blob: 49aeca25318991c5c3d91a05028aab19931fa142 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/dock/docked_window_resizer.h"
#include "ash/ash_switches.h"
#include "ash/launcher/launcher.h"
#include "ash/launcher/launcher_model.h"
#include "ash/root_window_controller.h"
#include "ash/screen_ash.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_types.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/cursor_manager_test_api.h"
#include "ash/test/shell_test_api.h"
#include "ash/test/test_launcher_delegate.h"
#include "ash/wm/dock/docked_window_layout_manager.h"
#include "ash/wm/drag_window_resizer.h"
#include "ash/wm/panels/panel_layout_manager.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_util.h"
#include "base/command_line.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/root_window.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/base/hit_test.h"
#include "ui/base/ui_base_types.h"
#include "ui/views/widget/widget.h"
namespace ash {
namespace internal {
class DockedWindowResizerTest
: public test::AshTestBase,
public testing::WithParamInterface<aura::client::WindowType> {
public:
DockedWindowResizerTest() : model_(NULL), window_type_(GetParam()) {}
virtual ~DockedWindowResizerTest() {}
virtual void SetUp() OVERRIDE {
CommandLine::ForCurrentProcess()->AppendSwitch(
ash::switches::kAshEnableStickyEdges);
CommandLine::ForCurrentProcess()->AppendSwitch(
ash::switches::kAshEnableDockedWindows);
AshTestBase::SetUp();
UpdateDisplay("600x400");
test::ShellTestApi test_api(Shell::GetInstance());
model_ = test_api.launcher_model();
}
virtual void TearDown() OVERRIDE {
AshTestBase::TearDown();
}
protected:
enum DockedEdge {
DOCKED_EDGE_NONE,
DOCKED_EDGE_LEFT,
DOCKED_EDGE_RIGHT,
};
aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
aura::Window* window = CreateTestWindowInShellWithDelegateAndType(
&delegate_,
window_type_,
0,
bounds);
if (window_type_ == aura::client::WINDOW_TYPE_PANEL) {
test::TestLauncherDelegate* launcher_delegate =
test::TestLauncherDelegate::instance();
launcher_delegate->AddLauncherItem(window);
PanelLayoutManager* manager =
static_cast<PanelLayoutManager*>(
Shell::GetContainer(window->GetRootWindow(),
internal::kShellWindowId_PanelContainer)->
layout_manager());
manager->Relayout();
}
return window;
}
static WindowResizer* CreateSomeWindowResizer(
aura::Window* window,
const gfx::Point& point_in_parent,
int window_component) {
return CreateWindowResizer(
window,
point_in_parent,
window_component,
aura::client::WINDOW_MOVE_SOURCE_MOUSE).release();
}
void DragStart(aura::Window* window) {
initial_location_in_parent_ = window->bounds().origin();
resizer_.reset(CreateSomeWindowResizer(window,
initial_location_in_parent_,
HTCAPTION));
ASSERT_TRUE(resizer_.get());
}
void DragStartAtOffsetFromwindowOrigin(aura::Window* window,
int dx,
int dy) {
initial_location_in_parent_ =
window->bounds().origin() + gfx::Vector2d(dx, dy);
resizer_.reset(CreateSomeWindowResizer(window,
initial_location_in_parent_,
HTCAPTION));
ASSERT_TRUE(resizer_.get());
}
void ResizeStartAtOffsetFromwindowOrigin(aura::Window* window,
int dx,
int dy,
int window_component) {
initial_location_in_parent_ =
window->bounds().origin() + gfx::Vector2d(dx, dy);
resizer_.reset(CreateSomeWindowResizer(window,
initial_location_in_parent_,
window_component));
ASSERT_TRUE(resizer_.get());
}
void DragMove(int dx, int dy) {
resizer_->Drag(initial_location_in_parent_ + gfx::Vector2d(dx, dy), 0);
}
void DragEnd() {
resizer_->CompleteDrag(0);
resizer_.reset();
}
void DragRevert() {
resizer_->RevertDrag();
resizer_.reset();
}
// Panels are parented by panel container during drags.
