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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Determines whether a certain driver bug exists in the current system.
// A valid gpu_driver_bug_list.json file are in the format of
// {
// "version": "x.y",
// "entries": [
// { // entry 1
// },
// ...
// { // entry n
// }
// ]
// }
//
// Each entry contains the following fields (fields are optional unless
// specifically described as mandatory below):
// 1. "id" is an integer. 0 is reserved. This field is mandatory.
// 2. "os" contains "type" and an optional "version". "type" could be "macosx",
// "linux", "win", "chromeos", or "any". "any" is the same as not specifying
// "os".
// "version" is a VERSION structure (defined below).
// 3. "vendor_id" is a string. 0 is reserved.
// 4. "device_id" is an array of strings. 0 is reserved.
// 5. "multi_gpu_style" is a string, valid values include "optimus", and
// "amd_switchable".
// 6. "multi_gpu_category" is a string, valid values include "any", "primary",
// and "secondary". If unspecified, the default value is "primary".
// 7. "driver_vendor" is a STRING structure (defined below).
// 8. "driver_version" is a VERSION structure (defined below).
// 9. "driver_date" is a VERSION structure (defined below).
// The version is interpreted as "year.month.day".
// 10. "gl_vendor" is a STRING structure (defined below).
// 11. "gl_renderer" is a STRING structure (defined below).
// 12. "gl_extensions" is a STRING structure (defined below).
// 13. "perf_graphics" is a FLOAT structure (defined below).
// 14. "perf_gaming" is a FLOAT structure (defined below).
// 15. "perf_overall" is a FLOAT structure (defined below).
// 16. "machine_model" contais "name" and an optional "version". "name" is a
// STRING structure and "version" is a VERSION structure (defined below).
// 17. "gpu_count" is a INT structure (defined below).
// 18 "cpu_info" is a STRING structure (defined below).
// 19. "exceptions" is a list of entries.
// 20. "features" is a list of driver bug types. For a list of supported types,
// see src/gpu/command_buffer/service/gpu_driver_bug_workaround_type.h
// This field is mandatory.
// 21. "description" has the description of the entry.
// 22. "webkit_bugs" is an array of associated webkit bug numbers.
// 23. "cr_bugs" is an array of associated chromium bug numbers.
// 24. "browser_version" is a VERSION structure (defined below). If this
// condition is not satisfied, the entry will be ignored. If it is not
// present, then the entry applies to all versions of the browser.
// 25. "disabled" is a boolean. If it is present, the entry will be skipped.
// This can not be used in exceptions.
//
// VERSION includes "op", "style", "number", and "number2". "op" can be any of
// the following values: "=", "<", "<=", ">", ">=", "any", "between". "style"
// is optional and can be "lexical" or "numerical"; if it's not specified, it
// defaults to "numerical". "number2" is only used if "op" is "between".
// "between" is "number <= * <= number2".
// "number" is used for all "op" values except "any". "number" and "number2"
// are in the format of x, x.x, x.x.x, etc.
// Only "driver_version" supports lexical style if the format is major.minor;
// in that case, major is still numerical, but minor is lexical.
//
// STRING includes "op" and "value". "op" can be any of the following values:
// "contains", "beginwith", "endwith", "=". "value" is a string.
//
// FLOAT includes "op" "value", and "value2". "op" can be any of the
// following values: "=", "<", "<=", ">", ">=", "any", "between". "value2" is
// only used if "op" is "between". "value" is used for all "op" values except
// "any". "value" and "value2" are valid float numbers.
// INT is very much like FLOAT, except that the values need to be integers.
#include "gpu/config/gpu_control_list_jsons.h"
#define LONG_STRING_CONST(...) #__VA_ARGS__
namespace gpu {
const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
{
"name": "gpu driver bug list",
// Please update the version number whenever you change this file.
"version": "2.4",
"entries": [
{
"id": 1,
"description": "Imagination driver doesn't like uploading lots of buffer data constantly",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"features": [
"use_client_side_arrays_for_stream_buffers"
]
},
{
"id": 2,
"description": "ARM driver doesn't like uploading lots of buffer data constantly",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"features": [
"use_client_side_arrays_for_stream_buffers"
]
},
{
"id": 3,
"features": [
"set_texture_filter_before_generating_mipmap"
]
},
{
"id": 4,
"description": "Need to set the alpha to 255",
"features": [
"clear_alpha_in_readpixels"
]
},
{
"id": 5,
"vendor_id": "0x10de",
"features": [
"use_current_program_after_successful_link"
]
},
{
"id": 6,
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"restore_scissor_on_fbo_change",
"delete_instead_of_resize_fbo" // Only need this on the ICS driver.
