| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
| #define UI_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
| |
| #include "base/logging.h" |
| #include "base/memory/ref_counted.h" |
| #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
| #include "third_party/WebKit/public/platform/WebString.h" |
| #include "ui/compositor/compositor_export.h" |
| |
| namespace gfx { |
| class GLContext; |
| class GLSurface; |
| } |
| |
| namespace ui { |
| |
| // WebGraphicsContext3D that does nothing. Suitable for testing. |
| class COMPOSITOR_EXPORT TestWebGraphicsContext3D : |
| public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) { |
| public: |
| TestWebGraphicsContext3D(); |
| virtual ~TestWebGraphicsContext3D(); |
| |
| void Initialize(); |
| virtual bool makeContextCurrent(); |
| virtual int width(); |
| virtual int height(); |
| virtual void reshape(int width, int height) {} |
| virtual void prepareTexture() {} |
| virtual void postSubBufferCHROMIUM(int x, int y, int width, int height) {} |
| virtual void synthesizeGLError(WebKit::WGC3Denum value) {} |
| virtual bool isContextLost(); |
| virtual void* mapBufferSubDataCHROMIUM(WebKit::WGC3Denum target, |
| WebKit::WGC3Dintptr offset, |
| WebKit::WGC3Dsizeiptr size, |
| WebKit::WGC3Denum access); |
| virtual void unmapBufferSubDataCHROMIUM(const void* data) {} |
| virtual void* mapTexSubImage2DCHROMIUM(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Dint xoffset, |
| WebKit::WGC3Dint yoffset, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Denum format, |
| WebKit::WGC3Denum type, |
| WebKit::WGC3Denum access); |
| virtual void unmapTexSubImage2DCHROMIUM(const void* data) {} |
| virtual void setVisibilityCHROMIUM(bool visible) {} |
| virtual void discardFramebufferEXT(WebKit::WGC3Denum target, |
| WebKit::WGC3Dsizei numAttachments, |
| const WebKit::WGC3Denum* attachments) {} |
| virtual void setMemoryAllocationChangedCallbackCHROMIUM( |
| WebGraphicsMemoryAllocationChangedCallbackCHROMIUM*) { } |
| virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); |
| virtual void requestExtensionCHROMIUM(const char*) {} |
| virtual void blitFramebufferCHROMIUM(WebKit::WGC3Dint src_x0, |
| WebKit::WGC3Dint src_y0, |
| WebKit::WGC3Dint src_x1, |
| WebKit::WGC3Dint src_y1, |
| WebKit::WGC3Dint dst_x0, |
| WebKit::WGC3Dint dst_y0, |
| WebKit::WGC3Dint dst_x1, |
| WebKit::WGC3Dint dst_y1, |
| WebKit::WGC3Dbitfield mask, |
| WebKit::WGC3Denum filter) {} |
| virtual void renderbufferStorageMultisampleCHROMIUM( |
| WebKit::WGC3Denum target, |
| WebKit::WGC3Dsizei samples, |
| WebKit::WGC3Denum internalformat, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height) {} |
| virtual void activeTexture(WebKit::WGC3Denum texture) {} |
| virtual void attachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} |
| virtual void bindAttribLocation(WebKit::WebGLId program, |
| WebKit::WGC3Duint index, |
| const WebKit::WGC3Dchar* name) {} |
| virtual void bindBuffer(WebKit::WGC3Denum target, WebKit::WebGLId buffer) {} |
| virtual void bindFramebuffer(WebKit::WGC3Denum target, |
| WebKit::WebGLId framebuffer) {} |
| virtual void bindRenderbuffer(WebKit::WGC3Denum target, |
| WebKit::WebGLId renderbuffer) {} |
| virtual void bindTexture(WebKit::WGC3Denum target, WebKit::WebGLId texture) {} |
| virtual void blendColor(WebKit::WGC3Dclampf red, |
| WebKit::WGC3Dclampf green, |
| WebKit::WGC3Dclampf blue, |
| WebKit::WGC3Dclampf alpha) {} |
| virtual void blendEquation(WebKit::WGC3Denum mode) {} |
