blob: 28e470e7c3b698bcb736a9d52b20311c0c719ff1 [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/video_layer_impl.h"
#include "base/bind.h"
#include "base/logging.h"
#include "cc/layers/quad_sink.h"
#include "cc/layers/video_frame_provider_client_impl.h"
#include "cc/quads/io_surface_draw_quad.h"
#include "cc/quads/stream_video_draw_quad.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/quads/yuv_video_draw_quad.h"
#include "cc/resources/resource_provider.h"
#include "cc/resources/single_release_callback.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/proxy.h"
#include "media/base/video_frame.h"
#if defined(GOOGLE_TV)
#include "cc/quads/solid_color_draw_quad.h"
#endif
namespace cc {
// static
scoped_ptr<VideoLayerImpl> VideoLayerImpl::Create(
LayerTreeImpl* tree_impl,
int id,
VideoFrameProvider* provider) {
scoped_ptr<VideoLayerImpl> layer(new VideoLayerImpl(tree_impl, id));
layer->SetProviderClientImpl(VideoFrameProviderClientImpl::Create(provider));
DCHECK(tree_impl->proxy()->IsImplThread());
DCHECK(tree_impl->proxy()->IsMainThreadBlocked());
return layer.Pass();
}
VideoLayerImpl::VideoLayerImpl(LayerTreeImpl* tree_impl, int id)
: LayerImpl(tree_impl, id),
frame_(NULL) {}
VideoLayerImpl::~VideoLayerImpl() {
if (!provider_client_impl_->Stopped()) {
// In impl side painting, we may have a pending and active layer
// associated with the video provider at the same time. Both have a ref
// on the VideoFrameProviderClientImpl, but we stop when the first
// LayerImpl (the one on the pending tree) is destroyed since we know
// the main thread is blocked for this commit.
DCHECK(layer_tree_impl()->proxy()->IsImplThread());
DCHECK(layer_tree_impl()->proxy()->IsMainThreadBlocked());
provider_client_impl_->Stop();
}
}
scoped_ptr<LayerImpl> VideoLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) {
return scoped_ptr<LayerImpl>(new VideoLayerImpl(tree_impl, id()));
}
void VideoLayerImpl::PushPropertiesTo(LayerImpl* layer) {
LayerImpl::PushPropertiesTo(layer);
VideoLayerImpl* other = static_cast<VideoLayerImpl*>(layer);
other->SetProviderClientImpl(provider_client_impl_);
}
void VideoLayerImpl::DidBecomeActive() {
provider_client_impl_->set_active_video_layer(this);
}
bool VideoLayerImpl::WillDraw(DrawMode draw_mode,
ResourceProvider* resource_provider) {
if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
return false;
// Explicitly acquire and release the provider mutex so it can be held from
// WillDraw to DidDraw. Since the compositor thread is in the middle of
// drawing, the layer will not be destroyed before DidDraw is called.
// Therefore, the only thing that will prevent this lock from being released
// is the GPU process locking it. As the GPU process can't cause the
// destruction of the provider (calling StopUsingProvider), holding this
// lock should not cause a deadlock.
frame_ = provider_client_impl_->AcquireLockAndCurrentFrame();
if (!frame_.get()) {
// Drop any resources used by the updater if there is no frame to display.
updater_.reset();
provider_client_impl_->ReleaseLock();
return false;
}
if (!LayerImpl::WillDraw(draw_mode, resource_provider))
return false;
if (!updater_) {
updater_.reset(
new VideoResourceUpdater(layer_tree_impl()->context_provider(),
layer_tree_impl()->resource_provider()));
}
VideoFrameExternalResources external_resources =
updater_->CreateExternalResourcesFromVideoFrame(frame_);
frame_resource_type_ = external_resources.type;
if (external_resources.type ==
VideoFrameExternalResources::SOFTWARE_RESOURCE) {
software_resources_ = external_resources.software_resources;
software_release_callback_ =
external_resources.software_release_callback;
return true;
}
DCHECK_EQ(external_resources.mailboxes.size(),
external_resources.release_callbacks.size());
for (size_t i = 0; i < external_resources.mailboxes.size(); ++i) {
unsigned resource_id = resource_provider->CreateResourceFromTextureMailbox(
external_resources.mailboxes[i],
SingleReleaseCallback::Create(external_resources.release_callbacks[i]));
frame_resources_.push_back(resource_id);
}
return true;
}
void VideoLayerImpl::AppendQuads(QuadSink* quad_sink,
AppendQuadsData* append_quads_data) {
DCHECK(frame_.get());
SharedQuadState* shared_quad_state =
quad_sink->UseSharedQuadState(CreateSharedQuadState());
AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
gfx::Rect quad_rect(content_bounds());
gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
gfx::Rect visible_rect = frame_->visible_rect();
gfx::Size coded_size = frame_->coded_size();
// Pixels for macroblocked formats.
float tex_width_scale =
static_cast<float>(visible_rect.width()) / coded_size.width();
float tex_height_scale =
static_cast<float>(visible_rect.height()) / coded_size.height();
switch (frame_resource_type_) {
// TODO(danakj): Remove this, hide it in the hardware path.