// All other windows that are tested here are parented by dock container
// during drags.
int CorrectContainerIdDuringDrag() {
if (window_type_ == aura::client::WINDOW_TYPE_PANEL)
return internal::kShellWindowId_PanelContainer;
return internal::kShellWindowId_DockedContainer;
}
// Test dragging the window vertically (to detach if it is a panel) and then
// horizontally to the edge with an added offset from the edge of |dx|.
void DragRelativeToEdge(DockedEdge edge,
aura::Window* window,
int dx) {
DragVerticallyAndRelativeToEdge(
edge,
window,
dx,
window_type_ == aura::client::WINDOW_TYPE_PANEL ? -100 : 20);
}
void DragToVerticalPositionAndToEdge(DockedEdge edge,
aura::Window* window,
int y) {
DragToVerticalPositionRelativeToEdge(edge, window, 0, y);
}
void DragToVerticalPositionRelativeToEdge(DockedEdge edge,
aura::Window* window,
int dx,
int y) {
gfx::Rect initial_bounds = window->GetBoundsInScreen();
DragVerticallyAndRelativeToEdge(edge, window, dx, y - initial_bounds.y());
}
// Detach if our window is a panel, then drag it vertically by |dy| and
// horizontally to the edge with an added offset from the edge of |dx|.
void DragVerticallyAndRelativeToEdge(DockedEdge edge,
aura::Window* window,
int dx,
int dy) {
aura::RootWindow* root_window = window->GetRootWindow();
gfx::Rect initial_bounds = window->GetBoundsInScreen();
if (window_type_ == aura::client::WINDOW_TYPE_PANEL) {
ASSERT_NO_FATAL_FAILURE(DragStart(window));
EXPECT_TRUE(window->GetProperty(kPanelAttachedKey));
// Drag enough to detach since our tests assume panels to be initially
// detached.
DragMove(0, dy);
EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
EXPECT_EQ(initial_bounds.x(), window->GetBoundsInScreen().x());
EXPECT_EQ(initial_bounds.y() + dy, window->GetBoundsInScreen().y());
// The panel should be detached when the drag completes.
DragEnd();
EXPECT_FALSE(window->GetProperty(kPanelAttachedKey));
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
EXPECT_EQ(root_window, window->GetRootWindow());
}
// avoid snap by clicking away from the border
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(window, 25, 5));
// Drag the window left or right to the edge (or almost to it).
if (edge == DOCKED_EDGE_LEFT)
dx += window->GetRootWindow()->bounds().x() - initial_bounds.x();
else if (edge == DOCKED_EDGE_RIGHT)
dx += window->GetRootWindow()->bounds().right() - initial_bounds.right();
DragMove(dx, window_type_ == aura::client::WINDOW_TYPE_PANEL ? 0 : dy);
EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
// Release the mouse and the panel should be attached to the dock.
DragEnd();
// x-coordinate can get adjusted by snapping or sticking.
// y-coordinate could be changed by possible automatic layout if docked.
if (window->parent()->id() != internal::kShellWindowId_DockedContainer)
EXPECT_EQ(initial_bounds.y() + dy, window->GetBoundsInScreen().y());
}
bool test_panels() const {
return window_type_ == aura::client::WINDOW_TYPE_PANEL;
}
private:
scoped_ptr<WindowResizer> resizer_;
LauncherModel* model_;
aura::client::WindowType window_type_;
aura::test::TestWindowDelegate delegate_;
// Location at start of the drag in |window->parent()|'s coordinates.
gfx::Point initial_location_in_parent_;
DISALLOW_COPY_AND_ASSIGN(DockedWindowResizerTest);
};
// Verifies a window can be dragged and attached to the dock.
