blob: 37217c7ff049d90fda3623b8c85d94981ebf3165 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/accessibility/browser_accessibility.h"
#include "base/logging.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "content/browser/accessibility/browser_accessibility_manager.h"
#include "content/common/accessibility_messages.h"
namespace content {
typedef AccessibilityNodeData::BoolAttribute BoolAttribute;
typedef AccessibilityNodeData::FloatAttribute FloatAttribute;
typedef AccessibilityNodeData::IntAttribute IntAttribute;
typedef AccessibilityNodeData::StringAttribute StringAttribute;
#if !defined(OS_MACOSX) && \
!defined(OS_WIN) && \
!defined(TOOLKIT_GTK) && \
!defined(OS_ANDROID)
// We have subclassess of BrowserAccessibility on Mac, Linux/GTK,
// and Win. For any other platform, instantiate the base class.
// static
BrowserAccessibility* BrowserAccessibility::Create() {
return new BrowserAccessibility();
}
#endif
BrowserAccessibility::BrowserAccessibility()
: manager_(NULL),
parent_(NULL),
index_in_parent_(0),
renderer_id_(0),
role_(0),
state_(0),
instance_active_(false) {
}
BrowserAccessibility::~BrowserAccessibility() {
}
void BrowserAccessibility::DetachTree(
std::vector<BrowserAccessibility*>* nodes) {
nodes->push_back(this);
for (size_t i = 0; i < children_.size(); i++)
children_[i]->DetachTree(nodes);
children_.clear();
parent_ = NULL;
}
void BrowserAccessibility::InitializeTreeStructure(
BrowserAccessibilityManager* manager,
BrowserAccessibility* parent,
int32 renderer_id,
int32 index_in_parent) {
manager_ = manager;
parent_ = parent;
renderer_id_ = renderer_id;
index_in_parent_ = index_in_parent;
}
void BrowserAccessibility::InitializeData(const AccessibilityNodeData& src) {
DCHECK_EQ(renderer_id_, src.id);
role_ = src.role;
state_ = src.state;
string_attributes_ = src.string_attributes;
int_attributes_ = src.int_attributes;
float_attributes_ = src.float_attributes;
bool_attributes_ = src.bool_attributes;
intlist_attributes_ = src.intlist_attributes;
html_attributes_ = src.html_attributes;
location_ = src.location;
instance_active_ = true;
GetStringAttribute(AccessibilityNodeData::ATTR_NAME, &name_);
GetStringAttribute(AccessibilityNodeData::ATTR_VALUE, &value_);
PreInitialize();
}
bool BrowserAccessibility::IsNative() const {
return false;
}
void BrowserAccessibility::SwapChildren(
std::vector<BrowserAccessibility*>& children) {
children.swap(children_);
}
void BrowserAccessibility::UpdateParent(BrowserAccessibility* parent,
int index_in_parent) {
parent_ = parent;
index_in_parent_ = index_in_parent;
}
void BrowserAccessibility::SetLocation(const gfx::Rect& new_location) {
location_ = new_location;
}
bool BrowserAccessibility::IsDescendantOf(
BrowserAccessibility* ancestor) {
if (this == ancestor) {
return true;
} else if (parent_) {
return parent_->IsDescendantOf(ancestor);
}
return false;
}
BrowserAccessibility* BrowserAccessibility::GetChild(uint32 child_index) const {
DCHECK(child_index < children_.size());
return children_[child_index];
}
BrowserAccessibility* BrowserAccessibility::GetPreviousSibling() {
if (parent_ && index_in_parent_ > 0)
return parent_->children_[index_in_parent_ - 1];
return NULL;
}
BrowserAccessibility* BrowserAccessibility::GetNextSibling() {
if (parent_ &&
index_in_parent_ >= 0 &&
index_in_parent_ < static_cast<int>(parent_->children_.size() - 1)) {
return parent_->children_[index_in_parent_ + 1];
}
return NULL;
}
gfx::Rect BrowserAccessibility::GetLocalBoundsRect() const {
gfx::Rect bounds = location_;
// Walk up the parent chain. Every time we encounter a Web Area, offset
// based on the scroll bars and then offset based on the origin of that
// nested web area.
