| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_LOADER_RESOURCE_SCHEDULER_H_ |
| #define CONTENT_BROWSER_LOADER_RESOURCE_SCHEDULER_H_ |
| |
| #include <map> |
| #include <set> |
| |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "content/common/content_export.h" |
| #include "net/base/priority_queue.h" |
| #include "net/base/request_priority.h" |
| |
| namespace net { |
| class URLRequest; |
| } |
| |
| namespace content { |
| class ResourceThrottle; |
| |
| // There is one ResourceScheduler. All renderer-initiated HTTP requests are |
| // expected to pass through it. |
| // |
| // There are two types of input to the scheduler: |
| // 1. Requests to start, cancel, or finish fetching a resource. |
| // 2. Notifications for renderer events, such as new tabs, navigation and |
| // painting. |
| // |
| // These input come from different threads, so they may not be in sync. The UI |
| // thread is considered the authority on renderer lifetime, which means some |
| // IPCs may be meaningless if they arrive after the UI thread signals a renderer |
| // has been deleted. |
| // |
| // The ResourceScheduler tracks many Clients, which should correlate with tabs. |
| // A client is uniquely identified by its child_id and route_id. |
| // |
| // Each Client may have many Requests in flight. Requests are uniquely |
| // identified within a Client by its ScheduledResourceRequest. |
| // |
| // Users should call ScheduleRequest() to notify this ResourceScheduler of a |
| // new request. The returned ResourceThrottle should be destroyed when the load |
| // finishes or is canceled. |
| // |
| // The scheduler may defer issuing the request via the ResourceThrottle |
| // interface or it may alter the request's priority by calling set_priority() on |
| // the URLRequest. |
| class CONTENT_EXPORT ResourceScheduler : public base::NonThreadSafe { |
| public: |
| ResourceScheduler(); |
| ~ResourceScheduler(); |
| |
| // Requests that this ResourceScheduler schedule, and eventually loads, the |
| // specified |url_request|. Caller should delete the returned ResourceThrottle |
| // when the load completes or is canceled. |
| scoped_ptr<ResourceThrottle> ScheduleRequest( |
| int child_id, int route_id, net::URLRequest* url_request); |
| |
| // Signals from the UI thread, posted as tasks on the IO thread: |
| |
| // Called when a renderer is created. |
| void OnClientCreated(int child_id, int route_id); |
| |
| // Called when a renderer is destroyed. |
| void OnClientDeleted(int child_id, int route_id); |
| |
| // Signals from IPC messages directly from the renderers: |
| |
| // Called when a client navigates to a new main document. |
| void OnNavigate(int child_id, int route_id); |
| |
| // Called when the client has parsed the <body> element. This is a signal that |
| // resource loads won't interfere with first paint. |
| void OnWillInsertBody(int child_id, int route_id); |
| |
| private: |
| class RequestQueue; |
| class ScheduledResourceRequest; |
| struct Client; |
| |
| typedef int64 ClientId; |
| typedef std::map<ClientId, Client*> ClientMap; |
| typedef std::set<ScheduledResourceRequest*> RequestSet; |
| |
| // Called when a ScheduledResourceRequest is destroyed. |
| void RemoveRequest(ScheduledResourceRequest* request); |
| |
| // Unthrottles the |request| and adds it to |client|. |
| void StartRequest(ScheduledResourceRequest* request, Client* client); |
| |
| // Update the queue position for |request|, possibly causing it to start |
| // loading. |
| // |
| // Queues are maintained for each priority level. When |request| is |
| // reprioritized, it will move to the end of the queue for that priority |
| // level. |
| void ReprioritizeRequest(ScheduledResourceRequest* request, |
| net::RequestPriority new_priority); |
| |
| // Attempts to load any pending requests in |client|, based on the |
| // results of ShouldStartRequest(). |
| void LoadAnyStartablePendingRequests(Client* client); |
| |
| // Returns the number of requests with priority < LOW that are currently in |
| // flight. |
| size_t GetNumDelayableRequestsInFlight(Client* client) const; |
| |
| // Returns true if the request should start. This is the core scheduling |
| // algorithm. |
| bool ShouldStartRequest(ScheduledResourceRequest* request, |
| Client* client) const; |
| |
| // Returns the client ID for the given |child_id| and |route_id| combo. |
| ClientId MakeClientId(int child_id, int route_id); |
| |
| ClientMap client_map_; |
| RequestSet unowned_requests_; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_LOADER_RESOURCE_SCHEDULER_H_ |