TEST_P(DockedWindowResizerTest, AttachRightPrecise) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
}
// Verifies a window can be dragged and attached to the dock
// even if we overshoot the screen edge by a few pixels (sticky edge)
TEST_P(DockedWindowResizerTest, AttachRightOvershoot) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), +4);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
}
// Verifies a window can be dragged and then if not quite reaching the screen
// edge it does not get docked to a screen edge and stays in the desktop.
TEST_P(DockedWindowResizerTest, AttachRightUndershoot) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), -1);
// The window should not be attached to the dock.
EXPECT_EQ(window->GetRootWindow()->bounds().right() - 1,
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
}
// Verifies a window can be dragged and attached to the dock.
TEST_P(DockedWindowResizerTest, AttachLeftPrecise) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), 0);
// The window should be attached and snapped to the left dock.
EXPECT_EQ(window->GetRootWindow()->bounds().x(),
window->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
}
// Verifies a window can be dragged and attached to the dock
// even if we overshoot the screen edge by a few pixels (sticky edge)
TEST_P(DockedWindowResizerTest, AttachLeftOvershoot) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), -4);
// The window should be attached and snapped to the left dock.
EXPECT_EQ(window->GetRootWindow()->bounds().x(),
window->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
}
// Verifies a window can be dragged and then if not quite reaching the screen
// edge it does not get docked to a screen edge and stays in the desktop.
TEST_P(DockedWindowResizerTest, AttachLeftUndershoot) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), 1);
// The window should not be attached to the dock.
EXPECT_EQ(window->GetRootWindow()->bounds().x() + 1,
window->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
}
// Dock on the right side, change shelf alignment, check that windows move to
// the opposite side.
TEST_P(DockedWindowResizerTest, AttachRightChangeShelf) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// set launcher shelf to be aligned on the right
ash::Shell* shell = ash::Shell::GetInstance();
shell->SetShelfAlignment(SHELF_ALIGNMENT_RIGHT,
shell->GetPrimaryRootWindow());
// The window should have moved and get attached to the left dock.
EXPECT_EQ(window->GetRootWindow()->bounds().x(),
window->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// set launcher shelf to be aligned on the left
shell->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
shell->GetPrimaryRootWindow());
// The window should have moved and get attached to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// set launcher shelf to be aligned at the bottom
shell->SetShelfAlignment(SHELF_ALIGNMENT_BOTTOM,
shell->GetPrimaryRootWindow());
// The window should stay in the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
}
// Dock on the right side, try to undock, then drag more to really undock
TEST_P(DockedWindowResizerTest, AttachTryDetach) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// Try to detach by dragging left less than kSnapToDockDistance.
// The window should stay docked.
ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
DragMove(-4, -10);
// Release the mouse and the window should be still attached to the dock.
DragEnd();
// The window should be still attached to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// Try to detach by dragging left by kSnapToDockDistance or more.
// The window should get undocked.
ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
DragMove(-32, -10);
// Release the mouse and the window should be no longer attached to the dock.
DragEnd();
// The window should be floating on the desktop again.
EXPECT_EQ(window->GetRootWindow()->bounds().right() - 32,
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
}
// Minimize a docked window, then restore it and check that it is still docked.
TEST_P(DockedWindowResizerTest, AttachMinimizeRestore) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// Minimize the window, it should be hidden.
window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
RunAllPendingInMessageLoop();
EXPECT_FALSE(window->IsVisible());
// Restore the window; window should be visible.
window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
RunAllPendingInMessageLoop();
EXPECT_TRUE(window->IsVisible());
}
// Dock two windows, undock one, check that the other one is still docked.
TEST_P(DockedWindowResizerTest, AttachTwoWindows)
{
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 50);
// Both windows should be attached and snapped to the right edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
// Detach by dragging left (should get undocked).
ASSERT_NO_FATAL_FAILURE(DragStart(w2.get()));
// Drag up as well to avoid attaching panels to launcher shelf.
DragMove(-32, -100);
// Release the mouse and the window should be no longer attached to the edge.
DragEnd();
// The first window should be still docked.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
// The second window should be floating on the desktop again.
