blob: 8081967bb7429da1c3351865f09bea98ed386961 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/it2me/it2me_host.h"
#include "base/bind.h"
#include "base/strings/string_util.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/platform_thread.h"
#include "net/socket/client_socket_factory.h"
#include "remoting/base/auto_thread.h"
#include "remoting/base/logging.h"
#include "remoting/base/rsa_key_pair.h"
#include "remoting/host/chromoting_host.h"
#include "remoting/host/chromoting_host_context.h"
#include "remoting/host/host_event_logger.h"
#include "remoting/host/host_secret.h"
#include "remoting/host/it2me_desktop_environment.h"
#include "remoting/host/policy_hack/policy_watcher.h"
#include "remoting/host/register_support_host_request.h"
#include "remoting/host/session_manager_factory.h"
#include "remoting/jingle_glue/network_settings.h"
#include "remoting/jingle_glue/server_log_entry.h"
#include "remoting/protocol/it2me_host_authenticator_factory.h"
namespace remoting {
namespace {
// This is used for tagging system event logs.
const char kApplicationName[] = "chromoting";
const int kMaxLoginAttempts = 5;
} // namespace
It2MeHost::It2MeHost(
ChromotingHostContext* host_context,
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
base::WeakPtr<It2MeHost::Observer> observer,
const XmppSignalStrategy::XmppServerConfig& xmpp_server_config,
const std::string& directory_bot_jid)
: host_context_(host_context),
task_runner_(task_runner),
observer_(observer),
xmpp_server_config_(xmpp_server_config),
directory_bot_jid_(directory_bot_jid),
state_(kDisconnected),
failed_login_attempts_(0),
nat_traversal_enabled_(false),
policy_received_(false) {
DCHECK(task_runner_->BelongsToCurrentThread());
}
void It2MeHost::Connect() {
if (!host_context_->ui_task_runner()->BelongsToCurrentThread()) {
DCHECK(task_runner_->BelongsToCurrentThread());
host_context_->ui_task_runner()->PostTask(
FROM_HERE, base::Bind(&It2MeHost::Connect, this));
return;
}
desktop_environment_factory_.reset(new It2MeDesktopEnvironmentFactory(
host_context_->network_task_runner(),
host_context_->input_task_runner(),
host_context_->ui_task_runner()));
// Start monitoring configured policies.
policy_watcher_.reset(
policy_hack::PolicyWatcher::Create(host_context_->network_task_runner()));
policy_watcher_->StartWatching(
base::Bind(&It2MeHost::OnPolicyUpdate, this));
// Switch to the network thread to start the actual connection.
host_context_->network_task_runner()->PostTask(
FROM_HERE, base::Bind(&It2MeHost::ReadPolicyAndConnect, this));
}
void It2MeHost::Disconnect() {
if (!host_context_->network_task_runner()->BelongsToCurrentThread()) {
DCHECK(task_runner_->BelongsToCurrentThread());
host_context_->network_task_runner()->PostTask(
FROM_HERE, base::Bind(&It2MeHost::Disconnect, this));
return;
}
switch (state_) {
case kDisconnected:
ShutdownOnNetworkThread();
return;
case kStarting:
SetState(kDisconnecting);
SetState(kDisconnected);
ShutdownOnNetworkThread();
return;
case kDisconnecting:
return;
default:
SetState(kDisconnecting);
if (!host_) {
SetState(kDisconnected);
ShutdownOnNetworkThread();
return;
}
// Deleting the host destroys SignalStrategy synchronously, but
// SignalStrategy::Listener handlers are not allowed to destroy
// SignalStrategy, so post task to destroy the host later.
host_context_->network_task_runner()->PostTask(
FROM_HERE, base::Bind(&It2MeHost::ShutdownOnNetworkThread, this));
return;
}
}
void It2MeHost::RequestNatPolicy() {
if (!host_context_->network_task_runner()->BelongsToCurrentThread()) {
DCHECK(task_runner_->BelongsToCurrentThread());
host_context_->network_task_runner()->PostTask(
FROM_HERE, base::Bind(&It2MeHost::RequestNatPolicy, this));
return;
}
if (policy_received_)
UpdateNatPolicy(nat_traversal_enabled_);
}
void It2MeHost::ReadPolicyAndConnect() {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
SetState(kStarting);
// Only proceed to FinishConnect() if at least one policy update has been
// received.
if (policy_received_) {
FinishConnect();
} else {
// Otherwise, create the policy watcher, and thunk the connect.
pending_connect_ =
base::Bind(&It2MeHost::FinishConnect, this);
}
}
void It2MeHost::FinishConnect() {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
if (state_ != kStarting) {
// Host has been stopped while we were fetching policy.
return;
}
// Check the host domain policy.
if (!required_host_domain_.empty() &&
!EndsWith(xmpp_server_config_.username,
std::string("@") + required_host_domain_, false)) {
SetState(kInvalidDomainError);
return;
}
// Generate a key pair for the Host to use.
