blob: 9f59263d65a834f91aa44797508d260d4da8a776 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/picture_layer_impl.h"
#include <algorithm>
#include <limits>
#include <set>
#include "base/debug/trace_event_argument.h"
#include "base/time/time.h"
#include "cc/base/math_util.h"
#include "cc/base/util.h"
#include "cc/debug/debug_colors.h"
#include "cc/debug/micro_benchmark_impl.h"
#include "cc/debug/traced_value.h"
#include "cc/layers/append_quads_data.h"
#include "cc/layers/solid_color_layer_impl.h"
#include "cc/output/begin_frame_args.h"
#include "cc/quads/checkerboard_draw_quad.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/quads/picture_draw_quad.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/quads/tile_draw_quad.h"
#include "cc/resources/tile_manager.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/occlusion.h"
#include "ui/gfx/geometry/quad_f.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/size_conversions.h"
namespace {
const float kMaxScaleRatioDuringPinch = 2.0f;
// When creating a new tiling during pinch, snap to an existing
// tiling's scale if the desired scale is within this ratio.
const float kSnapToExistingTilingRatio = 1.2f;
// Estimate skewport 60 frames ahead for pre-rasterization on the CPU.
const float kCpuSkewportTargetTimeInFrames = 60.0f;
// Don't pre-rasterize on the GPU (except for kBackflingGuardDistancePixels in
// TileManager::BinFromTilePriority).
const float kGpuSkewportTargetTimeInFrames = 0.0f;
// Even for really wide viewports, at some point GPU raster should use
// less than 4 tiles to fill the viewport. This is set to 256 as a
// sane minimum for now, but we might want to tune this for low-end.
const int kMinHeightForGpuRasteredTile = 256;
// When making odd-sized tiles, round them up to increase the chances
// of using the same tile size.
const int kTileRoundUp = 64;
} // namespace
namespace cc {
PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
}
PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
PictureLayerImpl* pending_layer)
: active(active_layer), pending(pending_layer) {
}
PictureLayerImpl::Pair::~Pair() {
}
PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id)
: LayerImpl(tree_impl, id),
twin_layer_(nullptr),
pile_(PicturePileImpl::Create()),
ideal_page_scale_(0.f),
ideal_device_scale_(0.f),
ideal_source_scale_(0.f),
ideal_contents_scale_(0.f),
raster_page_scale_(0.f),
raster_device_scale_(0.f),
raster_source_scale_(0.f),
raster_contents_scale_(0.f),
low_res_raster_contents_scale_(0.f),
raster_source_scale_is_fixed_(false),
was_screen_space_transform_animating_(false),
needs_post_commit_initialization_(true),
should_update_tile_priorities_(false),
only_used_low_res_last_append_quads_(false) {
layer_tree_impl()->RegisterPictureLayerImpl(this);
}
PictureLayerImpl::~PictureLayerImpl() {
if (twin_layer_)
twin_layer_->twin_layer_ = nullptr;
layer_tree_impl()->UnregisterPictureLayerImpl(this);
}
const char* PictureLayerImpl::LayerTypeAsString() const {
return "cc::PictureLayerImpl";
}
scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) {
return PictureLayerImpl::Create(tree_impl, id());
}
void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
// It's possible this layer was never drawn or updated (e.g. because it was
// a descendant of an opacity 0 layer).
DoPostCommitInitializationIfNeeded();
PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
LayerImpl::PushPropertiesTo(base_layer);
// Twin relationships should never change once established.
DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
// The twin relationship does not need to exist before the first
// PushPropertiesTo from pending to active layer since before that the active
// layer can not have a pile or tilings, it has only been created and inserted
// into the tree at that point.
twin_layer_ = layer_impl;
layer_impl->twin_layer_ = this;
layer_impl->UpdatePile(pile_);
DCHECK(!pile_->is_solid_color() || !tilings_->num_tilings());
// Tilings would be expensive to push, so we swap.
layer_impl->tilings_.swap(tilings_);
layer_impl->tilings_->SetClient(layer_impl);
if (tilings_)
tilings_->SetClient(this);
// Ensure that the recycle tree doesn't have any unshared tiles.
if (tilings_ && pile_->is_solid_color())
tilings_->RemoveAllTilings();
// Remove invalidated tiles from what will become a recycle tree.
if (tilings_)
tilings_->RemoveTilesInRegion(invalidation_);
layer_impl->raster_page_scale_ = raster_page_scale_;
layer_impl->raster_device_scale_ = raster_device_scale_;
layer_impl->raster_source_scale_ = raster_source_scale_;
layer_impl->raster_contents_scale_ = raster_contents_scale_;
layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
layer_impl->needs_post_commit_initialization_ = false;
// The invalidation on this soon-to-be-recycled layer must be cleared to
// mirror clearing the invalidation in PictureLayer's version of this function
// in case push properties is skipped.
layer_impl->invalidation_.Swap(&invalidation_);
invalidation_.Clear();
needs_post_commit_initialization_ = true;
// We always need to push properties.
// See http://crbug.com/303943
needs_push_properties_ = true;
}
void PictureLayerImpl::UpdatePile(scoped_refptr<PicturePileImpl> pile) {
bool could_have_tilings = CanHaveTilings();
pile_.swap(pile);
// Need to call UpdateTiles again if CanHaveTilings changed.
if (could_have_tilings != CanHaveTilings()) {
layer_tree_impl()->set_needs_update_draw_properties();
}
}
void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
const Occlusion& occlusion_in_content_space,
AppendQuadsData* append_quads_data) {
DCHECK(!needs_post_commit_initialization_);
// The bounds and the pile size may differ if the pile wasn't updated (ie.
