blob: 10179b9275b9ddf3f8b5b5f6ed3cfe72f2cb457b [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_LOGIN_OAUTH2_LOGIN_MANAGER_H_
#define CHROME_BROWSER_CHROMEOS_LOGIN_OAUTH2_LOGIN_MANAGER_H_
#include <string>
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "base/time/time.h"
#include "chrome/browser/chromeos/login/oauth2_login_verifier.h"
#include "chrome/browser/chromeos/login/oauth2_token_fetcher.h"
#include "components/browser_context_keyed_service/browser_context_keyed_service.h"
#include "google_apis/gaia/oauth2_token_service.h"
#include "net/url_request/url_request_context_getter.h"
class GoogleServiceAuthError;
class Profile;
class TokenService;
namespace chromeos {
// This class is responsible for restoring authenticated web sessions out of
// OAuth2 refresh tokens or pre-authenticated cookie jar.
class OAuth2LoginManager : public BrowserContextKeyedService,
public OAuth2LoginVerifier::Delegate,
public OAuth2TokenFetcher::Delegate,
public OAuth2TokenService::Observer {
public:
// Session restore states.
enum SessionRestoreState {
// Session restore is not started.
SESSION_RESTORE_NOT_STARTED,
// Session restore is being prepared.
SESSION_RESTORE_PREPARING,
// Session restore is in progress. We are currently issuing calls to verify
// stored OAuth tokens and populate cookie jar with GAIA credentials.
SESSION_RESTORE_IN_PROGRESS,
// Session restore is completed.
SESSION_RESTORE_DONE,
// Session restore failed.
SESSION_RESTORE_FAILED,
// Session restore failed due to connection or service errors.
SESSION_RESTORE_CONNECTION_FAILED,
};
// Session restore strategy.
enum SessionRestoreStrategy {
// Generate OAuth2 refresh token from authentication profile's cookie jar.
// Restore session from generated OAuth2 refresh token.
RESTORE_FROM_COOKIE_JAR,
// Restore session from saved OAuth2 refresh token from TokenServices.
RESTORE_FROM_SAVED_OAUTH2_REFRESH_TOKEN,
// Restore session from OAuth2 refresh token passed via command line.
RESTORE_FROM_PASSED_OAUTH2_REFRESH_TOKEN,
// Restore session from authentication code passed via command line.
RESTORE_FROM_AUTH_CODE,
};
class Observer {
public:
virtual ~Observer() {}
// Raised when merge session state changes.
virtual void OnSessionRestoreStateChanged(Profile* user_profile,
SessionRestoreState state) {}
// Raised when a new OAuth2 refresh token is avaialble.
virtual void OnNewRefreshTokenAvaiable(Profile* user_profile) {}
// Raised when session's GAIA credentials (SID+LSID) are available to
// other signed in services.
virtual void OnSessionAuthenticated(Profile* user_profile) {}
};
explicit OAuth2LoginManager(Profile* user_profile);
virtual ~OAuth2LoginManager();
void AddObserver(OAuth2LoginManager::Observer* observer);
void RemoveObserver(OAuth2LoginManager::Observer* observer);
// Restores and verifies OAuth tokens either following specified
// |restore_strategy|. For |restore_strategy| with values
// RESTORE_FROM_PASSED_OAUTH2_REFRESH_TOKEN or
// RESTORE_FROM_AUTH_CODE, respectively
// parameters |oauth2_refresh_token| or |auth_code| need to have non-empty
// value.
void RestoreSession(
net::URLRequestContextGetter* auth_request_context,
SessionRestoreStrategy restore_strategy,
const std::string& oauth2_refresh_token,
const std::string& auth_code);
// Continues session restore after transient network errors.
void ContinueSessionRestore();
// Stops all background authentication requests.
void Stop();
// Returns session restore state.
