blob: 832aa6e3d3187cc483ea4808ae44a759153a50ba [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/compositor_bindings/web_animation_impl.h"
#include "cc/animation/animation.h"
#include "cc/animation/animation_curve.h"
#include "cc/animation/animation_id_provider.h"
#include "content/renderer/compositor_bindings/web_filter_animation_curve_impl.h"
#include "content/renderer/compositor_bindings/web_float_animation_curve_impl.h"
#include "content/renderer/compositor_bindings/web_scroll_offset_animation_curve_impl.h"
#include "content/renderer/compositor_bindings/web_transform_animation_curve_impl.h"
#include "third_party/WebKit/public/platform/WebAnimation.h"
#include "third_party/WebKit/public/platform/WebAnimationCurve.h"
using cc::Animation;
using cc::AnimationIdProvider;
using blink::WebAnimation;
using blink::WebAnimationCurve;
namespace content {
WebAnimationImpl::WebAnimationImpl(const WebAnimationCurve& web_curve,
TargetProperty target_property,
int animation_id,
int group_id) {
if (!animation_id)
animation_id = AnimationIdProvider::NextAnimationId();
if (!group_id)
group_id = AnimationIdProvider::NextGroupId();
WebAnimationCurve::AnimationCurveType curve_type = web_curve.type();
scoped_ptr<cc::AnimationCurve> curve;
switch (curve_type) {
case WebAnimationCurve::AnimationCurveTypeFloat: {
const WebFloatAnimationCurveImpl* float_curve_impl =
static_cast<const WebFloatAnimationCurveImpl*>(&web_curve);
curve = float_curve_impl->CloneToAnimationCurve();
break;
}
case WebAnimationCurve::AnimationCurveTypeTransform: {
const WebTransformAnimationCurveImpl* transform_curve_impl =
static_cast<const WebTransformAnimationCurveImpl*>(&web_curve);
curve = transform_curve_impl->CloneToAnimationCurve();
break;
}
case WebAnimationCurve::AnimationCurveTypeFilter: {
const WebFilterAnimationCurveImpl* filter_curve_impl =
static_cast<const WebFilterAnimationCurveImpl*>(&web_curve);
curve = filter_curve_impl->CloneToAnimationCurve();
break;
}
#if WEB_SCROLL_OFFSET_ANIMATION_CURVE_IS_DEFINED
case WebAnimationCurve::AnimationCurveTypeScrollOffset: {
const WebScrollOffsetAnimationCurveImpl* scroll_curve_impl =
static_cast<const WebScrollOffsetAnimationCurveImpl*>(&web_curve);
curve = scroll_curve_impl->CloneToAnimationCurve();
break;
}
#endif
}
animation_ = Animation::Create(
curve.Pass(),
animation_id,
group_id,
static_cast<cc::Animation::TargetProperty>(target_property));
}
WebAnimationImpl::~WebAnimationImpl() {
}
int WebAnimationImpl::id() {
return animation_->id();
}
blink::WebAnimation::TargetProperty WebAnimationImpl::targetProperty() const {
return static_cast<WebAnimationImpl::TargetProperty>(
animation_->target_property());
}
int WebAnimationImpl::iterations() const {
return animation_->iterations();
}
void WebAnimationImpl::setIterations(int n) {
animation_->set_iterations(n);
}
double WebAnimationImpl::startTime() const {
return (animation_->start_time() - base::TimeTicks()).InSecondsF();
}
void WebAnimationImpl::setStartTime(double monotonic_time) {
animation_->set_start_time(base::TimeTicks::FromInternalValue(
monotonic_time * base::Time::kMicrosecondsPerSecond));
}
double WebAnimationImpl::timeOffset() const {
return animation_->time_offset().InSecondsF();
}
void WebAnimationImpl::setTimeOffset(double monotonic_time) {
animation_->set_time_offset(base::TimeDelta::FromSecondsD(monotonic_time));
}
#if WEB_ANIMATION_SUPPORTS_FULL_DIRECTION
blink::WebAnimation::Direction WebAnimationImpl::direction() const {
switch (animation_->direction()) {
case cc::Animation::Normal:
return DirectionNormal;
case cc::Animation::Reverse:
return DirectionReverse;
case cc::Animation::Alternate:
return DirectionAlternate;
case cc::Animation::AlternateReverse:
return DirectionAlternateReverse;
default:
NOTREACHED();
}
return DirectionNormal;
}
void WebAnimationImpl::setDirection(Direction direction) {
switch (direction) {
case DirectionNormal:
animation_->set_direction(cc::Animation::Normal);
break;
case DirectionReverse:
animation_->set_direction(cc::Animation::Reverse);
break;
case DirectionAlternate:
animation_->set_direction(cc::Animation::Alternate);
break;
case DirectionAlternateReverse:
animation_->set_direction(cc::Animation::AlternateReverse);
break;
}
}
#else
bool WebAnimationImpl::alternatesDirection() const {
return animation_->direction() == cc::Animation::Alternate;
}
void WebAnimationImpl::setAlternatesDirection(bool alternates) {
if (alternates)
animation_->set_direction(cc::Animation::Alternate);
else
animation_->set_direction(cc::Animation::Normal);
}
#endif
scoped_ptr<cc::Animation> WebAnimationImpl::PassAnimation() {
animation_->set_needs_synchronized_start_time(true);
return animation_.Pass();
}
} // namespace content