| virtual void blendEquationSeparate(WebKit::WGC3Denum modeRGB, |
| WebKit::WGC3Denum modeAlpha) {} |
| virtual void blendFunc(WebKit::WGC3Denum sfactor, |
| WebKit::WGC3Denum dfactor) {} |
| virtual void blendFuncSeparate(WebKit::WGC3Denum src_rgb, |
| WebKit::WGC3Denum dst_rgb, |
| WebKit::WGC3Denum src_alpha, |
| WebKit::WGC3Denum dst_alpha) {} |
| virtual void bufferData(WebKit::WGC3Denum target, |
| WebKit::WGC3Dsizeiptr size, |
| const void* data, |
| WebKit::WGC3Denum usage) {} |
| virtual void bufferSubData(WebKit::WGC3Denum target, |
| WebKit::WGC3Dintptr offset, |
| WebKit::WGC3Dsizeiptr size, |
| const void* data) {} |
| virtual WebKit::WGC3Denum checkFramebufferStatus(WebKit::WGC3Denum target); |
| virtual void clear(WebKit::WGC3Dbitfield mask) {} |
| virtual void clearColor(WebKit::WGC3Dclampf red, |
| WebKit::WGC3Dclampf green, |
| WebKit::WGC3Dclampf blue, |
| WebKit::WGC3Dclampf alpha) {} |
| virtual void clearDepth(WebKit::WGC3Dclampf depth) {} |
| virtual void clearStencil(WebKit::WGC3Dint s) {} |
| virtual void colorMask(WebKit::WGC3Dboolean red, |
| WebKit::WGC3Dboolean green, |
| WebKit::WGC3Dboolean blue, |
| WebKit::WGC3Dboolean alpha) {} |
| virtual void compileShader(WebKit::WebGLId shader) {} |
| virtual void compressedTexImage2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Denum internalformat, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Dint border, |
| WebKit::WGC3Dsizei imageSize, |
| const void* data) {} |
| virtual void compressedTexSubImage2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Dint xoffset, |
| WebKit::WGC3Dint yoffset, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Denum format, |
| WebKit::WGC3Dsizei imageSize, |
| const void* data) {} |
| virtual void copyTexImage2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Denum internal_format, |
| WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Dint border) {} |
| virtual void copyTexSubImage2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Dint xoffset, |
| WebKit::WGC3Dint yoffset, |
| WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height) {} |
| virtual void cullFace(WebKit::WGC3Denum mode) {} |
| virtual void depthFunc(WebKit::WGC3Denum func) {} |
| virtual void depthMask(WebKit::WGC3Dboolean flag) {} |
| virtual void depthRange(WebKit::WGC3Dclampf z_near, |
| WebKit::WGC3Dclampf z_far) {} |
| virtual void detachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} |
| virtual void disable(WebKit::WGC3Denum cap) {} |
| virtual void disableVertexAttribArray(WebKit::WGC3Duint index) {} |
| virtual void drawArrays(WebKit::WGC3Denum mode, WebKit::WGC3Dint first, |
| WebKit::WGC3Dsizei count) {} |
| virtual void drawElements(WebKit::WGC3Denum mode, |
| WebKit::WGC3Dsizei count, |
| WebKit::WGC3Denum type, |
| WebKit::WGC3Dintptr offset) {} |
| virtual void enable(WebKit::WGC3Denum cap) {} |
| virtual void enableVertexAttribArray(WebKit::WGC3Duint index) {} |
| virtual void finish() {} |
| virtual void flush() {} |
| virtual void framebufferRenderbuffer(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum attachment, |
| WebKit::WGC3Denum renderbuffertarget, |
| WebKit::WebGLId renderbuffer) {} |
| virtual void framebufferTexture2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum attachment, |
| WebKit::WGC3Denum textarget, |
| WebKit::WebGLId texture, |
| WebKit::WGC3Dint level) {} |
| virtual void frontFace(WebKit::WGC3Denum mode) {} |
| virtual void generateMipmap(WebKit::WGC3Denum target) {} |
| virtual bool getActiveAttrib(WebKit::WebGLId program, |