// TODO(wez): Move this to the worker thread.
host_key_pair_ = RsaKeyPair::Generate();
// Create XMPP connection.
scoped_ptr<SignalStrategy> signal_strategy(
new XmppSignalStrategy(net::ClientSocketFactory::GetDefaultFactory(),
host_context_->url_request_context_getter(),
xmpp_server_config_));
// Request registration of the host for support.
scoped_ptr<RegisterSupportHostRequest> register_request(
new RegisterSupportHostRequest(
signal_strategy.get(), host_key_pair_, directory_bot_jid_,
base::Bind(&It2MeHost::OnReceivedSupportID,
base::Unretained(this))));
// Beyond this point nothing can fail, so save the config and request.
signal_strategy_ = signal_strategy.Pass();
register_request_ = register_request.Pass();
// If NAT traversal is off then limit port range to allow firewall pin-holing.
HOST_LOG << "NAT state: " << nat_traversal_enabled_;
NetworkSettings network_settings(
nat_traversal_enabled_ ?
NetworkSettings::NAT_TRAVERSAL_FULL :
NetworkSettings::NAT_TRAVERSAL_DISABLED);
if (!nat_traversal_enabled_) {
network_settings.min_port = NetworkSettings::kDefaultMinPort;
network_settings.max_port = NetworkSettings::kDefaultMaxPort;
}
// Create the host.
host_.reset(new ChromotingHost(
signal_strategy_.get(),
desktop_environment_factory_.get(),
CreateHostSessionManager(signal_strategy_.get(), network_settings,
host_context_->url_request_context_getter()),
host_context_->audio_task_runner(),
host_context_->input_task_runner(),
host_context_->video_capture_task_runner(),
host_context_->video_encode_task_runner(),
host_context_->network_task_runner(),
host_context_->ui_task_runner()));
host_->AddStatusObserver(this);
log_to_server_.reset(
new LogToServer(host_->AsWeakPtr(), ServerLogEntry::IT2ME,
signal_strategy_.get(), directory_bot_jid_));
// Disable audio by default.
// TODO(sergeyu): Add UI to enable it.
scoped_ptr<protocol::CandidateSessionConfig> protocol_config =
protocol::CandidateSessionConfig::CreateDefault();
protocol_config->DisableAudioChannel();
host_->set_protocol_config(protocol_config.Pass());
// Create event logger.
host_event_logger_ =
HostEventLogger::Create(host_->AsWeakPtr(), kApplicationName);
// Connect signaling and start the host.
signal_strategy_->Connect();
host_->Start(xmpp_server_config_.username);
SetState(kRequestedAccessCode);
return;
}
void It2MeHost::ShutdownOnNetworkThread() {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
DCHECK(state_ == kDisconnecting || state_ == kDisconnected);
if (state_ == kDisconnecting) {
host_event_logger_.reset();
host_->RemoveStatusObserver(this);
host_.reset();
register_request_.reset();
log_to_server_.reset();
signal_strategy_.reset();
SetState(kDisconnected);
}
host_context_->ui_task_runner()->PostTask(
FROM_HERE, base::Bind(&It2MeHost::ShutdownOnUiThread, this));
}
void It2MeHost::ShutdownOnUiThread() {
DCHECK(host_context_->ui_task_runner()->BelongsToCurrentThread());
// Destroy the DesktopEnvironmentFactory, to free thread references.
desktop_environment_factory_.reset();
// Stop listening for policy updates.
if (policy_watcher_.get()) {
base::WaitableEvent policy_watcher_stopped_(true, false);
policy_watcher_->StopWatching(&policy_watcher_stopped_);
policy_watcher_stopped_.Wait();
policy_watcher_.reset();
}
}
void It2MeHost::OnAccessDenied(const std::string& jid) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
++failed_login_attempts_;
if (failed_login_attempts_ == kMaxLoginAttempts) {
Disconnect();
}
}
void It2MeHost::OnClientAuthenticated(const std::string& jid) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
if (state_ == kDisconnecting) {
// Ignore the new connection if we are disconnecting.
return;
}
if (state_ == kConnected) {
// If we already connected another client then one of the connections may be
// an attacker, so both are suspect and we have to reject the second
// connection and shutdown the host.
host_->RejectAuthenticatingClient();
Disconnect();
return;
}
std::string client_username = jid;
size_t pos = client_username.find('/');
if (pos != std::string::npos)
client_username.replace(pos, std::string::npos, "");
HOST_LOG << "Client " << client_username << " connected.";
// Pass the client user name to the script object before changing state.
