enabled;
// is_primary is true if this config is the one that we'll give out to
// clients as the current one.
bool is_primary;
// primary_time contains the timestamp when this config should become the
// primary config. A value of QuicWallTime::Zero() means that this config
// will not be promoted at a specific time.
QuicWallTime primary_time;
private:
friend class base::RefCounted<Config>;
virtual ~Config();
DISALLOW_COPY_AND_ASSIGN(Config);
};
typedef std::map<ServerConfigID, scoped_refptr<Config> > ConfigMap;
// ConfigPrimaryTimeLessThan returns true if a->primary_time <
// b->primary_time.
static bool ConfigPrimaryTimeLessThan(const scoped_refptr<Config>& a,
const scoped_refptr<Config>& b);
// SelectNewPrimaryConfig reevaluates the primary config based on the
// "primary_time" deadlines contained in each.
void SelectNewPrimaryConfig(QuicWallTime now) const;
// EvaluateClientHello checks |client_hello| for gross errors and determines
// whether it can be shown to be fresh (i.e. not a replay). The results are
// written to |info|.
QuicErrorCode EvaluateClientHello(
const CryptoHandshakeMessage& client_hello,
const uint8* orbit,
ClientHelloInfo* info,
std::string* error_details) const;
// BuildRejection sets |out| to be a REJ message in reply to |client_hello|.
void BuildRejection(
const scoped_refptr<Config>& config,
const CryptoHandshakeMessage& client_hello,
const ClientHelloInfo& info,
QuicRandom* rand,
CryptoHandshakeMessage* out) const;
// ParseConfigProtobuf parses the given config protobuf and returns a
// scoped_refptr<Config> if successful. The caller adopts the reference to the
// Config. On error, ParseConfigProtobuf returns NULL.
scoped_refptr<Config> ParseConfigProtobuf(QuicServerConfigProtobuf* protobuf);
// NewSourceAddressToken returns a fresh source address token for the given
// IP address.
std::string NewSourceAddressToken(const IPEndPoint& ip,
QuicRandom* rand,
QuicWallTime now) const;
// ValidateSourceAddressToken returns true if the source address token in
// |token| is a valid and timely token for the IP address |ip| given that the
// current time is |now|.
bool ValidateSourceAddressToken(base::StringPiece token,
const IPEndPoint& ip,
QuicWallTime now) const;
// NewServerNonce generates and encrypts a random nonce.
std::string NewServerNonce(QuicRandom* rand, QuicWallTime now) const;
// ValidateServerNonce decrypts |token| and verifies that it hasn't been
// previously used and is recent enough that it is plausible that it was part
// of a very recently provided rejection ("recent" will be on the order of
// 10-30 seconds). If so, it records that it has been used and returns true.
// Otherwise it returns false.
bool ValidateServerNonce(base::StringPiece echoed_server_nonce,
QuicWallTime now) const;
// replay_protection_ controls whether the server enforces that handshakes
// aren't replays.
bool replay_protection_;
// configs_ satisfies the following invariants:
// 1) configs_.empty() <-> primary_config_ == NULL
// 2) primary_config_ != NULL -> primary_config_->is_primary
// 3) ∀ c∈configs_, c->is_primary <-> c == primary_config_
mutable base::Lock configs_lock_;
// configs_ contains all active server configs. It's expected that there are
// about half-a-dozen configs active at any one time.
ConfigMap configs_;
// primary_config_ points to a Config (which is also in |configs_|) which is
// the primary config - i.e. the one that we'll give out to new clients.
mutable scoped_refptr<Config> primary_config_;
// next_config_promotion_time_ contains the nearest, future time when an
// active config will be promoted to primary.
mutable QuicWallTime next_config_promotion_time_;
mutable base::Lock strike_register_lock_;
// strike_register_ contains a data structure that keeps track of previously
// observed client nonces in order to prevent replay attacks.
mutable scoped_ptr<StrikeRegister> strike_register_;
// source_address_token_boxer_ is used to protect the source-address tokens
// that are given to clients.
CryptoSecretBoxer source_address_token_boxer_;
// server_nonce_boxer_ is used to encrypt and validate suggested server
// nonces.
CryptoSecretBoxer server_nonce_boxer_;
// server_nonce_orbit_ contains the random, per-server orbit values that this
// server will use to generate server nonces (the moral equivalent of a SYN
// cookies).
uint8 server_nonce_orbit_[8];
mutable base::Lock server_nonce_strike_register_lock_;
// server_nonce_strike_register_ contains a data structure that keeps track of
// previously observed server nonces from this server, in order to prevent
// replay attacks.
mutable scoped_ptr<StrikeRegister> server_nonce_strike_register_;
// proof_source_ contains an object that can provide certificate chains and
// signatures.
scoped_ptr<ProofSource> proof_source_;
// ephemeral_key_source_ contains an object that caches ephemeral keys for a
// short period of time.
scoped_ptr<EphemeralKeySource> ephemeral_key_source_;
// These fields store configuration values. See the comments for their
// respective setter functions.
uint32 strike_register_max_entries_;
uint32 strike_register_window_secs_;
uint32 source_address_token_future_secs_;
uint32 source_address_token_lifetime_secs_;
uint32 server_nonce_strike_register_max_entries_;
uint32 server_nonce_strike_register_window_secs_;
};
} // namespace net
#endif // NET_QUIC_CRYPTO_CRYPTO_SERVER_CONFIG_H_