case VideoFrameExternalResources::SOFTWARE_RESOURCE: {
DCHECK_EQ(frame_resources_.size(), 0u);
DCHECK_EQ(software_resources_.size(), 1u);
if (software_resources_.size() < 1u)
break;
bool premultiplied_alpha = true;
gfx::PointF uv_top_left(0.f, 0.f);
gfx::PointF uv_bottom_right(tex_width_scale, tex_height_scale);
float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
bool flipped = false;
scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
texture_quad->SetNew(shared_quad_state,
quad_rect,
opaque_rect,
software_resources_[0],
premultiplied_alpha,
uv_top_left,
uv_bottom_right,
SK_ColorTRANSPARENT,
opacity,
flipped);
quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data);
break;
}
case VideoFrameExternalResources::YUV_RESOURCE: {
DCHECK_GE(frame_resources_.size(), 3u);
if (frame_resources_.size() < 3u)
break;
gfx::SizeF tex_scale(tex_width_scale, tex_height_scale);
scoped_ptr<YUVVideoDrawQuad> yuv_video_quad = YUVVideoDrawQuad::Create();
yuv_video_quad->SetNew(shared_quad_state,
quad_rect,
opaque_rect,
tex_scale,
frame_resources_[0],
frame_resources_[1],
frame_resources_[2],
frame_resources_.size() > 3 ?
frame_resources_[3] : 0);
quad_sink->Append(yuv_video_quad.PassAs<DrawQuad>(), append_quads_data);
break;
}
case VideoFrameExternalResources::RGB_RESOURCE: {
DCHECK_EQ(frame_resources_.size(), 1u);
if (frame_resources_.size() < 1u)
break;
bool premultiplied_alpha = true;
gfx::PointF uv_top_left(0.f, 0.f);
gfx::PointF uv_bottom_right(tex_width_scale, tex_height_scale);
float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
bool flipped = false;
scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
texture_quad->SetNew(shared_quad_state,
quad_rect,
opaque_rect,
frame_resources_[0],
premultiplied_alpha,
uv_top_left,
uv_bottom_right,
SK_ColorTRANSPARENT,
opacity,
flipped);
quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data);
break;
}
case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: {
DCHECK_EQ(frame_resources_.size(), 1u);
if (frame_resources_.size() < 1u)
break;
gfx::Transform transform(
provider_client_impl_->stream_texture_matrix());
transform.Scale(tex_width_scale, tex_height_scale);
scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
StreamVideoDrawQuad::Create();
stream_video_quad->SetNew(shared_quad_state,
quad_rect,
opaque_rect,
frame_resources_[0],
transform);
quad_sink->Append(stream_video_quad.PassAs<DrawQuad>(),
append_quads_data);
break;
}
case VideoFrameExternalResources::IO_SURFACE: {
DCHECK_EQ(frame_resources_.size(), 1u);
if (frame_resources_.size() < 1u)
break;
gfx::Size visible_size(visible_rect.width(), visible_rect.height());
scoped_ptr<IOSurfaceDrawQuad> io_surface_quad =
IOSurfaceDrawQuad::Create();
io_surface_quad->SetNew(shared_quad_state,
quad_rect,
opaque_rect,
visible_size,
frame_resources_[0],
IOSurfaceDrawQuad::UNFLIPPED);
quad_sink->Append(io_surface_quad.PassAs<DrawQuad>(),
append_quads_data);
break;
}
#if defined(GOOGLE_TV)
// This block and other blocks wrapped around #if defined(GOOGLE_TV) is not
// maintained by the general compositor team. Please contact the following
// people instead:
//
// wonsik@chromium.org
// ycheo@chromium.org
case VideoFrameExternalResources::HOLE: {
DCHECK_EQ(frame_resources_.size(), 0u);
scoped_ptr<SolidColorDrawQuad> solid_color_draw_quad =
SolidColorDrawQuad::Create();
// Create a solid color quad with transparent black and force no
// blending / no anti-aliasing.
solid_color_draw_quad->SetAll(
shared_quad_state, quad_rect, quad_rect, quad_rect, false,
SK_ColorTRANSPARENT, true);
quad_sink->Append(solid_color_draw_quad.PassAs<DrawQuad>(),
append_quads_data);
break;
}
#endif
case VideoFrameExternalResources::NONE:
NOTIMPLEMENTED();
break;
}
}
void VideoLayerImpl::DidDraw(ResourceProvider* resource_provider) {
LayerImpl::DidDraw(resource_provider);
DCHECK(frame_.get());
if (frame_resource_type_ ==
VideoFrameExternalResources::SOFTWARE_RESOURCE) {
for (size_t i = 0; i < software_resources_.size(); ++i)
software_release_callback_.Run(0, false);
software_resources_.clear();
software_release_callback_.Reset();
} else {
for (size_t i = 0; i < frame_resources_.size(); ++i)
resource_provider->DeleteResource(frame_resources_[i]);
frame_resources_.clear();
}
provider_client_impl_->PutCurrentFrame(frame_);
frame_ = NULL;
provider_client_impl_->ReleaseLock();
}
void VideoLayerImpl::DidLoseOutputSurface() {
updater_.reset();
}
void VideoLayerImpl::SetNeedsRedraw() {
set_update_rect(gfx::UnionRects(update_rect(), gfx::RectF(bounds())));
layer_tree_impl()->SetNeedsRedraw();
}
void VideoLayerImpl::SetProviderClientImpl(
scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl) {
provider_client_impl_ = provider_client_impl;
}
const char* VideoLayerImpl::LayerTypeAsString() const {
return "cc::VideoLayerImpl";
}
} // namespace cc