task_runner_->PostTask(
FROM_HERE, base::Bind(&It2MeHost::Observer::OnClientAuthenticated,
observer_, client_username));
SetState(kConnected);
}
void It2MeHost::OnClientDisconnected(const std::string& jid) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
Disconnect();
}
void It2MeHost::OnPolicyUpdate(scoped_ptr<base::DictionaryValue> policies) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
bool nat_policy;
if (policies->GetBoolean(policy_hack::PolicyWatcher::kNatPolicyName,
&nat_policy)) {
UpdateNatPolicy(nat_policy);
}
std::string host_domain;
if (policies->GetString(policy_hack::PolicyWatcher::kHostDomainPolicyName,
&host_domain)) {
UpdateHostDomainPolicy(host_domain);
}
policy_received_ = true;
if (!pending_connect_.is_null()) {
pending_connect_.Run();
pending_connect_.Reset();
}
}
void It2MeHost::UpdateNatPolicy(bool nat_traversal_enabled) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
VLOG(2) << "UpdateNatPolicy: " << nat_traversal_enabled;
// When transitioning from enabled to disabled, force disconnect any
// existing session.
if (nat_traversal_enabled_ && !nat_traversal_enabled && IsConnected()) {
Disconnect();
}
nat_traversal_enabled_ = nat_traversal_enabled;
// Notify the web-app of the policy setting.
task_runner_->PostTask(
FROM_HERE, base::Bind(&It2MeHost::Observer::OnNatPolicyChanged,
observer_, nat_traversal_enabled_));
}
void It2MeHost::UpdateHostDomainPolicy(const std::string& host_domain) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
VLOG(2) << "UpdateHostDomainPolicy: " << host_domain;
// When setting a host domain policy, force disconnect any existing session.
if (!host_domain.empty() && IsConnected()) {
Disconnect();
}
required_host_domain_ = host_domain;
}
It2MeHost::~It2MeHost() {
// Check that resources that need to be torn down on the UI thread are gone.
DCHECK(!desktop_environment_factory_.get());
DCHECK(!policy_watcher_.get());
}
void It2MeHost::SetState(It2MeHostState state) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
switch (state_) {
case kDisconnected:
DCHECK(state == kStarting ||
state == kError) << state;
break;
case kStarting:
DCHECK(state == kRequestedAccessCode ||
state == kDisconnecting ||
state == kError ||
state == kInvalidDomainError) << state;
break;
case kRequestedAccessCode:
DCHECK(state == kReceivedAccessCode ||
state == kDisconnecting ||
state == kError) << state;
break;
case kReceivedAccessCode:
DCHECK(state == kConnected ||
state == kDisconnecting ||
state == kError) << state;
break;
case kConnected:
DCHECK(state == kDisconnecting ||
state == kDisconnected ||
state == kError) << state;
break;
case kDisconnecting:
DCHECK(state == kDisconnected) << state;
break;
case kError:
DCHECK(state == kDisconnecting) << state;
break;
case kInvalidDomainError:
DCHECK(state == kDisconnecting) << state;
break;
};
state_ = state;
// Post a state-change notification to the web-app.
task_runner_->PostTask(
FROM_HERE, base::Bind(&It2MeHost::Observer::OnStateChanged,
observer_, state));
}
bool It2MeHost::IsConnected() const {
return state_ == kRequestedAccessCode || state_ == kReceivedAccessCode ||
state_ == kConnected;
}
void It2MeHost::OnReceivedSupportID(
bool success,
const std::string& support_id,
const base::TimeDelta& lifetime) {
DCHECK(host_context_->network_task_runner()->BelongsToCurrentThread());
if (!success) {
SetState(kError);
Disconnect();
return;
}
std::string host_secret = GenerateSupportHostSecret();
std::string access_code = support_id + host_secret;
std::string local_certificate = host_key_pair_->GenerateCertificate();
if (local_certificate.empty()) {
LOG(ERROR) << "Failed to generate host certificate.";
SetState(kError);
Disconnect();
return;
}
scoped_ptr<protocol::AuthenticatorFactory> factory(
new protocol::It2MeHostAuthenticatorFactory(
local_certificate, host_key_pair_, access_code));
host_->SetAuthenticatorFactory(factory.Pass());
// Pass the Access Code to the script object before changing state.
task_runner_->PostTask(
FROM_HERE, base::Bind(&It2MeHost::Observer::OnStoreAccessCode,
observer_, access_code, lifetime));
SetState(kReceivedAccessCode);
}
It2MeHostFactory::It2MeHostFactory() {}
It2MeHostFactory::~It2MeHostFactory() {}
scoped_refptr<It2MeHost> It2MeHostFactory::CreateIt2MeHost(
ChromotingHostContext* context,
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
base::WeakPtr<It2MeHost::Observer> observer,
const XmppSignalStrategy::XmppServerConfig& xmpp_server_config,
const std::string& directory_bot_jid) {
return new It2MeHost(
context, task_runner, observer, xmpp_server_config, directory_bot_jid);
}
} // namespace remoting