| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_HOST_GNUBBY_AUTH_HANDLER_H_ |
| #define REMOTING_HOST_GNUBBY_AUTH_HANDLER_H_ |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/scoped_ptr.h" |
| |
| namespace base { |
| class FilePath; |
| } // namespace base |
| |
| namespace remoting { |
| |
| namespace protocol { |
| class ClientStub; |
| } // namespace protocol |
| |
| // Class responsible for proxying authentication data between a local gnubbyd |
| // and the client. |
| class GnubbyAuthHandler { |
| public: |
| virtual ~GnubbyAuthHandler() {} |
| |
| // Creates a platform-specific GnubbyAuthHandler. |
| static scoped_ptr<GnubbyAuthHandler> Create( |
| protocol::ClientStub* client_stub); |
| |
| // Specify the name of the socket to listen to gnubby requests on. |
| static void SetGnubbySocketName(const base::FilePath& gnubby_socket_name); |
| |
| // A message was received from the client. |
| virtual void DeliverClientMessage(const std::string& message) = 0; |
| |
| // Send data to client. |
| virtual void DeliverHostDataMessage(int connection_id, |
| const std::string& data) const = 0; |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_HOST_GNUBBY_AUTH_HANDLER_H_ |