// PictureLayer::Update didn't happen). But that should never be the case if
// the layer is part of the visible frame, which is why we're appending quads
// in the first place
DCHECK_EQ(bounds().ToString(), pile_->tiling_size().ToString());
SharedQuadState* shared_quad_state =
render_pass->CreateAndAppendSharedQuadState();
if (pile_->is_solid_color()) {
PopulateSharedQuadState(shared_quad_state);
AppendDebugBorderQuad(
render_pass, bounds(), shared_quad_state, append_quads_data);
SolidColorLayerImpl::AppendSolidQuads(render_pass,
occlusion_in_content_space,
shared_quad_state,
visible_content_rect(),
pile_->solid_color(),
append_quads_data);
return;
}
float max_contents_scale = MaximumTilingContentsScale();
gfx::Transform scaled_draw_transform = draw_transform();
scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale,
SK_MScalar1 / max_contents_scale);
gfx::Size scaled_content_bounds =
gfx::ToCeiledSize(gfx::ScaleSize(bounds(), max_contents_scale));
gfx::Rect scaled_visible_content_rect =
gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale);
scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds));
Occlusion scaled_occlusion =
occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
scaled_draw_transform);
shared_quad_state->SetAll(scaled_draw_transform,
scaled_content_bounds,
scaled_visible_content_rect,
draw_properties().clip_rect,
draw_properties().is_clipped,
draw_properties().opacity,
blend_mode(),
sorting_context_id_);
if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
AppendDebugBorderQuad(
render_pass,
scaled_content_bounds,
shared_quad_state,
append_quads_data,
DebugColors::DirectPictureBorderColor(),
DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
gfx::Rect geometry_rect = scaled_visible_content_rect;
gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
gfx::Rect visible_geometry_rect =
scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
if (visible_geometry_rect.IsEmpty())
return;
gfx::Size texture_size = scaled_visible_content_rect.size();
gfx::RectF texture_rect = gfx::RectF(texture_size);
gfx::Rect quad_content_rect = scaled_visible_content_rect;
PictureDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
quad->SetNew(shared_quad_state,
geometry_rect,
opaque_rect,
visible_geometry_rect,
texture_rect,
texture_size,
RGBA_8888,
quad_content_rect,
max_contents_scale,
pile_);
return;
}
AppendDebugBorderQuad(
render_pass, scaled_content_bounds, shared_quad_state, append_quads_data);
if (ShowDebugBorders()) {
for (PictureLayerTilingSet::CoverageIterator iter(
tilings_.get(),
max_contents_scale,
scaled_visible_content_rect,
ideal_contents_scale_);
iter;
++iter) {
SkColor color;
float width;
if (*iter && iter->IsReadyToDraw()) {
ManagedTileState::DrawInfo::Mode mode = iter->draw_info().mode();
if (mode == ManagedTileState::DrawInfo::SOLID_COLOR_MODE) {
color = DebugColors::SolidColorTileBorderColor();
width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
} else if (mode == ManagedTileState::DrawInfo::PICTURE_PILE_MODE) {
color = DebugColors::PictureTileBorderColor();
width = DebugColors::PictureTileBorderWidth(layer_tree_impl());
} else if (iter.resolution() == HIGH_RESOLUTION) {
color = DebugColors::HighResTileBorderColor();
width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
} else if (iter.resolution() == LOW_RESOLUTION) {
color = DebugColors::LowResTileBorderColor();
width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
} else if (iter->contents_scale() > max_contents_scale) {
color = DebugColors::ExtraHighResTileBorderColor();
width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
} else {
color = DebugColors::ExtraLowResTileBorderColor();
width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
}
} else {
color = DebugColors::MissingTileBorderColor();
width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
}
DebugBorderDrawQuad* debug_border_quad =
render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
gfx::Rect geometry_rect = iter.geometry_rect();
gfx::Rect visible_geometry_rect = geometry_rect;
debug_border_quad->SetNew(shared_quad_state,
geometry_rect,
visible_geometry_rect,
color,
width);
}
}
// Keep track of the tilings that were used so that tilings that are
// unused can be considered for removal.
std::vector<PictureLayerTiling*> seen_tilings;
// Ignore missing tiles outside of viewport for tile priority. This is
// normally the same as draw viewport but can be independently overridden by
// embedders like Android WebView with SetExternalDrawConstraints.
gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
GetViewportForTilePriorityInContentSpace(), max_contents_scale);
size_t missing_tile_count = 0u;
size_t on_demand_missing_tile_count = 0u;
only_used_low_res_last_append_quads_ = true;
for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(),
max_contents_scale,
scaled_visible_content_rect,
ideal_contents_scale_);
iter;
++iter) {
gfx::Rect geometry_rect = iter.geometry_rect();
gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
gfx::Rect visible_geometry_rect =
scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
if (visible_geometry_rect.IsEmpty())
continue;
append_quads_data->visible_content_area +=
visible_geometry_rect.width() * visible_geometry_rect.height();
bool has_draw_quad = false;
if (*iter && iter->IsReadyToDraw()) {
const ManagedTileState::DrawInfo& draw_info = iter->draw_info();
switch (draw_info.mode()) {
case ManagedTileState::DrawInfo::RESOURCE_MODE: {
gfx::RectF texture_rect = iter.texture_rect();
// The raster_contents_scale_ is the best scale that the layer is
// trying to produce, even though it may not be ideal. Since that's
// the best the layer can promise in the future, consider those as
// complete. But if a tile is ideal scale, we don't want to consider
// it incomplete and trying to replace it with a tile at a worse
// scale.
if (iter->contents_scale() != raster_contents_scale_ &&
iter->contents_scale() != ideal_contents_scale_ &&
geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
append_quads_data->num_incomplete_tiles++;
}
TileDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
quad->SetNew(shared_quad_state,
geometry_rect,
opaque_rect,
visible_geometry_rect,
draw_info.get_resource_id(),
texture_rect,
iter.texture_size(),
draw_info.contents_swizzled());
has_draw_quad = true;
break;
}
case ManagedTileState::DrawInfo::PICTURE_PILE_MODE: {
if (!layer_tree_impl()
->GetRendererCapabilities()
.allow_rasterize_on_demand) {
++on_demand_missing_tile_count;
break;
}
gfx::RectF texture_rect = iter.texture_rect();
ResourceProvider* resource_provider =
layer_tree_impl()->resource_provider();
ResourceFormat format =
resource_provider->memory_efficient_texture_format();
PictureDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
quad->SetNew(shared_quad_state,
geometry_rect,
opaque_rect,
visible_geometry_rect,
texture_rect,
iter.texture_size(),
format,
iter->content_rect(),
iter->contents_scale(),
pile_);
has_draw_quad = true;
break;
}
case ManagedTileState::DrawInfo::SOLID_COLOR_MODE: {
SolidColorDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
quad->SetNew(shared_quad_state,
geometry_rect,
visible_geometry_rect,
draw_info.get_solid_color(),
false);
has_draw_quad = true;
break;
}
}
}
if (!has_draw_quad) {
if (draw_checkerboard_for_missing_tiles()) {
CheckerboardDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
SkColor color = DebugColors::DefaultCheckerboardColor();
quad->SetNew(
shared_quad_state, geometry_rect, visible_geometry_rect, color);
} else {
SkColor color = SafeOpaqueBackgroundColor();
SolidColorDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
quad->SetNew(shared_quad_state,
geometry_rect,
visible_geometry_rect,
color,
false);
}
if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
append_quads_data->num_missing_tiles++;
++missing_tile_count;
}
append_quads_data->approximated_visible_content_area +=
visible_geometry_rect.width() * visible_geometry_rect.height();
continue;
}
if (iter.resolution() != HIGH_RESOLUTION) {
append_quads_data->approximated_visible_content_area +=
visible_geometry_rect.width() * visible_geometry_rect.height();
}
// If we have a draw quad, but it's not low resolution, then
// mark that we've used something other than low res to draw.
if (iter.resolution() != LOW_RESOLUTION)
only_used_low_res_last_append_quads_ = false;
if (seen_tilings.empty() || seen_tilings.back() != iter.CurrentTiling())
seen_tilings.push_back(iter.CurrentTiling());
}
if (missing_tile_count) {
TRACE_EVENT_INSTANT2("cc",
"PictureLayerImpl::AppendQuads checkerboard",
TRACE_EVENT_SCOPE_THREAD,
"missing_tile_count",
missing_tile_count,
"on_demand_missing_tile_count",
on_demand_missing_tile_count);
}
// Aggressively remove any tilings that are not seen to save memory. Note
// that this is at the expense of doing cause more frequent re-painting. A
// better scheme would be to maintain a tighter visible_content_rect for the
// finer tilings.