| WebKit::WGC3Duint index, |
| ActiveInfo& info); |
| virtual bool getActiveUniform(WebKit::WebGLId program, |
| WebKit::WGC3Duint index, |
| ActiveInfo& info); |
| virtual void getAttachedShaders(WebKit::WebGLId program, |
| WebKit::WGC3Dsizei maxCount, |
| WebKit::WGC3Dsizei* count, |
| WebKit::WebGLId* shaders) {} |
| virtual WebKit::WGC3Dint getAttribLocation(WebKit::WebGLId program, |
| const WebKit::WGC3Dchar* name); |
| virtual void getBooleanv(WebKit::WGC3Denum pname, |
| WebKit::WGC3Dboolean* value) {} |
| virtual void getBufferParameteriv(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value) {} |
| virtual Attributes getContextAttributes(); |
| virtual WebKit::WGC3Denum getError(); |
| virtual void getFloatv(WebKit::WGC3Denum pname, WebKit::WGC3Dfloat* value) {} |
| virtual void getFramebufferAttachmentParameteriv(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum attachment, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value) {} |
| virtual void getIntegerv(WebKit::WGC3Denum pname, WebKit::WGC3Dint* value); |
| virtual void getProgramiv(WebKit::WebGLId program, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value); |
| virtual WebKit::WebString getProgramInfoLog(WebKit::WebGLId program); |
| virtual void getRenderbufferParameteriv(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value) {} |
| virtual void getShaderiv(WebKit::WebGLId shader, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value); |
| virtual WebKit::WebString getShaderInfoLog(WebKit::WebGLId shader); |
| virtual void getShaderPrecisionFormat(WebKit::WGC3Denum shaderType, |
| WebKit::WGC3Denum precisionType, |
| WebKit::WGC3Dint* range, |
| WebKit::WGC3Dint* precision) {} |
| virtual WebKit::WebString getShaderSource(WebKit::WebGLId shader); |
| virtual WebKit::WebString getString(WebKit::WGC3Denum name); |
| virtual void getTexParameterfv(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dfloat* value) {} |
| virtual void getTexParameteriv(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value) {} |
| virtual void getUniformfv(WebKit::WebGLId program, |
| WebKit::WGC3Dint location, |
| WebKit::WGC3Dfloat* value) {} |
| virtual void getUniformiv(WebKit::WebGLId program, |
| WebKit::WGC3Dint location, |
| WebKit::WGC3Dint* value) {} |
| virtual WebKit::WGC3Dint getUniformLocation(WebKit::WebGLId program, |
| const WebKit::WGC3Dchar* name); |
| virtual void getVertexAttribfv(WebKit::WGC3Duint index, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dfloat* value) {} |
| virtual void getVertexAttribiv(WebKit::WGC3Duint index, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint* value) {} |
| virtual WebKit::WGC3Dsizeiptr getVertexAttribOffset(WebKit::WGC3Duint index, |
| WebKit::WGC3Denum pname); |
| virtual void hint(WebKit::WGC3Denum target, WebKit::WGC3Denum mode) {} |
| virtual WebKit::WGC3Dboolean isBuffer(WebKit::WebGLId buffer); |
| virtual WebKit::WGC3Dboolean isEnabled(WebKit::WGC3Denum cap); |
| virtual WebKit::WGC3Dboolean isFramebuffer(WebKit::WebGLId framebuffer); |
| virtual WebKit::WGC3Dboolean isProgram(WebKit::WebGLId program); |
| virtual WebKit::WGC3Dboolean isRenderbuffer(WebKit::WebGLId renderbuffer); |
| virtual WebKit::WGC3Dboolean isShader(WebKit::WebGLId shader); |
| virtual WebKit::WGC3Dboolean isTexture(WebKit::WebGLId texture); |
| virtual void lineWidth(WebKit::WGC3Dfloat) {} |
| virtual void linkProgram(WebKit::WebGLId program) {} |
| virtual void pixelStorei(WebKit::WGC3Denum pname, WebKit::WGC3Dint param) {} |
