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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_USB_USB_SERVICE_H_
#define CHROME_BROWSER_USB_USB_SERVICE_H_
#include <map>
#include <utility>
#include <vector>
#include "base/basictypes.h"
#include "base/memory/singleton.h"
#include "base/threading/platform_thread.h"
#include "chrome/browser/usb/usb_device_handle.h"
#include "third_party/libusb/src/libusb/libusb.h"
class UsbEventHandler;
template <typename T> struct DefaultSingletonTraits;
struct libusb_context;
typedef struct libusb_context* PlatformUsbContext;
// The USB service handles creating and managing an event handler thread that is
// used to manage and dispatch USB events. It is also responsbile for device
// discovery on the system, which allows it to re-use device handles to prevent
// competition for the same USB device.
class UsbService {
public:
static UsbService* GetInstance();
// Find all of the devices attached to the system that are identified by
// |vendor_id| and |product_id|, inserting them into |devices|. Clears
// |devices| before use. Calls |callback| once |devices| is populated.
void FindDevices(const uint16 vendor_id,
const uint16 product_id,
int interface_id,
std::vector<scoped_refptr<UsbDeviceHandle> >* devices,
const base::Callback<void()>& callback);
// Find all of the devices attached to the system, inserting them into
// |devices|. Clears |devices| before use.
void EnumerateDevices(std::vector<scoped_refptr<UsbDeviceHandle> >* devices);
// This function should not be called by normal code. It is invoked by a
// UsbDevice's Close function and disposes of the associated platform handle.
void CloseDevice(scoped_refptr<UsbDeviceHandle> device);
protected:
UsbService();
virtual ~UsbService();
private:
friend struct DefaultSingletonTraits<UsbService>;
// RefCountedPlatformUsbDevice takes care of managing the underlying reference
// count of a single PlatformUsbDevice. This allows us to construct things
// like vectors of RefCountedPlatformUsbDevices and not worry about having to
// explicitly unreference them after use.
class RefCountedPlatformUsbDevice {
public:
explicit RefCountedPlatformUsbDevice(PlatformUsbDevice device);
RefCountedPlatformUsbDevice(const RefCountedPlatformUsbDevice& other);
virtual ~RefCountedPlatformUsbDevice();
PlatformUsbDevice device();
private:
PlatformUsbDevice device_;
};
typedef std::vector<RefCountedPlatformUsbDevice> DeviceVector;
// Return true if |device|'s vendor and product identifiers match |vendor_id|
// and |product_id|.
static bool DeviceMatches(PlatformUsbDevice device,
const uint16 vendor_id,
const uint16 product_id);
// FindDevicesImpl is called by FindDevices on ChromeOS after the permission
// broker has signalled that permission has been granted to access the
// underlying device nodes. On other platforms, it is called directly by
// FindDevices.
void FindDevicesImpl(const uint16 vendor_id,
const uint16 product_id,
std::vector<scoped_refptr<UsbDeviceHandle> >* devices,
const base::Callback<void()>& callback,
bool success);
// Populates |output| with the result of enumerating all attached USB devices.
void EnumerateDevicesImpl(DeviceVector* output);
// If a UsbDevice wrapper corresponding to |device| has already been created,
// returns it. Otherwise, opens the device, creates a wrapper, and associates
// the wrapper with the device internally.
UsbDeviceHandle* LookupOrCreateDevice(PlatformUsbDevice device);
PlatformUsbContext context_;
UsbEventHandler* event_handler_;
// The devices_ map contains scoped_refptrs to all open devices, indicated by
// their vendor and product id. This allows for reusing an open device without
// creating another platform handle for it.
typedef std::map<PlatformUsbDevice, scoped_refptr<UsbDeviceHandle> >
DeviceMap;
DeviceMap devices_;
DISALLOW_COPY_AND_ASSIGN(UsbService);
};
#endif // CHROME_BROWSER_USB_USB_SERVICE_H_