| { |
| "_description" : "This file contains info about our performance test units, used by the perf dashboard (http://chromeperf.appspot.com).", |
| |
| "%": { |
| "improvement_direction": "down", |
| "why": "Percent CPU usage. Used by cpu metric." |
| }, |
| "bit/s": { |
| "improvement_direction": "down", |
| "why": "Bitrate." |
| }, |
| "bytes/s": { |
| "improvement_direction": "down", |
| "why": "Bitrate." |
| }, |
| "bytes": { |
| "improvement_direction": "down" |
| }, |
| "Celsius": { |
| "improvement_direction": "down", |
| "why": "Colder machines are faster." |
| }, |
| "commit_count": { |
| "improvement_direction": "up", |
| "why": "layer_tree_host_perftest" |
| }, |
| "count": { |
| "improvement_direction": "down", |
| "why": "Processes" |
| }, |
| "dB": { |
| "improvement_direction": "up", |
| "why": "Decibels peak signal-to-noise ratio. Used by WebRTC quality tests." |
| }, |
| "files": { |
| "improvement_direction": "down", |
| "why": "Static initializers" |
| }, |
| "fps": { |
| "improvement_direction": "up", |
| "why": "The faster the better. Used by scirra benchmark." |
| }, |
| "frames": { |
| "improvement_direction": "down", |
| "why": "Dropped frames." |
| }, |
| "frames-per-second": { |
| "improvement_direction": "up", |
| "why": "Synonym for fps." |
| }, |
| "frame_count": { |
| "improvement_direction": "up", |
| "why": "layer_tree_host_perftest" |
| }, |
| "frame_time": { |
| "improvement_direction": "down" |
| }, |
| "Hz": { |
| "improvement_direction": "up", |
| "why": "Higher frequencies are faster." |
| }, |
| "janks": { |
| "improvement_direction": "down", |
| "why": "Fewer janks is better." |
| }, |
| "kb": { |
| "improvement_direction": "down", |
| "why": "Synonym for KB, used in memory and io metrics." |
| }, |
| "available_kB": { |
| "improvement_direction": "up", |
| "why": "kB of memory available. More memory available is better." |
| }, |
| "KB": { |
| "improvement_direction": "down", |
| "why": "KB of memory usage. Less memory usage is better. Used in endure." |
| }, |
| "lines": { |
| "improvement_direction": "up", |
| "why": "Coverage. More test coverage is better." |
| }, |
| "load": { |
| "improvement_direction": "down" |
| }, |
| "MB": { |
| "improvement_direction": "down" |
| }, |
| "mips": { |
| "improvement_direction": "up", |
| "why": "More instructions processed per time unit." |
| }, |
| "mpixels_sec": { |
| "improvement_direction": "up", |
| "why": "More pixels processed per time unit." |
| }, |
| "mtexel_sec": { |
| "improvement_direction": "up", |
| "why": "More texels processed per time unit." |
| }, |
| "mtri_sec": { |
| "improvement_direction": "up", |
| "why": "More triangles processed per time unit." |
| }, |
| "mvtx_sec": { |
| "improvement_direction": "up", |
| "why": "More vertices processed per time unit." |
| }, |
| "ms": { |
| "improvement_direction": "down", |
| "why": "Used in many Telemetry measurements. Fewer ms of time means faster." |
| }, |
| "milliseconds": { |
| "improvement_direction": "down", |
| "why": "Synonym for ms." |
| }, |
| "milliseconds-per-frame": { |
| "improvement_direction": "down" |
| }, |
| "minutes": { |
| "improvement_direction": "down", |
| "why": "Used for NaCl build time." |
| }, |
| "mWh": { |
| "improvement_direction": "down", |
| "why": "Fewer milliwatt-hours means less energy consumed." |
| }, |
| "objects (bigger is better)": { |
| "improvement_direction": "up", |
| "why": "Used in spaceport benchmark." |
| }, |
| "ObjectsAt30FPS": { |
| "improvement_direction": "up" |
| }, |
| "percent": { |
| "improvement_direction": "down", |
| "why": "Synonym for %, used in memory metric for percent fragmentation." |
| }, |
| "coverage%": { |
| "improvement_direction": "up", |
| "why": "Used in alloy-perf-test/cts%/passed." |
| }, |
| "points": { |
| "improvement_direction": "up", |
| "why": "Synonym for score, used in ChromeOS touchpad tests." |
| }, |
| "ports": { |
| "improvement_direction": "down" |
| }, |
| "relocs": { |
| "improvement_direction": "down" |
| }, |
| "runs/ms": { |
| "improvement_direction": "up", |
| "why": "Higher runs/ms implies faster execution." |
| }, |
| "runs/s": { |
| "improvement_direction": "up", |
| "why": "Used in dromaeo. Higher runs/s implies faster execution." |
| }, |
| "runs_per_s": { |
| "improvement_direction": "up", |
| "why": "Synonym for runs/s, used in dromaeo data sent by cros bots." |
| }, |
| "runs_per_second": { |
| "improvement_direction": "up", |
| "why": "Synonym for runs/s." |
| }, |
| "score": { |
| "improvement_direction": "up", |
| "why": "Used in a variety of benchmarks where a higher score is better." |
| }, |
| "score_(bigger_is_better)": { |
| "improvement_direction": "up", |
| "why": "Synonym for score." |
| }, |
| "score (bigger is better)": { |
| "improvement_direction": "up", |
| "why": "Synonym for score, used in jsgamebench and dom_perf." |
| }, |
| "sec": { |
| "improvement_direction": "down" |
| }, |
| "seconds": { |
| "improvement_direction": "down" |
| }, |
| "us": { |
| "improvement_direction": "down" |
| }, |
| "vsyncs": { |
| "improvement_direction": "down", |
| "why": "Used in smoothness benchmarks. Number of vsyncs to generate a frame, never < 1.0" |
| } |
| } |