| virtual void polygonOffset(WebKit::WGC3Dfloat factor, |
| WebKit::WGC3Dfloat units) {} |
| virtual void readPixels(WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Denum format, |
| WebKit::WGC3Denum type, |
| void* pixels) {} |
| virtual void releaseShaderCompiler() {} |
| virtual void renderbufferStorage(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum internalformat, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height) {} |
| virtual void sampleCoverage(WebKit::WGC3Dclampf value, |
| WebKit::WGC3Dboolean invert) {} |
| virtual void scissor(WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height) {} |
| virtual void shaderSource(WebKit::WebGLId shader, |
| const WebKit::WGC3Dchar* string) {} |
| virtual void stencilFunc(WebKit::WGC3Denum func, |
| WebKit::WGC3Dint ref, |
| WebKit::WGC3Duint mask) {} |
| virtual void stencilFuncSeparate(WebKit::WGC3Denum face, |
| WebKit::WGC3Denum func, |
| WebKit::WGC3Dint ref, |
| WebKit::WGC3Duint mask) {} |
| virtual void stencilMask(WebKit::WGC3Duint mask) {} |
| virtual void stencilMaskSeparate(WebKit::WGC3Denum face, |
| WebKit::WGC3Duint mask) {} |
| virtual void stencilOp(WebKit::WGC3Denum fail, |
| WebKit::WGC3Denum zfail, |
| WebKit::WGC3Denum zpass) {} |
| virtual void stencilOpSeparate(WebKit::WGC3Denum face, |
| WebKit::WGC3Denum fail, |
| WebKit::WGC3Denum zfail, |
| WebKit::WGC3Denum zpass) {} |
| virtual void texImage2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Denum internal_format, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Dint border, |
| WebKit::WGC3Denum format, |
| WebKit::WGC3Denum type, |
| const void* pixels) {} |
| virtual void texParameterf(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dfloat param) {} |
| virtual void texParameteri(WebKit::WGC3Denum target, |
| WebKit::WGC3Denum pname, |
| WebKit::WGC3Dint param) {} |
| virtual void texSubImage2D(WebKit::WGC3Denum target, |
| WebKit::WGC3Dint level, |
| WebKit::WGC3Dint xoffset, |
| WebKit::WGC3Dint yoffset, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height, |
| WebKit::WGC3Denum format, |
| WebKit::WGC3Denum type, |
| const void* pixels) {} |
| virtual void uniform1f(WebKit::WGC3Dint location, WebKit::WGC3Dfloat x) {} |
| virtual void uniform1fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dfloat* v) {} |
| virtual void uniform1i(WebKit::WGC3Dint location, WebKit::WGC3Dint x) {} |
| virtual void uniform1iv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dint* v) {} |
| virtual void uniform2f(WebKit::WGC3Dint location, |
| WebKit::WGC3Dfloat x, |
| WebKit::WGC3Dfloat y) {} |
| virtual void uniform2fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dfloat* v) {} |
| virtual void uniform2i(WebKit::WGC3Dint location, |
| WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y) {} |
| virtual void uniform2iv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dint* v) {} |
| virtual void uniform3f(WebKit::WGC3Dint location, |
| WebKit::WGC3Dfloat x, |
| WebKit::WGC3Dfloat y, |
| WebKit::WGC3Dfloat z) {} |
| virtual void uniform3fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dfloat* v) {} |
| virtual void uniform3i(WebKit::WGC3Dint location, |
| WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dint z) {} |
| virtual void uniform3iv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dint* v) {} |
| virtual void uniform4f(WebKit::WGC3Dint location, |
| WebKit::WGC3Dfloat x, |
| WebKit::WGC3Dfloat y, |
| WebKit::WGC3Dfloat z, |
| WebKit::WGC3Dfloat w) {} |