]
},
{
"id": 7,
"cr_bugs": [89557],
"os": {
"type": "macosx"
},
"vendor_id": "0x10de",
"features": [
"needs_offscreen_buffer_workaround"
]
},
{
"id": 8,
"os": {
"type": "macosx"
},
"vendor_id": "0x1002",
"features": [
"needs_glsl_built_in_function_emulation"
]
},
{
"id": 9,
"description": "Mac AMD drivers get gl_PointCoord backward on OSX 10.8 or earlier",
"cr_bugs": [256349],
"os": {
"type": "macosx",
"version": {
"op": "<",
"number": "10.9"
}
},
"vendor_id": "0x1002",
"features": [
"reverse_point_sprite_coord_origin"
]
},
{
"id": 10,
"description": "Mac Intel drivers get gl_PointCoord backward on OSX 10.8 or earlier",
"cr_bugs": [256349],
"os": {
"type": "macosx",
"version": {
"op": "<",
"number": "10.9"
}
},
"vendor_id": "0x8086",
"features": [
"reverse_point_sprite_coord_origin"
]
},
{
"id": 11,
"os": {
"type": "macosx"
},
"vendor_id": "0x8086",
"features": [
"max_texture_size_limit_4096"
]
},
{
"id": 12,
"os": {
"type": "macosx"
},
"vendor_id": "0x8086",
"features": [
"max_cube_map_texture_size_limit_1024"
]
},
{
"id": 13,
"os": {
"type": "macosx",
"version": {
"op": "<",
"number": "10.7.3"
}
},
"vendor_id": "0x8086",
"features": [
"max_cube_map_texture_size_limit_512"
]
},
{
"id": 14,
"os": {
"type": "macosx"
},
"vendor_id": "0x1002",
"features": [
"max_texture_size_limit_4096",
"max_cube_map_texture_size_limit_4096"
]
},
{
"id": 15,
"description": "Some Android Qualcomm drivers falsely report GL_ANGLE_framebuffer_multisample",
"cr_bugs": [165736],
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"disable_angle_framebuffer_multisample"
]
},
{
"id": 16,
"description": "Intel drivers on Linux appear to be buggy",
"os": {
"type": "linux"
},
"vendor_id": "0x8086",
"features": [
"disable_ext_occlusion_query"
]
},
{
"id": 17,
"description": "Some drivers are unable to reset the D3D device in the GPU process sandbox",
"os": {
"type": "win"
},
"features": [
"exit_on_context_lost"
]
},
{
"id": 18,
"description": "Everything except async + NPOT + multiple-of-8 textures are brutally slow for Imagination drivers",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"features": [
"enable_chromium_fast_npot_mo8_textures"
]
},
{
"id": 19,
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"disable_depth_texture"
]
},
{
"id": 20,
"description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X due to driver bugs.",
"os": {
"type": "macosx"
},
"vendor_id": "0x10de",
"device_id": ["0x0fd5"],
"multi_gpu_category": "any",
"features": [
"disable_ext_draw_buffers"
]
},
{
"id": 21,
"description": "Vivante GPUs are buggy with context switching.",
"cr_bugs": [179250, 235935],
"os": {
"type": "android"
},
"gl_extensions": {
"op": "contains",
"value": "GL_VIV_shader_binary"
},
"features": [
"unbind_fbo_on_context_switch"
]
},
{
"id": 22,
"description": "Imagination drivers are buggy with context switching.",
"cr_bugs": [230896],
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"features": [
"unbind_fbo_on_context_switch"
]
},
{
"id": 23,
"cr_bugs": [243038],
"description": "Disable OES_standard_derivative on Intel Pineview M Gallium drivers.",
"os": {
"type": "chromeos"
},
"vendor_id": "0x8086",
"device_id": ["0xa011", "0xa012"],
"features": [
"disable_oes_standard_derivatives"
]
},
{
"id": 24,
"cr_bugs": [231082],
"description": "Mali-400 drivers throw an error when a buffer object's size is set to 0.",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"gl_renderer": {
"op": "contains",
"value": "Mali-400"
},
"features": [
"use_non_zero_size_for_client_side_stream_buffers"
]
},
{
"id": 25,
"cr_bugs": [152225],
"description":
"PBO + Readpixels + intel gpu doesn't work on OSX 10.7.",
"os": {
"type": "macosx",
"version": {
"op": "<",
"number": "10.8"
}
},
"vendor_id": "0x8086",
"features": [
"disable_async_readpixels"
]
},
{
"id": 26,
"description": "Disable use of Direct3D 11 on Windows",
"os": {
"type": "win"
},
"features": [
"disable_d3d11"
]
}
]
}
); // LONG_STRING_CONST macro
} // namespace gpu