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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_EVENTS_OZONE_EVDEV_EVENT_CONVERTER_EVDEV_IMPL_H_
#define UI_EVENTS_OZONE_EVDEV_EVENT_CONVERTER_EVDEV_IMPL_H_
#include "base/files/file_path.h"
#include "base/message_loop/message_pump_libevent.h"
#include "ui/events/event.h"
#include "ui/events/ozone/evdev/cursor_delegate_evdev.h"
#include "ui/events/ozone/evdev/event_converter_evdev.h"
#include "ui/events/ozone/evdev/event_modifiers_evdev.h"
#include "ui/events/ozone/evdev/events_ozone_evdev_export.h"
#include "ui/events/ozone/evdev/keyboard_evdev.h"
struct input_event;
namespace ui {
class EVENTS_OZONE_EVDEV_EXPORT EventConverterEvdevImpl
: public EventConverterEvdev {
public:
EventConverterEvdevImpl(int fd,
base::FilePath path,
int id,
EventModifiersEvdev* modifiers,
CursorDelegateEvdev* cursor,
KeyboardEvdev* keyboard,
const EventDispatchCallback& callback);
virtual ~EventConverterEvdevImpl();
// EventConverterEvdev:
void OnFileCanReadWithoutBlocking(int fd) override;
void ProcessEvents(const struct input_event* inputs, int count);
private:
void ConvertKeyEvent(const input_event& input);
void ConvertMouseMoveEvent(const input_event& input);
void DispatchMouseButton(const input_event& input);
// Flush events delimited by EV_SYN. This is useful for handling
// non-axis-aligned movement properly.
void FlushEvents();
// Save x-axis events of relative devices to be flushed at EV_SYN time.
int x_offset_;
// Save y-axis events of relative devices to be flushed at EV_SYN time.
int y_offset_;
// Controller for watching the input fd.
base::MessagePumpLibevent::FileDescriptorWatcher controller_;
// Shared cursor state.
CursorDelegateEvdev* cursor_;
// Shared keyboard state.
KeyboardEvdev* keyboard_;
// Modifier key state (shift, ctrl, etc).
EventModifiersEvdev* modifiers_;
// Callback for dispatching events.
EventDispatchCallback callback_;
DISALLOW_COPY_AND_ASSIGN(EventConverterEvdevImpl);
};
} // namespace ui
#endif // UI_EVENTS_OZONE_EVDEV_EVENT_CONVERTER_EVDEV_IMPL_H_