| virtual void uniform4fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dfloat* v) {} |
| virtual void uniform4i(WebKit::WGC3Dint location, |
| WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dint z, |
| WebKit::WGC3Dint w) {} |
| virtual void uniform4iv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| const WebKit::WGC3Dint* v) {} |
| virtual void uniformMatrix2fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| WebKit::WGC3Dboolean transpose, |
| const WebKit::WGC3Dfloat* value) {} |
| virtual void uniformMatrix3fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| WebKit::WGC3Dboolean transpose, |
| const WebKit::WGC3Dfloat* value) {} |
| virtual void uniformMatrix4fv(WebKit::WGC3Dint location, |
| WebKit::WGC3Dsizei count, |
| WebKit::WGC3Dboolean transpose, |
| const WebKit::WGC3Dfloat* value) {} |
| virtual void useProgram(WebKit::WebGLId program) {} |
| virtual void validateProgram(WebKit::WebGLId program) {} |
| virtual void vertexAttrib1f(WebKit::WGC3Duint index, WebKit::WGC3Dfloat x) {} |
| virtual void vertexAttrib1fv(WebKit::WGC3Duint index, |
| const WebKit::WGC3Dfloat* values) {} |
| virtual void vertexAttrib2f(WebKit::WGC3Duint index, |
| WebKit::WGC3Dfloat x, |
| WebKit::WGC3Dfloat y) {} |
| virtual void vertexAttrib2fv(WebKit::WGC3Duint index, |
| const WebKit::WGC3Dfloat* values) {} |
| virtual void vertexAttrib3f(WebKit::WGC3Duint index, |
| WebKit::WGC3Dfloat x, |
| WebKit::WGC3Dfloat y, |
| WebKit::WGC3Dfloat z) {} |
| virtual void vertexAttrib3fv(WebKit::WGC3Duint index, |
| const WebKit::WGC3Dfloat* values) {} |
| virtual void vertexAttrib4f(WebKit::WGC3Duint index, |
| WebKit::WGC3Dfloat x, |
| WebKit::WGC3Dfloat y, |
| WebKit::WGC3Dfloat z, |
| WebKit::WGC3Dfloat w) {} |
| virtual void vertexAttrib4fv(WebKit::WGC3Duint index, |
| const WebKit::WGC3Dfloat* values) {} |
| virtual void vertexAttribPointer(WebKit::WGC3Duint index, |
| WebKit::WGC3Dint size, |
| WebKit::WGC3Denum type, |
| WebKit::WGC3Dboolean normalized, |
| WebKit::WGC3Dsizei stride, |
| WebKit::WGC3Dintptr offset) {} |
| virtual void viewport(WebKit::WGC3Dint x, |
| WebKit::WGC3Dint y, |
| WebKit::WGC3Dsizei width, |
| WebKit::WGC3Dsizei height) {} |
| virtual WebKit::WebGLId createBuffer(); |
| virtual WebKit::WebGLId createFramebuffer(); |
| virtual WebKit::WebGLId createProgram(); |
| virtual WebKit::WebGLId createRenderbuffer(); |
| virtual WebKit::WebGLId createShader(WebKit::WGC3Denum value); |
| virtual WebKit::WebGLId createTexture(); |
| virtual void deleteBuffer(WebKit::WebGLId) {} |
| virtual void deleteFramebuffer(WebKit::WebGLId) {} |
| virtual void deleteProgram(WebKit::WebGLId) {} |
| virtual void deleteRenderbuffer(WebKit::WebGLId) {} |
| virtual void deleteShader(WebKit::WebGLId) {} |
| virtual void deleteTexture(WebKit::WebGLId) {} |
| virtual WebKit::WebGLId createQueryEXT(); |
| virtual void deleteQueryEXT(WebKit::WebGLId) {}; |
| virtual WebKit::WGC3Dboolean isQueryEXT(WebKit::WebGLId query); |
| virtual void beginQueryEXT(WebKit::WGC3Denum, WebKit::WebGLId) {} |
| virtual void endQueryEXT(WebKit::WGC3Denum) {} |
| virtual void getQueryivEXT(WebKit::WGC3Denum, |
| WebKit::WGC3Denum, |
| WebKit::WGC3Dint*) {} |
| virtual void getQueryObjectuivEXT(WebKit::WebGLId, |
| WebKit::WGC3Denum, |
| WebKit::WGC3Duint*) {} |
| |
| private: |
| scoped_refptr<gfx::GLContext> gl_context_; |
| scoped_refptr<gfx::GLSurface> gl_surface_; |
| unsigned next_texture_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestWebGraphicsContext3D); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |