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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// AudioMirroringManager is a singleton object that maintains a set of active
// audio mirroring destinations and auto-connects/disconnects audio streams
// to/from those destinations. It is meant to be used exclusively on the IO
// BrowserThread.
//
// How it works:
//
// 1. AudioRendererHost gets a CreateStream message from the render process
// and, among other things, creates an AudioOutputController to control the
// audio data flow between the render and browser processes.
// 2. At some point, AudioRendererHost receives an "associate with render
// view" message. Among other actions, it registers the
// AudioOutputController with AudioMirroringManager (as a Diverter).
// 3. A user request to mirror all the audio for a single RenderView is made.
// A MirroringDestination is created, and StartMirroring() is called to
// begin the mirroring session. This causes AudioMirroringManager to
// instruct any matching Diverters to divert their audio data to the
// MirroringDestination.
//
// #2 and #3 above may occur in any order, as it is the job of
// AudioMirroringManager to realize when the players can be "matched up."
#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_MIRRORING_MANAGER_H_
#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_MIRRORING_MANAGER_H_
#include <map>
#include <utility>
#include "base/basictypes.h"
#include "content/common/content_export.h"
#include "media/audio/audio_source_diverter.h"
namespace media {
class AudioOutputStream;
}
namespace content {
class CONTENT_EXPORT AudioMirroringManager {
public:
// Interface for diverting audio data to an alternative AudioOutputStream.
typedef media::AudioSourceDiverter Diverter;
// Interface to be implemented by audio mirroring destinations. See comments
// for StartMirroring() and StopMirroring() below.
class MirroringDestination {
public:
// Create a consumer of audio data in the format specified by |params|, and
// connect it as an input to mirroring. When Close() is called on the
// returned AudioOutputStream, the input is disconnected and the object
// becomes invalid.
virtual media::AudioOutputStream* AddInput(
const media::AudioParameters& params) = 0;
protected:
virtual ~MirroringDestination() {}
};
AudioMirroringManager();
virtual ~AudioMirroringManager();
// Add/Remove a diverter for an audio stream with a known RenderView target
// (represented by |render_process_id| + |render_view_id|). Multiple
// diverters may be added for the same target. |diverter| must live until
// after RemoveDiverter() is called.
//
// Re-entrancy warning: These methods should not be called by a Diverter
// during a Start/StopDiverting() invocation.
virtual void AddDiverter(int render_process_id, int render_view_id,
Diverter* diverter);
virtual void RemoveDiverter(int render_process_id, int render_view_id,
Diverter* diverter);
// Start/stop mirroring all audio output streams associated with a RenderView
// target (represented by |render_process_id| + |render_view_id|) to
// |destination|. |destination| must live until after StopMirroring() is
// called.
virtual void StartMirroring(int render_process_id, int render_view_id,
MirroringDestination* destination);
virtual void StopMirroring(int render_process_id, int render_view_id,
MirroringDestination* destination);
private:
// A mirroring target is a RenderView identified by a
// <render_process_id, render_view_id> pair.
typedef std::pair<int, int> Target;
// Note: Objects in these maps are not owned.
typedef std::multimap<Target, Diverter*> DiverterMap;
typedef std::map<Target, MirroringDestination*> SessionMap;
// Currently-active divertable audio streams.
DiverterMap diverters_;
// Currently-active mirroring sessions.
SessionMap sessions_;
DISALLOW_COPY_AND_ASSIGN(AudioMirroringManager);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_MIRRORING_MANAGER_H_