| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/keyboard/keyboard_util.h" |
| |
| #include <string> |
| |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| #include "base/strings/string16.h" |
| #include "grit/keyboard_resources.h" |
| #include "grit/keyboard_resources_map.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/root_window.h" |
| #include "ui/base/ime/input_method.h" |
| #include "ui/base/ime/text_input_client.h" |
| #include "ui/keyboard/keyboard_switches.h" |
| |
| namespace keyboard { |
| |
| bool IsKeyboardEnabled() { |
| return CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kEnableVirtualKeyboard); |
| } |
| |
| bool InsertText(const base::string16& text, aura::RootWindow* root_window) { |
| if (!root_window) |
| return false; |
| |
| // Handle Backspace and Enter specially: using TextInputClient::InsertText is |
| // very unreliable for these characters. |
| // TODO(bryeung): remove this code once virtual keyboards are able to send |
| // these events directly via the Input Injection API. |
| if (text.length() == 1) { |
| ui::KeyboardCode code = ui::VKEY_UNKNOWN; |
| if (text[0] == L'\n') |
| code = ui::VKEY_RETURN; |
| else if (text[0] == L'\b') |
| code = ui::VKEY_BACK; |
| |
| if (code != ui::VKEY_UNKNOWN) { |
| ui::KeyEvent press_event(ui::ET_KEY_PRESSED, code, 0, 0); |
| root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&press_event); |
| |
| ui::KeyEvent release_event(ui::ET_KEY_RELEASED, code, 0, 0); |
| root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&release_event); |
| |
| return true; |
| } |
| } |
| |
| ui::InputMethod* input_method = root_window->GetProperty( |
| aura::client::kRootWindowInputMethodKey); |
| if (!input_method) |
| return false; |
| |
| ui::TextInputClient* tic = input_method->GetTextInputClient(); |
| if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE) |
| return false; |
| |
| tic->InsertText(text); |
| |
| return true; |
| } |
| |
| // TODO(varunjain): It would be cleaner to have something in the |
| // ui::TextInputClient interface, say MoveCaretInDirection(). The code in |
| // here would get the ui::InputMethod from the root_window, and the |
| // ui::TextInputClient from that (see above in InsertText()). |
| bool MoveCursor(int swipe_direction, |
| int modifier_flags, |
| aura::RootWindow* root_window) { |
| if (!root_window) |
| return false; |
| ui::KeyboardCode codex = ui::VKEY_UNKNOWN; |
| ui::KeyboardCode codey = ui::VKEY_UNKNOWN; |
| if (swipe_direction & kCursorMoveRight) |
| codex = ui::VKEY_RIGHT; |
| else if (swipe_direction & kCursorMoveLeft) |
| codex = ui::VKEY_LEFT; |
| |
| if (swipe_direction & kCursorMoveUp) |
| codey = ui::VKEY_UP; |
| else if (swipe_direction & kCursorMoveDown) |
| codey = ui::VKEY_DOWN; |
| |
| // First deal with the x movement. |
| if (codex != ui::VKEY_UNKNOWN) { |
| ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codex, modifier_flags, 0); |
| root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&press_event); |
| ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codex, modifier_flags, 0); |
| root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&release_event); |
| } |
| |
| // Then deal with the y movement. |
| if (codey != ui::VKEY_UNKNOWN) { |
| ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codey, modifier_flags, 0); |
| root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&press_event); |
| ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codey, modifier_flags, 0); |
| root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&release_event); |
| } |
| return true; |
| } |
| |
| const GritResourceMap* GetKeyboardExtensionResources(size_t* size) { |
| // This looks a lot like the contents of a resource map; however it is |
| // necessary to have a custom path for the extension path, so the resource |
| // map cannot be used directly. |
| static const GritResourceMap kKeyboardResources[] = { |
| {"keyboard/api_adapter.js", IDR_KEYBOARD_API_ADAPTER_JS}, |
| {"keyboard/constants.js", IDR_KEYBOARD_CONSTANTS_JS}, |
| {"keyboard/elements/kb-altkey.html", IDR_KEYBOARD_ELEMENTS_ALTKEY}, |
| {"keyboard/elements/kb-altkey-container.html", |
| IDR_KEYBOARD_ELEMENTS_ALTKEY_CONTAINER}, |
| {"keyboard/elements/kb-altkey-data.html", |
| IDR_KEYBOARD_ELEMENTS_ALTKEY_DATA}, |
| {"keyboard/elements/kb-altkey-set.html", IDR_KEYBOARD_ELEMENTS_ALTKEY_SET}, |
| {"keyboard/elements/kb-key.html", IDR_KEYBOARD_ELEMENTS_KEY}, |
| {"keyboard/elements/kb-key-base.html", IDR_KEYBOARD_ELEMENTS_KEY_BASE}, |
| {"keyboard/elements/kb-key-import.html", |
| IDR_KEYBOARD_ELEMENTS_KEY_IMPORT}, |
| {"keyboard/elements/kb-key-sequence.html", |
| IDR_KEYBOARD_ELEMENTS_KEY_SEQUENCE}, |
| {"keyboard/elements/kb-keyboard.html", IDR_KEYBOARD_ELEMENTS_KEYBOARD}, |
| {"keyboard/elements/kb-keyset.html", IDR_KEYBOARD_ELEMENTS_KEYSET}, |
| {"keyboard/elements/kb-row.html", IDR_KEYBOARD_ELEMENTS_ROW}, |
| {"keyboard/images/keyboard.svg", IDR_KEYBOARD_IMAGES_KEYBOARD}, |
| {"keyboard/images/microphone.svg", IDR_KEYBOARD_IMAGES_MICROPHONE}, |
| {"keyboard/images/microphone-green.svg", |
| IDR_KEYBOARD_IMAGES_MICROPHONE_GREEN}, |
| {"keyboard/index.html", IDR_KEYBOARD_INDEX}, |
| {"keyboard/layouts/dvorak.html", IDR_KEYBOARD_LAYOUTS_DVORAK}, |
| {"keyboard/layouts/latin-accents.js", IDR_KEYBOARD_LAYOUTS_LATIN_ACCENTS}, |
| {"keyboard/layouts/qwerty.html", IDR_KEYBOARD_LAYOUTS_QWERTY}, |
| {"keyboard/layouts/symbol-altkeys.js", |
| IDR_KEYBOARD_LAYOUTS_SYMBOL_ALTKEYS}, |
| {"keyboard/layouts/spacebar-row.html", IDR_KEYBOARD_SPACEBAR_ROW}, |
| {"keyboard/main.js", IDR_KEYBOARD_MAIN_JS}, |
| {"keyboard/manifest.json", IDR_KEYBOARD_MANIFEST}, |
| {"keyboard/main.css", IDR_KEYBOARD_MAIN_CSS}, |
| {"keyboard/polymer.min.js", IDR_KEYBOARD_POLYMER}, |
| {"keyboard/voice_input.js", IDR_KEYBOARD_VOICE_INPUT_JS}, |
| }; |
| static const size_t kKeyboardResourcesSize = arraysize(kKeyboardResources); |
| *size = kKeyboardResourcesSize; |
| return kKeyboardResources; |
| } |
| |
| } // namespace keyboard |