BrowserAccessibility* parent = parent_;
bool need_to_offset_web_area =
(role_ == AccessibilityNodeData::ROLE_WEB_AREA ||
role_ == AccessibilityNodeData::ROLE_ROOT_WEB_AREA);
while (parent) {
if (need_to_offset_web_area &&
parent->location().width() > 0 &&
parent->location().height() > 0) {
bounds.Offset(parent->location().x(), parent->location().y());
need_to_offset_web_area = false;
}
// On some platforms, we don't want to take the root scroll offsets
// into account.
if (parent->role() == AccessibilityNodeData::ROLE_ROOT_WEB_AREA &&
!manager()->UseRootScrollOffsetsWhenComputingBounds()) {
break;
}
if (parent->role() == AccessibilityNodeData::ROLE_WEB_AREA ||
parent->role() == AccessibilityNodeData::ROLE_ROOT_WEB_AREA) {
int sx = 0;
int sy = 0;
if (parent->GetIntAttribute(AccessibilityNodeData::ATTR_SCROLL_X, &sx) &&
parent->GetIntAttribute(AccessibilityNodeData::ATTR_SCROLL_Y, &sy)) {
bounds.Offset(-sx, -sy);
}
need_to_offset_web_area = true;
}
parent = parent->parent();
}
return bounds;
}
gfx::Rect BrowserAccessibility::GetGlobalBoundsRect() const {
gfx::Rect bounds = GetLocalBoundsRect();
// Adjust the bounds by the top left corner of the containing view's bounds
// in screen coordinates.
bounds.Offset(manager_->GetViewBounds().OffsetFromOrigin());
return bounds;
}
BrowserAccessibility* BrowserAccessibility::BrowserAccessibilityForPoint(
const gfx::Point& point) {
// Walk the children recursively looking for the BrowserAccessibility that
// most tightly encloses the specified point.
for (int i = children_.size() - 1; i >= 0; --i) {
BrowserAccessibility* child = children_[i];
if (child->GetGlobalBoundsRect().Contains(point))
return child->BrowserAccessibilityForPoint(point);
}
return this;
}
void BrowserAccessibility::Destroy() {
for (std::vector<BrowserAccessibility*>::iterator iter = children_.begin();
iter != children_.end();
++iter) {
(*iter)->Destroy();
}
children_.clear();
// Allow the object to fire a TextRemoved notification.
name_.clear();
value_.clear();
PostInitialize();
manager_->NotifyAccessibilityEvent(
AccessibilityNotificationObjectHide, this);
instance_active_ = false;
manager_->RemoveNode(this);
NativeReleaseReference();
}
void BrowserAccessibility::NativeReleaseReference() {
delete this;
}
bool BrowserAccessibility::HasBoolAttribute(BoolAttribute attribute) const {
for (size_t i = 0; i < bool_attributes_.size(); ++i) {
if (bool_attributes_[i].first == attribute)
return true;
}
return false;
}
bool BrowserAccessibility::GetBoolAttribute(BoolAttribute attribute) const {
for (size_t i = 0; i < bool_attributes_.size(); ++i) {
if (bool_attributes_[i].first == attribute)
return bool_attributes_[i].second;
}
return false;
}
bool BrowserAccessibility::GetBoolAttribute(
BoolAttribute attribute, bool* value) const {
for (size_t i = 0; i < bool_attributes_.size(); ++i) {
if (bool_attributes_[i].first == attribute) {
*value = bool_attributes_[i].second;
return true;
}
}
return false;
}
bool BrowserAccessibility::HasFloatAttribute(FloatAttribute attribute) const {
for (size_t i = 0; i < float_attributes_.size(); ++i) {
if (float_attributes_[i].first == attribute)
return true;
}
return false;
}
float BrowserAccessibility::GetFloatAttribute(FloatAttribute attribute) const {
for (size_t i = 0; i < float_attributes_.size(); ++i) {
if (float_attributes_[i].first == attribute)
return float_attributes_[i].second;
}
return 0.0;
}
bool BrowserAccessibility::GetFloatAttribute(
FloatAttribute attribute, float* value) const {
for (size_t i = 0; i < float_attributes_.size(); ++i) {
if (float_attributes_[i].first == attribute) {
*value = float_attributes_[i].second;
return true;
}
}
return false;
}
bool BrowserAccessibility::HasIntAttribute(IntAttribute attribute) const {
for (size_t i = 0; i < int_attributes_.size(); ++i) {
if (int_attributes_[i].first == attribute)
return true;
}
return false;
}
int BrowserAccessibility::GetIntAttribute(IntAttribute attribute) const {
for (size_t i = 0; i < int_attributes_.size(); ++i) {
if (int_attributes_[i].first == attribute)
return int_attributes_[i].second;
}
return 0;
}
bool BrowserAccessibility::GetIntAttribute(
IntAttribute attribute, int* value) const {
for (size_t i = 0; i < int_attributes_.size(); ++i) {
if (int_attributes_[i].first == attribute) {
*value = int_attributes_[i].second;
return true;
}
}
return false;
}
bool BrowserAccessibility::HasStringAttribute(StringAttribute attribute) const {