CleanUpTilingsOnActiveLayer(seen_tilings);
}
void PictureLayerImpl::UpdateTiles(const Occlusion& occlusion_in_content_space,
bool resourceless_software_draw) {
DCHECK_EQ(1.f, contents_scale_x());
DCHECK_EQ(1.f, contents_scale_y());
DoPostCommitInitializationIfNeeded();
if (!resourceless_software_draw) {
visible_rect_for_tile_priority_ = visible_content_rect();
}
if (!CanHaveTilings()) {
ideal_page_scale_ = 0.f;
ideal_device_scale_ = 0.f;
ideal_contents_scale_ = 0.f;
ideal_source_scale_ = 0.f;
SanityCheckTilingState();
return;
}
UpdateIdealScales();
DCHECK(tilings_->num_tilings() > 0 || raster_contents_scale_ == 0.f)
<< "A layer with no tilings shouldn't have valid raster scales";
if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
RecalculateRasterScales();
AddTilingsForRasterScale();
}
DCHECK(raster_page_scale_);
DCHECK(raster_device_scale_);
DCHECK(raster_source_scale_);
DCHECK(raster_contents_scale_);
DCHECK(low_res_raster_contents_scale_);
was_screen_space_transform_animating_ =
draw_properties().screen_space_transform_is_animating;
if (draw_transform_is_animating())
pile_->set_likely_to_be_used_for_transform_animation();
should_update_tile_priorities_ = true;
UpdateTilePriorities(occlusion_in_content_space);
}
void PictureLayerImpl::UpdateTilePriorities(
const Occlusion& occlusion_in_content_space) {
DCHECK(!pile_->is_solid_color() || !tilings_->num_tilings());
double current_frame_time_in_seconds =
(layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
base::TimeTicks()).InSecondsF();
gfx::Rect viewport_rect_in_layer_space =
GetViewportForTilePriorityInContentSpace();
bool tiling_needs_update = false;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
if (tilings_->tiling_at(i)->NeedsUpdateForFrameAtTimeAndViewport(
current_frame_time_in_seconds, viewport_rect_in_layer_space)) {
tiling_needs_update = true;
break;
}
}
if (!tiling_needs_update)
return;
WhichTree tree =
layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
bool can_require_tiles_for_activation =
!only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
!layer_tree_impl()->SmoothnessTakesPriority();
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
tiling->set_can_require_tiles_for_activation(
can_require_tiles_for_activation);
// Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
// they are the same space in picture layer, as contents scale is always 1.
tiling->ComputeTilePriorityRects(tree,
viewport_rect_in_layer_space,
ideal_contents_scale_,
current_frame_time_in_seconds,
occlusion_in_content_space);
}
// Tile priorities were modified.
// TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
layer_tree_impl()->DidModifyTilePriorities();
}
gfx::Rect PictureLayerImpl::GetViewportForTilePriorityInContentSpace() const {
// If visible_rect_for_tile_priority_ is empty or
// viewport_rect_for_tile_priority is set to be different from the device
// viewport, try to inverse project the viewport into layer space and use
// that. Otherwise just use visible_rect_for_tile_priority_
gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
gfx::Rect viewport_rect_for_tile_priority =
layer_tree_impl()->ViewportRectForTilePriority();
if (visible_rect_in_content_space.IsEmpty() ||
layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
if (screen_space_transform().GetInverse(&view_to_layer)) {
// Transform from view space to content space.
visible_rect_in_content_space =
gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
view_to_layer, viewport_rect_for_tile_priority));
}
}
return visible_rect_in_content_space;
}
PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
return nullptr;
return twin_layer_;
}
PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
return nullptr;
return twin_layer_;
}
void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
if (layer_tree_impl()->IsActiveTree()) {
gfx::RectF layer_damage_rect =
gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
AddDamageRect(layer_damage_rect);
}
}
void PictureLayerImpl::DidBecomeActive() {
LayerImpl::DidBecomeActive();
// TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
layer_tree_impl()->DidModifyTilePriorities();
}
void PictureLayerImpl::DidBeginTracing() {
pile_->DidBeginTracing();
}
void PictureLayerImpl::ReleaseResources() {
if (tilings_)
RemoveAllTilings();
ResetRasterScale();
// To avoid an edge case after lost context where the tree is up to date but
// the tilings have not been managed, request an update draw properties
// to force tilings to get managed.
layer_tree_impl()->set_needs_update_draw_properties();
}
skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
return pile_->GetFlattenedPicture();
}
scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling,
const gfx::Rect& content_rect) {
DCHECK(!pile_->is_solid_color());
if (!pile_->CanRaster(tiling->contents_scale(), content_rect))
return scoped_refptr<Tile>();
int flags = 0;
// TODO(vmpstr): Revisit this. For now, enabling analysis means that we get as
// much savings on memory as we can. However, for some cases like ganesh or
// small layers, the amount of time we spend analyzing might not justify
// memory savings that we can get. Note that we don't handle solid color
// masks, so we shouldn't bother analyzing those.
// Bugs: crbug.com/397198, crbug.com/396908
if (!pile_->is_mask())
flags = Tile::USE_PICTURE_ANALYSIS;
return layer_tree_impl()->tile_manager()->CreateTile(
pile_.get(),
content_rect.size(),
content_rect,
tiling->contents_scale(),
id(),
layer_tree_impl()->source_frame_number(),
flags);
}
RasterSource* PictureLayerImpl::GetRasterSource() {
return pile_.get();
}
const Region* PictureLayerImpl::GetPendingInvalidation() {
if (layer_tree_impl()->IsPendingTree())
return &invalidation_;
DCHECK(layer_tree_impl()->IsActiveTree());
if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
return &twin_layer->invalidation_;
return nullptr;
}
const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
const PictureLayerTiling* tiling) const {
PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
if (!twin_layer)
return nullptr;
// TODO(danakj): Remove this when no longer swapping tilings.
