blob: a097d9af681e1b9476bc059b6009d460fdcda72d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GPU_SWITCHING_MANAGER_H_
#define UI_GL_GPU_SWITCHING_MANAGER_H_
#include <vector>
#include "base/memory/singleton.h"
#include "ui/gl/gl_export.h"
#include "ui/gl/gpu_preference.h"
#if defined(OS_MACOSX)
#include <OpenGL/OpenGL.h>
#endif // OS_MACOSX
namespace ui {
class GL_EXPORT GpuSwitchingManager {
public:
// Getter for the singleton. This will return NULL on failure.
static GpuSwitchingManager* GetInstance();
// Set the switching option to PreferIntegratedGpu.
void ForceUseOfIntegratedGpu();
// Set the switching option to PreferDiscreteGpu; switch to discrete GPU
// immediately on Mac where dual GPU switching is supported.
void ForceUseOfDiscreteGpu();
// If no GPU is forced, return the original GpuPreference; otherwise, return
// the forced GPU.
gfx::GpuPreference AdjustGpuPreference(gfx::GpuPreference gpu_preference);
// In the browser process, the value for this flag is computed the first time
// this function is called.
// In the GPU process, the value is passed from the browser process using the
// --supports-dual-gpus commandline switch.
bool SupportsDualGpus();
void SetGpuCount(size_t gpu_count);
private:
friend struct DefaultSingletonTraits<GpuSwitchingManager>;
GpuSwitchingManager();
virtual ~GpuSwitchingManager();
#if defined(OS_MACOSX)
void SwitchToDiscreteGpuMac();
CGLPixelFormatObj discrete_pixel_format_;
#endif // OS_MACOSX
gfx::GpuPreference gpu_switching_option_;
bool gpu_switching_option_set_;
bool supports_dual_gpus_;
bool supports_dual_gpus_set_;
size_t gpu_count_;
DISALLOW_COPY_AND_ASSIGN(GpuSwitchingManager);
};
} // namespace ui
#endif // UI_GL_GPU_SWITCHING_MANAGER_H_