blob: fa57c032c77d81598139e3bcfe5f25d9c50324a1 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/gamepad/gamepad_standard_mappings.h"
#include "content/common/gamepad_hardware_buffer.h"
namespace content {
namespace {
// Maps 0..65535 to -1..1.
float NormalizeDirectInputAxis(long value) {
return (value * 1.f / 32767.5f) - 1.f;
}
float AxisNegativeAsButton(long value) {
return (value < 32767) ? 1.f : 0.f;
}
float AxisPositiveAsButton(long value) {
return (value > 32767) ? 1.f : 0.f;
}
void MapperDragonRiseGeneric(
const WebKit::WebGamepad& input,
WebKit::WebGamepad* mapped) {
*mapped = input;
mapped->buttons[0] = input.buttons[1];
mapped->buttons[1] = input.buttons[2];
mapped->buttons[2] = input.buttons[0];
mapped->buttons[12] = input.buttons[16];
mapped->buttons[13] = input.buttons[17];
mapped->buttons[14] = input.buttons[18];
mapped->buttons[15] = input.buttons[19];
mapped->buttonsLength = 16;
mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]);
mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]);
mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]);
mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]);
mapped->axesLength = 4;
}
void MapperLogitechDualAction(
const WebKit::WebGamepad& input,
WebKit::WebGamepad* mapped) {
*mapped = input;
mapped->buttons[0] = input.buttons[1];
mapped->buttons[1] = input.buttons[2];
mapped->buttons[2] = input.buttons[0];
mapped->buttons[12] = input.buttons[16];
mapped->buttons[13] = input.buttons[17];
mapped->buttons[14] = input.buttons[18];
mapped->buttons[15] = input.buttons[19];
mapped->buttonsLength = 16;
mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]);
mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]);
mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]);
mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]);
mapped->axesLength = 4;
}
void MapperLogitechPrecision(
const WebKit::WebGamepad& input,
WebKit::WebGamepad* mapped) {
*mapped = input;
mapped->buttons[0] = input.buttons[1];
mapped->buttons[1] = input.buttons[2];
mapped->buttons[2] = input.buttons[0];
mapped->buttons[kButtonLeftThumbstick] = 0; // Not present
mapped->buttons[kButtonRightThumbstick] = 0; // Not present
mapped->buttons[12] = AxisNegativeAsButton(input.axes[1]);
mapped->buttons[13] = AxisPositiveAsButton(input.axes[1]);
mapped->buttons[14] = AxisNegativeAsButton(input.axes[0]);
mapped->buttons[15] = AxisPositiveAsButton(input.axes[0]);
mapped->buttonsLength = 16;
mapped->axesLength = 0;
}
void Mapper2Axes8Keys(
const WebKit::WebGamepad& input,
WebKit::WebGamepad* mapped) {
*mapped = input;
mapped->buttons[kButtonLeftTrigger] = 0; // Not present
mapped->buttons[kButtonRightTrigger] = 0; // Not present
mapped->buttons[8] = input.buttons[6];
mapped->buttons[9] = input.buttons[7];
mapped->buttons[kButtonLeftThumbstick] = 0; // Not present
mapped->buttons[kButtonRightThumbstick] = 0; // Not present
mapped->buttons[12] = AxisNegativeAsButton(input.axes[1]);
mapped->buttons[13] = AxisPositiveAsButton(input.axes[1]);
mapped->buttons[14] = AxisNegativeAsButton(input.axes[0]);
mapped->buttons[15] = AxisPositiveAsButton(input.axes[0]);
mapped->buttonsLength = 16;
mapped->axesLength = 0;
}
struct MappingData {
const char* const vendor_id;
const char* const product_id;
GamepadStandardMappingFunction function;
} AvailableMappings[] = {
// http://www.linux-usb.org/usb.ids
{ "0079", "0006", MapperDragonRiseGeneric }, // DragonRise Generic USB
{ "046d", "c216", MapperLogitechDualAction }, // Logitech DualAction
{ "046d", "c21a", MapperLogitechPrecision }, // Logitech Precision
{ "12bd", "d012", Mapper2Axes8Keys }, // 2Axes 8Keys Game Pad
};
} // namespace
GamepadStandardMappingFunction GetGamepadStandardMappingFunction(
const base::StringPiece& vendor_id,
const base::StringPiece& product_id) {
for (size_t i = 0; i < arraysize(AvailableMappings); ++i) {
MappingData& item = AvailableMappings[i];
if (vendor_id == item.vendor_id && product_id == item.product_id)
return item.function;
}
return NULL;
}
} // namespace content