if (!twin_layer->tilings_)
return nullptr;
return twin_layer->tilings_->TilingAtScale(tiling->contents_scale());
}
PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
const PictureLayerTiling* tiling) {
PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
if (!recycled_twin || !recycled_twin->tilings_)
return nullptr;
return recycled_twin->tilings_->TilingAtScale(tiling->contents_scale());
}
size_t PictureLayerImpl::GetMaxTilesForInterestArea() const {
return layer_tree_impl()->settings().max_tiles_for_interest_area;
}
float PictureLayerImpl::GetSkewportTargetTimeInSeconds() const {
float skewport_target_time_in_frames =
layer_tree_impl()->use_gpu_rasterization()
? kGpuSkewportTargetTimeInFrames
: kCpuSkewportTargetTimeInFrames;
return skewport_target_time_in_frames *
layer_tree_impl()->begin_impl_frame_interval().InSecondsF() *
layer_tree_impl()->settings().skewport_target_time_multiplier;
}
int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const {
return layer_tree_impl()
->settings()
.skewport_extrapolation_limit_in_content_pixels;
}
bool PictureLayerImpl::RequiresHighResToDraw() const {
return layer_tree_impl()->RequiresHighResToDraw();
}
gfx::Size PictureLayerImpl::CalculateTileSize(
const gfx::Size& content_bounds) const {
int max_texture_size =
layer_tree_impl()->resource_provider()->max_texture_size();
if (pile_->is_mask()) {
// Masks are not tiled, so if we can't cover the whole mask with one tile,
// don't make any tiles at all. Returning an empty size signals this.
if (content_bounds.width() > max_texture_size ||
content_bounds.height() > max_texture_size)
return gfx::Size();
return content_bounds;
}
int default_tile_width = 0;
int default_tile_height = 0;
if (layer_tree_impl()->use_gpu_rasterization()) {
// For GPU rasterization, we pick an ideal tile size using the viewport
// so we don't need any settings. The current approach uses 4 tiles
// to cover the viewport vertically.
int viewport_width = layer_tree_impl()->device_viewport_size().width();
int viewport_height = layer_tree_impl()->device_viewport_size().height();
default_tile_width = viewport_width;
// Also, increase the height proportionally as the width decreases, and
// pad by our border texels to make the tiles exactly match the viewport.
int divisor = 4;
if (content_bounds.width() <= viewport_width / 2)
divisor = 2;
if (content_bounds.width() <= viewport_width / 4)
divisor = 1;
default_tile_height = RoundUp(viewport_height, divisor) / divisor;
default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
default_tile_height =
std::max(default_tile_height, kMinHeightForGpuRasteredTile);
} else {
// For CPU rasterization we use tile-size settings.
const LayerTreeSettings& settings = layer_tree_impl()->settings();
int max_untiled_content_width = settings.max_untiled_layer_size.width();
int max_untiled_content_height = settings.max_untiled_layer_size.height();
default_tile_width = settings.default_tile_size.width();
default_tile_height = settings.default_tile_size.height();
// If the content width is small, increase tile size vertically.
// If the content height is small, increase tile size horizontally.
// If both are less than the untiled-size, use a single tile.
if (content_bounds.width() < default_tile_width)
default_tile_height = max_untiled_content_height;
if (content_bounds.height() < default_tile_height)
default_tile_width = max_untiled_content_width;
if (content_bounds.width() < max_untiled_content_width &&
content_bounds.height() < max_untiled_content_height) {
default_tile_height = max_untiled_content_height;
default_tile_width = max_untiled_content_width;
}
}
int tile_width = default_tile_width;
int tile_height = default_tile_height;
// Clamp the tile width/height to the content width/height to save space.
if (content_bounds.width() < default_tile_width) {
tile_width = std::min(tile_width, content_bounds.width());
tile_width = RoundUp(tile_width, kTileRoundUp);
tile_width = std::min(tile_width, default_tile_width);
}
if (content_bounds.height() < default_tile_height) {
tile_height = std::min(tile_height, content_bounds.height());
tile_height = RoundUp(tile_height, kTileRoundUp);
tile_height = std::min(tile_height, default_tile_height);
}
// Under no circumstance should we be larger than the max texture size.
tile_width = std::min(tile_width, max_texture_size);
tile_height = std::min(tile_height, max_texture_size);
return gfx::Size(tile_width, tile_height);
}
void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
DCHECK(!other->needs_post_commit_initialization_);
DCHECK(other->tilings_);
if (!DrawsContent()) {
RemoveAllTilings();
return;
}
raster_page_scale_ = other->raster_page_scale_;
raster_device_scale_ = other->raster_device_scale_;
raster_source_scale_ = other->raster_source_scale_;
raster_contents_scale_ = other->raster_contents_scale_;
low_res_raster_contents_scale_ = other->low_res_raster_contents_scale_;
bool synced_high_res_tiling = false;
if (CanHaveTilings()) {
synced_high_res_tiling = tilings_->SyncTilings(*other->tilings_,
pile_->tiling_size(),
invalidation_,
MinimumContentsScale());
} else {
RemoveAllTilings();
}
// If our MinimumContentsScale has changed to prevent the twin's high res
// tiling from being synced, we should reset the raster scale and let it be
// recalculated (1) again. This can happen if our bounds shrink to the point
// where min contents scale grows.
// (1) - TODO(vmpstr) Instead of hoping that this will be recalculated, we
// should refactor this code a little bit and actually recalculate this.
// However, this is a larger undertaking, so this will work for now.
if (!synced_high_res_tiling)
ResetRasterScale();
else
SanityCheckTilingState();
}
void PictureLayerImpl::SyncTiling(
const PictureLayerTiling* tiling) {
if (!tilings_)
return;
if (!CanHaveTilingWithScale(tiling->contents_scale()))
return;
tilings_->AddTiling(tiling->contents_scale(), pile_->tiling_size());
// If this tree needs update draw properties, then the tiling will
// get updated prior to drawing or activation. If this tree does not
// need update draw properties, then its transforms are up to date and
// we can create tiles for this tiling immediately.
if (!layer_tree_impl()->needs_update_draw_properties() &&
should_update_tile_priorities_) {
// TODO(danakj): Add a DCHECK() that we are not using occlusion tracking
// when we stop using the pending tree in the browser compositor. If we want
// to support occlusion tracking here, we need to dirty the draw properties
// or save occlusion as a draw property.
UpdateTilePriorities(Occlusion());
}
}
void PictureLayerImpl::GetContentsResourceId(
ResourceProvider::ResourceId* resource_id,
gfx::Size* resource_size) const {
DCHECK_EQ(bounds().ToString(), pile_->tiling_size().ToString());
gfx::Rect content_rect(bounds());
PictureLayerTilingSet::CoverageIterator iter(
tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
// Mask resource not ready yet.
if (!iter || !*iter) {
*resource_id = 0;
return;
}
// Masks only supported if they fit on exactly one tile.