EXPECT_EQ(w2->GetRootWindow()->bounds().right() - 32,
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
w2->parent()->id());
}
// Dock one window, try to dock another window on the opposite side (should not
// dock).
TEST_P(DockedWindowResizerTest, AttachOnTwoSides)
{
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
DragToVerticalPositionAndToEdge(DOCKED_EDGE_LEFT, w2.get(), 50);
// The first window should be attached and snapped to the right edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
// The second window should be near the left edge but not snapped.
EXPECT_EQ(w2->GetRootWindow()->bounds().x(), w2->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
}
// Reverting drag
TEST_P(DockedWindowResizerTest, RevertDragRestoresAttachment) {
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// Drag the window out but revert the drag
ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
DragMove(-50, 0);
DragRevert();
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// Detach window.
ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
DragMove(-50, 0);
DragEnd();
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
}
// Move a docked window to the second display
TEST_P(DockedWindowResizerTest, DragAcrossDisplays) {
if (!SupportsMultipleDisplays())
return;
UpdateDisplay("800x800,800x800");
Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
gfx::Rect initial_bounds = window->GetBoundsInScreen();
EXPECT_EQ(root_windows[0], window->GetRootWindow());
DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
// The window should be attached and snapped to the right edge.
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
// Undock and move to the right - enough to get it peeking at the other screen
// but not enough to land in the other screen
ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
DragMove(70, 0);
EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
DragEnd();
EXPECT_NE(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
EXPECT_EQ(root_windows[0], window->GetRootWindow());
// Move back left - should dock again.
ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
DragMove(-70, 0);
EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
DragEnd();
EXPECT_EQ(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer,
window->parent()->id());
EXPECT_EQ(root_windows[0], window->GetRootWindow());
// Undock and move to the right - enough to get the mouse pointer past the
// edge of the screen and into the second screen. The window should now be
// in the second screen and not docked.
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(
window.get(),
window->bounds().width()/2 + 10,
0));
DragMove(window->bounds().width()/2 - 5, 0);
EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
DragEnd();
EXPECT_NE(window->GetRootWindow()->bounds().right(),
window->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer,
window->parent()->id());
EXPECT_EQ(root_windows[1], window->GetRootWindow());
// Keep dragging it to the right until it docks. The window should now be
// in the second screen.
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(
window.get(),
window->bounds().width()/2 + 10,
0));
DragMove(window->GetRootWindow()->GetBoundsInScreen().x() -
window->GetBoundsInScreen().x(),
0);
EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
DragEnd();
EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().x(),
window->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, window->parent()->id());
EXPECT_EQ(root_windows[1], window->GetRootWindow());
}
// Dock two windows, undock one.
// Test the docked windows area size and default container resizing.
TEST_P(DockedWindowResizerTest, AttachTwoWindowsDetachOne)
{
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
// Work area should cover the whole screen.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width(),
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
// A window should be attached and snapped to the right edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
DockedWindowLayoutManager* manager =
static_cast<DockedWindowLayoutManager*>(w1->parent()->layout_manager());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_RIGHT, w2.get(), 0, 100);
// Both windows should now be attached and snapped to the right edge.
EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
// Dock width should be set to a wider window.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(std::max(w1->bounds().width(), w2->bounds().width()),
manager->docked_width_);
// Try to detach by dragging left a bit (should not get undocked).
// This would normally detach a single docked window but since we have another
// window and the mouse pointer does not leave the dock area the window
// should stay docked.
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w2.get(), 60, 0));
// Drag up as well as left to avoid attaching panels to launcher shelf.
DragMove(-40, -40);
// Release the mouse and the window should be still attached to the edge.
DragEnd();
// The first window should be still docked.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
// The second window should be still docked.
EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
// Detach by dragging left more (should get undocked).
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(
w2.get(),
w2->bounds().width()/2 + 10,
0));
// Drag up as well to avoid attaching panels to launcher shelf.