for (size_t i = 0; i < string_attributes_.size(); ++i) {
if (string_attributes_[i].first == attribute)
return true;
}
return false;
}
const std::string& BrowserAccessibility::GetStringAttribute(
StringAttribute attribute) const {
CR_DEFINE_STATIC_LOCAL(std::string, empty_string, ());
for (size_t i = 0; i < string_attributes_.size(); ++i) {
if (string_attributes_[i].first == attribute)
return string_attributes_[i].second;
}
return empty_string;
}
bool BrowserAccessibility::GetStringAttribute(
StringAttribute attribute, std::string* value) const {
for (size_t i = 0; i < string_attributes_.size(); ++i) {
if (string_attributes_[i].first == attribute) {
*value = string_attributes_[i].second;
return true;
}
}
return false;
}
string16 BrowserAccessibility::GetString16Attribute(
StringAttribute attribute) const {
std::string value_utf8;
if (!GetStringAttribute(attribute, &value_utf8))
return string16();
return UTF8ToUTF16(value_utf8);
}
bool BrowserAccessibility::GetString16Attribute(
StringAttribute attribute,
string16* value) const {
std::string value_utf8;
if (!GetStringAttribute(attribute, &value_utf8))
return false;
*value = UTF8ToUTF16(value_utf8);
return true;
}
void BrowserAccessibility::SetStringAttribute(
StringAttribute attribute, const std::string& value) {
for (size_t i = 0; i < string_attributes_.size(); ++i) {
if (string_attributes_[i].first == attribute) {
string_attributes_[i].second = value;
return;
}
}
if (!value.empty())
string_attributes_.push_back(std::make_pair(attribute, value));
}
bool BrowserAccessibility::HasIntListAttribute(
AccessibilityNodeData::IntListAttribute attribute) const {
for (size_t i = 0; i < intlist_attributes_.size(); ++i) {
if (intlist_attributes_[i].first == attribute)
return true;
}
return false;
}
const std::vector<int32>& BrowserAccessibility::GetIntListAttribute(
AccessibilityNodeData::IntListAttribute attribute) const {
CR_DEFINE_STATIC_LOCAL(std::vector<int32>, empty_vector, ());
for (size_t i = 0; i < intlist_attributes_.size(); ++i) {
if (intlist_attributes_[i].first == attribute)
return intlist_attributes_[i].second;
}
return empty_vector;
}
bool BrowserAccessibility::GetIntListAttribute(
AccessibilityNodeData::IntListAttribute attribute,
std::vector<int32>* value) const {
for (size_t i = 0; i < intlist_attributes_.size(); ++i) {
if (intlist_attributes_[i].first == attribute) {
*value = intlist_attributes_[i].second;
return true;
}
}
return false;
}
bool BrowserAccessibility::GetHtmlAttribute(
const char* html_attr, std::string* value) const {
for (size_t i = 0; i < html_attributes_.size(); i++) {
const std::string& attr = html_attributes_[i].first;
if (LowerCaseEqualsASCII(attr, html_attr)) {
*value = html_attributes_[i].second;
return true;
}
}
return false;
}
bool BrowserAccessibility::GetHtmlAttribute(
const char* html_attr, string16* value) const {
std::string value_utf8;
if (!GetHtmlAttribute(html_attr, &value_utf8))
return false;
*value = UTF8ToUTF16(value_utf8);
return true;
}
bool BrowserAccessibility::GetAriaTristate(
const char* html_attr,
bool* is_defined,
bool* is_mixed) const {
*is_defined = false;
*is_mixed = false;
string16 value;
if (!GetHtmlAttribute(html_attr, &value) ||
value.empty() ||
EqualsASCII(value, "undefined")) {
return false; // Not set (and *is_defined is also false)
}
*is_defined = true;
if (EqualsASCII(value, "true"))
return true;
if (EqualsASCII(value, "mixed"))
*is_mixed = true;
return false; // Not set
}
bool BrowserAccessibility::HasState(
AccessibilityNodeData::State state_enum) const {
return (state_ >> state_enum) & 1;
}
bool BrowserAccessibility::IsEditableText() const {
// These roles don't have readonly set, but they're not editable text.
if (role_ == AccessibilityNodeData::ROLE_SCROLLAREA ||
role_ == AccessibilityNodeData::ROLE_COLUMN ||
role_ == AccessibilityNodeData::ROLE_TABLE_HEADER_CONTAINER) {
return false;
}
// Note: STATE_READONLY being false means it's either a text control,
// or contenteditable. We also check for editable text roles to cover
// another element that has role=textbox set on it.
return (!HasState(AccessibilityNodeData::STATE_READONLY) ||
role_ == AccessibilityNodeData::ROLE_TEXT_FIELD ||
role_ == AccessibilityNodeData::ROLE_TEXTAREA);
}
std::string BrowserAccessibility::GetTextRecursive() const {
if (!name_.empty()) {
return name_;
}
std::string result;
for (size_t i = 0; i < children_.size(); ++i)
result += children_[i]->GetTextRecursive();
return result;
}
} // namespace content