DCHECK(iter.geometry_rect() == content_rect)
<< "iter rect " << iter.geometry_rect().ToString() << " content rect "
<< content_rect.ToString();
const ManagedTileState::DrawInfo& draw_info = iter->draw_info();
if (!draw_info.IsReadyToDraw() ||
draw_info.mode() != ManagedTileState::DrawInfo::RESOURCE_MODE) {
*resource_id = 0;
return;
}
*resource_id = draw_info.get_resource_id();
*resource_size = iter.texture_size();
}
void PictureLayerImpl::DoPostCommitInitialization() {
DCHECK(needs_post_commit_initialization_);
DCHECK(layer_tree_impl()->IsPendingTree());
if (!tilings_)
tilings_ = make_scoped_ptr(new PictureLayerTilingSet(this));
PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
if (twin_layer) {
// If the twin has never been pushed to, do not sync from it.
// This can happen if this function is called during activation.
if (!twin_layer->needs_post_commit_initialization_)
SyncFromActiveLayer(twin_layer);
}
needs_post_commit_initialization_ = false;
}
PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
DCHECK(CanHaveTilingWithScale(contents_scale)) <<
"contents_scale: " << contents_scale;
PictureLayerTiling* tiling =
tilings_->AddTiling(contents_scale, pile_->tiling_size());
DCHECK(pile_->HasRecordings());
if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
twin_layer->SyncTiling(tiling);
return tiling;
}
void PictureLayerImpl::RemoveTiling(float contents_scale) {
if (!tilings_ || tilings_->num_tilings() == 0)
return;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->contents_scale() == contents_scale) {
tilings_->Remove(tiling);
break;
}
}
if (tilings_->num_tilings() == 0)
ResetRasterScale();
SanityCheckTilingState();
}
void PictureLayerImpl::RemoveAllTilings() {
if (tilings_)
tilings_->RemoveAllTilings();
// If there are no tilings, then raster scales are no longer meaningful.
ResetRasterScale();
}
namespace {
inline float PositiveRatio(float float1, float float2) {
DCHECK_GT(float1, 0);
DCHECK_GT(float2, 0);
return float1 > float2 ? float1 / float2 : float2 / float1;
}
} // namespace
void PictureLayerImpl::AddTilingsForRasterScale() {
PictureLayerTiling* high_res = nullptr;
PictureLayerTiling* low_res = nullptr;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->contents_scale() == raster_contents_scale_)
high_res = tiling;
if (tiling->contents_scale() == low_res_raster_contents_scale_)
low_res = tiling;
// Reset all tilings to non-ideal until the end of this function.
tiling->set_resolution(NON_IDEAL_RESOLUTION);
}
if (!high_res) {
high_res = AddTiling(raster_contents_scale_);
if (raster_contents_scale_ == low_res_raster_contents_scale_)
low_res = high_res;
}
// Only create new low res tilings when the transform is static. This
// prevents wastefully creating a paired low res tiling for every new high res
// tiling during a pinch or a CSS animation.
bool is_pinching = layer_tree_impl()->PinchGestureActive();
if (layer_tree_impl()->create_low_res_tiling() && !is_pinching &&
!draw_properties().screen_space_transform_is_animating && !low_res &&
low_res != high_res)
low_res = AddTiling(low_res_raster_contents_scale_);
// Set low-res if we have one.
if (low_res && low_res != high_res)
low_res->set_resolution(LOW_RESOLUTION);
// Make sure we always have one high-res (even if high == low).
high_res->set_resolution(HIGH_RESOLUTION);
SanityCheckTilingState();
}
bool PictureLayerImpl::ShouldAdjustRasterScale() const {
if (was_screen_space_transform_animating_ !=
draw_properties().screen_space_transform_is_animating)
return true;
if (draw_properties().screen_space_transform_is_animating &&
raster_contents_scale_ != ideal_contents_scale_ &&
ShouldAdjustRasterScaleDuringScaleAnimations())
return true;
bool is_pinching = layer_tree_impl()->PinchGestureActive();
if (is_pinching && raster_page_scale_) {
// We change our raster scale when it is:
// - Higher than ideal (need a lower-res tiling available)
// - Too far from ideal (need a higher-res tiling available)
float ratio = ideal_page_scale_ / raster_page_scale_;
if (raster_page_scale_ > ideal_page_scale_ ||
ratio > kMaxScaleRatioDuringPinch)
return true;
}
if (!is_pinching) {
// When not pinching, match the ideal page scale factor.
if (raster_page_scale_ != ideal_page_scale_)
return true;
}
// Always match the ideal device scale factor.
if (raster_device_scale_ != ideal_device_scale_)
return true;
// When the source scale changes we want to match it, but not when animating
// or when we've fixed the scale in place.
if (!draw_properties().screen_space_transform_is_animating &&
!raster_source_scale_is_fixed_ &&
raster_source_scale_ != ideal_source_scale_)
return true;
return false;
}
float PictureLayerImpl::SnappedContentsScale(float scale) {
// If a tiling exists within the max snapping ratio, snap to its scale.
float snapped_contents_scale = scale;
float snapped_ratio = kSnapToExistingTilingRatio;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
float tiling_contents_scale = tilings_->tiling_at(i)->contents_scale();
float ratio = PositiveRatio(tiling_contents_scale, scale);
if (ratio < snapped_ratio) {
snapped_contents_scale = tiling_contents_scale;
snapped_ratio = ratio;
}
}
return snapped_contents_scale;
}
void PictureLayerImpl::RecalculateRasterScales() {
float old_raster_contents_scale = raster_contents_scale_;
float old_raster_page_scale = raster_page_scale_;
float old_raster_source_scale = raster_source_scale_;
raster_device_scale_ = ideal_device_scale_;
raster_page_scale_ = ideal_page_scale_;
raster_source_scale_ = ideal_source_scale_;
raster_contents_scale_ = ideal_contents_scale_;
// If we're not animating, or leaving an animation, and the
// ideal_source_scale_ changes, then things are unpredictable, and we fix
// the raster_source_scale_ in place.
if (old_raster_source_scale &&
!draw_properties().screen_space_transform_is_animating &&
!was_screen_space_transform_animating_ &&
old_raster_source_scale != ideal_source_scale_)
raster_source_scale_is_fixed_ = true;
// TODO(danakj): Adjust raster source scale closer to ideal source scale at
// a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
// tree. This will allow CSS scale changes to get re-rastered at an
// appropriate rate. (crbug.com/413636)
if (raster_source_scale_is_fixed_) {
raster_contents_scale_ /= raster_source_scale_;
raster_source_scale_ = 1.f;
}
// During pinch we completely ignore the current ideal scale, and just use
// a multiple of the previous scale.
// TODO(danakj): This seems crazy, we should use the current ideal, no?
bool is_pinching = layer_tree_impl()->PinchGestureActive();
if (is_pinching && old_raster_contents_scale) {
// See ShouldAdjustRasterScale:
// - When zooming out, preemptively create new tiling at lower resolution.
// - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
bool zooming_out = old_raster_page_scale > ideal_page_scale_;
float desired_contents_scale =
zooming_out ? old_raster_contents_scale / kMaxScaleRatioDuringPinch
: old_raster_contents_scale * kMaxScaleRatioDuringPinch;
raster_contents_scale_ = SnappedContentsScale(desired_contents_scale);
raster_page_scale_ =
raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
}
// If we're not re-rasterizing during animation, rasterize at the maximum
// scale that will occur during the animation, if the maximum scale is
// known. However we want to avoid excessive memory use. If the scale is
// smaller than what we would choose otherwise, then it's always better off
// for us memory-wise. But otherwise, we don't choose a scale at which this
// layer's rastered content would become larger than the viewport.
if (draw_properties().screen_space_transform_is_animating &&
!ShouldAdjustRasterScaleDuringScaleAnimations()) {
bool can_raster_at_maximum_scale = false;
// TODO(ajuma): If we need to deal with scale-down animations starting right
// as a layer gets promoted, then we'd want to have the
// |starting_animation_contents_scale| passed in here as a separate draw
// property so we could try use that when the max is too large.
// See crbug.com/422341.
float maximum_scale = draw_properties().maximum_animation_contents_scale;
if (maximum_scale) {
gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
gfx::ScaleSize(pile_->tiling_size(), maximum_scale));
if (bounds_at_maximum_scale.GetArea() <=
layer_tree_impl()->device_viewport_size().GetArea())
can_raster_at_maximum_scale = true;
}
// Use the computed scales for the raster scale directly, do not try to use
// the ideal scale here. The current ideal scale may be way too large in the
// case of an animation with scale, and will be constantly changing.
if (can_raster_at_maximum_scale)
raster_contents_scale_ = maximum_scale;
else
raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
}
raster_contents_scale_ =
std::max(raster_contents_scale_, MinimumContentsScale());
// If this layer would create zero or one tiles at this content scale,
// don't create a low res tiling.
gfx::Size raster_bounds = gfx::ToCeiledSize(
gfx::ScaleSize(pile_->tiling_size(), raster_contents_scale_));
gfx::Size tile_size = CalculateTileSize(raster_bounds);
bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
tile_size.height() >= raster_bounds.height();
if (tile_size.IsEmpty() || tile_covers_bounds) {
low_res_raster_contents_scale_ = raster_contents_scale_;
return;
}
float low_res_factor =
layer_tree_impl()->settings().low_res_contents_scale_factor;
low_res_raster_contents_scale_ = std::max(
raster_contents_scale_ * low_res_factor,
MinimumContentsScale());
DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
}
void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
std::vector<PictureLayerTiling*> used_tilings) {
DCHECK(layer_tree_impl()->IsActiveTree());
if (tilings_->num_tilings() == 0)
return;
float min_acceptable_high_res_scale = std::min(
raster_contents_scale_, ideal_contents_scale_);
float max_acceptable_high_res_scale = std::max(
raster_contents_scale_, ideal_contents_scale_);
float twin_low_res_scale = 0.f;
PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
if (twin && twin->CanHaveTilings()) {
min_acceptable_high_res_scale = std::min(
min_acceptable_high_res_scale,
std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
max_acceptable_high_res_scale = std::max(
max_acceptable_high_res_scale,
std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
// TODO(danakj): Remove the tilings_ check when we create them in the
// constructor.
if (twin->tilings_) {
for (size_t i = 0; i < twin->tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = twin->tilings_->tiling_at(i);
if (tiling->resolution() == LOW_RESOLUTION)
twin_low_res_scale = tiling->contents_scale();
}
}
}
std::vector<PictureLayerTiling*> to_remove;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
// Keep multiple high resolution tilings even if not used to help
// activate earlier at non-ideal resolutions.
if (tiling->contents_scale() >= min_acceptable_high_res_scale &&
tiling->contents_scale() <= max_acceptable_high_res_scale)
continue;
// Keep low resolution tilings, if the layer should have them.
if (layer_tree_impl()->create_low_res_tiling()) {
if (tiling->resolution() == LOW_RESOLUTION ||
tiling->contents_scale() == twin_low_res_scale)
continue;
}
// Don't remove tilings that are being used (and thus would cause a flash.)
if (std::find(used_tilings.begin(), used_tilings.end(), tiling) !=
used_tilings.end())
continue;
to_remove.push_back(tiling);
}
if (to_remove.empty())
return;
PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
// Remove tilings on this tree and the twin tree.
for (size_t i = 0; i < to_remove.size(); ++i) {
const PictureLayerTiling* twin_tiling =
GetPendingOrActiveTwinTiling(to_remove[i]);
// Only remove tilings from the twin layer if they have
// NON_IDEAL_RESOLUTION.
if (twin_tiling && twin_tiling->resolution() == NON_IDEAL_RESOLUTION)
twin->RemoveTiling(to_remove[i]->contents_scale());
// Remove the tiling from the recycle tree. Note that we ignore resolution,
// since we don't need to maintain high/low res on the recycle tree.
if (recycled_twin)
recycled_twin->RemoveTiling(to_remove[i]->contents_scale());
// TODO(enne): temporary sanity CHECK for http://crbug.com/358350
CHECK_NE(HIGH_RESOLUTION, to_remove[i]->resolution());
tilings_->Remove(to_remove[i]);
}
DCHECK_GT(tilings_->num_tilings(), 0u);
SanityCheckTilingState();
}
float PictureLayerImpl::MinimumContentsScale() const {
float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
// If the contents scale is less than 1 / width (also for height),
// then it will end up having less than one pixel of content in that
// dimension. Bump the minimum contents scale up in this case to prevent
// this from happening.
int min_dimension =
std::min(pile_->tiling_size().width(), pile_->tiling_size().height());
if (!min_dimension)
return setting_min;
return std::max(1.f / min_dimension, setting_min);
}
void PictureLayerImpl::ResetRasterScale() {
raster_page_scale_ = 0.f;
raster_device_scale_ = 0.f;
raster_source_scale_ = 0.f;
raster_contents_scale_ = 0.f;
low_res_raster_contents_scale_ = 0.f;
raster_source_scale_is_fixed_ = false;
// When raster scales aren't valid, don't update tile priorities until
// this layer has been updated via UpdateDrawProperties.
should_update_tile_priorities_ = false;
}
bool PictureLayerImpl::CanHaveTilings() const {
if (pile_->is_solid_color())
return false;
if (!DrawsContent())
return false;
if (!pile_->HasRecordings())
return false;
return true;
}
bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale) const {
if (!CanHaveTilings())
return false;
if (contents_scale < MinimumContentsScale())
return false;
return true;
}
void PictureLayerImpl::SanityCheckTilingState() const {
#if DCHECK_IS_ON
// Recycle tree doesn't have any restrictions.
if (layer_tree_impl()->IsRecycleTree())
return;
if (!CanHaveTilings()) {
DCHECK_EQ(0u, tilings_->num_tilings());
return;
}
if (tilings_->num_tilings() == 0)
return;
// We should only have one high res tiling.