DragMove(-(w2->bounds().width()/2 + 20), -100);
// Release the mouse and the window should be no longer attached to the edge.
DragEnd();
// The second window should be floating on the desktop again.
EXPECT_EQ(w2->GetRootWindow()->bounds().right() -
(w2->bounds().width()/2 + 20),
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Dock width should be set to remaining single docked window.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
}
// Dock one windows. Maximize other testing desktop resizing.
TEST_P(DockedWindowResizerTest, AttachWindowMaximizeOther)
{
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
// Work area should cover the whole screen.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width(),
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
// A window should be attached and snapped to the right edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
DockedWindowLayoutManager* manager =
static_cast<DockedWindowLayoutManager*>(w1->parent()->layout_manager());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_RIGHT,
w2.get(),
-(w2->bounds().width()/2 + 20),
50);
// The first window should be still docked.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
// The second window should be floating on the desktop.
EXPECT_EQ(w2->GetRootWindow()->bounds().right() -
(w2->bounds().width()/2 + 20),
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Dock width should be set to remaining single docked window.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Desktop work area should now shrink.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
// Maximize the second window - Maximized area should be shrunk.
const gfx::Rect restored_bounds = w2->bounds();
wm::MaximizeWindow(w2.get());
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
w2->bounds().width());
// Detach the first window (this should require very little drag).
ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
DragMove(-35, 10);
// Alignment is set to "NONE" when drag starts.
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, manager->alignment_);
// Release the mouse and the window should be no longer attached to the edge.
DragEnd();
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, manager->alignment_);
// Dock should get shrunk and desktop should get expanded.
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, manager->alignment_);
EXPECT_EQ(0, manager->docked_width_);
// The second window should now get resized and take up the whole screen.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width(),
w2->bounds().width());
// Dock the first window to the left edge.
// Click at an offset from origin to prevent snapping.
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w1.get(), 10, 0));
DragMove(-w1->bounds().x(), 0);
// Alignment set to "NONE" during the drag of the window when none are docked.
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, manager->alignment_);
// Release the mouse and the window should be now attached to the edge.
DragEnd();
// Dock should get expanded and desktop should get shrunk.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Second window should still be in the desktop.
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Maximized window should be shrunk.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
w2->bounds().width());
// Unmaximize the second window.
wm::RestoreWindow(w2.get());
// Its bounds should get restored.
EXPECT_EQ(restored_bounds, w2->bounds());
}
// Dock one window. Test the sticky behavior near screen or desktop edge.
TEST_P(DockedWindowResizerTest, AttachOneTestSticky)
{
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
// Work area should cover the whole screen.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width(),
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
DragToVerticalPositionAndToEdge(DOCKED_EDGE_LEFT, w1.get(), 20);
// A window should be attached and snapped to the left edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().x(),
w1->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
DockedWindowLayoutManager* manager =
static_cast<DockedWindowLayoutManager*>(w1->parent()->layout_manager());
// The first window should be docked.
EXPECT_EQ(w1->GetRootWindow()->bounds().x(),
w1->GetBoundsInScreen().x());
// Dock width should be set to that of a single docked window.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Position second window in the desktop just to the right of the docked w1.
DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_LEFT,
w2.get(),
w1->bounds().right() + 20,
50);
// The second window should be floating on the desktop.
EXPECT_EQ(w2->GetRootWindow()->bounds().x() + (w1->bounds().right() + 20),
w2->GetBoundsInScreen().x());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Dock width should be set to that of a single docked window.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Drag w2 almost to the dock, the mouse pointer not quite reaching the dock.
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w2.get(), 10, 0));
DragMove(1 + manager->docked_width_ - w2->bounds().x(), 0);
// Alignment set to "LEFT" during the drag because dock has a window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
// Release the mouse and the window should not be attached to the edge.
DragEnd();
// Dock should still have only one window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// The second window should still be in the desktop.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Drag w2 by a bit more - it should resist the drag (stuck edges)
int start_x = w2->bounds().x();
ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w2.get(), 100, 5));
DragMove(-2, 0);
// Window should not actually move.
