| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/delegated_renderer_layer.h" |
| |
| #include "cc/layers/delegated_renderer_layer_client.h" |
| #include "cc/layers/delegated_renderer_layer_impl.h" |
| #include "cc/output/delegated_frame_data.h" |
| |
| namespace cc { |
| |
| scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create( |
| DelegatedRendererLayerClient* client) { |
| return scoped_refptr<DelegatedRendererLayer>( |
| new DelegatedRendererLayer(client)); |
| } |
| |
| DelegatedRendererLayer::DelegatedRendererLayer( |
| DelegatedRendererLayerClient* client) |
| : Layer(), |
| client_(client) {} |
| |
| DelegatedRendererLayer::~DelegatedRendererLayer() {} |
| |
| scoped_ptr<LayerImpl> DelegatedRendererLayer::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) { |
| return DelegatedRendererLayerImpl::Create( |
| tree_impl, layer_id_).PassAs<LayerImpl>(); |
| } |
| |
| bool DelegatedRendererLayer::DrawsContent() const { |
| return Layer::DrawsContent() && !frame_size_.IsEmpty(); |
| } |
| |
| void DelegatedRendererLayer::PushPropertiesTo(LayerImpl* impl) { |
| Layer::PushPropertiesTo(impl); |
| |
| DelegatedRendererLayerImpl* delegated_impl = |
| static_cast<DelegatedRendererLayerImpl*>(impl); |
| |
| delegated_impl->SetDisplaySize(display_size_); |
| |
| if (frame_data_) |
| delegated_impl->SetFrameData(frame_data_.Pass(), damage_in_frame_); |
| frame_data_.reset(); |
| damage_in_frame_ = gfx::RectF(); |
| |
| delegated_impl->CollectUnusedResources( |
| &unused_resources_for_child_compositor_); |
| |
| if (client_) |
| client_->DidCommitFrameData(); |
| |
| // TODO(danakj): TakeUnusedResourcesForChildCompositor requires a push |
| // properties to happen in order to collect unused resources returned |
| // from the parent compositor. crbug.com/259090 |
| needs_push_properties_ = true; |
| } |
| |
| void DelegatedRendererLayer::SetDisplaySize(gfx::Size size) { |
| if (display_size_ == size) |
| return; |
| display_size_ = size; |
| SetNeedsCommit(); |
| } |
| |
| void DelegatedRendererLayer::SetFrameData( |
| scoped_ptr<DelegatedFrameData> new_frame_data) { |
| if (frame_data_) { |
| // Copy the resources from the last provided frame into the new frame, as |
| // it may use resources that were transferred in the last frame. |
| new_frame_data->resource_list.insert(new_frame_data->resource_list.end(), |
| frame_data_->resource_list.begin(), |
| frame_data_->resource_list.end()); |
| } |
| frame_data_ = new_frame_data.Pass(); |
| if (!frame_data_->render_pass_list.empty()) { |
| RenderPass* root_pass = frame_data_->render_pass_list.back(); |
| damage_in_frame_.Union(root_pass->damage_rect); |
| frame_size_ = root_pass->output_rect.size(); |
| |
| // TODO(danakj): This could be optimized to only add resources to the |
| // frame_data_ if they are actually used in the frame. For now, it will |
| // cause the parent (this layer) to hold onto some resources it doesn't |
| // need to for an extra frame. |
| for (size_t i = 0; i < unused_resources_for_child_compositor_.size(); ++i) { |
| frame_data_->resource_list.push_back( |
| unused_resources_for_child_compositor_[i]); |
| } |
| unused_resources_for_child_compositor_.clear(); |
| } else { |
| frame_size_ = gfx::Size(); |
| } |
| SetNeedsCommit(); |
| } |
| |
| void DelegatedRendererLayer::TakeUnusedResourcesForChildCompositor( |
| TransferableResourceArray* array) { |
| DCHECK(array->empty()); |
| array->clear(); |
| |
| array->swap(unused_resources_for_child_compositor_); |
| } |
| |
| bool DelegatedRendererLayer::BlocksPendingCommit() const { |
| // The active frame needs to be replaced and resources returned before the |
| // commit is called complete. This is true even whenever there may be |
| // resources to return, regardless of if the layer will draw in its new |
| // state. |
| return true; |
| } |
| |
| } // namespace cc |