| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_GPU_GPU_IDIRECT3D9_MOCK_WIN_H_ |
| #define CONTENT_GPU_GPU_IDIRECT3D9_MOCK_WIN_H_ |
| |
| #include <d3d9.h> |
| #include <windows.h> |
| |
| #include "testing/gmock/include/gmock/gmock.h" |
| |
| class IDirect3D9Mock : public IDirect3D9 { |
| public: |
| IDirect3D9Mock(); |
| virtual ~IDirect3D9Mock(); |
| |
| MOCK_METHOD5_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, CheckDepthStencilMatch, |
| HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, |
| D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, |
| D3DFORMAT DepthStencilFormat)); |
| MOCK_METHOD6_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, CheckDeviceFormat, |
| HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, |
| D3DFORMAT AdapterFormat, DWORD Usage, |
| D3DRESOURCETYPE RType, D3DFORMAT CheckFormat)); |
| MOCK_METHOD4_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, CheckDeviceFormatConversion, |
| HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, |
| D3DFORMAT SourceFormat, D3DFORMAT TargetFormat)); |
| MOCK_METHOD6_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, CheckDeviceMultiSampleType, |
| HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, |
| D3DFORMAT SurfaceFormat, BOOL Windowed, |
| D3DMULTISAMPLE_TYPE MultiSampleType, |
| DWORD* pQualityLevels)); |
| MOCK_METHOD5_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, CheckDeviceType, |
| HRESULT(UINT Adapter, D3DDEVTYPE DevType, |
| D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, |
| BOOL bWindowed)); |
| MOCK_METHOD6_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, CreateDevice, |
| HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, |
| DWORD BehaviorFlags, |
| D3DPRESENT_PARAMETERS* pPresentationParameters, |
| IDirect3DDevice9** ppReturnedDeviceInterface)); |
| MOCK_METHOD4_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, EnumAdapterModes, |
| HRESULT(UINT Adapter, D3DFORMAT Format, UINT Mode, |
| D3DDISPLAYMODE* pMode)); |
| MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAdapterCount, UINT()); |
| MOCK_METHOD2_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, GetAdapterDisplayMode, |
| HRESULT(UINT Adapter, D3DDISPLAYMODE* pMode)); |
| MOCK_METHOD3_WITH_CALLTYPE( |
| STDMETHODCALLTYPE, GetAdapterIdentifier, |
| HRESULT(UINT Adapter, DWORD Flags, |
| D3DADAPTER_IDENTIFIER9* pIdentifier)); |
| MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAdapterModeCount, |
| UINT(UINT Adapter, D3DFORMAT Format)); |
| MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, GetAdapterMonitor, |
| HMONITOR(UINT Adapter)); |
| MOCK_METHOD3_WITH_CALLTYPE(STDMETHODCALLTYPE, GetDeviceCaps, |
| HRESULT(UINT Adapter, D3DDEVTYPE DeviceType, |
| D3DCAPS9* pCaps)); |
| MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, RegisterSoftwareDevice, |
| HRESULT(void* pInitializeFunction)); |
| MOCK_METHOD2_WITH_CALLTYPE(STDMETHODCALLTYPE, QueryInterface, |
| HRESULT(REFIID riid, void** ppvObj)); |
| MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, AddRef, ULONG()); |
| MOCK_METHOD0_WITH_CALLTYPE(STDMETHODCALLTYPE, Release, ULONG()); |
| }; |
| |
| #endif // CONTENT_GPU_GPU_IDIRECT3D9_MOCK_WIN_H_ |