EXPECT_EQ(start_x, w2->bounds().x());
// Alignment set to "LEFT" during the drag because dock has a window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
// Release the mouse and the window should not be attached to the edge.
DragEnd();
// Window should be still where it was before the last drag started.
EXPECT_EQ(start_x, w2->bounds().x());
// Dock should still have only one window in it
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// The second window should still be in the desktop
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Drag w2 by more than the stuck threshold and drop it into the dock.
ASSERT_NO_FATAL_FAILURE(DragStart(w2.get()));
DragMove(-100, 0);
// Window should actually move.
EXPECT_NE(start_x, w2->bounds().x());
// Alignment set to "LEFT" during the drag because dock has a window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
// Release the mouse and the window should be attached to the edge.
DragEnd();
// Both windows are docked now.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
// Dock should get expanded and desktop should get shrunk.
EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, manager->alignment_);
EXPECT_EQ(std::max(w1->bounds().width(), w2->bounds().width()),
manager->docked_width_);
// Desktop work area should now shrink by dock width.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
}
// Dock two windows, resize one or both.
// Test the docked windows area size and remaining desktop resizing.
TEST_P(DockedWindowResizerTest, ResizeTwoWindows)
{
if (!SupportsHostWindowResize())
return;
// Wider display to start since panels are limited to half the display width.
UpdateDisplay("1000x400");
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
scoped_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
// Work area should cover the whole screen.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width(),
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
// A window should be attached and snapped to the right edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
DockedWindowLayoutManager* manager =
static_cast<DockedWindowLayoutManager*>(w1->parent()->layout_manager());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_RIGHT, w2.get(), 0, 100);
// Both windows should now be attached and snapped to the right edge.
EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
w2->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
// Dock width should be set to a wider window.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(std::max(w1->bounds().width(), w2->bounds().width()),
manager->docked_width_);
// Resize the first window left by a bit and test that the dock expands.
int previous_width = w1->bounds().width();
const int kResizeSpan1 = 30;
ASSERT_NO_FATAL_FAILURE(ResizeStartAtOffsetFromwindowOrigin(w1.get(),
0,
20,
HTLEFT));
DragMove(-kResizeSpan1, 0);
// Alignment set to "RIGHT" during the drag because dock has a window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// Release the mouse and the window should be attached to the edge.
DragEnd();
// Dock should still have both windows in it.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// w1 is now wider than w2 and the dock should expand and be as wide as w1.
EXPECT_EQ(previous_width + kResizeSpan1, w1->bounds().width());
EXPECT_GT(w1->bounds().width(), w2->bounds().width());
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Desktop work area should shrink.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
// Resize the first window left by more than the dock maximum width.
// This should cause the window to overhang and the dock to shrink to w2.
previous_width = w1->bounds().width();
const int kResizeSpan2 = 250;
ASSERT_NO_FATAL_FAILURE(ResizeStartAtOffsetFromwindowOrigin(w1.get(),
0,
20,
HTLEFT));
DragMove(-kResizeSpan2, 0);
// Alignment set to "RIGHT" during the drag because dock has a window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// Release the mouse and the window should be attached to the edge.
DragEnd();
// Dock should still have both windows in it.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// w1 is now wider than the maximum dock width and the dock should shrink to
// the next widest window (w2).
EXPECT_EQ(previous_width + kResizeSpan2, w1->bounds().width());
EXPECT_GT(w1->bounds().width(), w2->bounds().width());
EXPECT_EQ(w2->bounds().width(), manager->docked_width_);
// Desktop work area should shrink.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
// Resize the first window right to get it completely inside the docked area.
previous_width = w1->bounds().width();
const int kResizeSpan3 = 100;
ASSERT_NO_FATAL_FAILURE(ResizeStartAtOffsetFromwindowOrigin(w1.get(),
0,
20,
HTLEFT));
DragMove(kResizeSpan3, 0);
// Alignment set to "RIGHT" during the drag because dock has a window in it.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// Release the mouse and the window should be attached to the edge.