SessionRestoreState state() { return state_; }
const base::Time& session_restore_start() { return session_restore_start_; }
// Returns true if the tab loading should block until session restore
// finishes.
bool ShouldBlockTabLoading();
private:
friend class MergeSessionLoadPageTest;
// Session restore outcomes (for UMA).
enum {
SESSION_RESTORE_UNDEFINED = 0,
SESSION_RESTORE_SUCCESS = 1,
SESSION_RESTORE_TOKEN_FETCH_FAILED = 2,
SESSION_RESTORE_NO_REFRESH_TOKEN_FAILED = 3,
SESSION_RESTORE_OAUTHLOGIN_FAILED = 4,
SESSION_RESTORE_MERGE_SESSION_FAILED = 5,
SESSION_RESTORE_COUNT = SESSION_RESTORE_MERGE_SESSION_FAILED,
};
// BrowserContextKeyedService implementation.
virtual void Shutdown() OVERRIDE;
// OAuth2LoginVerifier::Delegate overrides.
virtual void OnOAuthLoginSuccess(
const GaiaAuthConsumer::ClientLoginResult& gaia_credentials) OVERRIDE;
virtual void OnOAuthLoginFailure(bool connection_error) OVERRIDE;
virtual void OnSessionMergeSuccess() OVERRIDE;
virtual void OnSessionMergeFailure(bool connection_error) OVERRIDE;
// OAuth2TokenFetcher::Delegate overrides.
virtual void OnOAuth2TokensAvailable(
const GaiaAuthConsumer::ClientOAuthResult& oauth2_tokens) OVERRIDE;
virtual void OnOAuth2TokensFetchFailed() OVERRIDE;
// OAuth2TokenService::Observer implementation:
virtual void OnRefreshTokenAvailable(const std::string& account_id) OVERRIDE;
// Signals delegate that authentication is completed, kicks off token fetching
// process in TokenService.
void CompleteAuthentication();
// Retrieves TokenService for |user_profile_| and sets up notification
// observer events.
TokenService* SetupTokenService();
// Records OAuth2 tokens fetched through cookies-to-token exchange into
// TokenService.
void StoreOAuth2Tokens(
const GaiaAuthConsumer::ClientOAuthResult& oauth2_tokens);
// Loads previously stored OAuth2 tokens and kicks off its validation.
void LoadAndVerifyOAuth2Tokens();
// Attempts to fetch OAuth2 tokens by using pre-authenticated cookie jar from
// provided |auth_profile|.
void FetchOAuth2Tokens();
// Reports when all tokens are loaded.
void ReportOAuth2TokensLoaded();
// Issue GAIA cookie recovery (MergeSession) from |refresh_token_|.
void RestoreSessionCookies();
// Checks GAIA error and figures out whether the request should be
// re-attempted.
bool RetryOnError(const GoogleServiceAuthError& error);
// On successfuly OAuthLogin, starts token service token fetching process.
void StartTokenService(
const GaiaAuthConsumer::ClientLoginResult& gaia_credentials);
// Changes |state_|, if needed fires observers (OnSessionRestoreStateChanged).
void SetSessionRestoreState(SessionRestoreState state);
// Testing helper.
void SetSessionRestoreStartForTesting(const base::Time& time);
// Keeps the track if we have already reported OAuth2 token being loaded
// by TokenService.
Profile* user_profile_;
scoped_refptr<net::URLRequestContextGetter> auth_request_context_;
SessionRestoreStrategy restore_strategy_;
SessionRestoreState state_;
bool loading_reported_;
scoped_ptr<OAuth2TokenFetcher> oauth2_token_fetcher_;
scoped_ptr<OAuth2LoginVerifier> login_verifier_;
// OAuth2 refresh token.
std::string refresh_token_;
// Authorization code for fetching OAuth2 tokens.
std::string auth_code_;
// Session restore start time.
base::Time session_restore_start_;
// List of observers to notify when token availability changes.
// Makes sure list is empty on destruction.
// TODO(zelidrag|gspencer): Figure out how to get rid of ProfileHelper so we
// can change the line below to ObserverList<Observer, true>.
ObserverList<Observer, false> observer_list_;
DISALLOW_COPY_AND_ASSIGN(OAuth2LoginManager);
};
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_LOGIN_OAUTH2_LOGIN_MANAGER_H_