DCHECK_EQ(1, tilings_->NumHighResTilings());
#endif
}
bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
return layer_tree_impl()->use_gpu_rasterization();
}
float PictureLayerImpl::MaximumTilingContentsScale() const {
float max_contents_scale = MinimumContentsScale();
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
const PictureLayerTiling* tiling = tilings_->tiling_at(i);
max_contents_scale = std::max(max_contents_scale, tiling->contents_scale());
}
return max_contents_scale;
}
void PictureLayerImpl::UpdateIdealScales() {
DCHECK(CanHaveTilings());
float min_contents_scale = MinimumContentsScale();
DCHECK_GT(min_contents_scale, 0.f);
float min_page_scale = layer_tree_impl()->min_page_scale_factor();
DCHECK_GT(min_page_scale, 0.f);
float min_device_scale = 1.f;
float min_source_scale =
min_contents_scale / min_page_scale / min_device_scale;
float ideal_page_scale = draw_properties().page_scale_factor;
float ideal_device_scale = draw_properties().device_scale_factor;
float ideal_source_scale = draw_properties().ideal_contents_scale /
ideal_page_scale / ideal_device_scale;
ideal_contents_scale_ =
std::max(draw_properties().ideal_contents_scale, min_contents_scale);
ideal_page_scale_ = draw_properties().page_scale_factor;
ideal_device_scale_ = draw_properties().device_scale_factor;
ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
}
void PictureLayerImpl::GetDebugBorderProperties(
SkColor* color,
float* width) const {
*color = DebugColors::TiledContentLayerBorderColor();
*width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
}
void PictureLayerImpl::GetAllTilesForTracing(
std::set<const Tile*>* tiles) const {
if (!tilings_)
return;
for (size_t i = 0; i < tilings_->num_tilings(); ++i)
tilings_->tiling_at(i)->GetAllTilesForTracing(tiles);
}
void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const {
const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded();
LayerImpl::AsValueInto(state);
state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
state->BeginArray("tilings");
tilings_->AsValueInto(state);
state->EndArray();
state->BeginArray("tile_priority_rect");
MathUtil::AddToTracedValue(GetViewportForTilePriorityInContentSpace(), state);
state->EndArray();
state->BeginArray("visible_rect");
MathUtil::AddToTracedValue(visible_content_rect(), state);
state->EndArray();
state->BeginArray("pictures");
pile_->AsValueInto(state);
state->EndArray();
state->BeginArray("invalidation");
invalidation_.AsValueInto(state);
state->EndArray();
state->BeginArray("coverage_tiles");
for (PictureLayerTilingSet::CoverageIterator iter(
tilings_.get(),
1.f,
gfx::Rect(pile_->tiling_size()),
ideal_contents_scale_);
iter;
++iter) {
state->BeginDictionary();
state->BeginArray("geometry_rect");
MathUtil::AddToTracedValue(iter.geometry_rect(), state);
state->EndArray();
if (*iter)
TracedValue::SetIDRef(*iter, state, "tile");
state->EndDictionary();
}
state->EndArray();
}
size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded();
return tilings_->GPUMemoryUsageInBytes();
}
void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
benchmark->RunOnLayer(this);
}
WhichTree PictureLayerImpl::GetTree() const {
return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
}
bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
return !layer_tree_impl()->IsRecycleTree();
}
bool PictureLayerImpl::HasValidTilePriorities() const {
return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
}
bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
if (!layer_tree_impl()->IsPendingTree())
return true;
if (!HasValidTilePriorities())
return true;
if (!tilings_)
return true;
if (visible_rect_for_tile_priority_.IsEmpty())
return true;
gfx::Rect rect = GetViewportForTilePriorityInContentSpace();
rect.Intersect(visible_rect_for_tile_priority_);
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->resolution() != HIGH_RESOLUTION &&
tiling->resolution() != LOW_RESOLUTION)
continue;
for (PictureLayerTiling::CoverageIterator iter(tiling, 1.f, rect); iter;
++iter) {
const Tile* tile = *iter;
// A null tile (i.e. missing recording) can just be skipped.
// TODO(vmpstr): Verify this is true if we create tiles in raster
// iterators.
if (!tile)
continue;
// We can't check tile->required_for_activation, because that value might
// be out of date. It is updated in the raster/eviction iterators.
// TODO(vmpstr): Remove the comment once you can't access this information
// from the tile.
if (tiling->IsTileRequiredForActivation(tile) && !tile->IsReadyToDraw()) {
TRACE_EVENT_INSTANT0("cc",
"PictureLayerImpl::"
"AllTilesRequiredForActivationAreReadyToDraw not "
"ready to activate",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
}
}
return true;
}
PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator()
: layer_(nullptr), current_stage_(arraysize(stages_)) {
}
PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
PictureLayerImpl* layer,
bool prioritize_low_res)
: layer_(layer), current_stage_(0) {
DCHECK(layer_);
// Early out if the layer has no tilings.
if (!layer_->tilings_ || !layer_->tilings_->num_tilings()) {
current_stage_ = arraysize(stages_);
return;
}
// Tiles without valid priority are treated as having lowest priority and
// never considered for raster.
if (!layer_->HasValidTilePriorities()) {
current_stage_ = arraysize(stages_);
return;
}
// Find high and low res tilings and initialize the iterators.
for (size_t i = 0; i < layer_->tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = layer_->tilings_->tiling_at(i);
if (tiling->resolution() == HIGH_RESOLUTION) {
iterators_[HIGH_RES] =
PictureLayerTiling::TilingRasterTileIterator(tiling);
}
if (prioritize_low_res && tiling->resolution() == LOW_RESOLUTION) {
iterators_[LOW_RES] =
PictureLayerTiling::TilingRasterTileIterator(tiling);
}
}
if (prioritize_low_res) {
stages_[0].iterator_type = LOW_RES;
stages_[0].tile_type = TilePriority::NOW;
stages_[1].iterator_type = HIGH_RES;
stages_[1].tile_type = TilePriority::NOW;
} else {
stages_[0].iterator_type = HIGH_RES;
stages_[0].tile_type = TilePriority::NOW;
stages_[1].iterator_type = LOW_RES;
stages_[1].tile_type = TilePriority::NOW;
}
stages_[2].iterator_type = HIGH_RES;
stages_[2].tile_type = TilePriority::SOON;
stages_[3].iterator_type = HIGH_RES;
stages_[3].tile_type = TilePriority::EVENTUALLY;
IteratorType index = stages_[current_stage_].iterator_type;
TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type;
if (!iterators_[index] || iterators_[index].get_type() != tile_type)
AdvanceToNextStage();
}
PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {}
PictureLayerImpl::LayerRasterTileIterator::operator bool() const {
return current_stage_ < arraysize(stages_);
}
PictureLayerImpl::LayerRasterTileIterator&
PictureLayerImpl::LayerRasterTileIterator::
operator++() {
IteratorType index = stages_[current_stage_].iterator_type;
TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type;
// First advance the iterator.