DragEnd();
// Dock should still have both windows in it.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w2->parent()->id());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// w1 is still wider than w2 so the dock should expand and be as wide as w1.
EXPECT_EQ(previous_width - kResizeSpan3, w1->bounds().width());
EXPECT_GT(w1->bounds().width(), w2->bounds().width());
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Desktop work area should shrink.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
// Resize the first window left to be overhang again.
previous_width = w1->bounds().width();
ASSERT_NO_FATAL_FAILURE(ResizeStartAtOffsetFromwindowOrigin(w1.get(),
0,
20,
HTLEFT));
DragMove(-kResizeSpan3, 0);
DragEnd();
EXPECT_EQ(previous_width + kResizeSpan3, w1->bounds().width());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
// Docked area should be as wide as the second window - the first is too wide.
EXPECT_EQ(w2->bounds().width(), manager->docked_width_);
// Undock the second window. Docked area should shrink to its minimum size.
ASSERT_NO_FATAL_FAILURE(DragStart(w2.get()));
// Drag up as well to avoid attaching panels to launcher shelf.
DragMove(-40, -100);
// Alignment set to "RIGHT" since we have another window docked.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
// Release the mouse and the window should be no longer attached to the edge.
DragEnd();
EXPECT_EQ(internal::kShellWindowId_DefaultContainer, w2->parent()->id());
// Dock should get shrunk to minimum size.
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(manager->kMinDockWidth, manager->docked_width_);
// The first window should be still docked.
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
// Desktop work area should be inset.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w2.get()).width() -
manager->docked_width_ - DockedWindowLayoutManager::kMinDockGap,
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
}
TEST_P(DockedWindowResizerTest, DragToShelf)
{
if (!SupportsHostWindowResize())
return;
scoped_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
// Work area should cover the whole screen.
EXPECT_EQ(ScreenAsh::GetDisplayBoundsInParent(w1.get()).width(),
ScreenAsh::GetDisplayWorkAreaBoundsInParent(w1.get()).width());
DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
// A window should be attached and snapped to the right edge.
EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
w1->GetBoundsInScreen().right());
EXPECT_EQ(internal::kShellWindowId_DockedContainer, w1->parent()->id());
DockedWindowLayoutManager* manager =
static_cast<DockedWindowLayoutManager*>(w1->parent()->layout_manager());
EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, manager->alignment_);
EXPECT_EQ(w1->bounds().width(), manager->docked_width_);
// Detach and drag down to shelf.
ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
DragMove(-40, 0);
// Alignment is set to "NONE" when drag starts.
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, manager->alignment_);
// Release the mouse and the window should be no longer attached to the edge.
DragEnd();
EXPECT_EQ(DOCKED_ALIGNMENT_NONE, manager->alignment_);
// Drag down almost to shelf. A panel will snap, a regular window won't.
ShelfWidget* shelf = Launcher::ForPrimaryDisplay()->shelf_widget();
const int shelf_y = shelf->GetWindowBoundsInScreen().y();
const int kDistanceFromShelf = 10;
ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
DragMove(0, -kDistanceFromShelf + shelf_y - w1->bounds().bottom());
DragEnd();
if (test_panels()) {
// The panel should be touching the shelf and attached.
EXPECT_EQ(shelf_y, w1->bounds().bottom());
EXPECT_TRUE(w1->GetProperty(kPanelAttachedKey));
} else {
// The window should not be touching the shelf.
EXPECT_EQ(shelf_y - kDistanceFromShelf, w1->bounds().bottom());
}
}
// Tests run twice - on both panels and normal windows
INSTANTIATE_TEST_CASE_P(NormalOrPanel,
DockedWindowResizerTest,
testing::Values(aura::client::WINDOW_TYPE_NORMAL,
aura::client::WINDOW_TYPE_PANEL));
} // namespace internal
} // namespace ash