DCHECK(iterators_[index]);
DCHECK(iterators_[index].get_type() == tile_type);
++iterators_[index];
if (!iterators_[index] || iterators_[index].get_type() != tile_type)
AdvanceToNextStage();
return *this;
}
Tile* PictureLayerImpl::LayerRasterTileIterator::operator*() {
DCHECK(*this);
IteratorType index = stages_[current_stage_].iterator_type;
DCHECK(iterators_[index]);
DCHECK(iterators_[index].get_type() == stages_[current_stage_].tile_type);
return *iterators_[index];
}
const Tile* PictureLayerImpl::LayerRasterTileIterator::operator*() const {
DCHECK(*this);
IteratorType index = stages_[current_stage_].iterator_type;
DCHECK(iterators_[index]);
DCHECK(iterators_[index].get_type() == stages_[current_stage_].tile_type);
return *iterators_[index];
}
void PictureLayerImpl::LayerRasterTileIterator::AdvanceToNextStage() {
DCHECK_LT(current_stage_, arraysize(stages_));
++current_stage_;
while (current_stage_ < arraysize(stages_)) {
IteratorType index = stages_[current_stage_].iterator_type;
TilePriority::PriorityBin tile_type = stages_[current_stage_].tile_type;
if (iterators_[index] && iterators_[index].get_type() == tile_type)
break;
++current_stage_;
}
}
PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator()
: layer_(nullptr),
tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES),
current_category_(PictureLayerTiling::EVENTUALLY),
current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES),
current_tiling_(0u) {
}
PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator(
PictureLayerImpl* layer,
TreePriority tree_priority)
: layer_(layer),
tree_priority_(tree_priority),
current_category_(PictureLayerTiling::EVENTUALLY),
current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES),
current_tiling_(CurrentTilingRange().start - 1u) {
// TODO(vmpstr): Once tile priorities are determined by the iterators, ensure
// that layers that don't have valid tile priorities have lowest priorities so
// they evict their tiles first (crbug.com/381704)
DCHECK(layer_->tilings_);
do {
if (!AdvanceToNextTiling())
break;
current_iterator_ = PictureLayerTiling::TilingEvictionTileIterator(
layer_->tilings_->tiling_at(CurrentTilingIndex()),
tree_priority,
current_category_);
} while (!current_iterator_);
}
PictureLayerImpl::LayerEvictionTileIterator::~LayerEvictionTileIterator() {
}
Tile* PictureLayerImpl::LayerEvictionTileIterator::operator*() {
DCHECK(*this);
return *current_iterator_;
}
const Tile* PictureLayerImpl::LayerEvictionTileIterator::operator*() const {
DCHECK(*this);
return *current_iterator_;
}
PictureLayerImpl::LayerEvictionTileIterator&
PictureLayerImpl::LayerEvictionTileIterator::
operator++() {
DCHECK(*this);
++current_iterator_;
while (!current_iterator_) {
if (!AdvanceToNextTiling())
break;
current_iterator_ = PictureLayerTiling::TilingEvictionTileIterator(
layer_->tilings_->tiling_at(CurrentTilingIndex()),
tree_priority_,
current_category_);
}
return *this;
}
PictureLayerImpl::LayerEvictionTileIterator::operator bool() const {
return !!current_iterator_;
}
bool PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextCategory() {
switch (current_category_) {
case PictureLayerTiling::EVENTUALLY:
current_category_ =
PictureLayerTiling::EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION;
return true;
case PictureLayerTiling::EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION:
current_category_ = PictureLayerTiling::SOON;
return true;
case PictureLayerTiling::SOON:
current_category_ = PictureLayerTiling::SOON_AND_REQUIRED_FOR_ACTIVATION;
return true;
case PictureLayerTiling::SOON_AND_REQUIRED_FOR_ACTIVATION:
current_category_ = PictureLayerTiling::NOW;
return true;
case PictureLayerTiling::NOW:
current_category_ = PictureLayerTiling::NOW_AND_REQUIRED_FOR_ACTIVATION;
return true;
case PictureLayerTiling::NOW_AND_REQUIRED_FOR_ACTIVATION:
return false;
}
NOTREACHED();
return false;
}
bool
PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextTilingRangeType() {
switch (current_tiling_range_type_) {
case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES:
current_tiling_range_type_ = PictureLayerTilingSet::LOWER_THAN_LOW_RES;
return true;
case PictureLayerTilingSet::LOWER_THAN_LOW_RES:
current_tiling_range_type_ =
PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES;
return true;
case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES:
current_tiling_range_type_ = PictureLayerTilingSet::LOW_RES;
return true;
case PictureLayerTilingSet::LOW_RES:
current_tiling_range_type_ = PictureLayerTilingSet::HIGH_RES;
return true;
case PictureLayerTilingSet::HIGH_RES:
if (!AdvanceToNextCategory())
return false;
current_tiling_range_type_ = PictureLayerTilingSet::HIGHER_THAN_HIGH_RES;
return true;
}
NOTREACHED();
return false;
}
bool PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextTiling() {
DCHECK_NE(current_tiling_, CurrentTilingRange().end);
++current_tiling_;
while (current_tiling_ == CurrentTilingRange().end) {
if (!AdvanceToNextTilingRangeType())
return false;
current_tiling_ = CurrentTilingRange().start;
}
return true;
}
PictureLayerTilingSet::TilingRange
PictureLayerImpl::LayerEvictionTileIterator::CurrentTilingRange() const {
return layer_->tilings_->GetTilingRange(current_tiling_range_type_);
}
size_t PictureLayerImpl::LayerEvictionTileIterator::CurrentTilingIndex() const {
DCHECK_NE(current_tiling_, CurrentTilingRange().end);
switch (current_tiling_range_type_) {
case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES:
case PictureLayerTilingSet::LOW_RES:
case PictureLayerTilingSet::HIGH_RES:
return current_tiling_;
// Tilings in the following ranges are accessed in reverse order.
case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES:
case PictureLayerTilingSet::LOWER_THAN_LOW_RES: {
PictureLayerTilingSet::TilingRange tiling_range = CurrentTilingRange();
size_t current_tiling_range_offset = current_tiling_ - tiling_range.start;
return tiling_range.end - 1 - current_tiling_range_offset;
}
}
NOTREACHED();
return 0;
}
} // namespace cc